mirror of
https://github.com/mangosfour/server.git
synced 2025-12-30 10:37:12 +00:00
166 lines
3 KiB
C++
166 lines
3 KiB
C++
/** \file Thread.cpp
|
|
** \date 2004-10-30
|
|
** \author grymse@alhem.net
|
|
**/
|
|
/*
|
|
Copyright (C) 2004-2007 Anders Hedstrom
|
|
|
|
This library is made available under the terms of the GNU GPL.
|
|
|
|
If you would like to use this library in a closed-source application,
|
|
a separate license agreement is available. For information about
|
|
the closed-source license agreement for the C++ sockets library,
|
|
please visit http://www.alhem.net/Sockets/license.html and/or
|
|
email license@alhem.net.
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU General Public License
|
|
as published by the Free Software Foundation; either version 2
|
|
of the License, or (at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with this program; if not, write to the Free Software
|
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*/
|
|
#include <stdio.h>
|
|
#ifdef _WIN32
|
|
#include <process.h>
|
|
#include "socket_include.h"
|
|
#else
|
|
#include <unistd.h>
|
|
#endif
|
|
|
|
#include "Thread.h"
|
|
|
|
|
|
#ifdef SOCKETS_NAMESPACE
|
|
namespace SOCKETS_NAMESPACE {
|
|
#endif
|
|
|
|
|
|
Thread::Thread(bool release)
|
|
:m_thread(0)
|
|
,m_running(true)
|
|
,m_release(false)
|
|
,m_b_delete_on_exit(false)
|
|
,m_b_destructor(false)
|
|
{
|
|
#ifdef _WIN32
|
|
// m_thread = ::CreateThread(NULL, 0, StartThread, this, 0, &m_dwThreadId);
|
|
m_thread = (HANDLE)_beginthreadex(NULL, 0, &StartThread, this, 0, &m_dwThreadId);
|
|
#else
|
|
pthread_attr_t attr;
|
|
|
|
pthread_attr_init(&attr);
|
|
pthread_attr_setdetachstate(&attr,PTHREAD_CREATE_DETACHED);
|
|
if (pthread_create(&m_thread,&attr, StartThread,this) == -1)
|
|
{
|
|
perror("Thread: create failed");
|
|
SetRunning(false);
|
|
}
|
|
// pthread_attr_destroy(&attr);
|
|
#endif
|
|
m_release = release;
|
|
}
|
|
|
|
|
|
Thread::~Thread()
|
|
{
|
|
m_b_destructor = true;
|
|
if (m_running)
|
|
{
|
|
SetRelease(true);
|
|
SetRunning(false);
|
|
#ifdef _WIN32
|
|
Sleep(1000);
|
|
#else
|
|
sleep(1);
|
|
#endif
|
|
}
|
|
#ifdef _WIN32
|
|
if (m_thread)
|
|
::CloseHandle(m_thread);
|
|
#endif
|
|
}
|
|
|
|
|
|
threadfunc_t STDPREFIX Thread::StartThread(threadparam_t zz)
|
|
{
|
|
Thread *p = (Thread *)zz;
|
|
|
|
while (p -> m_running && !p -> m_release)
|
|
{
|
|
#ifdef _WIN32
|
|
Sleep(1000);
|
|
#else
|
|
sleep(1);
|
|
#endif
|
|
}
|
|
if (p -> m_running)
|
|
{
|
|
p -> Run();
|
|
}
|
|
p -> SetRunning(false); // if return
|
|
if (p -> DeleteOnExit() && !p -> IsDestructor())
|
|
{
|
|
delete p;
|
|
}
|
|
#ifdef _WIN32
|
|
_endthreadex(0);
|
|
#endif
|
|
return (threadfunc_t)NULL;
|
|
}
|
|
|
|
|
|
bool Thread::IsRunning()
|
|
{
|
|
return m_running;
|
|
}
|
|
|
|
|
|
void Thread::SetRunning(bool x)
|
|
{
|
|
m_running = x;
|
|
}
|
|
|
|
|
|
bool Thread::IsReleased()
|
|
{
|
|
return m_release;
|
|
}
|
|
|
|
|
|
void Thread::SetRelease(bool x)
|
|
{
|
|
m_release = x;
|
|
}
|
|
|
|
|
|
bool Thread::DeleteOnExit()
|
|
{
|
|
return m_b_delete_on_exit;
|
|
}
|
|
|
|
|
|
void Thread::SetDeleteOnExit(bool x)
|
|
{
|
|
m_b_delete_on_exit = x;
|
|
}
|
|
|
|
|
|
bool Thread::IsDestructor()
|
|
{
|
|
return m_b_destructor;
|
|
}
|
|
|
|
|
|
#ifdef SOCKETS_NAMESPACE
|
|
}
|
|
#endif
|
|
|
|
|