server/sql
NoFantasy bb3b0bd598 [10109] Add and use actual bounding_radius/combat_reach per model for characters.
Data are stored in same table as for creature (like dbc models data), and provides the default values for playable races.
Currently the bounding and reach are applied only at creation and load. Note that these values are modified by scale. For player case, scale is always 1.0 as default.

For later, auras and spell effects that change scale and/or modelid must in addition make sure bounding_radius are updated accordingly to the new scale and/or model (combat_reach does not seem to be affected by such changes, and is always 1.5 for players).

Signed-off-by: NoFantasy <nofantasy@nf.no>
2010-06-27 01:31:51 +02:00
..
tools [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
updates [10109] Add and use actual bounding_radius/combat_reach per model for characters. 2010-06-27 01:31:51 +02:00
characters.sql [10051] Fixed talent 58426 broken after 3.3.3 switch. 2010-06-12 04:32:33 +04:00
create_mysql.sql Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/ 2008-10-14 00:29:20 +02:00
drop_mysql.sql Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/ 2008-10-14 00:29:20 +02:00
Makefile.am [9122] Updated copyright notice for new year. 2010-01-08 00:02:21 +03:00
mangos.sql [10109] Add and use actual bounding_radius/combat_reach per model for characters. 2010-06-27 01:31:51 +02:00
mangos_spell_check.sql [10022] Fix damage for 14278 and 16511 and ranks when dagger is equipped 2010-06-02 18:39:59 +03:00
realmd.sql [10008] Fix sqls 2010-05-30 23:58:27 +03:00