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116 lines
4.6 KiB
C++
116 lines
4.6 KiB
C++
/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _DEBUGCMDLOGGER_H
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#define _DEBUGCMDLOGGER_H
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#include <G3D/Vector3.h>
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#include <G3D/Array.h>
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/**
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Class is used for debugging. We log activities into a file.
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With an external Class we read that log and display the activity in a graphical view.
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*/
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namespace VMAP
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{
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//==========================================
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enum C_TYPES
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{
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STOP,
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START,
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LOAD_TILE,
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UNLOAD_TILE,
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SET_POS,
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TEST_VIS,
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LOAD_INSTANCE,
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UNLOAD_INSTANCE,
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TEST_HEIGHT,
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TEST_OBJECT_HIT,
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};
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class Command
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{
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int iType;
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float floats[9];
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int ints[4];
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char buffer[100];
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public:
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Command() { iType = STOP; }
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inline int getType() { return iType; }
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inline G3D::Vector3 getVector(int pos) { return(G3D::Vector3(floats[pos*3+0], floats[pos*3+1], floats[pos*3+2])); }
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inline int getInt(int pos) { return(ints[pos]); }
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inline char* getBuffer() { return(buffer); }
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void fillStopCmd() { iType = STOP; }
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void fillStartCmd() { iType = START; }
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void fillLoadTileCmd(int x, int y, G3D::uint32 pMapId) { iType = LOAD_TILE; ints[0] = x; ints[1] = y; ints[2] = pMapId; }
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//void fillLoadTileCmd(int x,int y) { iType = LOAD_TILE; ints[0] = x; ints[1] = y; }
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void fillUnloadTileCmd(G3D::uint32 pMapId) { iType = UNLOAD_INSTANCE; ints[0] = pMapId; }
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void fillUnloadTileCmd(unsigned int pMapId, int x,int y) { iType = UNLOAD_TILE; ints[0] = x; ints[1] = y; ints[0]=pMapId; }
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void fillSetPosCmd(G3D::Vector3 pPos) { iType = SET_POS; floats[0] = pPos.x; floats[1]=pPos.y; floats[2]=pPos.z; }
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void fillTestVisCmd(int pMapId, G3D::Vector3 pPos1, G3D::Vector3 pPos2, bool result)
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{
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iType = TEST_VIS; floats[0] = pPos1.x; floats[1]=pPos1.y; floats[2]=pPos1.z;
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floats[3] = pPos2.x; floats[4]=pPos2.y; floats[5]=pPos2.z;
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ints[0] = result; ints[1] = pMapId;
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}
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void fillTestHeightCmd(int pMapId, G3D::Vector3 pPos, float result)
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{
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iType = TEST_HEIGHT; floats[0] = pPos.x; floats[1]=pPos.y; floats[2]=pPos.z;
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floats[3] = result; ints[0] = pMapId;
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}
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void fillTestObjectHitCmd(int pMapId, G3D::Vector3 pPos1, G3D::Vector3 pPos2, G3D::Vector3 pResultPos, bool result)
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{
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iType = TEST_OBJECT_HIT; floats[0] = pPos1.x; floats[1]=pPos1.y; floats[2]=pPos1.z;
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floats[3] = pPos2.x; floats[4]=pPos2.y; floats[5]=pPos2.z;
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floats[6] = pResultPos.x; floats[7]=pResultPos.y; floats[8]=pResultPos.z;
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ints[0] = result; ints[1] = pMapId;
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}
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bool isCoreCmd() const { return(iType != TEST_VIS); }
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};
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//==========================================
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class CommandFileRW
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{
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private:
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std::string iFileName;
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long iLastPos;
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G3D::Array<G3D::Array<Command> > iCommandArray;
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bool resetfile;
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bool iWritingEnabled;
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public:
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CommandFileRW() { iLastPos=0; iWritingEnabled = true; resetfile = true;}
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CommandFileRW(const std::string& pFileName) { iLastPos = 0; iFileName = pFileName; iWritingEnabled = true; resetfile = true; }
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void setResetFile() { resetfile = true; }
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void enableWriting(bool pValue) { iWritingEnabled = pValue; }
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void setFileName(const std::string& pName) { iFileName = pName; }
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bool getNewCommands(G3D::Array<Command>& commandArray);
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const G3D::Array<G3D::Array<Command> >& getFullCommandArray() { return iCommandArray; }
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bool appendCmd(const Command& pCommand);
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bool appendCmds(const G3D::Array<Command>& pCmdArray);
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};
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}
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#endif
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