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111 lines
3 KiB
C++
111 lines
3 KiB
C++
#include "model.h"
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#include "dbcfile.h"
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#include "adtfile.h"
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#include "vmapexport.h"
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#include <algorithm>
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#include <stdio.h>
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bool ExtractSingleModel(std::string& fname, StringSet& failedPaths)
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{
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char* name = GetPlainName((char*)fname.c_str());
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char* ext = GetExtension(name);
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// < 3.1.0 ADT MMDX section store filename.mdx filenames for corresponded .m2 file
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if (!strcmp(ext, ".mdx"))
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{
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// replace .mdx -> .m2
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fname.erase(fname.length() - 2, 2);
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fname.append("2");
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}
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// >= 3.1.0 ADT MMDX section store filename.m2 filenames for corresponded .m2 file
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// nothing do
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std::string output(szWorkDirWmo); // Stores output filename (possible changed)
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output += "/";
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output += name;
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if (FileExists(output.c_str()))
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return true;
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Model mdl(fname);
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if (!mdl.open(failedPaths))
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return false;
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return mdl.ConvertToVMAPModel(output.c_str());
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}
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extern HANDLE LocaleMpq;
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void ExtractGameobjectModels()
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{
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printf("\n");
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printf("Extracting GameObject models...\n");
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DBCFile dbc(LocaleMpq, "DBFilesClient\\GameObjectDisplayInfo.dbc");
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if (!dbc.open())
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{
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printf("Fatal error: Invalid GameObjectDisplayInfo.dbc file format!\n");
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exit(1);
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}
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std::string basepath = szWorkDirWmo;
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basepath += "/";
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std::string path;
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StringSet failedPaths;
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FILE* model_list = fopen((basepath + "temp_gameobject_models").c_str(), "wb");
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for (DBCFile::Iterator it = dbc.begin(); it != dbc.end(); ++it)
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{
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path = it->getString(1);
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if (path.length() < 4)
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continue;
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fixnamen((char*)path.c_str(), path.size());
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char* name = GetPlainName((char*)path.c_str());
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fixname2(name, strlen(name));
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char* ch_ext = GetExtension(name);
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if (!ch_ext)
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continue;
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strToLower(ch_ext);
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bool result = false;
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if (!strcmp(ch_ext, ".wmo"))
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{
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result = ExtractSingleWmo(path);
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}
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else if (!strcmp(ch_ext, ".mdl"))
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{
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// TODO: extract .mdl files, if needed
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continue;
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}
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else //if (!strcmp(ch_ext, ".mdx") || !strcmp(ch_ext, ".m2"))
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{
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result = ExtractSingleModel(path, failedPaths);
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}
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if (result)
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{
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uint32 displayId = it->getUInt(0);
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uint32 path_length = strlen(name);
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fwrite(&displayId, sizeof(uint32), 1, model_list);
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fwrite(&path_length, sizeof(uint32), 1, model_list);
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fwrite(name, sizeof(char), path_length, model_list);
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}
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}
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fclose(model_list);
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if (!failedPaths.empty())
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{
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printf("Warning: Some models could not be extracted, see below\n");
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for (StringSet::const_iterator itr = failedPaths.begin(); itr != failedPaths.end(); ++itr)
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printf("Could not find file of model %s\n", itr->c_str());
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printf("A few of these warnings are expected to happen, so be not alarmed!\n");
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}
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printf("Done!\n");
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}
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