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* Fixed wrong arenaid use at leave arena queue. * Fixed memory lost and etc at not virtual EndBattleground call * Fixed crash at arena join with fake data from client. * Code cleanups.
2739 lines
124 KiB
C
2739 lines
124 KiB
C
/*
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* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef MANGOS_SHAREDDEFINES_H
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#define MANGOS_SHAREDDEFINES_H
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#include "Platform/Define.h"
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#include <cassert>
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enum Gender
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{
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GENDER_MALE = 0,
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GENDER_FEMALE = 1,
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GENDER_NONE = 2
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};
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#define MAX_GENDER 3
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// Race value is index in ChrRaces.dbc
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enum Races
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{
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RACE_HUMAN = 1,
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RACE_ORC = 2,
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RACE_DWARF = 3,
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RACE_NIGHTELF = 4,
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RACE_UNDEAD_PLAYER = 5,
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RACE_TAUREN = 6,
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RACE_GNOME = 7,
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RACE_TROLL = 8,
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//RACE_GOBLIN = 9,
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RACE_BLOODELF = 10,
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RACE_DRAENEI = 11,
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//RACE_FEL_ORC = 12,
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//RACE_NAGA = 13,
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//RACE_BROKEN = 14,
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//RACE_SKELETON = 15,
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//RACE_VRYKUL = 16,
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//RACE_TUSKARR = 17,
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//RACE_FOREST_TROLL = 18,
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//RACE_TAUNKA = 19,
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//RACE_NORTHREND_SKELETON = 20,
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//RACE_ICE_TROLL = 21
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};
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// max+1 for player race
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#define MAX_RACES 12
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#define RACEMASK_ALL_PLAYABLE \
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((1<<(RACE_HUMAN-1)) |(1<<(RACE_ORC-1)) |(1<<(RACE_DWARF-1)) | \
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(1<<(RACE_NIGHTELF-1))|(1<<(RACE_UNDEAD_PLAYER-1))|(1<<(RACE_TAUREN-1)) | \
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(1<<(RACE_GNOME-1)) |(1<<(RACE_TROLL-1)) |(1<<(RACE_BLOODELF-1))| \
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(1<<(RACE_DRAENEI-1)) )
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// Class value is index in ChrClasses.dbc
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enum Classes
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{
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CLASS_WARRIOR = 1,
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CLASS_PALADIN = 2,
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CLASS_HUNTER = 3,
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CLASS_ROGUE = 4,
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CLASS_PRIEST = 5,
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CLASS_DEATH_KNIGHT = 6,
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CLASS_SHAMAN = 7,
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CLASS_MAGE = 8,
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CLASS_WARLOCK = 9,
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// CLASS_UNK2 = 10,unused
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CLASS_DRUID = 11,
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};
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// max+1 for player class
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#define MAX_CLASSES 12
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#define CLASSMASK_ALL_PLAYABLE \
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((1<<(CLASS_WARRIOR-1))|(1<<(CLASS_PALADIN-1))|(1<<(CLASS_HUNTER-1))| \
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(1<<(CLASS_ROGUE-1)) |(1<<(CLASS_PRIEST-1)) |(1<<(CLASS_SHAMAN-1))| \
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(1<<(CLASS_MAGE-1)) |(1<<(CLASS_WARLOCK-1))|(1<<(CLASS_DRUID-1)) | \
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(1<<(CLASS_DEATH_KNIGHT-1)) )
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#define CLASSMASK_ALL_CREATURES ((1<<(CLASS_WARRIOR-1)) | (1<<(CLASS_PALADIN-1)) | (1<<(CLASS_ROGUE-1)) | (1<<(CLASS_MAGE-1)) )
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#define CLASSMASK_WAND_USERS ((1<<(CLASS_PRIEST-1))|(1<<(CLASS_MAGE-1))|(1<<(CLASS_WARLOCK-1)))
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#define PLAYER_MAX_BATTLEGROUND_QUEUES 2
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enum ReputationRank
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{
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REP_HATED = 0,
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REP_HOSTILE = 1,
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REP_UNFRIENDLY = 2,
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REP_NEUTRAL = 3,
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REP_FRIENDLY = 4,
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REP_HONORED = 5,
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REP_REVERED = 6,
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REP_EXALTED = 7
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};
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#define MIN_REPUTATION_RANK (REP_HATED)
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#define MAX_REPUTATION_RANK 8
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#define MAX_SPILLOVER_FACTIONS 4
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enum MoneyConstants
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{
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COPPER = 1,
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SILVER = COPPER*100,
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GOLD = SILVER*100
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};
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enum Stats
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{
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STAT_STRENGTH = 0,
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STAT_AGILITY = 1,
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STAT_STAMINA = 2,
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STAT_INTELLECT = 3,
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STAT_SPIRIT = 4
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};
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#define MAX_STATS 5
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enum Powers
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{
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POWER_MANA = 0,
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POWER_RAGE = 1,
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POWER_FOCUS = 2,
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POWER_ENERGY = 3,
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POWER_HAPPINESS = 4,
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POWER_RUNE = 5,
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POWER_RUNIC_POWER = 6,
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POWER_HEALTH = 0xFFFFFFFE // (-2 as signed value)
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};
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#define MAX_POWERS 7
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enum SpellSchools
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{
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SPELL_SCHOOL_NORMAL = 0,
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SPELL_SCHOOL_HOLY = 1,
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SPELL_SCHOOL_FIRE = 2,
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SPELL_SCHOOL_NATURE = 3,
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SPELL_SCHOOL_FROST = 4,
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SPELL_SCHOOL_SHADOW = 5,
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SPELL_SCHOOL_ARCANE = 6
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};
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#define MAX_SPELL_SCHOOL 7
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enum SpellSchoolMask
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{
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SPELL_SCHOOL_MASK_NONE = 0x00, // not exist
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SPELL_SCHOOL_MASK_NORMAL = (1 << SPELL_SCHOOL_NORMAL), // PHYSICAL (Armor)
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SPELL_SCHOOL_MASK_HOLY = (1 << SPELL_SCHOOL_HOLY ),
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SPELL_SCHOOL_MASK_FIRE = (1 << SPELL_SCHOOL_FIRE ),
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SPELL_SCHOOL_MASK_NATURE = (1 << SPELL_SCHOOL_NATURE),
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SPELL_SCHOOL_MASK_FROST = (1 << SPELL_SCHOOL_FROST ),
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SPELL_SCHOOL_MASK_SHADOW = (1 << SPELL_SCHOOL_SHADOW),
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SPELL_SCHOOL_MASK_ARCANE = (1 << SPELL_SCHOOL_ARCANE),
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// unions
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// 124, not include normal and holy damage
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SPELL_SCHOOL_MASK_SPELL = ( SPELL_SCHOOL_MASK_FIRE |
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SPELL_SCHOOL_MASK_NATURE | SPELL_SCHOOL_MASK_FROST |
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SPELL_SCHOOL_MASK_SHADOW | SPELL_SCHOOL_MASK_ARCANE ),
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// 126
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SPELL_SCHOOL_MASK_MAGIC = ( SPELL_SCHOOL_MASK_HOLY | SPELL_SCHOOL_MASK_SPELL ),
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// 127
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SPELL_SCHOOL_MASK_ALL = ( SPELL_SCHOOL_MASK_NORMAL | SPELL_SCHOOL_MASK_MAGIC )
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};
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inline SpellSchools GetFirstSchoolInMask(SpellSchoolMask mask)
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{
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for(int i = 0; i < MAX_SPELL_SCHOOL; ++i)
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if(mask & (1 << i))
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return SpellSchools(i);
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return SPELL_SCHOOL_NORMAL;
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}
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enum ItemQualities
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{
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ITEM_QUALITY_POOR = 0, //GREY
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ITEM_QUALITY_NORMAL = 1, //WHITE
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ITEM_QUALITY_UNCOMMON = 2, //GREEN
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ITEM_QUALITY_RARE = 3, //BLUE
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ITEM_QUALITY_EPIC = 4, //PURPLE
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ITEM_QUALITY_LEGENDARY = 5, //ORANGE
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ITEM_QUALITY_ARTIFACT = 6, //LIGHT YELLOW
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ITEM_QUALITY_HEIRLOOM = 7
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};
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#define MAX_ITEM_QUALITY 8
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const uint32 ItemQualityColors[MAX_ITEM_QUALITY] = {
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0xff9d9d9d, //GREY
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0xffffffff, //WHITE
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0xff1eff00, //GREEN
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0xff0070dd, //BLUE
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0xffa335ee, //PURPLE
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0xffff8000, //ORANGE
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0xffe6cc80, //LIGHT YELLOW
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0xffe6cc80 //LIGHT YELLOW
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};
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// ***********************************
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// Spell Attributes definitions
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// ***********************************
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#define SPELL_ATTR_UNK0 0x00000001 // 0
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#define SPELL_ATTR_RANGED 0x00000002 // 1 All ranged abilites have this flag
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#define SPELL_ATTR_ON_NEXT_SWING_1 0x00000004 // 2 on next swing
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#define SPELL_ATTR_UNK3 0x00000008 // 3 not set in 3.0.3
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#define SPELL_ATTR_UNK4 0x00000010 // 4 isAbility
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#define SPELL_ATTR_TRADESPELL 0x00000020 // 5 trade spells, will be added by client to a sublist of profession spell
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#define SPELL_ATTR_PASSIVE 0x00000040 // 6 Passive spell
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#define SPELL_ATTR_UNK7 0x00000080 // 7 can't be linked in chat?
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#define SPELL_ATTR_UNK8 0x00000100 // 8 hide created item in tooltip (for effect=24)
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#define SPELL_ATTR_UNK9 0x00000200 // 9
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#define SPELL_ATTR_ON_NEXT_SWING_2 0x00000400 // 10 on next swing 2
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#define SPELL_ATTR_UNK11 0x00000800 // 11
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#define SPELL_ATTR_DAYTIME_ONLY 0x00001000 // 12 only useable at daytime, not set in 2.4.2
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#define SPELL_ATTR_NIGHT_ONLY 0x00002000 // 13 only useable at night, not set in 2.4.2
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#define SPELL_ATTR_INDOORS_ONLY 0x00004000 // 14 only useable indoors, not set in 2.4.2
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#define SPELL_ATTR_OUTDOORS_ONLY 0x00008000 // 15 Only useable outdoors.
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#define SPELL_ATTR_NOT_SHAPESHIFT 0x00010000 // 16 Not while shapeshifted
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#define SPELL_ATTR_ONLY_STEALTHED 0x00020000 // 17 Must be in stealth
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#define SPELL_ATTR_UNK18 0x00040000 // 18
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#define SPELL_ATTR_LEVEL_DAMAGE_CALCULATION 0x00080000 // 19 spelldamage depends on caster level
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#define SPELL_ATTR_STOP_ATTACK_TARGET 0x00100000 // 20 Stop attack after use this spell (and not begin attack if use)
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#define SPELL_ATTR_IMPOSSIBLE_DODGE_PARRY_BLOCK 0x00200000 // 21 Cannot be dodged/parried/blocked
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#define SPELL_ATTR_UNK22 0x00400000 // 22
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#define SPELL_ATTR_UNK23 0x00800000 // 23 castable while dead?
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#define SPELL_ATTR_CASTABLE_WHILE_MOUNTED 0x01000000 // 24 castable while mounted
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#define SPELL_ATTR_DISABLED_WHILE_ACTIVE 0x02000000 // 25 Activate and start cooldown after aura fade or remove summoned creature or go
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#define SPELL_ATTR_UNK26 0x04000000 // 26
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#define SPELL_ATTR_CASTABLE_WHILE_SITTING 0x08000000 // 27 castable while sitting
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#define SPELL_ATTR_CANT_USED_IN_COMBAT 0x10000000 // 28 Cannot be used in combat
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#define SPELL_ATTR_UNAFFECTED_BY_INVULNERABILITY 0x20000000 // 29 unaffected by invulnerability (hmm possible not...)
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#define SPELL_ATTR_UNK30 0x40000000 // 30 breakable by damage?
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#define SPELL_ATTR_CANT_CANCEL 0x80000000 // 31 positive aura can't be canceled
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#define SPELL_ATTR_EX_UNK0 0x00000001 // 0
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#define SPELL_ATTR_EX_DRAIN_ALL_POWER 0x00000002 // 1 use all power (Only paladin Lay of Hands and Bunyanize)
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#define SPELL_ATTR_EX_CHANNELED_1 0x00000004 // 2 channeled 1
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#define SPELL_ATTR_EX_UNK3 0x00000008 // 3
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#define SPELL_ATTR_EX_UNK4 0x00000010 // 4
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#define SPELL_ATTR_EX_NOT_BREAK_STEALTH 0x00000020 // 5 Not break stealth
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#define SPELL_ATTR_EX_CHANNELED_2 0x00000040 // 6 channeled 2
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#define SPELL_ATTR_EX_NEGATIVE 0x00000080 // 7
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#define SPELL_ATTR_EX_NOT_IN_COMBAT_TARGET 0x00000100 // 8 Spell req target not to be in combat state
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#define SPELL_ATTR_EX_UNK9 0x00000200 // 9
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#define SPELL_ATTR_EX_NO_INITIAL_AGGRO 0x00000400 // 10 no generates threat on cast 100%
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#define SPELL_ATTR_EX_UNK11 0x00000800 // 11
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#define SPELL_ATTR_EX_UNK12 0x00001000 // 12
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#define SPELL_ATTR_EX_UNK13 0x00002000 // 13
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#define SPELL_ATTR_EX_UNK14 0x00004000 // 14
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#define SPELL_ATTR_EX_DISPEL_AURAS_ON_IMMUNITY 0x00008000 // 15 remove auras on immunity
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#define SPELL_ATTR_EX_UNAFFECTED_BY_SCHOOL_IMMUNE 0x00010000 // 16 unaffected by school immunity
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#define SPELL_ATTR_EX_UNK17 0x00020000 // 17 for auras SPELL_AURA_TRACK_CREATURES, SPELL_AURA_TRACK_RESOURCES and SPELL_AURA_TRACK_STEALTHED select non-stacking tracking spells
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#define SPELL_ATTR_EX_UNK18 0x00040000 // 18
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#define SPELL_ATTR_EX_UNK19 0x00080000 // 19
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#define SPELL_ATTR_EX_REQ_TARGET_COMBO_POINTS 0x00100000 // 20 Req combo points on target
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#define SPELL_ATTR_EX_UNK21 0x00200000 // 21
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#define SPELL_ATTR_EX_REQ_COMBO_POINTS 0x00400000 // 22 Use combo points (in 4.x not required combo point target selected)
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#define SPELL_ATTR_EX_UNK23 0x00800000 // 23
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#define SPELL_ATTR_EX_UNK24 0x01000000 // 24 Req fishing pole??
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#define SPELL_ATTR_EX_UNK25 0x02000000 // 25
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#define SPELL_ATTR_EX_UNK26 0x04000000 // 26
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#define SPELL_ATTR_EX_UNK27 0x08000000 // 27
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#define SPELL_ATTR_EX_UNK28 0x10000000 // 28
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#define SPELL_ATTR_EX_UNK29 0x20000000 // 29
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#define SPELL_ATTR_EX_UNK30 0x40000000 // 30 overpower
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#define SPELL_ATTR_EX_UNK31 0x80000000 // 31
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#define SPELL_ATTR_EX2_UNK0 0x00000001 // 0
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#define SPELL_ATTR_EX2_UNK1 0x00000002 // 1
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#define SPELL_ATTR_EX2_CANT_REFLECTED 0x00000004 // 2 ? used for detect can or not spell reflected // do not need LOS (e.g. 18220 since 3.3.3)
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#define SPELL_ATTR_EX2_UNK3 0x00000008 // 3 auto targeting? (e.g. fishing skill enhancement items since 3.3.3)
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#define SPELL_ATTR_EX2_UNK4 0x00000010 // 4
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#define SPELL_ATTR_EX2_AUTOREPEAT_FLAG 0x00000020 // 5
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#define SPELL_ATTR_EX2_UNK6 0x00000040 // 6 only usable on tabbed by yourself
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#define SPELL_ATTR_EX2_UNK7 0x00000080 // 7
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#define SPELL_ATTR_EX2_UNK8 0x00000100 // 8 not set in 3.0.3
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#define SPELL_ATTR_EX2_UNK9 0x00000200 // 9
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#define SPELL_ATTR_EX2_UNK10 0x00000400 // 10
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#define SPELL_ATTR_EX2_HEALTH_FUNNEL 0x00000800 // 11
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#define SPELL_ATTR_EX2_UNK12 0x00001000 // 12
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#define SPELL_ATTR_EX2_UNK13 0x00002000 // 13
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#define SPELL_ATTR_EX2_UNK14 0x00004000 // 14
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#define SPELL_ATTR_EX2_UNK15 0x00008000 // 15 not set in 3.0.3
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#define SPELL_ATTR_EX2_UNK16 0x00010000 // 16
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#define SPELL_ATTR_EX2_UNK17 0x00020000 // 17 suspend weapon timer instead of resetting it, (?Hunters Shot and Stings only have this flag?)
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#define SPELL_ATTR_EX2_UNK18 0x00040000 // 18 Only Revive pet - possible req dead pet
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#define SPELL_ATTR_EX2_NOT_NEED_SHAPESHIFT 0x00080000 // 19 does not necessarly need shapeshift
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#define SPELL_ATTR_EX2_UNK20 0x00100000 // 20
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#define SPELL_ATTR_EX2_DAMAGE_REDUCED_SHIELD 0x00200000 // 21 for ice blocks, pala immunity buffs, priest absorb shields, but used also for other spells -> not sure!
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#define SPELL_ATTR_EX2_UNK22 0x00400000 // 22
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#define SPELL_ATTR_EX2_UNK23 0x00800000 // 23 Only mage Arcane Concentration have this flag
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#define SPELL_ATTR_EX2_UNK24 0x01000000 // 24
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#define SPELL_ATTR_EX2_UNK25 0x02000000 // 25
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#define SPELL_ATTR_EX2_UNK26 0x04000000 // 26 unaffected by school immunity
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#define SPELL_ATTR_EX2_UNK27 0x08000000 // 27
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#define SPELL_ATTR_EX2_UNK28 0x10000000 // 28 no breaks stealth if it fails??
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#define SPELL_ATTR_EX2_CANT_CRIT 0x20000000 // 29 Spell can't crit
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#define SPELL_ATTR_EX2_UNK30 0x40000000 // 30
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#define SPELL_ATTR_EX2_FOOD_BUFF 0x80000000 // 31 Food or Drink Buff (like Well Fed)
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#define SPELL_ATTR_EX3_UNK0 0x00000001 // 0
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#define SPELL_ATTR_EX3_UNK1 0x00000002 // 1
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#define SPELL_ATTR_EX3_UNK2 0x00000004 // 2
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#define SPELL_ATTR_EX3_UNK3 0x00000008 // 3
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#define SPELL_ATTR_EX3_UNK4 0x00000010 // 4 Druid Rebirth only this spell have this flag
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#define SPELL_ATTR_EX3_UNK5 0x00000020 // 5
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#define SPELL_ATTR_EX3_UNK6 0x00000040 // 6
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#define SPELL_ATTR_EX3_UNK7 0x00000080 // 7 create a separate (de)buff stack for each caster
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#define SPELL_ATTR_EX3_UNK8 0x00000100 // 8
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#define SPELL_ATTR_EX3_UNK9 0x00000200 // 9
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#define SPELL_ATTR_EX3_MAIN_HAND 0x00000400 // 10 Main hand weapon required
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#define SPELL_ATTR_EX3_BATTLEGROUND 0x00000800 // 11 Can casted only on battleground
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#define SPELL_ATTR_EX3_CAST_ON_DEAD 0x00001000 // 12 target is a dead player (not every spell has this flag)
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#define SPELL_ATTR_EX3_UNK13 0x00002000 // 13
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#define SPELL_ATTR_EX3_UNK14 0x00004000 // 14 "Honorless Target" only this spells have this flag
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#define SPELL_ATTR_EX3_UNK15 0x00008000 // 15 Auto Shoot, Shoot, Throw, - this is autoshot flag
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#define SPELL_ATTR_EX3_UNK16 0x00010000 // 16 no triggers effects that trigger on casting a spell??
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#define SPELL_ATTR_EX3_UNK17 0x00020000 // 17 no triggers effects that trigger on casting a spell??
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#define SPELL_ATTR_EX3_UNK18 0x00040000 // 18
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#define SPELL_ATTR_EX3_UNK19 0x00080000 // 19
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#define SPELL_ATTR_EX3_DEATH_PERSISTENT 0x00100000 // 20 Death persistent spells
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#define SPELL_ATTR_EX3_UNK21 0x00200000 // 21
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#define SPELL_ATTR_EX3_REQ_WAND 0x00400000 // 22 Req wand
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#define SPELL_ATTR_EX3_UNK23 0x00800000 // 23
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#define SPELL_ATTR_EX3_REQ_OFFHAND 0x01000000 // 24 Req offhand weapon
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#define SPELL_ATTR_EX3_UNK25 0x02000000 // 25 no cause spell pushback ?
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#define SPELL_ATTR_EX3_UNK26 0x04000000 // 26
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#define SPELL_ATTR_EX3_UNK27 0x08000000 // 27
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#define SPELL_ATTR_EX3_UNK28 0x10000000 // 28
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#define SPELL_ATTR_EX3_UNK29 0x20000000 // 29
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#define SPELL_ATTR_EX3_UNK30 0x40000000 // 30
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#define SPELL_ATTR_EX3_UNK31 0x80000000 // 31
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#define SPELL_ATTR_EX4_UNK0 0x00000001 // 0
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#define SPELL_ATTR_EX4_UNK1 0x00000002 // 1 proc on finishing move?
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#define SPELL_ATTR_EX4_UNK2 0x00000004 // 2
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#define SPELL_ATTR_EX4_UNK3 0x00000008 // 3
|
|
#define SPELL_ATTR_EX4_UNK4 0x00000010 // 4 This will no longer cause guards to attack on use??
|
|
#define SPELL_ATTR_EX4_UNK5 0x00000020 // 5
|
|
#define SPELL_ATTR_EX4_NOT_STEALABLE 0x00000040 // 6 although such auras might be dispellable, they cannot be stolen
|
|
#define SPELL_ATTR_EX4_UNK7 0x00000080 // 7
|
|
#define SPELL_ATTR_EX4_STACK_DOT_MODIFIER 0x00000100 // 8 no effect on non DoTs?
|
|
#define SPELL_ATTR_EX4_UNK9 0x00000200 // 9
|
|
#define SPELL_ATTR_EX4_SPELL_VS_EXTEND_COST 0x00000400 // 10 Rogue Shiv have this flag
|
|
#define SPELL_ATTR_EX4_UNK11 0x00000800 // 11
|
|
#define SPELL_ATTR_EX4_UNK12 0x00001000 // 12
|
|
#define SPELL_ATTR_EX4_UNK13 0x00002000 // 13
|
|
#define SPELL_ATTR_EX4_UNK14 0x00004000 // 14
|
|
#define SPELL_ATTR_EX4_UNK15 0x00008000 // 15
|
|
#define SPELL_ATTR_EX4_NOT_USABLE_IN_ARENA 0x00010000 // 16 not usable in arena
|
|
#define SPELL_ATTR_EX4_USABLE_IN_ARENA 0x00020000 // 17 usable in arena
|
|
#define SPELL_ATTR_EX4_UNK18 0x00040000 // 18
|
|
#define SPELL_ATTR_EX4_UNK19 0x00080000 // 19
|
|
#define SPELL_ATTR_EX4_UNK20 0x00100000 // 20 do not give "more powerful spell" error message
|
|
#define SPELL_ATTR_EX4_UNK21 0x00200000 // 21
|
|
#define SPELL_ATTR_EX4_UNK22 0x00400000 // 22
|
|
#define SPELL_ATTR_EX4_UNK23 0x00800000 // 23
|
|
#define SPELL_ATTR_EX4_UNK24 0x01000000 // 24
|
|
#define SPELL_ATTR_EX4_UNK25 0x02000000 // 25 pet scaling auras
|
|
#define SPELL_ATTR_EX4_CAST_ONLY_IN_OUTLAND 0x04000000 // 26 Can only be used in Outland.
|
|
#define SPELL_ATTR_EX4_UNK27 0x08000000 // 27
|
|
#define SPELL_ATTR_EX4_UNK28 0x10000000 // 28
|
|
#define SPELL_ATTR_EX4_UNK29 0x20000000 // 29
|
|
#define SPELL_ATTR_EX4_UNK30 0x40000000 // 30
|
|
#define SPELL_ATTR_EX4_UNK31 0x80000000 // 31
|
|
|
|
#define SPELL_ATTR_EX5_UNK0 0x00000001 // 0
|
|
#define SPELL_ATTR_EX5_NO_REAGENT_WHILE_PREP 0x00000002 // 1 not need reagents if UNIT_FLAG_PREPARATION
|
|
#define SPELL_ATTR_EX5_UNK2 0x00000004 // 2 removed at enter arena (e.g. 31850 since 3.3.3)
|
|
#define SPELL_ATTR_EX5_USABLE_WHILE_STUNNED 0x00000008 // 3 usable while stunned
|
|
#define SPELL_ATTR_EX5_UNK4 0x00000010 // 4
|
|
#define SPELL_ATTR_EX5_SINGLE_TARGET_SPELL 0x00000020 // 5 Only one target can be apply at a time
|
|
#define SPELL_ATTR_EX5_UNK6 0x00000040 // 6
|
|
#define SPELL_ATTR_EX5_UNK7 0x00000080 // 7
|
|
#define SPELL_ATTR_EX5_UNK8 0x00000100 // 8
|
|
#define SPELL_ATTR_EX5_START_PERIODIC_AT_APPLY 0x00000200 // 9 begin periodic tick at aura apply
|
|
#define SPELL_ATTR_EX5_UNK10 0x00000400 // 10
|
|
#define SPELL_ATTR_EX5_UNK11 0x00000800 // 11
|
|
#define SPELL_ATTR_EX5_UNK12 0x00001000 // 12
|
|
#define SPELL_ATTR_EX5_UNK13 0x00002000 // 13 haste affects duration (e.g. 8050 since 3.3.3)
|
|
#define SPELL_ATTR_EX5_UNK14 0x00004000 // 14
|
|
#define SPELL_ATTR_EX5_UNK15 0x00008000 // 15
|
|
#define SPELL_ATTR_EX5_UNK16 0x00010000 // 16
|
|
#define SPELL_ATTR_EX5_USABLE_WHILE_FEARED 0x00020000 // 17 usable while feared
|
|
#define SPELL_ATTR_EX5_USABLE_WHILE_CONFUSED 0x00040000 // 18 usable while confused
|
|
#define SPELL_ATTR_EX5_UNK19 0x00080000 // 19
|
|
#define SPELL_ATTR_EX5_UNK20 0x00100000 // 20
|
|
#define SPELL_ATTR_EX5_UNK21 0x00200000 // 21
|
|
#define SPELL_ATTR_EX5_UNK22 0x00400000 // 22
|
|
#define SPELL_ATTR_EX5_UNK23 0x00800000 // 23
|
|
#define SPELL_ATTR_EX5_UNK24 0x01000000 // 24
|
|
#define SPELL_ATTR_EX5_UNK25 0x02000000 // 25
|
|
#define SPELL_ATTR_EX5_UNK26 0x04000000 // 26
|
|
#define SPELL_ATTR_EX5_UNK27 0x08000000 // 27
|
|
#define SPELL_ATTR_EX5_UNK28 0x10000000 // 28
|
|
#define SPELL_ATTR_EX5_UNK29 0x20000000 // 29
|
|
#define SPELL_ATTR_EX5_UNK30 0x40000000 // 30
|
|
#define SPELL_ATTR_EX5_UNK31 0x80000000 // 31 Forces all nearby enemies to focus attacks caster
|
|
|
|
#define SPELL_ATTR_EX6_UNK0 0x00000001 // 0 Only Move spell have this flag
|
|
#define SPELL_ATTR_EX6_ONLY_IN_ARENA 0x00000002 // 1 only usable in arena, not used in 3.2.0a and early
|
|
#define SPELL_ATTR_EX6_UNK2 0x00000004 // 2
|
|
#define SPELL_ATTR_EX6_UNK3 0x00000008 // 3
|
|
#define SPELL_ATTR_EX6_UNK4 0x00000010 // 4
|
|
#define SPELL_ATTR_EX6_UNK5 0x00000020 // 5
|
|
#define SPELL_ATTR_EX6_UNK6 0x00000040 // 6
|
|
#define SPELL_ATTR_EX6_UNK7 0x00000080 // 7
|
|
#define SPELL_ATTR_EX6_UNK8 0x00000100 // 8
|
|
#define SPELL_ATTR_EX6_UNK9 0x00000200 // 9
|
|
#define SPELL_ATTR_EX6_UNK10 0x00000400 // 10
|
|
#define SPELL_ATTR_EX6_NOT_IN_RAID_INSTANCE 0x00000800 // 11 not usable in raid instance
|
|
#define SPELL_ATTR_EX6_UNK12 0x00001000 // 12 for auras SPELL_AURA_TRACK_CREATURES, SPELL_AURA_TRACK_RESOURCES and SPELL_AURA_TRACK_STEALTHED select non-stacking tracking spells
|
|
#define SPELL_ATTR_EX6_UNK13 0x00002000 // 13
|
|
#define SPELL_ATTR_EX6_UNK14 0x00004000 // 14
|
|
#define SPELL_ATTR_EX6_UNK15 0x00008000 // 15 not set in 3.0.3
|
|
#define SPELL_ATTR_EX6_UNK16 0x00010000 // 16
|
|
#define SPELL_ATTR_EX6_UNK17 0x00020000 // 17
|
|
#define SPELL_ATTR_EX6_UNK18 0x00040000 // 18
|
|
#define SPELL_ATTR_EX6_UNK19 0x00080000 // 19
|
|
#define SPELL_ATTR_EX6_UNK20 0x00100000 // 20
|
|
#define SPELL_ATTR_EX6_UNK21 0x00200000 // 21
|
|
#define SPELL_ATTR_EX6_UNK22 0x00400000 // 22
|
|
#define SPELL_ATTR_EX6_UNK23 0x00800000 // 23 not set in 3.0.3
|
|
#define SPELL_ATTR_EX6_UNK24 0x01000000 // 24 not set in 3.0.3
|
|
#define SPELL_ATTR_EX6_UNK25 0x02000000 // 25 not set in 3.0.3
|
|
#define SPELL_ATTR_EX6_UNK26 0x04000000 // 26 not set in 3.0.3
|
|
#define SPELL_ATTR_EX6_UNK27 0x08000000 // 27 not set in 3.0.3
|
|
#define SPELL_ATTR_EX6_UNK28 0x10000000 // 28 not set in 3.0.3
|
|
#define SPELL_ATTR_EX6_NO_DMG_MODS 0x20000000 // 29 do not apply damage mods (usually in cases where it has already been applied)
|
|
#define SPELL_ATTR_EX6_UNK30 0x40000000 // 30 not set in 3.0.3
|
|
#define SPELL_ATTR_EX6_UNK31 0x80000000 // 31 not set in 3.0.3
|
|
|
|
#define MAX_TALENT_SPEC_COUNT 2
|
|
#define MAX_GLYPH_SLOT_INDEX 6
|
|
|
|
enum SheathTypes
|
|
{
|
|
SHEATHETYPE_NONE = 0,
|
|
SHEATHETYPE_MAINHAND = 1,
|
|
SHEATHETYPE_OFFHAND = 2,
|
|
SHEATHETYPE_LARGEWEAPONLEFT = 3,
|
|
SHEATHETYPE_LARGEWEAPONRIGHT = 4,
|
|
SHEATHETYPE_HIPWEAPONLEFT = 5,
|
|
SHEATHETYPE_HIPWEAPONRIGHT = 6,
|
|
SHEATHETYPE_SHIELD = 7
|
|
};
|
|
|
|
#define MAX_SHEATHETYPE 8
|
|
|
|
enum CharacterSlot
|
|
{
|
|
SLOT_HEAD = 0,
|
|
SLOT_NECK = 1,
|
|
SLOT_SHOULDERS = 2,
|
|
SLOT_SHIRT = 3,
|
|
SLOT_CHEST = 4,
|
|
SLOT_WAIST = 5,
|
|
SLOT_LEGS = 6,
|
|
SLOT_FEET = 7,
|
|
SLOT_WRISTS = 8,
|
|
SLOT_HANDS = 9,
|
|
SLOT_FINGER1 = 10,
|
|
SLOT_FINGER2 = 11,
|
|
SLOT_TRINKET1 = 12,
|
|
SLOT_TRINKET2 = 13,
|
|
SLOT_BACK = 14,
|
|
SLOT_MAIN_HAND = 15,
|
|
SLOT_OFF_HAND = 16,
|
|
SLOT_RANGED = 17,
|
|
SLOT_TABARD = 18,
|
|
SLOT_EMPTY = 19
|
|
};
|
|
|
|
enum Language
|
|
{
|
|
LANG_UNIVERSAL = 0,
|
|
LANG_ORCISH = 1,
|
|
LANG_DARNASSIAN = 2,
|
|
LANG_TAURAHE = 3,
|
|
LANG_DWARVISH = 6,
|
|
LANG_COMMON = 7,
|
|
LANG_DEMONIC = 8,
|
|
LANG_TITAN = 9,
|
|
LANG_THALASSIAN = 10,
|
|
LANG_DRACONIC = 11,
|
|
LANG_KALIMAG = 12,
|
|
LANG_GNOMISH = 13,
|
|
LANG_TROLL = 14,
|
|
LANG_GUTTERSPEAK = 33,
|
|
LANG_DRAENEI = 35,
|
|
LANG_ZOMBIE = 36,
|
|
LANG_GNOMISH_BINARY = 37,
|
|
LANG_GOBLIN_BINARY = 38,
|
|
LANG_ADDON = 0xFFFFFFFF // used by addons, in 2.4.0 not exit, replaced by messagetype?
|
|
};
|
|
|
|
#define LANGUAGES_COUNT 19
|
|
|
|
// In fact !=0 values is alliance/horde root faction ids
|
|
enum Team
|
|
{
|
|
TEAM_NONE = 0, // used when team value unknown or not set, 0 is also meaning that can be used !team check
|
|
HORDE = 67,
|
|
ALLIANCE = 469,
|
|
};
|
|
|
|
enum SpellEffects
|
|
{
|
|
SPELL_EFFECT_NONE = 0,
|
|
SPELL_EFFECT_INSTAKILL = 1,
|
|
SPELL_EFFECT_SCHOOL_DAMAGE = 2,
|
|
SPELL_EFFECT_DUMMY = 3,
|
|
SPELL_EFFECT_PORTAL_TELEPORT = 4,
|
|
SPELL_EFFECT_TELEPORT_UNITS = 5,
|
|
SPELL_EFFECT_APPLY_AURA = 6,
|
|
SPELL_EFFECT_ENVIRONMENTAL_DAMAGE = 7,
|
|
SPELL_EFFECT_POWER_DRAIN = 8,
|
|
SPELL_EFFECT_HEALTH_LEECH = 9,
|
|
SPELL_EFFECT_HEAL = 10,
|
|
SPELL_EFFECT_BIND = 11,
|
|
SPELL_EFFECT_PORTAL = 12,
|
|
SPELL_EFFECT_RITUAL_BASE = 13,
|
|
SPELL_EFFECT_RITUAL_SPECIALIZE = 14,
|
|
SPELL_EFFECT_RITUAL_ACTIVATE_PORTAL = 15,
|
|
SPELL_EFFECT_QUEST_COMPLETE = 16,
|
|
SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL = 17,
|
|
SPELL_EFFECT_RESURRECT = 18,
|
|
SPELL_EFFECT_ADD_EXTRA_ATTACKS = 19,
|
|
SPELL_EFFECT_DODGE = 20,
|
|
SPELL_EFFECT_EVADE = 21,
|
|
SPELL_EFFECT_PARRY = 22,
|
|
SPELL_EFFECT_BLOCK = 23,
|
|
SPELL_EFFECT_CREATE_ITEM = 24,
|
|
SPELL_EFFECT_WEAPON = 25,
|
|
SPELL_EFFECT_DEFENSE = 26,
|
|
SPELL_EFFECT_PERSISTENT_AREA_AURA = 27,
|
|
SPELL_EFFECT_SUMMON = 28,
|
|
SPELL_EFFECT_LEAP = 29,
|
|
SPELL_EFFECT_ENERGIZE = 30,
|
|
SPELL_EFFECT_WEAPON_PERCENT_DAMAGE = 31,
|
|
SPELL_EFFECT_TRIGGER_MISSILE = 32,
|
|
SPELL_EFFECT_OPEN_LOCK = 33,
|
|
SPELL_EFFECT_SUMMON_CHANGE_ITEM = 34,
|
|
SPELL_EFFECT_APPLY_AREA_AURA_PARTY = 35,
|
|
SPELL_EFFECT_LEARN_SPELL = 36,
|
|
SPELL_EFFECT_SPELL_DEFENSE = 37,
|
|
SPELL_EFFECT_DISPEL = 38,
|
|
SPELL_EFFECT_LANGUAGE = 39,
|
|
SPELL_EFFECT_DUAL_WIELD = 40,
|
|
SPELL_EFFECT_JUMP = 41,
|
|
SPELL_EFFECT_JUMP2 = 42,
|
|
SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER= 43,
|
|
SPELL_EFFECT_SKILL_STEP = 44,
|
|
SPELL_EFFECT_ADD_HONOR = 45,
|
|
SPELL_EFFECT_SPAWN = 46,
|
|
SPELL_EFFECT_TRADE_SKILL = 47,
|
|
SPELL_EFFECT_STEALTH = 48,
|
|
SPELL_EFFECT_DETECT = 49,
|
|
SPELL_EFFECT_TRANS_DOOR = 50,
|
|
SPELL_EFFECT_FORCE_CRITICAL_HIT = 51,
|
|
SPELL_EFFECT_GUARANTEE_HIT = 52,
|
|
SPELL_EFFECT_ENCHANT_ITEM = 53,
|
|
SPELL_EFFECT_ENCHANT_ITEM_TEMPORARY = 54,
|
|
SPELL_EFFECT_TAMECREATURE = 55,
|
|
SPELL_EFFECT_SUMMON_PET = 56,
|
|
SPELL_EFFECT_LEARN_PET_SPELL = 57,
|
|
SPELL_EFFECT_WEAPON_DAMAGE = 58,
|
|
SPELL_EFFECT_CREATE_RANDOM_ITEM = 59,
|
|
SPELL_EFFECT_PROFICIENCY = 60,
|
|
SPELL_EFFECT_SEND_EVENT = 61,
|
|
SPELL_EFFECT_POWER_BURN = 62,
|
|
SPELL_EFFECT_THREAT = 63,
|
|
SPELL_EFFECT_TRIGGER_SPELL = 64,
|
|
SPELL_EFFECT_APPLY_AREA_AURA_RAID = 65,
|
|
SPELL_EFFECT_RESTORE_ITEM_CHARGES = 66,
|
|
SPELL_EFFECT_HEAL_MAX_HEALTH = 67,
|
|
SPELL_EFFECT_INTERRUPT_CAST = 68,
|
|
SPELL_EFFECT_DISTRACT = 69,
|
|
SPELL_EFFECT_PULL = 70,
|
|
SPELL_EFFECT_PICKPOCKET = 71,
|
|
SPELL_EFFECT_ADD_FARSIGHT = 72,
|
|
SPELL_EFFECT_UNTRAIN_TALENTS = 73,
|
|
SPELL_EFFECT_APPLY_GLYPH = 74,
|
|
SPELL_EFFECT_HEAL_MECHANICAL = 75,
|
|
SPELL_EFFECT_SUMMON_OBJECT_WILD = 76,
|
|
SPELL_EFFECT_SCRIPT_EFFECT = 77,
|
|
SPELL_EFFECT_ATTACK = 78,
|
|
SPELL_EFFECT_SANCTUARY = 79,
|
|
SPELL_EFFECT_ADD_COMBO_POINTS = 80,
|
|
SPELL_EFFECT_CREATE_HOUSE = 81,
|
|
SPELL_EFFECT_BIND_SIGHT = 82,
|
|
SPELL_EFFECT_DUEL = 83,
|
|
SPELL_EFFECT_STUCK = 84,
|
|
SPELL_EFFECT_SUMMON_PLAYER = 85,
|
|
SPELL_EFFECT_ACTIVATE_OBJECT = 86,
|
|
SPELL_EFFECT_WMO_DAMAGE = 87,
|
|
SPELL_EFFECT_WMO_REPAIR = 88,
|
|
SPELL_EFFECT_WMO_CHANGE = 89,
|
|
SPELL_EFFECT_KILL_CREDIT_PERSONAL = 90,
|
|
SPELL_EFFECT_THREAT_ALL = 91,
|
|
SPELL_EFFECT_ENCHANT_HELD_ITEM = 92,
|
|
SPELL_EFFECT_BREAK_PLAYER_TARGETING = 93,
|
|
SPELL_EFFECT_SELF_RESURRECT = 94,
|
|
SPELL_EFFECT_SKINNING = 95,
|
|
SPELL_EFFECT_CHARGE = 96,
|
|
SPELL_EFFECT_SUMMON_ALL_TOTEMS = 97,
|
|
SPELL_EFFECT_KNOCK_BACK = 98,
|
|
SPELL_EFFECT_DISENCHANT = 99,
|
|
SPELL_EFFECT_INEBRIATE = 100,
|
|
SPELL_EFFECT_FEED_PET = 101,
|
|
SPELL_EFFECT_DISMISS_PET = 102,
|
|
SPELL_EFFECT_REPUTATION = 103,
|
|
SPELL_EFFECT_SUMMON_OBJECT_SLOT1 = 104,
|
|
SPELL_EFFECT_SUMMON_OBJECT_SLOT2 = 105,
|
|
SPELL_EFFECT_SUMMON_OBJECT_SLOT3 = 106,
|
|
SPELL_EFFECT_SUMMON_OBJECT_SLOT4 = 107,
|
|
SPELL_EFFECT_DISPEL_MECHANIC = 108,
|
|
SPELL_EFFECT_SUMMON_DEAD_PET = 109,
|
|
SPELL_EFFECT_DESTROY_ALL_TOTEMS = 110,
|
|
SPELL_EFFECT_DURABILITY_DAMAGE = 111,
|
|
SPELL_EFFECT_112 = 112, // old SPELL_EFFECT_SUMMON_DEMON
|
|
SPELL_EFFECT_RESURRECT_NEW = 113,
|
|
SPELL_EFFECT_ATTACK_ME = 114,
|
|
SPELL_EFFECT_DURABILITY_DAMAGE_PCT = 115,
|
|
SPELL_EFFECT_SKIN_PLAYER_CORPSE = 116,
|
|
SPELL_EFFECT_SPIRIT_HEAL = 117,
|
|
SPELL_EFFECT_SKILL = 118,
|
|
SPELL_EFFECT_APPLY_AREA_AURA_PET = 119,
|
|
SPELL_EFFECT_TELEPORT_GRAVEYARD = 120,
|
|
SPELL_EFFECT_NORMALIZED_WEAPON_DMG = 121,
|
|
SPELL_EFFECT_122 = 122,
|
|
SPELL_EFFECT_SEND_TAXI = 123,
|
|
SPELL_EFFECT_PLAYER_PULL = 124,
|
|
SPELL_EFFECT_MODIFY_THREAT_PERCENT = 125,
|
|
SPELL_EFFECT_STEAL_BENEFICIAL_BUFF = 126,
|
|
SPELL_EFFECT_PROSPECTING = 127,
|
|
SPELL_EFFECT_APPLY_AREA_AURA_FRIEND = 128,
|
|
SPELL_EFFECT_APPLY_AREA_AURA_ENEMY = 129,
|
|
SPELL_EFFECT_REDIRECT_THREAT = 130,
|
|
SPELL_EFFECT_131 = 131,
|
|
SPELL_EFFECT_PLAY_MUSIC = 132,
|
|
SPELL_EFFECT_UNLEARN_SPECIALIZATION = 133,
|
|
SPELL_EFFECT_KILL_CREDIT_GROUP = 134,
|
|
SPELL_EFFECT_CALL_PET = 135,
|
|
SPELL_EFFECT_HEAL_PCT = 136,
|
|
SPELL_EFFECT_ENERGIZE_PCT = 137,
|
|
SPELL_EFFECT_LEAP_BACK = 138,
|
|
SPELL_EFFECT_CLEAR_QUEST = 139,
|
|
SPELL_EFFECT_FORCE_CAST = 140,
|
|
SPELL_EFFECT_141 = 141,
|
|
SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE = 142,
|
|
SPELL_EFFECT_APPLY_AREA_AURA_OWNER = 143,
|
|
SPELL_EFFECT_144 = 144,
|
|
SPELL_EFFECT_145 = 145,
|
|
SPELL_EFFECT_ACTIVATE_RUNE = 146,
|
|
SPELL_EFFECT_QUEST_FAIL = 147,
|
|
SPELL_EFFECT_148 = 148,
|
|
SPELL_EFFECT_CHARGE2 = 149,
|
|
SPELL_EFFECT_150 = 150,
|
|
SPELL_EFFECT_TRIGGER_SPELL_2 = 151,
|
|
SPELL_EFFECT_152 = 152,
|
|
SPELL_EFFECT_CREATE_PET = 153,
|
|
SPELL_EFFECT_TEACH_TAXI_NODE = 154,
|
|
SPELL_EFFECT_TITAN_GRIP = 155,
|
|
SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC = 156,
|
|
SPELL_EFFECT_CREATE_ITEM_2 = 157,
|
|
SPELL_EFFECT_MILLING = 158,
|
|
SPELL_EFFECT_ALLOW_RENAME_PET = 159,
|
|
SPELL_EFFECT_160 = 160,
|
|
SPELL_EFFECT_TALENT_SPEC_COUNT = 161,
|
|
SPELL_EFFECT_TALENT_SPEC_SELECT = 162,
|
|
SPELL_EFFECT_163 = 163,
|
|
SPELL_EFFECT_164 = 164,
|
|
TOTAL_SPELL_EFFECTS = 165
|
|
};
|
|
|
|
enum SpellCastResult
|
|
{
|
|
SPELL_FAILED_SUCCESS = 0,
|
|
SPELL_FAILED_AFFECTING_COMBAT = 1,
|
|
SPELL_FAILED_ALREADY_AT_FULL_HEALTH = 2,
|
|
SPELL_FAILED_ALREADY_AT_FULL_MANA = 3,
|
|
SPELL_FAILED_ALREADY_AT_FULL_POWER = 4,
|
|
SPELL_FAILED_ALREADY_BEING_TAMED = 5,
|
|
SPELL_FAILED_ALREADY_HAVE_CHARM = 6,
|
|
SPELL_FAILED_ALREADY_HAVE_SUMMON = 7,
|
|
SPELL_FAILED_ALREADY_OPEN = 8,
|
|
SPELL_FAILED_AURA_BOUNCED = 9,
|
|
SPELL_FAILED_AUTOTRACK_INTERRUPTED = 10,
|
|
SPELL_FAILED_BAD_IMPLICIT_TARGETS = 11,
|
|
SPELL_FAILED_BAD_TARGETS = 12,
|
|
SPELL_FAILED_CANT_BE_CHARMED = 13,
|
|
SPELL_FAILED_CANT_BE_DISENCHANTED = 14,
|
|
SPELL_FAILED_CANT_BE_DISENCHANTED_SKILL = 15,
|
|
SPELL_FAILED_CANT_BE_MILLED = 16,
|
|
SPELL_FAILED_CANT_BE_PROSPECTED = 17,
|
|
SPELL_FAILED_CANT_CAST_ON_TAPPED = 18,
|
|
SPELL_FAILED_CANT_DUEL_WHILE_INVISIBLE = 19,
|
|
SPELL_FAILED_CANT_DUEL_WHILE_STEALTHED = 20,
|
|
SPELL_FAILED_CANT_STEALTH = 21,
|
|
SPELL_FAILED_CASTER_AURASTATE = 22,
|
|
SPELL_FAILED_CASTER_DEAD = 23,
|
|
SPELL_FAILED_CHARMED = 24,
|
|
SPELL_FAILED_CHEST_IN_USE = 25,
|
|
SPELL_FAILED_CONFUSED = 26,
|
|
SPELL_FAILED_DONT_REPORT = 27,
|
|
SPELL_FAILED_EQUIPPED_ITEM = 28,
|
|
SPELL_FAILED_EQUIPPED_ITEM_CLASS = 29,
|
|
SPELL_FAILED_EQUIPPED_ITEM_CLASS_MAINHAND = 30,
|
|
SPELL_FAILED_EQUIPPED_ITEM_CLASS_OFFHAND = 31,
|
|
SPELL_FAILED_ERROR = 32,
|
|
SPELL_FAILED_FIZZLE = 33,
|
|
SPELL_FAILED_FLEEING = 34,
|
|
SPELL_FAILED_FOOD_LOWLEVEL = 35,
|
|
SPELL_FAILED_HIGHLEVEL = 36,
|
|
SPELL_FAILED_HUNGER_SATIATED = 37,
|
|
SPELL_FAILED_IMMUNE = 38,
|
|
SPELL_FAILED_INCORRECT_AREA = 39,
|
|
SPELL_FAILED_INTERRUPTED = 40,
|
|
SPELL_FAILED_INTERRUPTED_COMBAT = 41,
|
|
SPELL_FAILED_ITEM_ALREADY_ENCHANTED = 42,
|
|
SPELL_FAILED_ITEM_GONE = 43,
|
|
SPELL_FAILED_ITEM_NOT_FOUND = 44,
|
|
SPELL_FAILED_ITEM_NOT_READY = 45,
|
|
SPELL_FAILED_LEVEL_REQUIREMENT = 46,
|
|
SPELL_FAILED_LINE_OF_SIGHT = 47,
|
|
SPELL_FAILED_LOWLEVEL = 48,
|
|
SPELL_FAILED_LOW_CASTLEVEL = 49,
|
|
SPELL_FAILED_MAINHAND_EMPTY = 50,
|
|
SPELL_FAILED_MOVING = 51,
|
|
SPELL_FAILED_NEED_AMMO = 52,
|
|
SPELL_FAILED_NEED_AMMO_POUCH = 53,
|
|
SPELL_FAILED_NEED_EXOTIC_AMMO = 54,
|
|
SPELL_FAILED_NEED_MORE_ITEMS = 55,
|
|
SPELL_FAILED_NOPATH = 56,
|
|
SPELL_FAILED_NOT_BEHIND = 57,
|
|
SPELL_FAILED_NOT_FISHABLE = 58,
|
|
SPELL_FAILED_NOT_FLYING = 59,
|
|
SPELL_FAILED_NOT_HERE = 60,
|
|
SPELL_FAILED_NOT_INFRONT = 61,
|
|
SPELL_FAILED_NOT_IN_CONTROL = 62,
|
|
SPELL_FAILED_NOT_KNOWN = 63,
|
|
SPELL_FAILED_NOT_MOUNTED = 64,
|
|
SPELL_FAILED_NOT_ON_TAXI = 65,
|
|
SPELL_FAILED_NOT_ON_TRANSPORT = 66,
|
|
SPELL_FAILED_NOT_READY = 67,
|
|
SPELL_FAILED_NOT_SHAPESHIFT = 68,
|
|
SPELL_FAILED_NOT_STANDING = 69,
|
|
SPELL_FAILED_NOT_TRADEABLE = 70,
|
|
SPELL_FAILED_NOT_TRADING = 71,
|
|
SPELL_FAILED_NOT_UNSHEATHED = 72,
|
|
SPELL_FAILED_NOT_WHILE_GHOST = 73,
|
|
SPELL_FAILED_NOT_WHILE_LOOTING = 74,
|
|
SPELL_FAILED_NO_AMMO = 75,
|
|
SPELL_FAILED_NO_CHARGES_REMAIN = 76,
|
|
SPELL_FAILED_NO_CHAMPION = 77,
|
|
SPELL_FAILED_NO_COMBO_POINTS = 78,
|
|
SPELL_FAILED_NO_DUELING = 79,
|
|
SPELL_FAILED_NO_ENDURANCE = 80,
|
|
SPELL_FAILED_NO_FISH = 81,
|
|
SPELL_FAILED_NO_ITEMS_WHILE_SHAPESHIFTED = 82,
|
|
SPELL_FAILED_NO_MOUNTS_ALLOWED = 83,
|
|
SPELL_FAILED_NO_PET = 84,
|
|
SPELL_FAILED_NO_POWER = 85,
|
|
SPELL_FAILED_NOTHING_TO_DISPEL = 86,
|
|
SPELL_FAILED_NOTHING_TO_STEAL = 87,
|
|
SPELL_FAILED_ONLY_ABOVEWATER = 88,
|
|
SPELL_FAILED_ONLY_DAYTIME = 89,
|
|
SPELL_FAILED_ONLY_INDOORS = 90,
|
|
SPELL_FAILED_ONLY_MOUNTED = 91,
|
|
SPELL_FAILED_ONLY_NIGHTTIME = 92,
|
|
SPELL_FAILED_ONLY_OUTDOORS = 93,
|
|
SPELL_FAILED_ONLY_SHAPESHIFT = 94,
|
|
SPELL_FAILED_ONLY_STEALTHED = 95,
|
|
SPELL_FAILED_ONLY_UNDERWATER = 96,
|
|
SPELL_FAILED_OUT_OF_RANGE = 97,
|
|
SPELL_FAILED_PACIFIED = 98,
|
|
SPELL_FAILED_POSSESSED = 99,
|
|
SPELL_FAILED_REAGENTS = 100,
|
|
SPELL_FAILED_REQUIRES_AREA = 101,
|
|
SPELL_FAILED_REQUIRES_SPELL_FOCUS = 102,
|
|
SPELL_FAILED_ROOTED = 103,
|
|
SPELL_FAILED_SILENCED = 104,
|
|
SPELL_FAILED_SPELL_IN_PROGRESS = 105,
|
|
SPELL_FAILED_SPELL_LEARNED = 106,
|
|
SPELL_FAILED_SPELL_UNAVAILABLE = 107,
|
|
SPELL_FAILED_STUNNED = 108,
|
|
SPELL_FAILED_TARGETS_DEAD = 109,
|
|
SPELL_FAILED_TARGET_AFFECTING_COMBAT = 110,
|
|
SPELL_FAILED_TARGET_AURASTATE = 111,
|
|
SPELL_FAILED_TARGET_DUELING = 112,
|
|
SPELL_FAILED_TARGET_ENEMY = 113,
|
|
SPELL_FAILED_TARGET_ENRAGED = 114,
|
|
SPELL_FAILED_TARGET_FRIENDLY = 115,
|
|
SPELL_FAILED_TARGET_IN_COMBAT = 116,
|
|
SPELL_FAILED_TARGET_IS_PLAYER = 117,
|
|
SPELL_FAILED_TARGET_IS_PLAYER_CONTROLLED = 118,
|
|
SPELL_FAILED_TARGET_NOT_DEAD = 119,
|
|
SPELL_FAILED_TARGET_NOT_IN_PARTY = 120,
|
|
SPELL_FAILED_TARGET_NOT_LOOTED = 121,
|
|
SPELL_FAILED_TARGET_NOT_PLAYER = 122,
|
|
SPELL_FAILED_TARGET_NO_POCKETS = 123,
|
|
SPELL_FAILED_TARGET_NO_WEAPONS = 124,
|
|
SPELL_FAILED_TARGET_NO_RANGED_WEAPONS = 125,
|
|
SPELL_FAILED_TARGET_UNSKINNABLE = 126,
|
|
SPELL_FAILED_THIRST_SATIATED = 127,
|
|
SPELL_FAILED_TOO_CLOSE = 128,
|
|
SPELL_FAILED_TOO_MANY_OF_ITEM = 129,
|
|
SPELL_FAILED_TOTEM_CATEGORY = 130,
|
|
SPELL_FAILED_TOTEMS = 131,
|
|
SPELL_FAILED_TRY_AGAIN = 132,
|
|
SPELL_FAILED_UNIT_NOT_BEHIND = 133,
|
|
SPELL_FAILED_UNIT_NOT_INFRONT = 134,
|
|
SPELL_FAILED_WRONG_PET_FOOD = 135,
|
|
SPELL_FAILED_NOT_WHILE_FATIGUED = 136,
|
|
SPELL_FAILED_TARGET_NOT_IN_INSTANCE = 137,
|
|
SPELL_FAILED_NOT_WHILE_TRADING = 138,
|
|
SPELL_FAILED_TARGET_NOT_IN_RAID = 139,
|
|
SPELL_FAILED_TARGET_FREEFORALL = 140,
|
|
SPELL_FAILED_NO_EDIBLE_CORPSES = 141,
|
|
SPELL_FAILED_ONLY_BATTLEGROUNDS = 142,
|
|
SPELL_FAILED_TARGET_NOT_GHOST = 143,
|
|
SPELL_FAILED_TRANSFORM_UNUSABLE = 144,
|
|
SPELL_FAILED_WRONG_WEATHER = 145,
|
|
SPELL_FAILED_DAMAGE_IMMUNE = 146,
|
|
SPELL_FAILED_PREVENTED_BY_MECHANIC = 147,
|
|
SPELL_FAILED_PLAY_TIME = 148,
|
|
SPELL_FAILED_REPUTATION = 149,
|
|
SPELL_FAILED_MIN_SKILL = 150,
|
|
SPELL_FAILED_NOT_IN_ARENA = 151,
|
|
SPELL_FAILED_NOT_ON_SHAPESHIFT = 152,
|
|
SPELL_FAILED_NOT_ON_STEALTHED = 153,
|
|
SPELL_FAILED_NOT_ON_DAMAGE_IMMUNE = 154,
|
|
SPELL_FAILED_NOT_ON_MOUNTED = 155,
|
|
SPELL_FAILED_TOO_SHALLOW = 156,
|
|
SPELL_FAILED_TARGET_NOT_IN_SANCTUARY = 157,
|
|
SPELL_FAILED_TARGET_IS_TRIVIAL = 158,
|
|
SPELL_FAILED_BM_OR_INVISGOD = 159,
|
|
SPELL_FAILED_EXPERT_RIDING_REQUIREMENT = 160,
|
|
SPELL_FAILED_ARTISAN_RIDING_REQUIREMENT = 161,
|
|
SPELL_FAILED_NOT_IDLE = 162,
|
|
SPELL_FAILED_NOT_INACTIVE = 163,
|
|
SPELL_FAILED_PARTIAL_PLAYTIME = 164,
|
|
SPELL_FAILED_NO_PLAYTIME = 165,
|
|
SPELL_FAILED_NOT_IN_BATTLEGROUND = 166,
|
|
SPELL_FAILED_NOT_IN_RAID_INSTANCE = 167,
|
|
SPELL_FAILED_ONLY_IN_ARENA = 168,
|
|
SPELL_FAILED_TARGET_LOCKED_TO_RAID_INSTANCE = 169,
|
|
SPELL_FAILED_ON_USE_ENCHANT = 170,
|
|
SPELL_FAILED_NOT_ON_GROUND = 171,
|
|
SPELL_FAILED_CUSTOM_ERROR = 172,
|
|
SPELL_FAILED_CANT_DO_THAT_RIGHT_NOW = 173,
|
|
SPELL_FAILED_TOO_MANY_SOCKETS = 174,
|
|
SPELL_FAILED_INVALID_GLYPH = 175,
|
|
SPELL_FAILED_UNIQUE_GLYPH = 176,
|
|
SPELL_FAILED_GLYPH_SOCKET_LOCKED = 177,
|
|
SPELL_FAILED_NO_VALID_TARGETS = 178,
|
|
SPELL_FAILED_ITEM_AT_MAX_CHARGES = 179,
|
|
SPELL_FAILED_NOT_IN_BARBERSHOP = 180,
|
|
SPELL_FAILED_FISHING_TOO_LOW = 181,
|
|
SPELL_FAILED_ITEM_ENCHANT_TRADE_WINDOW = 182,
|
|
SPELL_FAILED_SUMMON_PENDING = 183,
|
|
SPELL_FAILED_MAX_SOCKETS = 184,
|
|
SPELL_FAILED_PET_CAN_RENAME = 185,
|
|
SPELL_FAILED_TARGET_CANNOT_BE_RESURRECTED = 186,
|
|
SPELL_FAILED_UNKNOWN = 187, // actually doesn't exist in client
|
|
|
|
SPELL_CAST_OK = 255 // custom value, don't must be send to client
|
|
};
|
|
|
|
// Spell aura states
|
|
enum AuraState
|
|
{ // (C) used in caster aura state (T) used in target aura state
|
|
// (c) used in caster aura state-not (t) used in target aura state-not
|
|
AURA_STATE_DEFENSE = 1, // C |
|
|
AURA_STATE_HEALTHLESS_20_PERCENT = 2, // CcT |
|
|
AURA_STATE_BERSERKING = 3, // C T |
|
|
AURA_STATE_FROZEN = 4, // cT | frozen target
|
|
AURA_STATE_JUDGEMENT = 5, // C |
|
|
//AURA_STATE_UNKNOWN6 = 6, // | not used
|
|
AURA_STATE_HUNTER_PARRY = 7, // C |
|
|
AURA_STATE_ROGUE_ATTACK_FROM_STEALTH = 7, // C | FIX ME: not implemented yet!
|
|
//AURA_STATE_UNKNOWN7 = 7, // c | random/focused bursts spells (?)
|
|
//AURA_STATE_UNKNOWN8 = 8, // | not used
|
|
//AURA_STATE_UNKNOWN9 = 9, // | not used
|
|
AURA_STATE_WARRIOR_VICTORY_RUSH = 10, // C | warrior victory rush
|
|
//AURA_STATE_UNKNOWN11 = 11, // t|
|
|
AURA_STATE_FAERIE_FIRE = 12, // c t|
|
|
AURA_STATE_HEALTHLESS_35_PERCENT = 13, // C T |
|
|
AURA_STATE_CONFLAGRATE = 14, // T | per-caster
|
|
AURA_STATE_SWIFTMEND = 15, // T |
|
|
AURA_STATE_DEADLY_POISON = 16, // T |
|
|
AURA_STATE_ENRAGE = 17, // C |
|
|
//AURA_STATE_UNKNOWN18 = 18, // C t|
|
|
//AURA_STATE_UNKNOWN19 = 19, // | not used
|
|
//AURA_STATE_UNKNOWN20 = 20, // c | only (45317 Suicide)
|
|
//AURA_STATE_UNKNOWN21 = 21, // | not used
|
|
//AURA_STATE_UNKNOWN22 = 22, // C | not implemented yet (Requires Evasive Charges to use)
|
|
AURA_STATE_HEALTH_ABOVE_75_PERCENT = 23, // C |
|
|
};
|
|
|
|
// Spell mechanics
|
|
enum Mechanics
|
|
{
|
|
MECHANIC_NONE = 0,
|
|
MECHANIC_CHARM = 1,
|
|
MECHANIC_DISORIENTED = 2,
|
|
MECHANIC_DISARM = 3,
|
|
MECHANIC_DISTRACT = 4,
|
|
MECHANIC_FEAR = 5,
|
|
MECHANIC_GRIP = 6,
|
|
MECHANIC_ROOT = 7,
|
|
MECHANIC_PACIFY = 8, //0 spells use this mechanic
|
|
MECHANIC_SILENCE = 9,
|
|
MECHANIC_SLEEP = 10,
|
|
MECHANIC_SNARE = 11,
|
|
MECHANIC_STUN = 12,
|
|
MECHANIC_FREEZE = 13,
|
|
MECHANIC_KNOCKOUT = 14,
|
|
MECHANIC_BLEED = 15,
|
|
MECHANIC_BANDAGE = 16,
|
|
MECHANIC_POLYMORPH = 17,
|
|
MECHANIC_BANISH = 18,
|
|
MECHANIC_SHIELD = 19,
|
|
MECHANIC_SHACKLE = 20,
|
|
MECHANIC_MOUNT = 21,
|
|
MECHANIC_INFECTED = 22,
|
|
MECHANIC_TURN = 23,
|
|
MECHANIC_HORROR = 24,
|
|
MECHANIC_INVULNERABILITY = 25,
|
|
MECHANIC_INTERRUPT = 26,
|
|
MECHANIC_DAZE = 27,
|
|
MECHANIC_DISCOVERY = 28,
|
|
MECHANIC_IMMUNE_SHIELD = 29, // Divine (Blessing) Shield/Protection and Ice Block
|
|
MECHANIC_SAPPED = 30,
|
|
MECHANIC_ENRAGED = 31
|
|
};
|
|
|
|
// Used for spell 42292 Immune Movement Impairment and Loss of Control (0x49967da6)
|
|
#define IMMUNE_TO_MOVEMENT_IMPAIRMENT_AND_LOSS_CONTROL_MASK ( \
|
|
(1<<(MECHANIC_CHARM -1))|(1<<(MECHANIC_DISORIENTED-1))|(1<<(MECHANIC_FEAR -1))| \
|
|
(1<<(MECHANIC_ROOT -1))|(1<<(MECHANIC_PACIFY -1))|(1<<(MECHANIC_SLEEP -1))| \
|
|
(1<<(MECHANIC_SNARE -1))|(1<<(MECHANIC_STUN -1))|(1<<(MECHANIC_FREEZE-1))| \
|
|
(1<<(MECHANIC_KNOCKOUT-1))|(1<<(MECHANIC_POLYMORPH -1))|(1<<(MECHANIC_BANISH-1))| \
|
|
(1<<(MECHANIC_SHACKLE -1))|(1<<(MECHANIC_TURN -1))|(1<<(MECHANIC_HORROR-1))| \
|
|
(1<<(MECHANIC_DAZE -1))|(1<<(MECHANIC_SAPPED -1)))
|
|
|
|
#define IMMUNE_TO_ROOT_AND_SNARE_MASK ( \
|
|
(1<<(MECHANIC_ROOT-1))|(1<<(MECHANIC_SNARE-1)))
|
|
|
|
#define IMMUNE_TO_ROOT_AND_STUN_MASK ( \
|
|
(1<<(MECHANIC_ROOT-1))|(1<<(MECHANIC_STUN-1)))
|
|
|
|
#define IMMUNE_TO_SILENCE_AND_STUN_AND_FEAR_MASK ( \
|
|
(1<<(MECHANIC_SILENCE-1))|(1<<(MECHANIC_STUN-1))|(1<<(MECHANIC_FEAR-1)))
|
|
|
|
#define IMMUNE_TO_INTERRUPT_AND_SILENCE_MASK ( \
|
|
(1<<(MECHANIC_INTERRUPT-1))|(1<<(MECHANIC_SILENCE-1)))
|
|
|
|
// Daze and all croud control spells except polymorph are not removed
|
|
#define MECHANIC_NOT_REMOVED_BY_SHAPESHIFT ( \
|
|
(1<<(MECHANIC_CHARM -1))|(1<<(MECHANIC_DISORIENTED-1))|(1<<(MECHANIC_FEAR -1))| \
|
|
(1<<(MECHANIC_PACIFY-1))|(1<<(MECHANIC_STUN -1))|(1<<(MECHANIC_FREEZE-1))| \
|
|
(1<<(MECHANIC_BANISH-1))|(1<<(MECHANIC_SHACKLE -1))|(1<<(MECHANIC_HORROR-1))| \
|
|
(1<<(MECHANIC_TURN -1))|(1<<(MECHANIC_DAZE -1))|(1<<(MECHANIC_SAPPED-1)))
|
|
|
|
// Spell dispell type
|
|
enum DispelType
|
|
{
|
|
DISPEL_NONE = 0,
|
|
DISPEL_MAGIC = 1,
|
|
DISPEL_CURSE = 2,
|
|
DISPEL_DISEASE = 3,
|
|
DISPEL_POISON = 4,
|
|
DISPEL_STEALTH = 5,
|
|
DISPEL_INVISIBILITY = 6,
|
|
DISPEL_ALL = 7,
|
|
DISPEL_SPE_NPC_ONLY = 8,
|
|
DISPEL_ENRAGE = 9,
|
|
DISPEL_ZG_TICKET = 10,
|
|
DESPEL_OLD_UNUSED = 11
|
|
};
|
|
|
|
#define DISPEL_ALL_MASK ( (1<<DISPEL_MAGIC) | (1<<DISPEL_CURSE) | (1<<DISPEL_DISEASE) | (1<<DISPEL_POISON) )
|
|
|
|
//To all Immune system,if target has immunes,
|
|
//some spell that related to ImmuneToDispel or ImmuneToSchool or ImmuneToDamage type can't cast to it,
|
|
//some spell_effects that related to ImmuneToEffect<effect>(only this effect in the spell) can't cast to it,
|
|
//some aura(related to Mechanics or ImmuneToState<aura>) can't apply to it.
|
|
enum SpellImmunity
|
|
{
|
|
IMMUNITY_EFFECT = 0, // enum SpellEffects
|
|
IMMUNITY_STATE = 1, // enum AuraType
|
|
IMMUNITY_SCHOOL = 2, // enum SpellSchoolMask
|
|
IMMUNITY_DAMAGE = 3, // enum SpellSchoolMask
|
|
IMMUNITY_DISPEL = 4, // enum DispelType
|
|
IMMUNITY_MECHANIC = 5 // enum Mechanics
|
|
};
|
|
|
|
#define MAX_SPELL_IMMUNITY 6
|
|
|
|
enum WeaponAttackType
|
|
{
|
|
BASE_ATTACK = 0,
|
|
OFF_ATTACK = 1,
|
|
RANGED_ATTACK = 2
|
|
};
|
|
|
|
#define MAX_ATTACK 3
|
|
|
|
enum Targets
|
|
{
|
|
TARGET_NONE = 0,
|
|
TARGET_SELF = 1,
|
|
TARGET_RANDOM_ENEMY_CHAIN_IN_AREA = 2, // only one spell has that, but regardless, it's a target type after all
|
|
TARGET_RANDOM_FRIEND_CHAIN_IN_AREA = 3,
|
|
TARGET_PET = 5,
|
|
TARGET_CHAIN_DAMAGE = 6,
|
|
TARGET_AREAEFFECT_INSTANT = 7, // targets around provided destination point
|
|
TARGET_AREAEFFECT_CUSTOM = 8,
|
|
TARGET_INNKEEPER_COORDINATES = 9, // uses in teleport to innkeeper spells
|
|
TARGET_ALL_ENEMY_IN_AREA = 15,
|
|
TARGET_ALL_ENEMY_IN_AREA_INSTANT = 16,
|
|
TARGET_TABLE_X_Y_Z_COORDINATES = 17, // uses in teleport spells and some other
|
|
TARGET_EFFECT_SELECT = 18, // highly depends on the spell effect
|
|
TARGET_ALL_PARTY_AROUND_CASTER = 20,
|
|
TARGET_SINGLE_FRIEND = 21,
|
|
TARGET_CASTER_COORDINATES = 22, // used only in TargetA, target selection dependent from TargetB
|
|
TARGET_GAMEOBJECT = 23,
|
|
TARGET_IN_FRONT_OF_CASTER = 24,
|
|
TARGET_DUELVSPLAYER = 25,
|
|
TARGET_GAMEOBJECT_ITEM = 26,
|
|
TARGET_MASTER = 27,
|
|
TARGET_ALL_ENEMY_IN_AREA_CHANNELED = 28,
|
|
TARGET_ALL_FRIENDLY_UNITS_AROUND_CASTER = 30, // select friendly for caster object faction (in different original caster faction) in TargetB used only with TARGET_ALL_AROUND_CASTER and in self casting range in TargetA
|
|
TARGET_ALL_FRIENDLY_UNITS_IN_AREA = 31,
|
|
TARGET_MINION = 32,
|
|
TARGET_ALL_PARTY = 33,
|
|
TARGET_ALL_PARTY_AROUND_CASTER_2 = 34, // used in Tranquility
|
|
TARGET_SINGLE_PARTY = 35,
|
|
TARGET_ALL_HOSTILE_UNITS_AROUND_CASTER = 36,
|
|
TARGET_AREAEFFECT_PARTY = 37,
|
|
TARGET_SCRIPT = 38,
|
|
TARGET_SELF_FISHING = 39,
|
|
TARGET_FOCUS_OR_SCRIPTED_GAMEOBJECT= 40,
|
|
TARGET_TOTEM_EARTH = 41,
|
|
TARGET_TOTEM_WATER = 42,
|
|
TARGET_TOTEM_AIR = 43,
|
|
TARGET_TOTEM_FIRE = 44,
|
|
TARGET_CHAIN_HEAL = 45,
|
|
TARGET_SCRIPT_COORDINATES = 46,
|
|
TARGET_DYNAMIC_OBJECT_FRONT = 47,
|
|
TARGET_DYNAMIC_OBJECT_BEHIND = 48,
|
|
TARGET_DYNAMIC_OBJECT_LEFT_SIDE = 49,
|
|
TARGET_DYNAMIC_OBJECT_RIGHT_SIDE = 50,
|
|
TARGET_AREAEFFECT_CUSTOM_2 = 52,
|
|
TARGET_CURRENT_ENEMY_COORDINATES = 53, // set unit coordinates as dest, only 16 target B imlemented
|
|
TARGET_LARGE_FRONTAL_CONE = 54,
|
|
TARGET_ALL_RAID_AROUND_CASTER = 56,
|
|
TARGET_SINGLE_FRIEND_2 = 57,
|
|
TARGET_NARROW_FRONTAL_CONE = 60,
|
|
TARGET_AREAEFFECT_PARTY_AND_CLASS = 61,
|
|
TARGET_DUELVSPLAYER_COORDINATES = 63,
|
|
TARGET_INFRONT_OF_VICTIM = 64,
|
|
TARGET_BEHIND_VICTIM = 65, // used in teleport behind spells, caster/target dependent from spell effect
|
|
TARGET_RIGHT_FROM_VICTIM = 66,
|
|
TARGET_LEFT_FROM_VICTIM = 67,
|
|
TARGET_RANDOM_NEARBY_LOC = 72, // used in teleport onto nearby locations
|
|
TARGET_RANDOM_CIRCUMFERENCE_POINT = 73,
|
|
TARGET_DYNAMIC_OBJECT_COORDINATES = 76,
|
|
TARGET_SINGLE_ENEMY = 77,
|
|
TARGET_POINT_AT_NORTH = 78, // 78-85 possible _COORDINATES at radius with pi/4 step around target in unknown order, N?
|
|
TARGET_POINT_AT_SOUTH = 79, // S?
|
|
TARGET_POINT_AT_EAST = 80, // 80/81 must be symmetric from line caster->target, E (base at 82/83, 84/85 order) ?
|
|
TARGET_POINT_AT_WEST = 81, // 80/81 must be symmetric from line caster->target, W (base at 82/83, 84/85 order) ?
|
|
TARGET_POINT_AT_NE = 82, // from spell desc: "(NE)"
|
|
TARGET_POINT_AT_NW = 83, // from spell desc: "(NW)"
|
|
TARGET_POINT_AT_SE = 84, // from spell desc: "(SE)"
|
|
TARGET_POINT_AT_SW = 85, // from spell desc: "(SW)"
|
|
TARGET_RANDOM_NEARBY_DEST = 86, // "Test Nearby Dest Random" - random around selected destination
|
|
TARGET_SELF2 = 87,
|
|
TARGET_DIRECTLY_FORWARD = 89,
|
|
TARGET_NONCOMBAT_PET = 90,
|
|
TARGET_IN_FRONT_OF_CASTER_30 = 104,
|
|
};
|
|
|
|
enum SpellMissInfo
|
|
{
|
|
SPELL_MISS_NONE = 0,
|
|
SPELL_MISS_MISS = 1,
|
|
SPELL_MISS_RESIST = 2,
|
|
SPELL_MISS_DODGE = 3,
|
|
SPELL_MISS_PARRY = 4,
|
|
SPELL_MISS_BLOCK = 5,
|
|
SPELL_MISS_EVADE = 6,
|
|
SPELL_MISS_IMMUNE = 7,
|
|
SPELL_MISS_IMMUNE2 = 8,
|
|
SPELL_MISS_DEFLECT = 9,
|
|
SPELL_MISS_ABSORB = 10,
|
|
SPELL_MISS_REFLECT = 11
|
|
};
|
|
|
|
enum SpellHitType
|
|
{
|
|
SPELL_HIT_TYPE_UNK1 = 0x00001,
|
|
SPELL_HIT_TYPE_CRIT = 0x00002,
|
|
SPELL_HIT_TYPE_UNK3 = 0x00004,
|
|
SPELL_HIT_TYPE_UNK4 = 0x00008,
|
|
SPELL_HIT_TYPE_UNK5 = 0x00010, // replace caster?
|
|
SPELL_HIT_TYPE_UNK6 = 0x00020
|
|
};
|
|
|
|
enum SpellDmgClass
|
|
{
|
|
SPELL_DAMAGE_CLASS_NONE = 0,
|
|
SPELL_DAMAGE_CLASS_MAGIC = 1,
|
|
SPELL_DAMAGE_CLASS_MELEE = 2,
|
|
SPELL_DAMAGE_CLASS_RANGED = 3
|
|
};
|
|
|
|
enum SpellPreventionType
|
|
{
|
|
SPELL_PREVENTION_TYPE_NONE = 0,
|
|
SPELL_PREVENTION_TYPE_SILENCE = 1,
|
|
SPELL_PREVENTION_TYPE_PACIFY = 2
|
|
};
|
|
|
|
enum DamageEffectType
|
|
{
|
|
DIRECT_DAMAGE = 0, // used for normal weapon damage (not for class abilities or spells)
|
|
SPELL_DIRECT_DAMAGE = 1, // spell/class abilities damage
|
|
DOT = 2,
|
|
HEAL = 3,
|
|
NODAMAGE = 4, // used also in case when damage applied to health but not applied to spell channelInterruptFlags/etc
|
|
SELF_DAMAGE = 5
|
|
};
|
|
|
|
enum GameobjectTypes
|
|
{
|
|
GAMEOBJECT_TYPE_DOOR = 0,
|
|
GAMEOBJECT_TYPE_BUTTON = 1,
|
|
GAMEOBJECT_TYPE_QUESTGIVER = 2,
|
|
GAMEOBJECT_TYPE_CHEST = 3,
|
|
GAMEOBJECT_TYPE_BINDER = 4,
|
|
GAMEOBJECT_TYPE_GENERIC = 5,
|
|
GAMEOBJECT_TYPE_TRAP = 6,
|
|
GAMEOBJECT_TYPE_CHAIR = 7,
|
|
GAMEOBJECT_TYPE_SPELL_FOCUS = 8,
|
|
GAMEOBJECT_TYPE_TEXT = 9,
|
|
GAMEOBJECT_TYPE_GOOBER = 10,
|
|
GAMEOBJECT_TYPE_TRANSPORT = 11,
|
|
GAMEOBJECT_TYPE_AREADAMAGE = 12,
|
|
GAMEOBJECT_TYPE_CAMERA = 13,
|
|
GAMEOBJECT_TYPE_MAP_OBJECT = 14,
|
|
GAMEOBJECT_TYPE_MO_TRANSPORT = 15,
|
|
GAMEOBJECT_TYPE_DUEL_ARBITER = 16,
|
|
GAMEOBJECT_TYPE_FISHINGNODE = 17,
|
|
GAMEOBJECT_TYPE_SUMMONING_RITUAL = 18,
|
|
GAMEOBJECT_TYPE_MAILBOX = 19,
|
|
GAMEOBJECT_TYPE_DO_NOT_USE = 20,
|
|
GAMEOBJECT_TYPE_GUARDPOST = 21,
|
|
GAMEOBJECT_TYPE_SPELLCASTER = 22,
|
|
GAMEOBJECT_TYPE_MEETINGSTONE = 23,
|
|
GAMEOBJECT_TYPE_FLAGSTAND = 24,
|
|
GAMEOBJECT_TYPE_FISHINGHOLE = 25,
|
|
GAMEOBJECT_TYPE_FLAGDROP = 26,
|
|
GAMEOBJECT_TYPE_MINI_GAME = 27,
|
|
GAMEOBJECT_TYPE_DO_NOT_USE_2 = 28,
|
|
GAMEOBJECT_TYPE_CAPTURE_POINT = 29,
|
|
GAMEOBJECT_TYPE_AURA_GENERATOR = 30,
|
|
GAMEOBJECT_TYPE_DUNGEON_DIFFICULTY = 31,
|
|
GAMEOBJECT_TYPE_BARBER_CHAIR = 32,
|
|
GAMEOBJECT_TYPE_DESTRUCTIBLE_BUILDING = 33,
|
|
GAMEOBJECT_TYPE_GUILD_BANK = 34,
|
|
GAMEOBJECT_TYPE_TRAPDOOR = 35
|
|
};
|
|
|
|
#define MAX_GAMEOBJECT_TYPE 36 // sending to client this or greater value can crash client.
|
|
|
|
#define GAMEOBJECT_FISHINGNODE_ENTRY 35591 // Better to define it somewhere instead of hardcoding everywhere
|
|
|
|
enum GameObjectFlags
|
|
{
|
|
GO_FLAG_IN_USE = 0x00000001, //disables interaction while animated
|
|
GO_FLAG_LOCKED = 0x00000002, //require key, spell, event, etc to be opened. Makes "Locked" appear in tooltip
|
|
GO_FLAG_INTERACT_COND = 0x00000004, //cannot interact (condition to interact)
|
|
GO_FLAG_TRANSPORT = 0x00000008, //any kind of transport? Object can transport (elevator, boat, car)
|
|
GO_FLAG_UNK1 = 0x00000010, //
|
|
GO_FLAG_NODESPAWN = 0x00000020, //never despawn, typically for doors, they just change state
|
|
GO_FLAG_TRIGGERED = 0x00000040, //typically, summoned objects. Triggered by spell or other events
|
|
GO_FLAG_UNK_8 = 0x00000080,
|
|
GO_FLAG_UNK_9 = 0x00000100, //? Seen on type 33, possible meaning "destruct in progress"
|
|
GO_FLAG_UNK_10 = 0x00000200, //? Seen on type 33
|
|
GO_FLAG_UNK_11 = 0x00000400 //? Seen on type 33, possibly meaning "destructed"
|
|
};
|
|
|
|
enum GameObjectDynamicLowFlags
|
|
{
|
|
GO_DYNFLAG_LO_ACTIVATE = 0x01, // enables interaction with GO
|
|
GO_DYNFLAG_LO_ANIMATE = 0x02, // possibly more distinct animation of GO
|
|
GO_DYNFLAG_LO_NO_INTERACT = 0x04, // appears to disable interaction (not fully verified)
|
|
GO_DYNFLAG_LO_SPARKLE = 0x08, // makes GO sparkle
|
|
};
|
|
|
|
enum TextEmotes
|
|
{
|
|
TEXTEMOTE_AGREE = 1,
|
|
TEXTEMOTE_AMAZE = 2,
|
|
TEXTEMOTE_ANGRY = 3,
|
|
TEXTEMOTE_APOLOGIZE = 4,
|
|
TEXTEMOTE_APPLAUD = 5,
|
|
TEXTEMOTE_BASHFUL = 6,
|
|
TEXTEMOTE_BECKON = 7,
|
|
TEXTEMOTE_BEG = 8,
|
|
TEXTEMOTE_BITE = 9,
|
|
TEXTEMOTE_BLEED = 10,
|
|
TEXTEMOTE_BLINK = 11,
|
|
TEXTEMOTE_BLUSH = 12,
|
|
TEXTEMOTE_BONK = 13,
|
|
TEXTEMOTE_BORED = 14,
|
|
TEXTEMOTE_BOUNCE = 15,
|
|
TEXTEMOTE_BRB = 16,
|
|
TEXTEMOTE_BOW = 17,
|
|
TEXTEMOTE_BURP = 18,
|
|
TEXTEMOTE_BYE = 19,
|
|
TEXTEMOTE_CACKLE = 20,
|
|
TEXTEMOTE_CHEER = 21,
|
|
TEXTEMOTE_CHICKEN = 22,
|
|
TEXTEMOTE_CHUCKLE = 23,
|
|
TEXTEMOTE_CLAP = 24,
|
|
TEXTEMOTE_CONFUSED = 25,
|
|
TEXTEMOTE_CONGRATULATE = 26,
|
|
TEXTEMOTE_COUGH = 27,
|
|
TEXTEMOTE_COWER = 28,
|
|
TEXTEMOTE_CRACK = 29,
|
|
TEXTEMOTE_CRINGE = 30,
|
|
TEXTEMOTE_CRY = 31,
|
|
TEXTEMOTE_CURIOUS = 32,
|
|
TEXTEMOTE_CURTSEY = 33,
|
|
TEXTEMOTE_DANCE = 34,
|
|
TEXTEMOTE_DRINK = 35,
|
|
TEXTEMOTE_DROOL = 36,
|
|
TEXTEMOTE_EAT = 37,
|
|
TEXTEMOTE_EYE = 38,
|
|
TEXTEMOTE_FART = 39,
|
|
TEXTEMOTE_FIDGET = 40,
|
|
TEXTEMOTE_FLEX = 41,
|
|
TEXTEMOTE_FROWN = 42,
|
|
TEXTEMOTE_GASP = 43,
|
|
TEXTEMOTE_GAZE = 44,
|
|
TEXTEMOTE_GIGGLE = 45,
|
|
TEXTEMOTE_GLARE = 46,
|
|
TEXTEMOTE_GLOAT = 47,
|
|
TEXTEMOTE_GREET = 48,
|
|
TEXTEMOTE_GRIN = 49,
|
|
TEXTEMOTE_GROAN = 50,
|
|
TEXTEMOTE_GROVEL = 51,
|
|
TEXTEMOTE_GUFFAW = 52,
|
|
TEXTEMOTE_HAIL = 53,
|
|
TEXTEMOTE_HAPPY = 54,
|
|
TEXTEMOTE_HELLO = 55,
|
|
TEXTEMOTE_HUG = 56,
|
|
TEXTEMOTE_HUNGRY = 57,
|
|
TEXTEMOTE_KISS = 58,
|
|
TEXTEMOTE_KNEEL = 59,
|
|
TEXTEMOTE_LAUGH = 60,
|
|
TEXTEMOTE_LAYDOWN = 61,
|
|
TEXTEMOTE_MESSAGE = 62,
|
|
TEXTEMOTE_MOAN = 63,
|
|
TEXTEMOTE_MOON = 64,
|
|
TEXTEMOTE_MOURN = 65,
|
|
TEXTEMOTE_NO = 66,
|
|
TEXTEMOTE_NOD = 67,
|
|
TEXTEMOTE_NOSEPICK = 68,
|
|
TEXTEMOTE_PANIC = 69,
|
|
TEXTEMOTE_PEER = 70,
|
|
TEXTEMOTE_PLEAD = 71,
|
|
TEXTEMOTE_POINT = 72,
|
|
TEXTEMOTE_POKE = 73,
|
|
TEXTEMOTE_PRAY = 74,
|
|
TEXTEMOTE_ROAR = 75,
|
|
TEXTEMOTE_ROFL = 76,
|
|
TEXTEMOTE_RUDE = 77,
|
|
TEXTEMOTE_SALUTE = 78,
|
|
TEXTEMOTE_SCRATCH = 79,
|
|
TEXTEMOTE_SEXY = 80,
|
|
TEXTEMOTE_SHAKE = 81,
|
|
TEXTEMOTE_SHOUT = 82,
|
|
TEXTEMOTE_SHRUG = 83,
|
|
TEXTEMOTE_SHY = 84,
|
|
TEXTEMOTE_SIGH = 85,
|
|
TEXTEMOTE_SIT = 86,
|
|
TEXTEMOTE_SLEEP = 87,
|
|
TEXTEMOTE_SNARL = 88,
|
|
TEXTEMOTE_SPIT = 89,
|
|
TEXTEMOTE_STARE = 90,
|
|
TEXTEMOTE_SURPRISED = 91,
|
|
TEXTEMOTE_SURRENDER = 92,
|
|
TEXTEMOTE_TALK = 93,
|
|
TEXTEMOTE_TALKEX = 94,
|
|
TEXTEMOTE_TALKQ = 95,
|
|
TEXTEMOTE_TAP = 96,
|
|
TEXTEMOTE_THANK = 97,
|
|
TEXTEMOTE_THREATEN = 98,
|
|
TEXTEMOTE_TIRED = 99,
|
|
TEXTEMOTE_VICTORY = 100,
|
|
TEXTEMOTE_WAVE = 101,
|
|
TEXTEMOTE_WELCOME = 102,
|
|
TEXTEMOTE_WHINE = 103,
|
|
TEXTEMOTE_WHISTLE = 104,
|
|
TEXTEMOTE_WORK = 105,
|
|
TEXTEMOTE_YAWN = 106,
|
|
TEXTEMOTE_BOGGLE = 107,
|
|
TEXTEMOTE_CALM = 108,
|
|
TEXTEMOTE_COLD = 109,
|
|
TEXTEMOTE_COMFORT = 110,
|
|
TEXTEMOTE_CUDDLE = 111,
|
|
TEXTEMOTE_DUCK = 112,
|
|
TEXTEMOTE_INSULT = 113,
|
|
TEXTEMOTE_INTRODUCE = 114,
|
|
TEXTEMOTE_JK = 115,
|
|
TEXTEMOTE_LICK = 116,
|
|
TEXTEMOTE_LISTEN = 117,
|
|
TEXTEMOTE_LOST = 118,
|
|
TEXTEMOTE_MOCK = 119,
|
|
TEXTEMOTE_PONDER = 120,
|
|
TEXTEMOTE_POUNCE = 121,
|
|
TEXTEMOTE_PRAISE = 122,
|
|
TEXTEMOTE_PURR = 123,
|
|
TEXTEMOTE_PUZZLE = 124,
|
|
TEXTEMOTE_RAISE = 125,
|
|
TEXTEMOTE_READY = 126,
|
|
TEXTEMOTE_SHIMMY = 127,
|
|
TEXTEMOTE_SHIVER = 128,
|
|
TEXTEMOTE_SHOO = 129,
|
|
TEXTEMOTE_SLAP = 130,
|
|
TEXTEMOTE_SMIRK = 131,
|
|
TEXTEMOTE_SNIFF = 132,
|
|
TEXTEMOTE_SNUB = 133,
|
|
TEXTEMOTE_SOOTHE = 134,
|
|
TEXTEMOTE_STINK = 135,
|
|
TEXTEMOTE_TAUNT = 136,
|
|
TEXTEMOTE_TEASE = 137,
|
|
TEXTEMOTE_THIRSTY = 138,
|
|
TEXTEMOTE_VETO = 139,
|
|
TEXTEMOTE_SNICKER = 140,
|
|
TEXTEMOTE_STAND = 141,
|
|
TEXTEMOTE_TICKLE = 142,
|
|
TEXTEMOTE_VIOLIN = 143,
|
|
TEXTEMOTE_SMILE = 163,
|
|
TEXTEMOTE_RASP = 183,
|
|
TEXTEMOTE_PITY = 203,
|
|
TEXTEMOTE_GROWL = 204,
|
|
TEXTEMOTE_BARK = 205,
|
|
TEXTEMOTE_SCARED = 223,
|
|
TEXTEMOTE_FLOP = 224,
|
|
TEXTEMOTE_LOVE = 225,
|
|
TEXTEMOTE_MOO = 226,
|
|
TEXTEMOTE_OPENFIRE = 327,
|
|
TEXTEMOTE_FLIRT = 328,
|
|
TEXTEMOTE_JOKE = 329,
|
|
TEXTEMOTE_COMMEND = 243,
|
|
TEXTEMOTE_WINK = 363,
|
|
TEXTEMOTE_PAT = 364,
|
|
TEXTEMOTE_SERIOUS = 365,
|
|
TEXTEMOTE_MOUNTSPECIAL = 366,
|
|
TEXTEMOTE_GOODLUCK = 367,
|
|
TEXTEMOTE_BLAME = 368,
|
|
TEXTEMOTE_BLANK = 369,
|
|
TEXTEMOTE_BRANDISH = 370,
|
|
TEXTEMOTE_BREATH = 371,
|
|
TEXTEMOTE_DISAGREE = 372,
|
|
TEXTEMOTE_DOUBT = 373,
|
|
TEXTEMOTE_EMBARRASS = 374,
|
|
TEXTEMOTE_ENCOURAGE = 375,
|
|
TEXTEMOTE_ENEMY = 376,
|
|
TEXTEMOTE_EYEBROW = 377,
|
|
TEXTEMOTE_TOAST = 378
|
|
};
|
|
|
|
enum Emote
|
|
{
|
|
EMOTE_ONESHOT_NONE = 0,
|
|
EMOTE_ONESHOT_TALK = 1,
|
|
EMOTE_ONESHOT_BOW = 2,
|
|
EMOTE_ONESHOT_WAVE = 3,
|
|
EMOTE_ONESHOT_CHEER = 4,
|
|
EMOTE_ONESHOT_EXCLAMATION = 5,
|
|
EMOTE_ONESHOT_QUESTION = 6,
|
|
EMOTE_ONESHOT_EAT = 7,
|
|
EMOTE_STATE_DANCE = 10,
|
|
EMOTE_ONESHOT_LAUGH = 11,
|
|
EMOTE_STATE_SLEEP = 12,
|
|
EMOTE_STATE_SIT = 13,
|
|
EMOTE_ONESHOT_RUDE = 14,
|
|
EMOTE_ONESHOT_ROAR = 15,
|
|
EMOTE_ONESHOT_KNEEL = 16,
|
|
EMOTE_ONESHOT_KISS = 17,
|
|
EMOTE_ONESHOT_CRY = 18,
|
|
EMOTE_ONESHOT_CHICKEN = 19,
|
|
EMOTE_ONESHOT_BEG = 20,
|
|
EMOTE_ONESHOT_APPLAUD = 21,
|
|
EMOTE_ONESHOT_SHOUT = 22,
|
|
EMOTE_ONESHOT_FLEX = 23,
|
|
EMOTE_ONESHOT_SHY = 24,
|
|
EMOTE_ONESHOT_POINT = 25,
|
|
EMOTE_STATE_STAND = 26,
|
|
EMOTE_STATE_READYUNARMED = 27,
|
|
EMOTE_STATE_WORK_SHEATHED = 28,
|
|
EMOTE_STATE_POINT = 29,
|
|
EMOTE_STATE_NONE = 30,
|
|
EMOTE_ONESHOT_WOUND = 33,
|
|
EMOTE_ONESHOT_WOUNDCRITICAL = 34,
|
|
EMOTE_ONESHOT_ATTACKUNARMED = 35,
|
|
EMOTE_ONESHOT_ATTACK1H = 36,
|
|
EMOTE_ONESHOT_ATTACK2HTIGHT = 37,
|
|
EMOTE_ONESHOT_ATTACK2HLOOSE = 38,
|
|
EMOTE_ONESHOT_PARRYUNARMED = 39,
|
|
EMOTE_ONESHOT_PARRYSHIELD = 43,
|
|
EMOTE_ONESHOT_READYUNARMED = 44,
|
|
EMOTE_ONESHOT_READY1H = 45,
|
|
EMOTE_ONESHOT_READYBOW = 48,
|
|
EMOTE_ONESHOT_SPELLPRECAST = 50,
|
|
EMOTE_ONESHOT_SPELLCAST = 51,
|
|
EMOTE_ONESHOT_BATTLEROAR = 53,
|
|
EMOTE_ONESHOT_SPECIALATTACK1H = 54,
|
|
EMOTE_ONESHOT_KICK = 60,
|
|
EMOTE_ONESHOT_ATTACKTHROWN = 61,
|
|
EMOTE_STATE_STUN = 64,
|
|
EMOTE_STATE_DEAD = 65,
|
|
EMOTE_ONESHOT_SALUTE = 66,
|
|
EMOTE_STATE_KNEEL = 68,
|
|
EMOTE_STATE_USESTANDING = 69,
|
|
EMOTE_ONESHOT_WAVE_NOSHEATHE = 70,
|
|
EMOTE_ONESHOT_CHEER_NOSHEATHE = 71,
|
|
EMOTE_ONESHOT_EAT_NOSHEATHE = 92,
|
|
EMOTE_STATE_STUN_NOSHEATHE = 93,
|
|
EMOTE_ONESHOT_DANCE = 94,
|
|
EMOTE_ONESHOT_SALUTE_NOSHEATH = 113,
|
|
EMOTE_STATE_USESTANDING_NOSHEATHE = 133,
|
|
EMOTE_ONESHOT_LAUGH_NOSHEATHE = 153,
|
|
EMOTE_STATE_WORK = 173,
|
|
EMOTE_STATE_SPELLPRECAST = 193,
|
|
EMOTE_ONESHOT_READYRIFLE = 213,
|
|
EMOTE_STATE_READYRIFLE = 214,
|
|
EMOTE_STATE_WORK_MINING = 233,
|
|
EMOTE_STATE_WORK_CHOPWOOD = 234,
|
|
EMOTE_STATE_APPLAUD = 253,
|
|
EMOTE_ONESHOT_LIFTOFF = 254,
|
|
EMOTE_ONESHOT_YES = 273,
|
|
EMOTE_ONESHOT_NO = 274,
|
|
EMOTE_ONESHOT_TRAIN = 275,
|
|
EMOTE_ONESHOT_LAND = 293,
|
|
EMOTE_STATE_AT_EASE = 313,
|
|
EMOTE_STATE_READY1H = 333,
|
|
EMOTE_STATE_SPELLKNEELSTART = 353,
|
|
EMOTE_STATE_SUBMERGED = 373,
|
|
EMOTE_ONESHOT_SUBMERGE = 374,
|
|
EMOTE_STATE_READY2H = 375,
|
|
EMOTE_STATE_READYBOW = 376,
|
|
EMOTE_ONESHOT_MOUNTSPECIAL = 377,
|
|
EMOTE_STATE_TALK = 378,
|
|
EMOTE_STATE_FISHING = 379,
|
|
EMOTE_ONESHOT_FISHING = 380,
|
|
EMOTE_ONESHOT_LOOT = 381,
|
|
EMOTE_STATE_WHIRLWIND = 382,
|
|
EMOTE_STATE_DROWNED = 383,
|
|
EMOTE_STATE_HOLD_BOW = 384,
|
|
EMOTE_STATE_HOLD_RIFLE = 385,
|
|
EMOTE_STATE_HOLD_THROWN = 386,
|
|
EMOTE_ONESHOT_DROWN = 387,
|
|
EMOTE_ONESHOT_STOMP = 388,
|
|
EMOTE_ONESHOT_ATTACKOFF = 389,
|
|
EMOTE_ONESHOT_ATTACKOFFPIERCE = 390,
|
|
EMOTE_STATE_ROAR = 391,
|
|
EMOTE_STATE_LAUGH = 392,
|
|
EMOTE_ONESHOT_CREATURE_SPECIAL = 393,
|
|
EMOTE_ONESHOT_JUMPLANDRUN = 394,
|
|
EMOTE_ONESHOT_JUMPEND = 395,
|
|
EMOTE_ONESHOT_TALK_NOSHEATHE = 396,
|
|
EMOTE_ONESHOT_POINT_NOSHEATHE = 397,
|
|
EMOTE_STATE_CANNIBALIZE = 398,
|
|
EMOTE_ONESHOT_JUMPSTART = 399,
|
|
EMOTE_STATE_DANCESPECIAL = 400,
|
|
EMOTE_ONESHOT_DANCESPECIAL = 401,
|
|
EMOTE_ONESHOT_CUSTOMSPELL01 = 402,
|
|
EMOTE_ONESHOT_CUSTOMSPELL02 = 403,
|
|
EMOTE_ONESHOT_CUSTOMSPELL03 = 404,
|
|
EMOTE_ONESHOT_CUSTOMSPELL04 = 405,
|
|
EMOTE_ONESHOT_CUSTOMSPELL05 = 406,
|
|
EMOTE_ONESHOT_CUSTOMSPELL06 = 407,
|
|
EMOTE_ONESHOT_CUSTOMSPELL07 = 408,
|
|
EMOTE_ONESHOT_CUSTOMSPELL08 = 409,
|
|
EMOTE_ONESHOT_CUSTOMSPELL09 = 410,
|
|
EMOTE_ONESHOT_CUSTOMSPELL10 = 411,
|
|
EMOTE_STATE_EXCLAIM = 412,
|
|
EMOTE_STATE_DANCE_CUSTOM = 413,
|
|
EMOTE_STATE_SIT_CHAIR_MED = 415,
|
|
EMOTE_STATE_CUSTOM_SPELL_01 = 416,
|
|
EMOTE_STATE_CUSTOM_SPELL_02 = 417,
|
|
EMOTE_STATE_EAT = 418,
|
|
EMOTE_STATE_CUSTOM_SPELL_04 = 419,
|
|
EMOTE_STATE_CUSTOM_SPELL_03 = 420,
|
|
EMOTE_STATE_CUSTOM_SPELL_05 = 421,
|
|
EMOTE_STATE_SPELLEFFECT_HOLD = 422,
|
|
EMOTE_STATE_EAT_NO_SHEATHE = 423,
|
|
EMOTE_STATE_MOUNT = 424,
|
|
EMOTE_STATE_READY2HL = 425,
|
|
EMOTE_STATE_SIT_CHAIR_HIGH = 426,
|
|
EMOTE_STATE_FALL = 427,
|
|
EMOTE_STATE_LOOT = 428,
|
|
EMOTE_STATE_SUBMERGED_NEW = 429,
|
|
EMOTE_ONESHOT_COWER = 430,
|
|
EMOTE_STATE_COWER = 431,
|
|
EMOTE_ONESHOT_USESTANDING = 432,
|
|
EMOTE_STATE_STEALTH_STAND = 433,
|
|
EMOTE_ONESHOT_OMNICAST_GHOUL = 434,
|
|
EMOTE_ONESHOT_ATTACKBOW = 435,
|
|
EMOTE_ONESHOT_ATTACKRIFLE = 436,
|
|
EMOTE_STATE_SWIM_IDLE = 437,
|
|
EMOTE_STATE_ATTACK_UNARMED = 438,
|
|
EMOTE_ONESHOT_SPELLCAST_W_SOUND = 439,
|
|
EMOTE_ONESHOT_DODGE = 440,
|
|
EMOTE_ONESHOT_PARRY1H = 441,
|
|
EMOTE_ONESHOT_PARRY2H = 442,
|
|
EMOTE_ONESHOT_PARRY2HL = 443,
|
|
EMOTE_STATE_FLYFALL = 444,
|
|
EMOTE_ONESHOT_FLYDEATH = 445,
|
|
EMOTE_STATE_FLY_FALL = 446,
|
|
EMOTE_ONESHOT_FLY_SIT_GROUND_DOWN = 447,
|
|
EMOTE_ONESHOT_FLY_SIT_GROUND_UP = 448,
|
|
EMOTE_ONESHOT_EMERGE = 449,
|
|
EMOTE_ONESHOT_DRAGONSPIT = 450,
|
|
EMOTE_STATE_SPECIALUNARMED = 451,
|
|
EMOTE_ONESHOT_FLYGRAB = 452,
|
|
EMOTE_STATE_FLYGRABCLOSED = 453,
|
|
EMOTE_ONESHOT_FLYGRABTHROWN = 454,
|
|
EMOTE_STATE_FLY_SIT_GROUND = 455,
|
|
EMOTE_STATE_WALKBACKWARDS = 456,
|
|
EMOTE_ONESHOT_FLYTALK = 457,
|
|
EMOTE_ONESHOT_FLYATTACK1H = 458,
|
|
EMOTE_STATE_CUSTOMSPELL08 = 459,
|
|
EMOTE_ONESHOT_FLY_DRAGONSPIT = 460,
|
|
EMOTE_STATE_SIT_CHAIR_LOW = 461,
|
|
EMOTE_ONE_SHOT_STUN = 462,
|
|
EMOTE_ONESHOT_SPELLCAST_OMNI = 463,
|
|
EMOTE_STATE_READYTHROWN = 465,
|
|
EMOTE_ONESHOT_WORK_CHOPWOOD = 466,
|
|
EMOTE_ONESHOT_WORK_MINING = 467,
|
|
EMOTE_STATE_SPELL_CHANNEL_OMNI = 468,
|
|
EMOTE_STATE_SPELL_CHANNEL_DIRECTED = 469,
|
|
EMOTE_STAND_STATE_NONE = 470,
|
|
EMOTE_STATE_READYJOUST = 471,
|
|
EMOTE_STATE_STRANGULATE = 473,
|
|
EMOTE_STATE_READYSPELLOMNI = 474,
|
|
EMOTE_STATE_HOLD_JOUST = 475,
|
|
EMOTE_ONESHOT_CRY_JAINA = 476
|
|
};
|
|
|
|
enum Anim
|
|
{
|
|
ANIM_STAND = 0x0,
|
|
ANIM_DEATH = 0x1,
|
|
ANIM_SPELL = 0x2,
|
|
ANIM_STOP = 0x3,
|
|
ANIM_WALK = 0x4,
|
|
ANIM_RUN = 0x5,
|
|
ANIM_DEAD = 0x6,
|
|
ANIM_RISE = 0x7,
|
|
ANIM_STANDWOUND = 0x8,
|
|
ANIM_COMBATWOUND = 0x9,
|
|
ANIM_COMBATCRITICAL = 0xA,
|
|
ANIM_SHUFFLE_LEFT = 0xB,
|
|
ANIM_SHUFFLE_RIGHT = 0xC,
|
|
ANIM_WALK_BACKWARDS = 0xD,
|
|
ANIM_STUN = 0xE,
|
|
ANIM_HANDS_CLOSED = 0xF,
|
|
ANIM_ATTACKUNARMED = 0x10,
|
|
ANIM_ATTACK1H = 0x11,
|
|
ANIM_ATTACK2HTIGHT = 0x12,
|
|
ANIM_ATTACK2HLOOSE = 0x13,
|
|
ANIM_PARRYUNARMED = 0x14,
|
|
ANIM_PARRY1H = 0x15,
|
|
ANIM_PARRY2HTIGHT = 0x16,
|
|
ANIM_PARRY2HLOOSE = 0x17,
|
|
ANIM_PARRYSHIELD = 0x18,
|
|
ANIM_READYUNARMED = 0x19,
|
|
ANIM_READY1H = 0x1A,
|
|
ANIM_READY2HTIGHT = 0x1B,
|
|
ANIM_READY2HLOOSE = 0x1C,
|
|
ANIM_READYBOW = 0x1D,
|
|
ANIM_DODGE = 0x1E,
|
|
ANIM_SPELLPRECAST = 0x1F,
|
|
ANIM_SPELLCAST = 0x20,
|
|
ANIM_SPELLCASTAREA = 0x21,
|
|
ANIM_NPCWELCOME = 0x22,
|
|
ANIM_NPCGOODBYE = 0x23,
|
|
ANIM_BLOCK = 0x24,
|
|
ANIM_JUMPSTART = 0x25,
|
|
ANIM_JUMP = 0x26,
|
|
ANIM_JUMPEND = 0x27,
|
|
ANIM_FALL = 0x28,
|
|
ANIM_SWIMIDLE = 0x29,
|
|
ANIM_SWIM = 0x2A,
|
|
ANIM_SWIM_LEFT = 0x2B,
|
|
ANIM_SWIM_RIGHT = 0x2C,
|
|
ANIM_SWIM_BACKWARDS = 0x2D,
|
|
ANIM_ATTACKBOW = 0x2E,
|
|
ANIM_FIREBOW = 0x2F,
|
|
ANIM_READYRIFLE = 0x30,
|
|
ANIM_ATTACKRIFLE = 0x31,
|
|
ANIM_LOOT = 0x32,
|
|
ANIM_SPELL_PRECAST_DIRECTED = 0x33,
|
|
ANIM_SPELL_PRECAST_OMNI = 0x34,
|
|
ANIM_SPELL_CAST_DIRECTED = 0x35,
|
|
ANIM_SPELL_CAST_OMNI = 0x36,
|
|
ANIM_SPELL_BATTLEROAR = 0x37,
|
|
ANIM_SPELL_READYABILITY = 0x38,
|
|
ANIM_SPELL_SPECIAL1H = 0x39,
|
|
ANIM_SPELL_SPECIAL2H = 0x3A,
|
|
ANIM_SPELL_SHIELDBASH = 0x3B,
|
|
ANIM_EMOTE_TALK = 0x3C,
|
|
ANIM_EMOTE_EAT = 0x3D,
|
|
ANIM_EMOTE_WORK = 0x3E,
|
|
ANIM_EMOTE_USE_STANDING = 0x3F,
|
|
ANIM_EMOTE_EXCLAMATION = 0x40,
|
|
ANIM_EMOTE_QUESTION = 0x41,
|
|
ANIM_EMOTE_BOW = 0x42,
|
|
ANIM_EMOTE_WAVE = 0x43,
|
|
ANIM_EMOTE_CHEER = 0x44,
|
|
ANIM_EMOTE_DANCE = 0x45,
|
|
ANIM_EMOTE_LAUGH = 0x46,
|
|
ANIM_EMOTE_SLEEP = 0x47,
|
|
ANIM_EMOTE_SIT_GROUND = 0x48,
|
|
ANIM_EMOTE_RUDE = 0x49,
|
|
ANIM_EMOTE_ROAR = 0x4A,
|
|
ANIM_EMOTE_KNEEL = 0x4B,
|
|
ANIM_EMOTE_KISS = 0x4C,
|
|
ANIM_EMOTE_CRY = 0x4D,
|
|
ANIM_EMOTE_CHICKEN = 0x4E,
|
|
ANIM_EMOTE_BEG = 0x4F,
|
|
ANIM_EMOTE_APPLAUD = 0x50,
|
|
ANIM_EMOTE_SHOUT = 0x51,
|
|
ANIM_EMOTE_FLEX = 0x52,
|
|
ANIM_EMOTE_SHY = 0x53,
|
|
ANIM_EMOTE_POINT = 0x54,
|
|
ANIM_ATTACK1HPIERCE = 0x55,
|
|
ANIM_ATTACK2HLOOSEPIERCE = 0x56,
|
|
ANIM_ATTACKOFF = 0x57,
|
|
ANIM_ATTACKOFFPIERCE = 0x58,
|
|
ANIM_SHEATHE = 0x59,
|
|
ANIM_HIPSHEATHE = 0x5A,
|
|
ANIM_MOUNT = 0x5B,
|
|
ANIM_RUN_LEANRIGHT = 0x5C,
|
|
ANIM_RUN_LEANLEFT = 0x5D,
|
|
ANIM_MOUNT_SPECIAL = 0x5E,
|
|
ANIM_KICK = 0x5F,
|
|
ANIM_SITDOWN = 0x60,
|
|
ANIM_SITTING = 0x61,
|
|
ANIM_SITUP = 0x62,
|
|
ANIM_SLEEPDOWN = 0x63,
|
|
ANIM_SLEEPING = 0x64,
|
|
ANIM_SLEEPUP = 0x65,
|
|
ANIM_SITCHAIRLOW = 0x66,
|
|
ANIM_SITCHAIRMEDIUM = 0x67,
|
|
ANIM_SITCHAIRHIGH = 0x68,
|
|
ANIM_LOADBOW = 0x69,
|
|
ANIM_LOADRIFLE = 0x6A,
|
|
ANIM_ATTACKTHROWN = 0x6B,
|
|
ANIM_READYTHROWN = 0x6C,
|
|
ANIM_HOLDBOW = 0x6D,
|
|
ANIM_HOLDRIFLE = 0x6E,
|
|
ANIM_HOLDTHROWN = 0x6F,
|
|
ANIM_LOADTHROWN = 0x70,
|
|
ANIM_EMOTE_SALUTE = 0x71,
|
|
ANIM_KNEELDOWN = 0x72,
|
|
ANIM_KNEELING = 0x73,
|
|
ANIM_KNEELUP = 0x74,
|
|
ANIM_ATTACKUNARMEDOFF = 0x75,
|
|
ANIM_SPECIALUNARMED = 0x76,
|
|
ANIM_STEALTHWALK = 0x77,
|
|
ANIM_STEALTHSTAND = 0x78,
|
|
ANIM_KNOCKDOWN = 0x79,
|
|
ANIM_EATING = 0x7A,
|
|
ANIM_USESTANDINGLOOP = 0x7B,
|
|
ANIM_CHANNELCASTDIRECTED = 0x7C,
|
|
ANIM_CHANNELCASTOMNI = 0x7D,
|
|
ANIM_WHIRLWIND = 0x7E,
|
|
ANIM_BIRTH = 0x7F,
|
|
ANIM_USESTANDINGSTART = 0x80,
|
|
ANIM_USESTANDINGEND = 0x81,
|
|
ANIM_HOWL = 0x82,
|
|
ANIM_DROWN = 0x83,
|
|
ANIM_DROWNED = 0x84,
|
|
ANIM_FISHINGCAST = 0x85,
|
|
ANIM_FISHINGLOOP = 0x86,
|
|
ANIM_FLY = 0x87,
|
|
ANIM_EMOTE_WORK_NO_SHEATHE = 0x88,
|
|
ANIM_EMOTE_STUN_NO_SHEATHE = 0x89,
|
|
ANIM_EMOTE_USE_STANDING_NO_SHEATHE= 0x8A,
|
|
ANIM_SPELL_SLEEP_DOWN = 0x8B,
|
|
ANIM_SPELL_KNEEL_START = 0x8C,
|
|
ANIM_SPELL_KNEEL_LOOP = 0x8D,
|
|
ANIM_SPELL_KNEEL_END = 0x8E,
|
|
ANIM_SPRINT = 0x8F,
|
|
ANIM_IN_FIGHT = 0x90,
|
|
|
|
ANIM_GAMEOBJ_SPAWN = 145,
|
|
ANIM_GAMEOBJ_CLOSE = 146,
|
|
ANIM_GAMEOBJ_CLOSED = 147,
|
|
ANIM_GAMEOBJ_OPEN = 148,
|
|
ANIM_GAMEOBJ_OPENED = 149,
|
|
ANIM_GAMEOBJ_DESTROY = 150,
|
|
ANIM_GAMEOBJ_DESTROYED = 151,
|
|
ANIM_GAMEOBJ_REBUILD = 152,
|
|
ANIM_GAMEOBJ_CUSTOM0 = 153,
|
|
ANIM_GAMEOBJ_CUSTOM1 = 154,
|
|
ANIM_GAMEOBJ_CUSTOM2 = 155,
|
|
ANIM_GAMEOBJ_CUSTOM3 = 156,
|
|
ANIM_GAMEOBJ_DESPAWN = 157,
|
|
ANIM_HOLD = 158,
|
|
ANIM_DECAY = 159,
|
|
ANIM_BOWPULL = 160,
|
|
ANIM_BOWRELEASE = 161,
|
|
ANIM_SHIPSTART = 162,
|
|
ANIM_SHIPMOVEING = 163,
|
|
ANIM_SHIPSTOP = 164,
|
|
ANIM_GROUPARROW = 165,
|
|
ANIM_ARROW = 166,
|
|
ANIM_CORPSEARROW = 167,
|
|
ANIM_GUIDEARROW = 168,
|
|
ANIM_SWAY = 169,
|
|
ANIM_DRUIDCATPOUNCE = 170,
|
|
ANIM_DRUIDCATRIP = 171,
|
|
ANIM_DRUIDCATRAKE = 172,
|
|
ANIM_DRUIDCATRAVAGE = 173,
|
|
ANIM_DRUIDCATCLAW = 174,
|
|
ANIM_DRUIDCATCOWER = 175,
|
|
ANIM_DRUIDBEARSWIPE = 176,
|
|
ANIM_DRUIDBEARBITE = 177,
|
|
ANIM_DRUIDBEARMAUL = 178,
|
|
ANIM_DRUIDBEARBASH = 179,
|
|
ANIM_DRAGONTAIL = 180,
|
|
ANIM_DRAGONSTOMP = 181,
|
|
ANIM_DRAGONSPIT = 182,
|
|
ANIM_DRAGONSPITHOVER = 183,
|
|
ANIM_DRAGONSPITFLY = 184,
|
|
ANIM_EMOTEYES = 185,
|
|
ANIM_EMOTENO = 186,
|
|
ANIM_JUMPLANDRUN = 187,
|
|
ANIM_LOOTHOLD = 188,
|
|
ANIM_LOOTUP = 189,
|
|
ANIM_STANDHIGH = 190,
|
|
ANIM_IMPACT = 191,
|
|
ANIM_LIFTOFF = 192,
|
|
ANIM_HOVER = 193,
|
|
ANIM_SUCCUBUSENTICE = 194,
|
|
ANIM_EMOTETRAIN = 195,
|
|
ANIM_EMOTEDEAD = 196,
|
|
ANIM_EMOTEDANCEONCE = 197,
|
|
ANIM_DEFLECT = 198,
|
|
ANIM_EMOTEEATNOSHEATHE = 199,
|
|
ANIM_LAND = 200,
|
|
ANIM_SUBMERGE = 201,
|
|
ANIM_SUBMERGED = 202,
|
|
ANIM_CANNIBALIZE = 203,
|
|
ANIM_ARROWBIRTH = 204,
|
|
ANIM_GROURARROWBIRTH = 205,
|
|
ANIM_CORPSEARROWBIRTH = 206,
|
|
ANIM_GUIDEARROWBIRTH = 207,
|
|
ANIM_EMOTETALKNOSHEATHE = 208,
|
|
ANIM_EMOTEPOINTNOSHEATHE = 209,
|
|
ANIM_EMOTESALUTENOSHEATHE = 210,
|
|
ANIM_EMOTEDANCESPECIAL = 211,
|
|
ANIM_MUTILATE = 212,
|
|
ANIM_CUSTOMSPELL01 = 213,
|
|
ANIM_CUSTOMSPELL02 = 214,
|
|
ANIM_CUSTOMSPELL03 = 215,
|
|
ANIM_CUSTOMSPELL04 = 216,
|
|
ANIM_CUSTOMSPELL05 = 217,
|
|
ANIM_CUSTOMSPELL06 = 218,
|
|
ANIM_CUSTOMSPELL07 = 219,
|
|
ANIM_CUSTOMSPELL08 = 220,
|
|
ANIM_CUSTOMSPELL09 = 221,
|
|
ANIM_CUSTOMSPELL10 = 222,
|
|
ANIM_StealthRun = 223
|
|
};
|
|
|
|
enum LockKeyType
|
|
{
|
|
LOCK_KEY_NONE = 0,
|
|
LOCK_KEY_ITEM = 1,
|
|
LOCK_KEY_SKILL = 2
|
|
};
|
|
|
|
enum LockType
|
|
{
|
|
LOCKTYPE_PICKLOCK = 1,
|
|
LOCKTYPE_HERBALISM = 2,
|
|
LOCKTYPE_MINING = 3,
|
|
LOCKTYPE_DISARM_TRAP = 4,
|
|
LOCKTYPE_OPEN = 5,
|
|
LOCKTYPE_TREASURE = 6,
|
|
LOCKTYPE_CALCIFIED_ELVEN_GEMS = 7,
|
|
LOCKTYPE_CLOSE = 8,
|
|
LOCKTYPE_ARM_TRAP = 9,
|
|
LOCKTYPE_QUICK_OPEN = 10,
|
|
LOCKTYPE_QUICK_CLOSE = 11,
|
|
LOCKTYPE_OPEN_TINKERING = 12,
|
|
LOCKTYPE_OPEN_KNEELING = 13,
|
|
LOCKTYPE_OPEN_ATTACKING = 14,
|
|
LOCKTYPE_GAHZRIDIAN = 15,
|
|
LOCKTYPE_BLASTING = 16,
|
|
LOCKTYPE_SLOW_OPEN = 17,
|
|
LOCKTYPE_SLOW_CLOSE = 18,
|
|
LOCKTYPE_FISHING = 19,
|
|
LOCKTYPE_INSCRIPTION = 20,
|
|
LOCKTYPE_OPEN_FROM_VEHICLE = 21
|
|
};
|
|
|
|
enum TrainerType // this is important type for npcs!
|
|
{
|
|
TRAINER_TYPE_CLASS = 0,
|
|
TRAINER_TYPE_MOUNTS = 1, // on blizz it's 2
|
|
TRAINER_TYPE_TRADESKILLS = 2,
|
|
TRAINER_TYPE_PETS = 3
|
|
};
|
|
|
|
#define MAX_TRAINER_TYPE 4
|
|
|
|
// CreatureType.dbc
|
|
enum CreatureType
|
|
{
|
|
CREATURE_TYPE_BEAST = 1,
|
|
CREATURE_TYPE_DRAGONKIN = 2,
|
|
CREATURE_TYPE_DEMON = 3,
|
|
CREATURE_TYPE_ELEMENTAL = 4,
|
|
CREATURE_TYPE_GIANT = 5,
|
|
CREATURE_TYPE_UNDEAD = 6,
|
|
CREATURE_TYPE_HUMANOID = 7,
|
|
CREATURE_TYPE_CRITTER = 8,
|
|
CREATURE_TYPE_MECHANICAL = 9,
|
|
CREATURE_TYPE_NOT_SPECIFIED = 10,
|
|
CREATURE_TYPE_TOTEM = 11,
|
|
CREATURE_TYPE_NON_COMBAT_PET = 12,
|
|
CREATURE_TYPE_GAS_CLOUD = 13
|
|
};
|
|
|
|
uint32 const CREATURE_TYPEMASK_DEMON_OR_UNDEAD = (1 << (CREATURE_TYPE_DEMON-1)) | (1 << (CREATURE_TYPE_UNDEAD-1));
|
|
uint32 const CREATURE_TYPEMASK_HUMANOID_OR_UNDEAD = (1 << (CREATURE_TYPE_HUMANOID-1)) | (1 << (CREATURE_TYPE_UNDEAD-1));
|
|
uint32 const CREATURE_TYPEMASK_MECHANICAL_OR_ELEMENTAL = (1 << (CREATURE_TYPE_MECHANICAL-1)) | (1 << (CREATURE_TYPE_ELEMENTAL-1));
|
|
|
|
// CreatureFamily.dbc
|
|
enum CreatureFamily
|
|
{
|
|
CREATURE_FAMILY_WOLF = 1,
|
|
CREATURE_FAMILY_CAT = 2,
|
|
CREATURE_FAMILY_SPIDER = 3,
|
|
CREATURE_FAMILY_BEAR = 4,
|
|
CREATURE_FAMILY_BOAR = 5,
|
|
CREATURE_FAMILY_CROCOLISK = 6,
|
|
CREATURE_FAMILY_CARRION_BIRD = 7,
|
|
CREATURE_FAMILY_CRAB = 8,
|
|
CREATURE_FAMILY_GORILLA = 9,
|
|
CREATURE_FAMILY_HORSE_CUSTOM = 10, // not exist in DBC but used for horse like beasts in DB
|
|
CREATURE_FAMILY_RAPTOR = 11,
|
|
CREATURE_FAMILY_TALLSTRIDER = 12,
|
|
CREATURE_FAMILY_FELHUNTER = 15,
|
|
CREATURE_FAMILY_VOIDWALKER = 16,
|
|
CREATURE_FAMILY_SUCCUBUS = 17,
|
|
CREATURE_FAMILY_DOOMGUARD = 19,
|
|
CREATURE_FAMILY_SCORPID = 20,
|
|
CREATURE_FAMILY_TURTLE = 21,
|
|
CREATURE_FAMILY_IMP = 23,
|
|
CREATURE_FAMILY_BAT = 24,
|
|
CREATURE_FAMILY_HYENA = 25,
|
|
CREATURE_FAMILY_BIRD_OF_PREY = 26,
|
|
CREATURE_FAMILY_WIND_SERPENT = 27,
|
|
CREATURE_FAMILY_REMOTE_CONTROL = 28,
|
|
CREATURE_FAMILY_FELGUARD = 29,
|
|
CREATURE_FAMILY_DRAGONHAWK = 30,
|
|
CREATURE_FAMILY_RAVAGER = 31,
|
|
CREATURE_FAMILY_WARP_STALKER = 32,
|
|
CREATURE_FAMILY_SPOREBAT = 33,
|
|
CREATURE_FAMILY_NETHER_RAY = 34,
|
|
CREATURE_FAMILY_SERPENT = 35,
|
|
CREATURE_FAMILY_MOTH = 37,
|
|
CREATURE_FAMILY_CHIMAERA = 38,
|
|
CREATURE_FAMILY_DEVILSAUR = 39,
|
|
CREATURE_FAMILY_GHOUL = 40,
|
|
CREATURE_FAMILY_SILITHID = 41,
|
|
CREATURE_FAMILY_WORM = 42,
|
|
CREATURE_FAMILY_RHINO = 43,
|
|
CREATURE_FAMILY_WASP = 44,
|
|
CREATURE_FAMILY_CORE_HOUND = 45,
|
|
CREATURE_FAMILY_SPIRIT_BEAST = 46
|
|
};
|
|
|
|
enum CreatureTypeFlags
|
|
{
|
|
CREATURE_TYPEFLAGS_TAMEABLE = 0x00000001, // Tameable by any hunter
|
|
CREATURE_TYPEFLAGS_GHOST_VISIBLE = 0x00000002, // Creatures which can _also_ be seen when player is a ghost, used in CanInteract function by client, can't be attacked
|
|
CREATURE_TYPEFLAGS_UNK3 = 0x00000004, // "BOSS" flag for tooltips
|
|
CREATURE_TYPEFLAGS_UNK4 = 0x00000008,
|
|
CREATURE_TYPEFLAGS_UNK5 = 0x00000010, // controls something in client tooltip related to creature faction
|
|
CREATURE_TYPEFLAGS_UNK6 = 0x00000020, // may be sound related
|
|
CREATURE_TYPEFLAGS_UNK7 = 0x00000040, // may be related to attackable / not attackable creatures with spells, used together with lua_IsHelpfulSpell/lua_IsHarmfulSpell
|
|
CREATURE_TYPEFLAGS_UNK8 = 0x00000080, // has something to do with unit interaction / quest status requests
|
|
CREATURE_TYPEFLAGS_HERBLOOT = 0x00000100, // Can be looted by herbalist
|
|
CREATURE_TYPEFLAGS_MININGLOOT = 0x00000200, // Can be looted by miner
|
|
CREATURE_TYPEFLAGS_UNK11 = 0x00000400, // no idea, but it used by client
|
|
CREATURE_TYPEFLAGS_UNK12 = 0x00000800, // related to possibility to cast spells while mounted
|
|
CREATURE_TYPEFLAGS_CAN_ASSIST = 0x00001000, // Can aid any player (and group) in combat. Typically seen for escorting NPC's
|
|
CREATURE_TYPEFLAGS_UNK14 = 0x00002000, // checked from calls in Lua_PetHasActionBar
|
|
CREATURE_TYPEFLAGS_UNK15 = 0x00004000, // Lua_UnitGUID, client does guid_low &= 0xFF000000 if this flag is set
|
|
CREATURE_TYPEFLAGS_ENGINEERLOOT = 0x00008000, // Can be looted by engineer
|
|
CREATURE_TYPEFLAGS_EXOTIC = 0x00010000, // Can be tamed by hunter as exotic pet
|
|
CREATURE_TYPEFLAGS_UNK18 = 0x00020000, // related to CreatureDisplayInfo and scaling in some way
|
|
CREATURE_TYPEFLAGS_UNK19 = 0x00040000, // ? Related to vehicle/siege weapons?
|
|
CREATURE_TYPEFLAGS_UNK20 = 0x00080000, // may be has something to do with missiles
|
|
CREATURE_TYPEFLAGS_UNK21 = 0x00100000, // no idea, but it used by client, may be related to rendering
|
|
CREATURE_TYPEFLAGS_UNK22 = 0x00200000, // may be has something to do with animation (disable animation?)
|
|
CREATURE_TYPEFLAGS_UNK23 = 0x00400000, // this one probably controls some creature visual
|
|
CREATURE_TYPEFLAGS_UNK24 = 0x00800000, // ? First seen in 3.2.2. Related to banner/backpack of creature/companion, used in CanInteract function by client
|
|
CREATURE_TYPEFLAGS_UNK25 = 0x01000000, // pet sounds related?
|
|
CREATURE_TYPEFLAGS_UNK26 = 0x02000000, // this one probably controls some creature visual
|
|
CREATURE_TYPEFLAGS_UNK27 = 0x04000000, // creature has no type, or forces creature to be considered as in party, may be related to creature assistance
|
|
CREATURE_TYPEFLAGS_UNK28 = 0x08000000, // used in Lua_ForceGossip
|
|
CREATURE_TYPEFLAGS_UNK29 = 0x10000000, // no idea, but it used by client
|
|
CREATURE_TYPEFLAGS_UNK30 = 0x20000000,
|
|
CREATURE_TYPEFLAGS_UNK31 = 0x40000000,
|
|
CREATURE_TYPEFLAGS_QUEST_BOSS = 0x80000000, // Lua_UnitIsQuestBoss
|
|
};
|
|
|
|
enum CreatureEliteType
|
|
{
|
|
CREATURE_ELITE_NORMAL = 0,
|
|
CREATURE_ELITE_ELITE = 1,
|
|
CREATURE_ELITE_RAREELITE = 2,
|
|
CREATURE_ELITE_WORLDBOSS = 3,
|
|
CREATURE_ELITE_RARE = 4,
|
|
CREATURE_UNKNOWN = 5 // found in 2.2.3 for 2 mobs
|
|
};
|
|
|
|
// values based at Holidays.dbc
|
|
enum HolidayIds
|
|
{
|
|
HOLIDAY_NONE = 0,
|
|
|
|
HOLIDAY_FIREWORKS_SPECTACULAR = 62,
|
|
HOLIDAY_FEAST_OF_WINTER_VEIL = 141,
|
|
HOLIDAY_NOBLEGARDEN = 181,
|
|
HOLIDAY_CHILDRENS_WEEK = 201,
|
|
HOLIDAY_CALL_TO_ARMS_AV = 283,
|
|
HOLIDAY_CALL_TO_ARMS_WS = 284,
|
|
HOLIDAY_CALL_TO_ARMS_AB = 285,
|
|
HOLIDAY_FISHING_EXTRAVAGANZA = 301,
|
|
HOLIDAY_HARVEST_FESTIVAL = 321,
|
|
HOLIDAY_HALLOWS_END = 324,
|
|
HOLIDAY_LUNAR_FESTIVAL = 327,
|
|
HOLIDAY_LOVE_IS_IN_THE_AIR = 335,
|
|
HOLIDAY_FIRE_FESTIVAL = 341,
|
|
HOLIDAY_CALL_TO_ARMS_EY = 353,
|
|
HOLIDAY_BREWFEST = 372,
|
|
HOLIDAY_DARKMOON_FAIRE_ELWYNN = 374,
|
|
HOLIDAY_DARKMOON_FAIRE_THUNDER = 375,
|
|
HOLIDAY_DARKMOON_FAIRE_SHATTRATH = 376,
|
|
HOLIDAY_PIRATES_DAY = 398,
|
|
HOLIDAY_CALL_TO_ARMS_SA = 400,
|
|
HOLIDAY_PILGRIMS_BOUNTY = 404,
|
|
HOLIDAY_WOTLK_LAUNCH = 406,
|
|
HOLIDAY_DAY_OF_DEAD = 409,
|
|
HOLIDAY_CALL_TO_ARMS_ISLE_OF_C = 420
|
|
};
|
|
|
|
// values based at QuestSort.dbc
|
|
enum QuestSort
|
|
{
|
|
QUEST_SORT_EPIC = 1,
|
|
QUEST_SORT_WAILING_CAVERNS_OLD = 21,
|
|
QUEST_SORT_SEASONAL = 22,
|
|
QUEST_SORT_UNDERCITY_OLD = 23,
|
|
QUEST_SORT_HERBALISM = 24,
|
|
QUEST_SORT_BATTLEGROUNDS = 25,
|
|
QUEST_SORT_ULDAMN_OLD = 41,
|
|
QUEST_SORT_WARLOCK = 61,
|
|
QUEST_SORT_WARRIOR = 81,
|
|
QUEST_SORT_SHAMAN = 82,
|
|
QUEST_SORT_FISHING = 101,
|
|
QUEST_SORT_BLACKSMITHING = 121,
|
|
QUEST_SORT_PALADIN = 141,
|
|
QUEST_SORT_MAGE = 161,
|
|
QUEST_SORT_ROGUE = 162,
|
|
QUEST_SORT_ALCHEMY = 181,
|
|
QUEST_SORT_LEATHERWORKING = 182,
|
|
QUEST_SORT_ENGINEERING = 201,
|
|
QUEST_SORT_TREASURE_MAP = 221,
|
|
QUEST_SORT_SUNKEN_TEMPLE_OLD = 241,
|
|
QUEST_SORT_HUNTER = 261,
|
|
QUEST_SORT_PRIEST = 262,
|
|
QUEST_SORT_DRUID = 263,
|
|
QUEST_SORT_TAILORING = 264,
|
|
QUEST_SORT_SPECIAL = 284,
|
|
QUEST_SORT_COOKING = 304,
|
|
QUEST_SORT_FIRST_AID = 324,
|
|
QUEST_SORT_LEGENDARY = 344,
|
|
QUEST_SORT_DARKMOON_FAIRE = 364,
|
|
QUEST_SORT_AHN_QIRAJ_WAR = 365,
|
|
QUEST_SORT_LUNAR_FESTIVAL = 366,
|
|
QUEST_SORT_REPUTATION = 367,
|
|
QUEST_SORT_INVASION = 368,
|
|
QUEST_SORT_MIDSUMMER = 369,
|
|
QUEST_SORT_BREWFEST = 370,
|
|
QUEST_SORT_INSCRIPTION = 371,
|
|
QUEST_SORT_DEATH_KNIGHT = 372,
|
|
QUEST_SORT_JEWELCRAFTING = 373
|
|
};
|
|
|
|
inline uint8 ClassByQuestSort(int32 QuestSort)
|
|
{
|
|
switch(QuestSort)
|
|
{
|
|
case QUEST_SORT_WARLOCK: return CLASS_WARLOCK;
|
|
case QUEST_SORT_WARRIOR: return CLASS_WARRIOR;
|
|
case QUEST_SORT_SHAMAN: return CLASS_SHAMAN;
|
|
case QUEST_SORT_PALADIN: return CLASS_PALADIN;
|
|
case QUEST_SORT_MAGE: return CLASS_MAGE;
|
|
case QUEST_SORT_ROGUE: return CLASS_ROGUE;
|
|
case QUEST_SORT_HUNTER: return CLASS_HUNTER;
|
|
case QUEST_SORT_PRIEST: return CLASS_PRIEST;
|
|
case QUEST_SORT_DRUID: return CLASS_DRUID;
|
|
case QUEST_SORT_DEATH_KNIGHT: return CLASS_DEATH_KNIGHT;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
enum SkillType
|
|
{
|
|
SKILL_NONE = 0,
|
|
|
|
SKILL_FROST = 6,
|
|
SKILL_FIRE = 8,
|
|
SKILL_ARMS = 26,
|
|
SKILL_COMBAT = 38,
|
|
SKILL_SUBTLETY = 39,
|
|
SKILL_SWORDS = 43,
|
|
SKILL_AXES = 44,
|
|
SKILL_BOWS = 45,
|
|
SKILL_GUNS = 46,
|
|
SKILL_BEAST_MASTERY = 50,
|
|
SKILL_SURVIVAL = 51,
|
|
SKILL_MACES = 54,
|
|
SKILL_2H_SWORDS = 55,
|
|
SKILL_HOLY = 56,
|
|
SKILL_SHADOW = 78,
|
|
SKILL_DEFENSE = 95,
|
|
SKILL_LANG_COMMON = 98,
|
|
SKILL_RACIAL_DWARVEN = 101,
|
|
SKILL_LANG_ORCISH = 109,
|
|
SKILL_LANG_DWARVEN = 111,
|
|
SKILL_LANG_DARNASSIAN = 113,
|
|
SKILL_LANG_TAURAHE = 115,
|
|
SKILL_DUAL_WIELD = 118,
|
|
SKILL_RACIAL_TAUREN = 124,
|
|
SKILL_ORC_RACIAL = 125,
|
|
SKILL_RACIAL_NIGHT_ELF = 126,
|
|
SKILL_FIRST_AID = 129,
|
|
SKILL_FERAL_COMBAT = 134,
|
|
SKILL_STAVES = 136,
|
|
SKILL_LANG_THALASSIAN = 137,
|
|
SKILL_LANG_DRACONIC = 138,
|
|
SKILL_LANG_DEMON_TONGUE = 139,
|
|
SKILL_LANG_TITAN = 140,
|
|
SKILL_LANG_OLD_TONGUE = 141,
|
|
SKILL_SURVIVAL2 = 142,
|
|
SKILL_RIDING_HORSE = 148,
|
|
SKILL_RIDING_WOLF = 149,
|
|
SKILL_RIDING_RAM = 152,
|
|
SKILL_RIDING_TIGER = 150,
|
|
SKILL_SWIMING = 155,
|
|
SKILL_2H_MACES = 160,
|
|
SKILL_UNARMED = 162,
|
|
SKILL_MARKSMANSHIP = 163,
|
|
SKILL_BLACKSMITHING = 164,
|
|
SKILL_LEATHERWORKING = 165,
|
|
SKILL_ALCHEMY = 171,
|
|
SKILL_2H_AXES = 172,
|
|
SKILL_DAGGERS = 173,
|
|
SKILL_THROWN = 176,
|
|
SKILL_HERBALISM = 182,
|
|
SKILL_GENERIC_DND = 183,
|
|
SKILL_RETRIBUTION = 184,
|
|
SKILL_COOKING = 185,
|
|
SKILL_MINING = 186,
|
|
SKILL_PET_IMP = 188,
|
|
SKILL_PET_FELHUNTER = 189,
|
|
SKILL_TAILORING = 197,
|
|
SKILL_ENGINEERING = 202,
|
|
SKILL_PET_SPIDER = 203,
|
|
SKILL_PET_VOIDWALKER = 204,
|
|
SKILL_PET_SUCCUBUS = 205,
|
|
SKILL_PET_INFERNAL = 206,
|
|
SKILL_PET_DOOMGUARD = 207,
|
|
SKILL_PET_WOLF = 208,
|
|
SKILL_PET_CAT = 209,
|
|
SKILL_PET_BEAR = 210,
|
|
SKILL_PET_BOAR = 211,
|
|
SKILL_PET_CROCILISK = 212,
|
|
SKILL_PET_CARRION_BIRD = 213,
|
|
SKILL_PET_CRAB = 214,
|
|
SKILL_PET_GORILLA = 215,
|
|
SKILL_PET_RAPTOR = 217,
|
|
SKILL_PET_TALLSTRIDER = 218,
|
|
SKILL_RACIAL_UNDED = 220,
|
|
SKILL_CROSSBOWS = 226,
|
|
SKILL_WANDS = 228,
|
|
SKILL_POLEARMS = 229,
|
|
SKILL_PET_SCORPID = 236,
|
|
SKILL_ARCANE = 237,
|
|
SKILL_PET_TURTLE = 251,
|
|
SKILL_ASSASSINATION = 253,
|
|
SKILL_FURY = 256,
|
|
SKILL_PROTECTION = 257,
|
|
SKILL_PROTECTION2 = 267,
|
|
SKILL_PET_TALENTS = 270,
|
|
SKILL_PLATE_MAIL = 293,
|
|
SKILL_LANG_GNOMISH = 313,
|
|
SKILL_LANG_TROLL = 315,
|
|
SKILL_ENCHANTING = 333,
|
|
SKILL_DEMONOLOGY = 354,
|
|
SKILL_AFFLICTION = 355,
|
|
SKILL_FISHING = 356,
|
|
SKILL_ENHANCEMENT = 373,
|
|
SKILL_RESTORATION = 374,
|
|
SKILL_ELEMENTAL_COMBAT = 375,
|
|
SKILL_SKINNING = 393,
|
|
SKILL_MAIL = 413,
|
|
SKILL_LEATHER = 414,
|
|
SKILL_CLOTH = 415,
|
|
SKILL_SHIELD = 433,
|
|
SKILL_FIST_WEAPONS = 473,
|
|
SKILL_RIDING_RAPTOR = 533,
|
|
SKILL_RIDING_MECHANOSTRIDER = 553,
|
|
SKILL_RIDING_UNDEAD_HORSE = 554,
|
|
SKILL_RESTORATION2 = 573,
|
|
SKILL_BALANCE = 574,
|
|
SKILL_DESTRUCTION = 593,
|
|
SKILL_HOLY2 = 594,
|
|
SKILL_DISCIPLINE = 613,
|
|
SKILL_LOCKPICKING = 633,
|
|
SKILL_PET_BAT = 653,
|
|
SKILL_PET_HYENA = 654,
|
|
SKILL_PET_BIRD_OF_PREY = 655,
|
|
SKILL_PET_WIND_SERPENT = 656,
|
|
SKILL_LANG_GUTTERSPEAK = 673,
|
|
SKILL_RIDING_KODO = 713,
|
|
SKILL_RACIAL_TROLL = 733,
|
|
SKILL_RACIAL_GNOME = 753,
|
|
SKILL_RACIAL_HUMAN = 754,
|
|
SKILL_JEWELCRAFTING = 755,
|
|
SKILL_RACIAL_BLOODELF = 756,
|
|
SKILL_PET_EVENT_RC = 758,
|
|
SKILL_LANG_DRAENEI = 759,
|
|
SKILL_RACIAL_DRAENEI = 760,
|
|
SKILL_PET_FELGUARD = 761,
|
|
SKILL_RIDING = 762,
|
|
SKILL_PET_DRAGONHAWK = 763,
|
|
SKILL_PET_NETHER_RAY = 764,
|
|
SKILL_PET_SPOREBAT = 765,
|
|
SKILL_PET_WARP_STALKER = 766,
|
|
SKILL_PET_RAVAGER = 767,
|
|
SKILL_PET_SERPENT = 768,
|
|
SKILL_INTERNAL = 769,
|
|
SKILL_DK_BLOOD = 770,
|
|
SKILL_DK_FROST = 771,
|
|
SKILL_DK_UNHOLY = 772,
|
|
SKILL_INSCRIPTION = 773,
|
|
SKILL_PET_MOTH = 775,
|
|
SKILL_RUNEFORGING = 776,
|
|
SKILL_MOUNTS = 777,
|
|
SKILL_COMPANIONS = 778,
|
|
SKILL_PET_EXOTIC_CHIMAERA = 780,
|
|
SKILL_PET_EXOTIC_DEVILSAUR = 781,
|
|
SKILL_PET_GHOUL = 782,
|
|
SKILL_PET_EXOTIC_SILITHID = 783,
|
|
SKILL_PET_EXOTIC_WORM = 784,
|
|
SKILL_PET_WASP = 785,
|
|
SKILL_PET_EXOTIC_RHINO = 786,
|
|
SKILL_PET_EXOTIC_CORE_HOUND = 787,
|
|
SKILL_PET_EXOTIC_SPIRIT_BEAST = 788
|
|
};
|
|
|
|
#define MAX_SKILL_TYPE 789
|
|
|
|
inline SkillType SkillByLockType(LockType locktype)
|
|
{
|
|
switch(locktype)
|
|
{
|
|
case LOCKTYPE_PICKLOCK: return SKILL_LOCKPICKING;
|
|
case LOCKTYPE_HERBALISM: return SKILL_HERBALISM;
|
|
case LOCKTYPE_MINING: return SKILL_MINING;
|
|
case LOCKTYPE_FISHING: return SKILL_FISHING;
|
|
case LOCKTYPE_INSCRIPTION: return SKILL_INSCRIPTION;
|
|
default: break;
|
|
}
|
|
return SKILL_NONE;
|
|
}
|
|
|
|
inline uint32 SkillByQuestSort(int32 QuestSort)
|
|
{
|
|
switch(QuestSort)
|
|
{
|
|
case QUEST_SORT_HERBALISM: return SKILL_HERBALISM;
|
|
case QUEST_SORT_FISHING: return SKILL_FISHING;
|
|
case QUEST_SORT_BLACKSMITHING: return SKILL_BLACKSMITHING;
|
|
case QUEST_SORT_ALCHEMY: return SKILL_ALCHEMY;
|
|
case QUEST_SORT_LEATHERWORKING: return SKILL_LEATHERWORKING;
|
|
case QUEST_SORT_ENGINEERING: return SKILL_ENGINEERING;
|
|
case QUEST_SORT_TAILORING: return SKILL_TAILORING;
|
|
case QUEST_SORT_COOKING: return SKILL_COOKING;
|
|
case QUEST_SORT_FIRST_AID: return SKILL_FIRST_AID;
|
|
case QUEST_SORT_JEWELCRAFTING: return SKILL_JEWELCRAFTING;
|
|
case QUEST_SORT_INSCRIPTION: return SKILL_INSCRIPTION;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
enum SkillCategory
|
|
{
|
|
SKILL_CATEGORY_ATTRIBUTES = 5,
|
|
SKILL_CATEGORY_WEAPON = 6,
|
|
SKILL_CATEGORY_CLASS = 7,
|
|
SKILL_CATEGORY_ARMOR = 8,
|
|
SKILL_CATEGORY_SECONDARY = 9, // secondary professions
|
|
SKILL_CATEGORY_LANGUAGES = 10,
|
|
SKILL_CATEGORY_PROFESSION = 11, // primary professions
|
|
SKILL_CATEGORY_GENERIC = 12
|
|
};
|
|
|
|
enum TotemCategory
|
|
{
|
|
TC_SKINNING_SKIFE_OLD = 1,
|
|
TC_EARTH_TOTEM = 2,
|
|
TC_AIR_TOTEM = 3,
|
|
TC_FIRE_TOTEM = 4,
|
|
TC_WATER_TOTEM = 5,
|
|
TC_COPPER_ROD = 6,
|
|
TC_SILVER_ROD = 7,
|
|
TC_GOLDEN_ROD = 8,
|
|
TC_TRUESILVER_ROD = 9,
|
|
TC_ARCANITE_ROD = 10,
|
|
TC_MINING_PICK_OLD = 11,
|
|
TC_PHILOSOPHERS_STONE = 12,
|
|
TC_BLACKSMITH_HAMMER_OLD = 13,
|
|
TC_ARCLIGHT_SPANNER = 14,
|
|
TC_GYROMATIC_MA = 15,
|
|
TC_MASTER_TOTEM = 21,
|
|
TC_FEL_IRON_ROD = 41,
|
|
TC_ADAMANTITE_ROD = 62,
|
|
TC_ETERNIUM_ROD = 63,
|
|
TC_HOLLOW_QUILL = 81,
|
|
TC_RUNED_AZURITE_ROD = 101,
|
|
TC_VIRTUOSO_INKING_SET = 121,
|
|
TC_DRUMS = 141,
|
|
TC_GNOMISH_ARMY_KNIFE = 161,
|
|
TC_BLACKSMITH_HAMMER = 162,
|
|
TC_MINING_PICK = 165,
|
|
TC_SKINNING_KNIFE = 166,
|
|
TC_HAMMER_PICK = 167,
|
|
TC_BLADED_PICKAXE = 168,
|
|
TC_FLINT_AND_TINDER = 169,
|
|
TC_RUNED_COBALT_ROD = 189,
|
|
TC_RUNED_TITANIUM_ROD = 190
|
|
};
|
|
|
|
enum UnitDynFlags
|
|
{
|
|
UNIT_DYNFLAG_NONE = 0x0000,
|
|
UNIT_DYNFLAG_LOOTABLE = 0x0001,
|
|
UNIT_DYNFLAG_TRACK_UNIT = 0x0002,
|
|
UNIT_DYNFLAG_TAPPED = 0x0004, // Lua_UnitIsTapped
|
|
UNIT_DYNFLAG_TAPPED_BY_PLAYER = 0x0008, // Lua_UnitIsTappedByPlayer
|
|
UNIT_DYNFLAG_SPECIALINFO = 0x0010,
|
|
UNIT_DYNFLAG_DEAD = 0x0020,
|
|
UNIT_DYNFLAG_REFER_A_FRIEND = 0x0040,
|
|
UNIT_DYNFLAG_TAPPED_BY_ALL_THREAT_LIST = 0x0080 // Lua_UnitIsTappedByAllThreatList
|
|
};
|
|
|
|
enum CorpseDynFlags
|
|
{
|
|
CORPSE_DYNFLAG_LOOTABLE = 0x0001
|
|
};
|
|
|
|
// Passive Spell codes explicit used in code
|
|
#define SPELL_ID_GENERIC_LEARN 483
|
|
#define SPELL_ID_GENERIC_LEARN_PET 55884 // used for learning mounts and companions
|
|
#define SPELL_ID_PASSIVE_BATTLE_STANCE 2457
|
|
#define SPELL_ID_PASSIVE_RESURRECTION_SICKNESS 15007
|
|
#define SPELL_ID_WEAPON_SWITCH_COOLDOWN_1_5s 6119
|
|
#define SPELL_ID_WEAPON_SWITCH_COOLDOWN_1_0s 6123
|
|
#define SPELL_ID_AUTOSHOT 75 // used for checks in other spells interruption
|
|
#define SPELL_ID_SHADOWMELD 58984 // used for check ignore stealth stance state
|
|
|
|
enum WeatherType
|
|
{
|
|
WEATHER_TYPE_FINE = 0,
|
|
WEATHER_TYPE_RAIN = 1,
|
|
WEATHER_TYPE_SNOW = 2,
|
|
WEATHER_TYPE_STORM = 3,
|
|
WEATHER_TYPE_THUNDERS = 86,
|
|
WEATHER_TYPE_BLACKRAIN = 90
|
|
};
|
|
|
|
#define MAX_WEATHER_TYPE 4
|
|
|
|
enum ChatMsg
|
|
{
|
|
CHAT_MSG_ADDON = 0xFFFFFFFF,
|
|
CHAT_MSG_SYSTEM = 0x00,
|
|
CHAT_MSG_SAY = 0x01,
|
|
CHAT_MSG_PARTY = 0x02,
|
|
CHAT_MSG_RAID = 0x03,
|
|
CHAT_MSG_GUILD = 0x04,
|
|
CHAT_MSG_OFFICER = 0x05,
|
|
CHAT_MSG_YELL = 0x06,
|
|
CHAT_MSG_WHISPER = 0x07,
|
|
CHAT_MSG_WHISPER_FOREIGN = 0x08,
|
|
CHAT_MSG_WHISPER_INFORM = 0x09,
|
|
CHAT_MSG_EMOTE = 0x0A,
|
|
CHAT_MSG_TEXT_EMOTE = 0x0B,
|
|
CHAT_MSG_MONSTER_SAY = 0x0C,
|
|
CHAT_MSG_MONSTER_PARTY = 0x0D,
|
|
CHAT_MSG_MONSTER_YELL = 0x0E,
|
|
CHAT_MSG_MONSTER_WHISPER = 0x0F,
|
|
CHAT_MSG_MONSTER_EMOTE = 0x10,
|
|
CHAT_MSG_CHANNEL = 0x11,
|
|
CHAT_MSG_CHANNEL_JOIN = 0x12,
|
|
CHAT_MSG_CHANNEL_LEAVE = 0x13,
|
|
CHAT_MSG_CHANNEL_LIST = 0x14,
|
|
CHAT_MSG_CHANNEL_NOTICE = 0x15,
|
|
CHAT_MSG_CHANNEL_NOTICE_USER = 0x16,
|
|
CHAT_MSG_AFK = 0x17,
|
|
CHAT_MSG_DND = 0x18,
|
|
CHAT_MSG_IGNORED = 0x19,
|
|
CHAT_MSG_SKILL = 0x1A,
|
|
CHAT_MSG_LOOT = 0x1B,
|
|
CHAT_MSG_MONEY = 0x1C,
|
|
CHAT_MSG_OPENING = 0x1D,
|
|
CHAT_MSG_TRADESKILLS = 0x1E,
|
|
CHAT_MSG_PET_INFO = 0x1F,
|
|
CHAT_MSG_COMBAT_MISC_INFO = 0x20,
|
|
CHAT_MSG_COMBAT_XP_GAIN = 0x21,
|
|
CHAT_MSG_COMBAT_HONOR_GAIN = 0x22,
|
|
CHAT_MSG_COMBAT_FACTION_CHANGE = 0x23,
|
|
CHAT_MSG_BG_SYSTEM_NEUTRAL = 0x24,
|
|
CHAT_MSG_BG_SYSTEM_ALLIANCE = 0x25,
|
|
CHAT_MSG_BG_SYSTEM_HORDE = 0x26,
|
|
CHAT_MSG_RAID_LEADER = 0x27,
|
|
CHAT_MSG_RAID_WARNING = 0x28,
|
|
CHAT_MSG_RAID_BOSS_EMOTE = 0x29,
|
|
CHAT_MSG_RAID_BOSS_WHISPER = 0x2A,
|
|
CHAT_MSG_FILTERED = 0x2B,
|
|
CHAT_MSG_BATTLEGROUND = 0x2C,
|
|
CHAT_MSG_BATTLEGROUND_LEADER = 0x2D,
|
|
CHAT_MSG_RESTRICTED = 0x2E,
|
|
CHAT_MSG_BATTLENET = 0x2F,
|
|
CHAT_MSG_ACHIEVEMENT = 0x30,
|
|
CHAT_MSG_GUILD_ACHIEVEMENT = 0x31,
|
|
CHAT_MSG_ARENA_POINTS = 0x32,
|
|
CHAT_MSG_PARTY_LEADER = 0x33
|
|
};
|
|
|
|
#define MAX_CHAT_MSG_TYPE 0x34
|
|
|
|
enum ChatLinkColors
|
|
{
|
|
CHAT_LINK_COLOR_TRADE = 0xffffd000, // orange
|
|
CHAT_LINK_COLOR_TALENT = 0xff4e96f7, // blue
|
|
CHAT_LINK_COLOR_SPELL = 0xff71d5ff, // bright blue
|
|
CHAT_LINK_COLOR_ENCHANT = 0xffffd000, // orange
|
|
CHAT_LINK_COLOR_ACHIEVEMENT = 0xffffff00,
|
|
CHAT_LINK_COLOR_GLYPH = 0xff66bbff
|
|
};
|
|
|
|
// Values from ItemPetFood (power of (value-1) used for compare with CreatureFamilyEntry.petDietMask
|
|
enum PetDiet
|
|
{
|
|
PET_DIET_MEAT = 1,
|
|
PET_DIET_FISH = 2,
|
|
PET_DIET_CHEESE = 3,
|
|
PET_DIET_BREAD = 4,
|
|
PET_DIET_FUNGAS = 5,
|
|
PET_DIET_FRUIT = 6,
|
|
PET_DIET_RAW_MEAT = 7,
|
|
PET_DIET_RAW_FISH = 8
|
|
};
|
|
|
|
#define MAX_PET_DIET 9
|
|
|
|
#define CHAIN_SPELL_JUMP_RADIUS 10
|
|
|
|
// Max values for Guild & Guild Bank
|
|
#define GUILD_BANK_MAX_TABS 6 // send by client for money log also
|
|
#define GUILD_BANK_MAX_SLOTS 98
|
|
#define GUILD_BANK_MAX_LOGS 25
|
|
#define GUILD_BANK_MONEY_LOGS_TAB 100 // used for money log in DB
|
|
#define GUILD_EVENTLOG_MAX_RECORDS 100
|
|
#define GUILD_RANKS_MIN_COUNT 5
|
|
#define GUILD_RANKS_MAX_COUNT 10
|
|
|
|
enum AiReaction
|
|
{
|
|
AI_REACTION_ALERT = 0, // pre-aggro (used in client packet handler)
|
|
AI_REACTION_FRIENDLY = 1, // (NOT used in client packet handler)
|
|
AI_REACTION_HOSTILE = 2, // sent on every attack, triggers aggro sound (used in client packet handler)
|
|
AI_REACTION_AFRAID = 3, // seen for polymorph (when AI not in control of self?) (NOT used in client packet handler)
|
|
AI_REACTION_DESTROY = 4, // used on object destroy (NOT used in client packet handler)
|
|
};
|
|
|
|
// Diminishing Returns Types
|
|
enum DiminishingReturnsType
|
|
{
|
|
DRTYPE_NONE = 0, // this spell is not diminished, but may have limited it's duration to 10s
|
|
DRTYPE_PLAYER = 1, // this spell is diminished only when applied on players
|
|
DRTYPE_ALL = 2 // this spell is diminished in every case
|
|
};
|
|
|
|
// Diminishing Return Groups
|
|
enum DiminishingGroup
|
|
{
|
|
// Common Groups
|
|
DIMINISHING_NONE,
|
|
DIMINISHING_CONTROL_STUN, // Player Controlled stuns
|
|
DIMINISHING_TRIGGER_STUN, // By aura proced stuns, usualy chance on hit talents
|
|
DIMINISHING_CONTROL_ROOT, // Immobilizing effects from casted spells
|
|
DIMINISHING_TRIGGER_ROOT, // Immobilizing effects from triggered spells like Frostbite
|
|
// Shared Class Specific
|
|
DIMINISHING_FEAR_CHARM_BLIND, // Fears & charm and Blind
|
|
DIMINISHING_DISORIENT,
|
|
DIMINISHING_HORROR,
|
|
// Druid Specific
|
|
DIMINISHING_CYCLONE,
|
|
DIMINISHING_CHEAPSHOT_POUNCE,
|
|
DIMINISHING_DISARM, // From 2.3.0
|
|
DIMINISHING_SILENCE, // From 2.3.0
|
|
DIMINISHING_FREEZE_SLEEP, // Hunter's Freezing Trap
|
|
DIMINISHING_BANISH,
|
|
// Other
|
|
// Don't Diminish, but limit duration to 10s
|
|
DIMINISHING_LIMITONLY
|
|
};
|
|
|
|
enum InstanceResetMethod
|
|
{
|
|
INSTANCE_RESET_ALL,
|
|
INSTANCE_RESET_CHANGE_DIFFICULTY,
|
|
INSTANCE_RESET_GLOBAL,
|
|
INSTANCE_RESET_GROUP_DISBAND,
|
|
INSTANCE_RESET_GROUP_JOIN,
|
|
INSTANCE_RESET_RESPAWN_DELAY
|
|
};
|
|
|
|
enum ResponseCodes
|
|
{
|
|
RESPONSE_SUCCESS = 0x00,
|
|
RESPONSE_FAILURE = 0x01,
|
|
RESPONSE_CANCELLED = 0x02,
|
|
RESPONSE_DISCONNECTED = 0x03,
|
|
RESPONSE_FAILED_TO_CONNECT = 0x04,
|
|
RESPONSE_CONNECTED = 0x05,
|
|
RESPONSE_VERSION_MISMATCH = 0x06,
|
|
|
|
CSTATUS_CONNECTING = 0x07,
|
|
CSTATUS_NEGOTIATING_SECURITY = 0x08,
|
|
CSTATUS_NEGOTIATION_COMPLETE = 0x09,
|
|
CSTATUS_NEGOTIATION_FAILED = 0x0A,
|
|
CSTATUS_AUTHENTICATING = 0x0B,
|
|
|
|
AUTH_OK = 0x0C,
|
|
AUTH_FAILED = 0x0D,
|
|
AUTH_REJECT = 0x0E,
|
|
AUTH_BAD_SERVER_PROOF = 0x0F,
|
|
AUTH_UNAVAILABLE = 0x10,
|
|
AUTH_SYSTEM_ERROR = 0x11,
|
|
AUTH_BILLING_ERROR = 0x12,
|
|
AUTH_BILLING_EXPIRED = 0x13,
|
|
AUTH_VERSION_MISMATCH = 0x14,
|
|
AUTH_UNKNOWN_ACCOUNT = 0x15,
|
|
AUTH_INCORRECT_PASSWORD = 0x16,
|
|
AUTH_SESSION_EXPIRED = 0x17,
|
|
AUTH_SERVER_SHUTTING_DOWN = 0x18,
|
|
AUTH_ALREADY_LOGGING_IN = 0x19,
|
|
AUTH_LOGIN_SERVER_NOT_FOUND = 0x1A,
|
|
AUTH_WAIT_QUEUE = 0x1B,
|
|
AUTH_BANNED = 0x1C,
|
|
AUTH_ALREADY_ONLINE = 0x1D,
|
|
AUTH_NO_TIME = 0x1E,
|
|
AUTH_DB_BUSY = 0x1F,
|
|
AUTH_SUSPENDED = 0x20,
|
|
AUTH_PARENTAL_CONTROL = 0x21,
|
|
AUTH_LOCKED_ENFORCED = 0x22,
|
|
|
|
REALM_LIST_IN_PROGRESS = 0x23,
|
|
REALM_LIST_SUCCESS = 0x24,
|
|
REALM_LIST_FAILED = 0x25,
|
|
REALM_LIST_INVALID = 0x26,
|
|
REALM_LIST_REALM_NOT_FOUND = 0x27,
|
|
|
|
ACCOUNT_CREATE_IN_PROGRESS = 0x28,
|
|
ACCOUNT_CREATE_SUCCESS = 0x29,
|
|
ACCOUNT_CREATE_FAILED = 0x2A,
|
|
|
|
CHAR_LIST_RETRIEVING = 0x2B,
|
|
CHAR_LIST_RETRIEVED = 0x2C,
|
|
CHAR_LIST_FAILED = 0x2D,
|
|
|
|
CHAR_CREATE_IN_PROGRESS = 0x2E,
|
|
CHAR_CREATE_SUCCESS = 0x2F,
|
|
CHAR_CREATE_ERROR = 0x30,
|
|
CHAR_CREATE_FAILED = 0x31,
|
|
CHAR_CREATE_NAME_IN_USE = 0x32,
|
|
CHAR_CREATE_DISABLED = 0x33,
|
|
CHAR_CREATE_PVP_TEAMS_VIOLATION = 0x34,
|
|
CHAR_CREATE_SERVER_LIMIT = 0x35,
|
|
CHAR_CREATE_ACCOUNT_LIMIT = 0x36,
|
|
CHAR_CREATE_SERVER_QUEUE = 0x37,
|
|
CHAR_CREATE_ONLY_EXISTING = 0x38,
|
|
CHAR_CREATE_EXPANSION = 0x39,
|
|
CHAR_CREATE_EXPANSION_CLASS = 0x3A,
|
|
CHAR_CREATE_LEVEL_REQUIREMENT = 0x3B,
|
|
CHAR_CREATE_UNIQUE_CLASS_LIMIT = 0x3C,
|
|
CHAR_CREATE_CHARACTER_IN_GUILD = 0x3D,
|
|
CHAR_CREATE_RESTRICTED_RACECLASS = 0x3E,
|
|
CHAR_CREATE_CHARACTER_CHOOSE_RACE = 0x3F,
|
|
CHAR_CREATE_CHARACTER_ARENA_LEADER = 0x40,
|
|
CHAR_CREATE_CHARACTER_DELETE_MAIL = 0x41,
|
|
CHAR_CREATE_CHARACTER_SWAP_FACTION = 0x42,
|
|
CHAR_CREATE_CHARACTER_RACE_ONLY = 0x43,
|
|
CHAR_CREATE_CHARACTER_GOLD_LIMIT = 0x44,
|
|
CHAR_CREATE_FORCE_LOGIN = 0x45,
|
|
|
|
CHAR_DELETE_IN_PROGRESS = 0x46,
|
|
CHAR_DELETE_SUCCESS = 0x47,
|
|
CHAR_DELETE_FAILED = 0x48,
|
|
CHAR_DELETE_FAILED_LOCKED_FOR_TRANSFER = 0x49,
|
|
CHAR_DELETE_FAILED_GUILD_LEADER = 0x4A,
|
|
CHAR_DELETE_FAILED_ARENA_CAPTAIN = 0x4B,
|
|
|
|
CHAR_LOGIN_IN_PROGRESS = 0x4C,
|
|
CHAR_LOGIN_SUCCESS = 0x4D,
|
|
CHAR_LOGIN_NO_WORLD = 0x4E,
|
|
CHAR_LOGIN_DUPLICATE_CHARACTER = 0x4F,
|
|
CHAR_LOGIN_NO_INSTANCES = 0x50,
|
|
CHAR_LOGIN_FAILED = 0x51,
|
|
CHAR_LOGIN_DISABLED = 0x52,
|
|
CHAR_LOGIN_NO_CHARACTER = 0x53,
|
|
CHAR_LOGIN_LOCKED_FOR_TRANSFER = 0x54,
|
|
CHAR_LOGIN_LOCKED_BY_BILLING = 0x55,
|
|
CHAR_LOGIN_LOCKED_BY_MOBILE_AH = 0x56,
|
|
|
|
CHAR_NAME_SUCCESS = 0x57,
|
|
CHAR_NAME_FAILURE = 0x58,
|
|
CHAR_NAME_NO_NAME = 0x59,
|
|
CHAR_NAME_TOO_SHORT = 0x5A,
|
|
CHAR_NAME_TOO_LONG = 0x5B,
|
|
CHAR_NAME_INVALID_CHARACTER = 0x5C,
|
|
CHAR_NAME_MIXED_LANGUAGES = 0x5D,
|
|
CHAR_NAME_PROFANE = 0x5E,
|
|
CHAR_NAME_RESERVED = 0x5F,
|
|
CHAR_NAME_INVALID_APOSTROPHE = 0x60,
|
|
CHAR_NAME_MULTIPLE_APOSTROPHES = 0x61,
|
|
CHAR_NAME_THREE_CONSECUTIVE = 0x62,
|
|
CHAR_NAME_INVALID_SPACE = 0x63,
|
|
CHAR_NAME_CONSECUTIVE_SPACES = 0x64,
|
|
CHAR_NAME_RUSSIAN_CONSECUTIVE_SILENT_CHARACTERS = 0x65,
|
|
CHAR_NAME_RUSSIAN_SILENT_CHARACTER_AT_BEGINNING_OR_END = 0x66,
|
|
CHAR_NAME_DECLENSION_DOESNT_MATCH_BASE_NAME = 0x67
|
|
};
|
|
|
|
/// Ban function modes
|
|
enum BanMode
|
|
{
|
|
BAN_ACCOUNT,
|
|
BAN_CHARACTER,
|
|
BAN_IP
|
|
};
|
|
|
|
/// Ban function return codes
|
|
enum BanReturn
|
|
{
|
|
BAN_SUCCESS,
|
|
BAN_SYNTAX_ERROR,
|
|
BAN_NOTFOUND
|
|
};
|
|
|
|
// indexes of BattlemasterList.dbc
|
|
enum BattleGroundTypeId
|
|
{
|
|
BATTLEGROUND_TYPE_NONE = 0,
|
|
BATTLEGROUND_AV = 1,
|
|
BATTLEGROUND_WS = 2,
|
|
BATTLEGROUND_AB = 3,
|
|
BATTLEGROUND_NA = 4,
|
|
BATTLEGROUND_BE = 5,
|
|
BATTLEGROUND_AA = 6, // all arenas
|
|
BATTLEGROUND_EY = 7,
|
|
BATTLEGROUND_RL = 8,
|
|
BATTLEGROUND_SA = 9,
|
|
BATTLEGROUND_DS = 10,
|
|
BATTLEGROUND_RV = 11,
|
|
BATTLEGROUND_IC = 30,
|
|
BATTLEGROUND_RB = 32 // random battleground
|
|
};
|
|
#define MAX_BATTLEGROUND_TYPE_ID 33
|
|
|
|
enum MailResponseType
|
|
{
|
|
MAIL_SEND = 0,
|
|
MAIL_MONEY_TAKEN = 1,
|
|
MAIL_ITEM_TAKEN = 2,
|
|
MAIL_RETURNED_TO_SENDER = 3,
|
|
MAIL_DELETED = 4,
|
|
MAIL_MADE_PERMANENT = 5
|
|
};
|
|
|
|
enum MailResponseResult
|
|
{
|
|
MAIL_OK = 0,
|
|
MAIL_ERR_EQUIP_ERROR = 1,
|
|
MAIL_ERR_CANNOT_SEND_TO_SELF = 2,
|
|
MAIL_ERR_NOT_ENOUGH_MONEY = 3,
|
|
MAIL_ERR_RECIPIENT_NOT_FOUND = 4,
|
|
MAIL_ERR_NOT_YOUR_TEAM = 5,
|
|
MAIL_ERR_INTERNAL_ERROR = 6,
|
|
MAIL_ERR_DISABLED_FOR_TRIAL_ACC = 14,
|
|
MAIL_ERR_RECIPIENT_CAP_REACHED = 15,
|
|
MAIL_ERR_CANT_SEND_WRAPPED_COD = 16,
|
|
MAIL_ERR_MAIL_AND_CHAT_SUSPENDED = 17,
|
|
MAIL_ERR_TOO_MANY_ATTACHMENTS = 18,
|
|
MAIL_ERR_MAIL_ATTACHMENT_INVALID = 19,
|
|
MAIL_ERR_ITEM_HAS_EXPIRED = 21,
|
|
};
|
|
|
|
// reasons for why pet tame may fail
|
|
// in fact, these are also used elsewhere
|
|
enum PetTameFailureReason
|
|
{
|
|
PETTAME_INVALIDCREATURE = 1,
|
|
PETTAME_TOOMANY = 2,
|
|
PETTAME_CREATUREALREADYOWNED = 3,
|
|
PETTAME_NOTTAMEABLE = 4,
|
|
PETTAME_ANOTHERSUMMONACTIVE = 5,
|
|
PETTAME_UNITSCANTTAME = 6,
|
|
PETTAME_NOPETAVAILABLE = 7, // not used in taming
|
|
PETTAME_INTERNALERROR = 8,
|
|
PETTAME_TOOHIGHLEVEL = 9,
|
|
PETTAME_DEAD = 10, // not used in taming
|
|
PETTAME_NOTDEAD = 11, // not used in taming
|
|
PETTAME_CANTCONTROLEXOTIC = 12, // 3.x
|
|
PETTAME_UNKNOWNERROR = 13
|
|
};
|
|
|
|
// Stored in SummonProperties.dbc with slot+1 values
|
|
enum TotemSlot
|
|
{
|
|
TOTEM_SLOT_FIRE = 0,
|
|
TOTEM_SLOT_EARTH = 1,
|
|
TOTEM_SLOT_WATER = 2,
|
|
TOTEM_SLOT_AIR = 3,
|
|
};
|
|
|
|
#define TOTEM_SLOT_NONE 255 // custom value for no slot case
|
|
|
|
#define MAX_TOTEM_SLOT 4
|
|
|
|
enum TradeStatus
|
|
{
|
|
TRADE_STATUS_BUSY = 0,
|
|
TRADE_STATUS_BEGIN_TRADE = 1,
|
|
TRADE_STATUS_OPEN_WINDOW = 2,
|
|
TRADE_STATUS_TRADE_CANCELED = 3,
|
|
TRADE_STATUS_TRADE_ACCEPT = 4,
|
|
TRADE_STATUS_BUSY_2 = 5,
|
|
TRADE_STATUS_NO_TARGET = 6,
|
|
TRADE_STATUS_BACK_TO_TRADE = 7,
|
|
TRADE_STATUS_TRADE_COMPLETE = 8,
|
|
// 9?
|
|
TRADE_STATUS_TARGET_TO_FAR = 10,
|
|
TRADE_STATUS_WRONG_FACTION = 11,
|
|
TRADE_STATUS_CLOSE_WINDOW = 12,
|
|
// 13?
|
|
TRADE_STATUS_IGNORE_YOU = 14,
|
|
TRADE_STATUS_YOU_STUNNED = 15,
|
|
TRADE_STATUS_TARGET_STUNNED = 16,
|
|
TRADE_STATUS_YOU_DEAD = 17,
|
|
TRADE_STATUS_TARGET_DEAD = 18,
|
|
TRADE_STATUS_YOU_LOGOUT = 19,
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TRADE_STATUS_TARGET_LOGOUT = 20,
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TRADE_STATUS_TRIAL_ACCOUNT = 21, // Trial accounts can not perform that action
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TRADE_STATUS_ONLY_CONJURED = 22 // You can only trade conjured items... (cross realm BG related).
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};
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// we need to stick to 1 version or half of the stuff will work for someone
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// others will not and opposite
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// will only support WoW, WoW:TBC and WoW:WotLK 3.3.5a client build 12340...
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#define EXPECTED_MANGOSD_CLIENT_BUILD {12340, 0}
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// max supported expansion level in mangosd
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// NOTE: not set it more that supported by targeted client version with all expansions installed
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// account with expansion > client supported will rejected at connection by client
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// because if client receive unsupported expansion level it think
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// that it not have expansion installed and reject
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#define MAX_EXPANSION 2
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#endif
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