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former know as heroic_entry we now have 3 of those
which let us chose different creature_templates for different
map-types
normal maps will need a bit more support to use correct
spawnmodes
but for battlegrounds it works already good:
they are divided by levelrange:
0-59 == normal spawn -> spiritguides level 60
60-69 == difficulty=1 -> spritiguides level 70
70-79 == difficulty=2 -> spiritguides level 80
80 == difficulty=3 -> spiritguides level 80
this is needed mostly for alterac valley to get
right creature-templates spawned
and with that all creature->SetLevel hacks could
get removed from alterac valley code
6 lines
392 B
SQL
6 lines
392 B
SQL
ALTER TABLE db_version CHANGE COLUMN required_8775_02_mangos_creature required_8775_03_mangos_gameobject bit;
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-- cause bgs now have different spawnmodes all gameobjects on those maps must go
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-- to all spwanmodes.. maybe this isn't valid for all gameobjects - but i won't
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-- destroy again all bgs :p
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UPDATE gameobject SET spawnMask = (0x1 | 0x2 | 0x4 | 0x8) WHERE map IN (30, 489, 529, 566);
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