mirror of
https://github.com/mangosfour/server.git
synced 2025-12-12 01:37:00 +00:00
940 lines
42 KiB
C++
940 lines
42 KiB
C++
/**
|
|
* MaNGOS is a full featured server for World of Warcraft, supporting
|
|
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
|
|
*
|
|
* Copyright (C) 2005-2014 MaNGOS project <http://getmangos.eu>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*
|
|
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
|
|
* and lore are copyrighted by Blizzard Entertainment, Inc.
|
|
*/
|
|
|
|
/// \addtogroup u2w
|
|
/// @{
|
|
/// \file
|
|
|
|
#ifndef __WORLDSESSION_H
|
|
#define __WORLDSESSION_H
|
|
|
|
#include "Common.h"
|
|
#include "SharedDefines.h"
|
|
#include "ObjectGuid.h"
|
|
#include "AuctionHouseMgr.h"
|
|
#include "Item.h"
|
|
|
|
struct ItemPrototype;
|
|
struct AuctionEntry;
|
|
struct AuctionHouseEntry;
|
|
struct DeclinedName;
|
|
|
|
class ObjectGuid;
|
|
class Creature;
|
|
class Item;
|
|
class Object;
|
|
class Player;
|
|
class Unit;
|
|
class WorldPacket;
|
|
class WorldSocket;
|
|
class QueryResult;
|
|
class LoginQueryHolder;
|
|
class CharacterHandler;
|
|
class GMTicket;
|
|
class MovementInfo;
|
|
class WorldSession;
|
|
|
|
struct OpcodeHandler;
|
|
|
|
enum AccountDataType
|
|
{
|
|
GLOBAL_CONFIG_CACHE = 0, // 0x01 g
|
|
PER_CHARACTER_CONFIG_CACHE = 1, // 0x02 p
|
|
GLOBAL_BINDINGS_CACHE = 2, // 0x04 g
|
|
PER_CHARACTER_BINDINGS_CACHE = 3, // 0x08 p
|
|
GLOBAL_MACROS_CACHE = 4, // 0x10 g
|
|
PER_CHARACTER_MACROS_CACHE = 5, // 0x20 p
|
|
PER_CHARACTER_LAYOUT_CACHE = 6, // 0x40 p
|
|
PER_CHARACTER_CHAT_CACHE = 7, // 0x80 p
|
|
NUM_ACCOUNT_DATA_TYPES = 8
|
|
};
|
|
|
|
#define GLOBAL_CACHE_MASK 0x15
|
|
#define PER_CHARACTER_CACHE_MASK 0xEA
|
|
|
|
#define DB2_REPLY_ITEM 1344507586
|
|
#define DB2_REPLY_SPARSE 2442913102
|
|
|
|
struct AccountData
|
|
{
|
|
AccountData() : Time(0), Data("") {}
|
|
|
|
time_t Time;
|
|
std::string Data;
|
|
};
|
|
|
|
struct AddonInfo
|
|
{
|
|
AddonInfo(const std::string& name, uint8 enabled, uint32 crc) :
|
|
Name(name),
|
|
Enabled(enabled),
|
|
CRC(crc)
|
|
{
|
|
}
|
|
|
|
std::string Name;
|
|
uint8 Enabled;
|
|
uint32 CRC;
|
|
};
|
|
|
|
typedef std::list<AddonInfo> AddonsList;
|
|
|
|
enum PartyOperation
|
|
{
|
|
PARTY_OP_INVITE = 0,
|
|
PARTY_OP_LEAVE = 2,
|
|
PARTY_OP_SWAP = 4
|
|
};
|
|
|
|
enum PartyResult
|
|
{
|
|
ERR_PARTY_RESULT_OK = 0,
|
|
ERR_BAD_PLAYER_NAME_S = 1,
|
|
ERR_TARGET_NOT_IN_GROUP_S = 2,
|
|
ERR_TARGET_NOT_IN_INSTANCE_S = 3,
|
|
ERR_GROUP_FULL = 4,
|
|
ERR_ALREADY_IN_GROUP_S = 5,
|
|
ERR_NOT_IN_GROUP = 6,
|
|
ERR_NOT_LEADER = 7,
|
|
ERR_PLAYER_WRONG_FACTION = 8,
|
|
ERR_IGNORING_YOU_S = 9,
|
|
ERR_LFG_PENDING = 12,
|
|
ERR_INVITE_RESTRICTED = 13,
|
|
ERR_GROUP_SWAP_FAILED = 14, // if (PartyOperation == PARTY_OP_SWAP) ERR_GROUP_SWAP_FAILED else ERR_INVITE_IN_COMBAT
|
|
ERR_INVITE_UNKNOWN_REALM = 15,
|
|
ERR_INVITE_NO_PARTY_SERVER = 16,
|
|
ERR_INVITE_PARTY_BUSY = 17,
|
|
ERR_PARTY_TARGET_AMBIGUOUS = 18,
|
|
ERR_PARTY_LFG_INVITE_RAID_LOCKED = 19,
|
|
ERR_PARTY_LFG_BOOT_LIMIT = 20,
|
|
ERR_PARTY_LFG_BOOT_COOLDOWN_S = 21,
|
|
ERR_PARTY_LFG_BOOT_IN_PROGRESS = 22,
|
|
ERR_PARTY_LFG_BOOT_TOO_FEW_PLAYERS = 23,
|
|
ERR_PARTY_LFG_BOOT_NOT_ELIGIBLE_S = 24,
|
|
ERR_RAID_DISALLOWED_BY_LEVEL = 25,
|
|
ERR_PARTY_LFG_BOOT_IN_COMBAT = 26,
|
|
ERR_VOTE_KICK_REASON_NEEDED = 27,
|
|
ERR_PARTY_LFG_BOOT_DUNGEON_COMPLETE = 28,
|
|
ERR_PARTY_LFG_BOOT_LOOT_ROLLS = 29,
|
|
ERR_PARTY_LFG_TELEPORT_IN_COMBAT = 30
|
|
};
|
|
|
|
enum LfgJoinResult
|
|
{
|
|
ERR_LFG_OK = 0x00,
|
|
ERR_LFG_ROLE_CHECK_FAILED = 0x01,
|
|
ERR_LFG_GROUP_FULL = 0x02,
|
|
ERR_LFG_NO_LFG_OBJECT = 0x04,
|
|
ERR_LFG_NO_SLOTS_PLAYER = 0x05,
|
|
ERR_LFG_NO_SLOTS_PARTY = 0x06,
|
|
ERR_LFG_MISMATCHED_SLOTS = 0x07,
|
|
ERR_LFG_PARTY_PLAYERS_FROM_DIFFERENT_REALMS = 0x08,
|
|
ERR_LFG_MEMBERS_NOT_PRESENT = 0x09,
|
|
ERR_LFG_GET_INFO_TIMEOUT = 0x0A,
|
|
ERR_LFG_INVALID_SLOT = 0x0B,
|
|
ERR_LFG_DESERTER_PLAYER = 0x0C,
|
|
ERR_LFG_DESERTER_PARTY = 0x0D,
|
|
ERR_LFG_RANDOM_COOLDOWN_PLAYER = 0x0E,
|
|
ERR_LFG_RANDOM_COOLDOWN_PARTY = 0x0F,
|
|
ERR_LFG_TOO_MANY_MEMBERS = 0x10,
|
|
ERR_LFG_CANT_USE_DUNGEONS = 0x11,
|
|
ERR_LFG_ROLE_CHECK_FAILED2 = 0x12,
|
|
};
|
|
|
|
enum LfgUpdateType
|
|
{
|
|
LFG_UPDATE_JOIN = 5,
|
|
LFG_UPDATE_LEAVE = 7,
|
|
};
|
|
|
|
enum LfgType
|
|
{
|
|
LFG_TYPE_NONE = 0,
|
|
LFG_TYPE_DUNGEON = 1,
|
|
LFG_TYPE_RAID = 2,
|
|
LFG_TYPE_QUEST = 3,
|
|
LFG_TYPE_ZONE = 4,
|
|
LFG_TYPE_HEROIC_DUNGEON = 5,
|
|
LFG_TYPE_RANDOM_DUNGEON = 6
|
|
};
|
|
|
|
enum ChatRestrictionType
|
|
{
|
|
ERR_CHAT_RESTRICTED = 0,
|
|
ERR_CHAT_THROTTLED = 1,
|
|
ERR_USER_SQUELCHED = 2,
|
|
ERR_YELL_RESTRICTED = 3
|
|
};
|
|
|
|
enum TutorialDataState
|
|
{
|
|
TUTORIALDATA_UNCHANGED = 0,
|
|
TUTORIALDATA_CHANGED = 1,
|
|
TUTORIALDATA_NEW = 2
|
|
};
|
|
|
|
// class to deal with packet processing
|
|
// allows to determine if next packet is safe to be processed
|
|
class PacketFilter
|
|
{
|
|
public:
|
|
explicit PacketFilter(WorldSession* pSession) : m_pSession(pSession) {}
|
|
virtual ~PacketFilter() {}
|
|
|
|
virtual bool Process(WorldPacket* /*packet*/) { return true; }
|
|
virtual bool ProcessLogout() const { return true; }
|
|
|
|
protected:
|
|
WorldSession* const m_pSession;
|
|
};
|
|
|
|
// process only thread-safe packets in Map::Update()
|
|
class MapSessionFilter : public PacketFilter
|
|
{
|
|
public:
|
|
explicit MapSessionFilter(WorldSession* pSession) : PacketFilter(pSession) {}
|
|
~MapSessionFilter() {}
|
|
|
|
virtual bool Process(WorldPacket* packet) override;
|
|
// in Map::Update() we do not process player logout!
|
|
virtual bool ProcessLogout() const override { return false; }
|
|
};
|
|
|
|
// class used to filer only thread-unsafe packets from queue
|
|
// in order to update only be used in World::UpdateSessions()
|
|
class WorldSessionFilter : public PacketFilter
|
|
{
|
|
public:
|
|
explicit WorldSessionFilter(WorldSession* pSession) : PacketFilter(pSession) {}
|
|
~WorldSessionFilter() {}
|
|
|
|
virtual bool Process(WorldPacket* packet) override;
|
|
};
|
|
|
|
/// Player session in the World
|
|
class MANGOS_DLL_SPEC WorldSession
|
|
{
|
|
friend class CharacterHandler;
|
|
|
|
public:
|
|
WorldSession(uint32 id, WorldSocket* sock, AccountTypes sec, uint8 expansion, time_t mute_time, LocaleConstant locale);
|
|
~WorldSession();
|
|
|
|
bool PlayerLoading() const { return m_playerLoading; }
|
|
bool PlayerLogout() const { return m_playerLogout; }
|
|
bool PlayerLogoutWithSave() const { return m_playerLogout && m_playerSave; }
|
|
|
|
void SizeError(WorldPacket const& packet, uint32 size) const;
|
|
|
|
void ReadAddonsInfo(ByteBuffer &data);
|
|
void SendAddonsInfo();
|
|
|
|
void SendPacket(WorldPacket const* packet);
|
|
void SendNotification(const char* format, ...) ATTR_PRINTF(2, 3);
|
|
void SendNotification(int32 string_id, ...);
|
|
void SendPetNameInvalid(uint32 error, const std::string& name, DeclinedName* declinedName);
|
|
void SendLfgSearchResults(LfgType type, uint32 entry);
|
|
void SendLfgJoinResult(LfgJoinResult result);
|
|
void SendLfgUpdate(bool isGroup, LfgUpdateType updateType, uint32 id);
|
|
void SendPartyResult(PartyOperation operation, const std::string& member, PartyResult res);
|
|
void SendGroupInvite(Player* player, bool alreadyInGroup = false);
|
|
void SendAreaTriggerMessage(const char* Text, ...) ATTR_PRINTF(2, 3);
|
|
void SendTransferAborted(uint32 mapid, uint8 reason, uint8 arg = 0);
|
|
void SendSetPhaseShift(std::set<uint32> const& phaseIds, std::set<uint32> const& terrainswaps);
|
|
void SendQueryTimeResponse();
|
|
void SendRedirectClient(std::string& ip, uint16 port);
|
|
|
|
AccountTypes GetSecurity() const { return _security; }
|
|
uint32 GetAccountId() const { return _accountId; }
|
|
Player* GetPlayer() const { return _player; }
|
|
char const* GetPlayerName() const;
|
|
void SetSecurity(AccountTypes security) { _security = security; }
|
|
std::string const& GetRemoteAddress() { return m_Address; }
|
|
void SetPlayer(Player* plr);
|
|
uint8 Expansion() const { return m_expansion; }
|
|
|
|
/// Session in auth.queue currently
|
|
void SetInQueue(bool state) { m_inQueue = state; }
|
|
|
|
/// Is the user engaged in a log out process?
|
|
bool isLogingOut() const { return _logoutTime || m_playerLogout; }
|
|
|
|
/// Engage the logout process for the user
|
|
void LogoutRequest(time_t requestTime)
|
|
{
|
|
_logoutTime = requestTime;
|
|
}
|
|
|
|
/// Is logout cooldown expired?
|
|
bool ShouldLogOut(time_t currTime) const
|
|
{
|
|
return (_logoutTime > 0 && currTime >= _logoutTime + 20);
|
|
}
|
|
|
|
void LogoutPlayer(bool Save);
|
|
void KickPlayer();
|
|
|
|
void QueuePacket(WorldPacket* new_packet);
|
|
|
|
bool Update(PacketFilter& updater);
|
|
|
|
/// Handle the authentication waiting queue (to be completed)
|
|
void SendAuthWaitQue(uint32 position);
|
|
|
|
void SendNameQueryOpcode(Player* p);
|
|
void SendNameQueryOpcodeFromDB(ObjectGuid guid);
|
|
static void SendNameQueryOpcodeFromDBCallBack(QueryResult* result, uint32 accountId);
|
|
|
|
void SendTrainerList(ObjectGuid guid);
|
|
void SendTrainerList(ObjectGuid guid, const std::string& strTitle);
|
|
|
|
void SendListInventory(ObjectGuid guid);
|
|
bool CheckBanker(ObjectGuid guid);
|
|
void SendShowBank(ObjectGuid guid);
|
|
bool CheckMailBox(ObjectGuid guid);
|
|
void SendShowMailBox(ObjectGuid guid);
|
|
void SendTabardVendorActivate(ObjectGuid guid);
|
|
void SendSpiritResurrect();
|
|
void SendBindPoint(Creature* npc);
|
|
void SendGMTicketGetTicket(uint32 status, GMTicket* ticket = NULL);
|
|
void SendGMResponse(GMTicket* ticket);
|
|
|
|
void SendAttackStop(Unit const* enemy);
|
|
|
|
void SendBattlegGroundList(ObjectGuid guid, BattleGroundTypeId bgTypeId);
|
|
|
|
void SendTradeStatus(TradeStatus status);
|
|
void SendUpdateTrade(bool trader_state = true);
|
|
void SendCancelTrade();
|
|
|
|
void SendPetitionQueryOpcode(ObjectGuid petitionguid);
|
|
|
|
// pet
|
|
void SendPetNameQuery(ObjectGuid guid, uint32 petnumber);
|
|
void SendStablePet(ObjectGuid guid);
|
|
void SendStableResult(uint8 res);
|
|
bool CheckStableMaster(ObjectGuid guid);
|
|
|
|
// Account Data
|
|
AccountData* GetAccountData(AccountDataType type) { return &m_accountData[type]; }
|
|
void SetAccountData(AccountDataType type, time_t time_, std::string data);
|
|
void SendAccountDataTimes(uint32 mask);
|
|
void LoadGlobalAccountData();
|
|
void LoadAccountData(QueryResult* result, uint32 mask);
|
|
void LoadTutorialsData();
|
|
void SendTutorialsData();
|
|
void SaveTutorialsData();
|
|
uint32 GetTutorialInt(uint32 intId)
|
|
{
|
|
return m_Tutorials[intId];
|
|
}
|
|
|
|
void SetTutorialInt(uint32 intId, uint32 value)
|
|
{
|
|
if (m_Tutorials[intId] != value)
|
|
{
|
|
m_Tutorials[intId] = value;
|
|
if (m_tutorialState == TUTORIALDATA_UNCHANGED)
|
|
m_tutorialState = TUTORIALDATA_CHANGED;
|
|
}
|
|
}
|
|
// used with item_page table
|
|
bool SendItemInfo(uint32 itemid, WorldPacket data);
|
|
|
|
// auction
|
|
void SendAuctionHello(Unit* unit);
|
|
void SendAuctionCommandResult(AuctionEntry* auc, AuctionAction Action, AuctionError ErrorCode, InventoryResult invError = EQUIP_ERR_OK);
|
|
void SendAuctionBidderNotification(AuctionEntry* auction);
|
|
void SendAuctionOwnerNotification(AuctionEntry* auction);
|
|
void SendAuctionRemovedNotification(AuctionEntry* auction);
|
|
static void SendAuctionOutbiddedMail(AuctionEntry* auction);
|
|
void SendAuctionCancelledToBidderMail(AuctionEntry* auction);
|
|
void BuildListAuctionItems(std::vector<AuctionEntry*> const& auctions, WorldPacket& data, std::wstring const& searchedname, uint32 listfrom, uint32 levelmin,
|
|
uint32 levelmax, uint32 usable, uint32 inventoryType, uint32 itemClass, uint32 itemSubClass, uint32 quality, uint32& count, uint32& totalcount, bool isFull);
|
|
|
|
AuctionHouseEntry const* GetCheckedAuctionHouseForAuctioneer(ObjectGuid guid);
|
|
|
|
// Item Enchantment
|
|
void SendEnchantmentLog(ObjectGuid targetGuid, ObjectGuid casterGuid, uint32 itemId, uint32 spellId);
|
|
void SendItemEnchantTimeUpdate(ObjectGuid playerGuid, ObjectGuid itemGuid, uint32 slot, uint32 duration);
|
|
|
|
// Taxi
|
|
void SendTaxiStatus(ObjectGuid guid);
|
|
void SendTaxiMenu(Creature* unit);
|
|
void SendDoFlight(uint32 mountDisplayId, uint32 path, uint32 pathNode = 0);
|
|
bool SendLearnNewTaxiNode(Creature* unit);
|
|
void SendActivateTaxiReply(ActivateTaxiReply reply);
|
|
|
|
// Guild/Arena Team
|
|
void SendGuildCommandResult(uint32 typecmd, const std::string& str, uint32 cmdresult);
|
|
void SendArenaTeamCommandResult(uint32 team_action, const std::string& team, const std::string& player, uint32 error_id);
|
|
void SendNotInArenaTeamPacket(uint8 type);
|
|
void SendPetitionShowList(ObjectGuid guid);
|
|
void SendSaveGuildEmblem(uint32 msg);
|
|
|
|
void BuildPartyMemberStatsChangedPacket(Player* player, WorldPacket* data);
|
|
|
|
void DoLootRelease(ObjectGuid lguid);
|
|
|
|
// Account mute time
|
|
time_t m_muteTime;
|
|
|
|
// Locales
|
|
LocaleConstant GetSessionDbcLocale() const { return m_sessionDbcLocale; }
|
|
int GetSessionDbLocaleIndex() const { return m_sessionDbLocaleIndex; }
|
|
const char* GetMangosString(int32 entry) const;
|
|
|
|
uint32 GetLatency() const { return m_latency; }
|
|
void SetLatency(uint32 latency) { m_latency = latency; }
|
|
uint32 getDialogStatus(Player* pPlayer, Object* questgiver, uint32 defstatus);
|
|
|
|
public: // opcodes handlers
|
|
|
|
void Handle_NULL(WorldPacket& recvPacket); // not used
|
|
void Handle_EarlyProccess(WorldPacket& recvPacket); // just mark packets processed in WorldSocket::OnRead
|
|
void Handle_ServerSide(WorldPacket& recvPacket); // sever side only, can't be accepted from client
|
|
void Handle_Deprecated(WorldPacket& recvPacket); // never used anymore by client
|
|
|
|
void HandleCharEnumOpcode(WorldPacket& recvPacket);
|
|
void HandleCharDeleteOpcode(WorldPacket& recvPacket);
|
|
void HandleCharCreateOpcode(WorldPacket& recvPacket);
|
|
void HandlePlayerLoginOpcode(WorldPacket& recvPacket);
|
|
void HandleCharEnum(QueryResult* result);
|
|
void HandlePlayerLogin(LoginQueryHolder* holder);
|
|
void HandleReorderCharactersOpcode(WorldPacket& recvPacket);
|
|
|
|
// played time
|
|
void HandlePlayedTime(WorldPacket& recvPacket);
|
|
|
|
// new
|
|
void HandleMoveUnRootAck(WorldPacket& recvPacket);
|
|
void HandleMoveRootAck(WorldPacket& recvPacket);
|
|
|
|
// new inspect
|
|
void HandleInspectOpcode(WorldPacket& recvPacket);
|
|
|
|
// new party stats
|
|
void HandleInspectHonorStatsOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleMoveWaterWalkAck(WorldPacket& recvPacket);
|
|
void HandleFeatherFallAck(WorldPacket& recv_data);
|
|
|
|
void HandleMoveHoverAck(WorldPacket& recv_data);
|
|
|
|
void HandleMountSpecialAnimOpcode(WorldPacket& recvdata);
|
|
|
|
// character view
|
|
void HandleShowingHelmOpcode(WorldPacket& recv_data);
|
|
void HandleShowingCloakOpcode(WorldPacket& recv_data);
|
|
|
|
// repair
|
|
void HandleRepairItemOpcode(WorldPacket& recvPacket);
|
|
|
|
// Knockback
|
|
void HandleMoveKnockBackAck(WorldPacket& recvPacket);
|
|
void SendKnockBack(float angle, float horizontalSpeed, float verticalSpeed);
|
|
|
|
void HandleMoveTeleportAckOpcode(WorldPacket& recvPacket);
|
|
void HandleForceSpeedChangeAckOpcodes(WorldPacket& recv_data);
|
|
|
|
void HandlePingOpcode(WorldPacket& recvPacket);
|
|
void HandleAuthSessionOpcode(WorldPacket& recvPacket);
|
|
void HandleRepopRequestOpcode(WorldPacket& recvPacket);
|
|
void HandleAutostoreLootItemOpcode(WorldPacket& recvPacket);
|
|
void HandleLootMoneyOpcode(WorldPacket& recvPacket);
|
|
void HandleLootOpcode(WorldPacket& recvPacket);
|
|
void HandleLootReleaseOpcode(WorldPacket& recvPacket);
|
|
void HandleLootMasterGiveOpcode(WorldPacket& recvPacket);
|
|
void HandleWhoOpcode(WorldPacket& recvPacket);
|
|
void HandleLogoutRequestOpcode(WorldPacket& recvPacket);
|
|
void HandlePlayerLogoutOpcode(WorldPacket& recvPacket);
|
|
void HandleLogoutCancelOpcode(WorldPacket& recvPacket);
|
|
void HandleGMTicketGetTicketOpcode(WorldPacket& recvPacket);
|
|
void HandleGMTicketCreateOpcode(WorldPacket& recvPacket);
|
|
void HandleGMTicketSystemStatusOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleGMTicketDeleteTicketOpcode(WorldPacket& recvPacket);
|
|
void HandleGMTicketUpdateTextOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleGMSurveySubmitOpcode(WorldPacket& recvPacket);
|
|
void HandleGMResponseResolveOpcode(WorldPacket& recv_data);
|
|
|
|
void HandleTogglePvP(WorldPacket& recvPacket);
|
|
|
|
void HandleZoneUpdateOpcode(WorldPacket& recvPacket);
|
|
void HandleSetTargetOpcode(WorldPacket& recvPacket);
|
|
void HandleSetSelectionOpcode(WorldPacket& recvPacket);
|
|
void HandleStandStateChangeOpcode(WorldPacket& recvPacket);
|
|
void HandleEmoteOpcode(WorldPacket& recvPacket);
|
|
void HandleContactListOpcode(WorldPacket& recvPacket);
|
|
void HandleAddFriendOpcode(WorldPacket& recvPacket);
|
|
static void HandleAddFriendOpcodeCallBack(QueryResult* result, uint32 accountId, std::string friendNote);
|
|
void HandleDelFriendOpcode(WorldPacket& recvPacket);
|
|
void HandleAddIgnoreOpcode(WorldPacket& recvPacket);
|
|
static void HandleAddIgnoreOpcodeCallBack(QueryResult* result, uint32 accountId);
|
|
void HandleDelIgnoreOpcode(WorldPacket& recvPacket);
|
|
void HandleSetContactNotesOpcode(WorldPacket& recvPacket);
|
|
void HandleBugOpcode(WorldPacket& recvPacket);
|
|
void HandleSetAmmoOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleAreaTriggerOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleSetFactionAtWarOpcode(WorldPacket& recv_data);
|
|
void HandleSetWatchedFactionOpcode(WorldPacket& recv_data);
|
|
void HandleSetFactionInactiveOpcode(WorldPacket& recv_data);
|
|
|
|
void HandleUpdateAccountData(WorldPacket& recvPacket);
|
|
void HandleRequestAccountData(WorldPacket& recvPacket);
|
|
void HandleSetActionButtonOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleGameObjectUseOpcode(WorldPacket& recPacket);
|
|
void HandleGameobjectReportUse(WorldPacket& recvPacket);
|
|
|
|
void HandleNameQueryOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleQueryTimeOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleCreatureQueryOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleGameObjectQueryOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleMoveWorldportAckOpcode(WorldPacket& recvPacket);
|
|
void HandleMoveWorldportAckOpcode(); // for server-side calls
|
|
|
|
void HandleMovementOpcodes(WorldPacket& recvPacket);
|
|
void HandleSetActiveMoverOpcode(WorldPacket& recv_data);
|
|
void HandleMoveNotActiveMoverOpcode(WorldPacket& recv_data);
|
|
void HandleMoveTimeSkippedOpcode(WorldPacket& recv_data);
|
|
|
|
void HandleDismissControlledVehicle(WorldPacket& recvPacket);
|
|
void HandleRequestVehicleExit(WorldPacket& recvPacket);
|
|
void HandleRequestVehicleSwitchSeat(WorldPacket& recvPacket);
|
|
void HandleChangeSeatsOnControlledVehicle(WorldPacket& recvPacket);
|
|
void HandleRideVehicleInteract(WorldPacket& recvPacket);
|
|
void HandleEjectPassenger(WorldPacket& recvPacket);
|
|
|
|
void HandleRequestRaidInfoOpcode(WorldPacket& recv_data);
|
|
|
|
void HandleGroupInviteOpcode(WorldPacket& recvPacket);
|
|
void HandleGroupInviteResponseOpcode(WorldPacket& recvPacket);
|
|
void HandleGroupUninviteOpcode(WorldPacket& recvPacket);
|
|
void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket);
|
|
void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket);
|
|
void HandleGroupDisbandOpcode(WorldPacket& recvPacket);
|
|
void HandleOptOutOfLootOpcode(WorldPacket& recv_data);
|
|
void HandleSetAllowLowLevelRaidOpcode(WorldPacket& recv_data);
|
|
void HandleLootMethodOpcode(WorldPacket& recvPacket);
|
|
void HandleLootRoll(WorldPacket& recv_data);
|
|
void HandleRequestPartyMemberStatsOpcode(WorldPacket& recv_data);
|
|
void HandleRaidTargetUpdateOpcode(WorldPacket& recv_data);
|
|
void HandleRaidReadyCheckOpcode(WorldPacket& recv_data);
|
|
void HandleRaidReadyCheckFinishedOpcode(WorldPacket& recv_data);
|
|
void HandleGroupRaidConvertOpcode(WorldPacket& recv_data);
|
|
void HandleGroupChangeSubGroupOpcode(WorldPacket& recv_data);
|
|
void HandleGroupAssistantLeaderOpcode(WorldPacket& recv_data);
|
|
void HandlePartyAssignmentOpcode(WorldPacket& recv_data);
|
|
|
|
void HandlePetitionBuyOpcode(WorldPacket& recv_data);
|
|
void HandlePetitionShowSignOpcode(WorldPacket& recv_data);
|
|
void HandlePetitionQueryOpcode(WorldPacket& recv_data);
|
|
void HandlePetitionRenameOpcode(WorldPacket& recv_data);
|
|
void HandlePetitionSignOpcode(WorldPacket& recv_data);
|
|
void HandlePetitionDeclineOpcode(WorldPacket& recv_data);
|
|
void HandleOfferPetitionOpcode(WorldPacket& recv_data);
|
|
void HandleTurnInPetitionOpcode(WorldPacket& recv_data);
|
|
|
|
void HandleGuildQueryOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildCreateOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildInviteOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildRemoveOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildAcceptOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildDeclineOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildInfoOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildEventLogQueryOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildRosterOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildPromoteOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildDemoteOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildSetRankOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildSwitchRankOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildLeaveOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildDisbandOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildLeaderOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildMOTDOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildSetNoteOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildRankOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildAddRankOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildDelRankOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket);
|
|
void HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildQueryRanksOpcode(WorldPacket& recvPacket);
|
|
void HandleGuildAutoDeclineToggleOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleTaxiNodeStatusQueryOpcode(WorldPacket& recvPacket);
|
|
void HandleTaxiQueryAvailableNodes(WorldPacket& recvPacket);
|
|
void HandleActivateTaxiOpcode(WorldPacket& recvPacket);
|
|
void HandleActivateTaxiExpressOpcode(WorldPacket& recvPacket);
|
|
void HandleMoveSplineDoneOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleTabardVendorActivateOpcode(WorldPacket& recvPacket);
|
|
void HandleBankerActivateOpcode(WorldPacket& recvPacket);
|
|
void HandleBuyBankSlotOpcode(WorldPacket& recvPacket);
|
|
void HandleTrainerListOpcode(WorldPacket& recvPacket);
|
|
void HandleTrainerBuySpellOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandlePetitionShowListOpcode(WorldPacket& recvPacket);
|
|
void HandleGossipHelloOpcode(WorldPacket& recvPacket);
|
|
void HandleGossipSelectOptionOpcode(WorldPacket& recvPacket);
|
|
void HandleSpiritHealerActivateOpcode(WorldPacket& recvPacket);
|
|
void HandleNpcTextQueryOpcode(WorldPacket& recvPacket);
|
|
void HandleBinderActivateOpcode(WorldPacket& recvPacket);
|
|
void HandleListStabledPetsOpcode(WorldPacket& recvPacket);
|
|
void HandleStablePet(WorldPacket& recvPacket);
|
|
void HandleUnstablePet(WorldPacket& recvPacket);
|
|
void HandleBuyStableSlot(WorldPacket& recvPacket);
|
|
void HandleStableRevivePet(WorldPacket& recvPacket);
|
|
void HandleStableSwapPet(WorldPacket& recvPacket);
|
|
|
|
void HandleDuelAcceptedOpcode(WorldPacket& recvPacket);
|
|
void HandleDuelCancelledOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleAcceptTradeOpcode(WorldPacket& recvPacket);
|
|
void HandleBeginTradeOpcode(WorldPacket& recvPacket);
|
|
void HandleBusyTradeOpcode(WorldPacket& recvPacket);
|
|
void HandleCancelTradeOpcode(WorldPacket& recvPacket);
|
|
void HandleClearTradeItemOpcode(WorldPacket& recvPacket);
|
|
void HandleIgnoreTradeOpcode(WorldPacket& recvPacket);
|
|
void HandleInitiateTradeOpcode(WorldPacket& recvPacket);
|
|
void HandleSetTradeGoldOpcode(WorldPacket& recvPacket);
|
|
void HandleSetTradeItemOpcode(WorldPacket& recvPacket);
|
|
void HandleUnacceptTradeOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleAuctionHelloOpcode(WorldPacket& recvPacket);
|
|
void HandleAuctionListItems(WorldPacket& recv_data);
|
|
void HandleAuctionListBidderItems(WorldPacket& recv_data);
|
|
void HandleAuctionSellItem(WorldPacket& recv_data);
|
|
|
|
void HandleAuctionRemoveItem(WorldPacket& recv_data);
|
|
void HandleAuctionListOwnerItems(WorldPacket& recv_data);
|
|
void HandleAuctionPlaceBid(WorldPacket& recv_data);
|
|
|
|
void AuctionBind(uint32 price, AuctionEntry* auction, Player* pl, Player* auction_owner);
|
|
void HandleAuctionListPendingSales(WorldPacket& recv_data);
|
|
|
|
void HandleGetMailList(WorldPacket& recv_data);
|
|
void HandleSendMail(WorldPacket& recv_data);
|
|
void HandleMailTakeMoney(WorldPacket& recv_data);
|
|
void HandleMailTakeItem(WorldPacket& recv_data);
|
|
void HandleMailMarkAsRead(WorldPacket& recv_data);
|
|
void HandleMailReturnToSender(WorldPacket& recv_data);
|
|
void HandleMailDelete(WorldPacket& recv_data);
|
|
void HandleItemTextQuery(WorldPacket& recv_data);
|
|
void HandleMailCreateTextItem(WorldPacket& recv_data);
|
|
void HandleQueryNextMailTime(WorldPacket& recv_data);
|
|
void HandleCancelChanneling(WorldPacket& recv_data);
|
|
|
|
void SendItemPageInfo(ItemPrototype* itemProto);
|
|
void HandleSplitItemOpcode(WorldPacket& recvPacket);
|
|
void HandleSwapInvItemOpcode(WorldPacket& recvPacket);
|
|
void HandleDestroyItemOpcode(WorldPacket& recvPacket);
|
|
void HandleAutoEquipItemOpcode(WorldPacket& recvPacket);
|
|
void HandleSellItemOpcode(WorldPacket& recvPacket);
|
|
void HandleBuyItemOpcode(WorldPacket& recvPacket);
|
|
void HandleListInventoryOpcode(WorldPacket& recvPacket);
|
|
void HandleAutoStoreBagItemOpcode(WorldPacket& recvPacket);
|
|
void HandleReadItemOpcode(WorldPacket& recvPacket);
|
|
void HandleAutoEquipItemSlotOpcode(WorldPacket& recvPacket);
|
|
void HandleSwapItem(WorldPacket& recvPacket);
|
|
void HandleBuybackItem(WorldPacket& recvPacket);
|
|
void HandleAutoBankItemOpcode(WorldPacket& recvPacket);
|
|
void HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket);
|
|
void HandleWrapItemOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleAttackSwingOpcode(WorldPacket& recvPacket);
|
|
void HandleAttackStopOpcode(WorldPacket& recvPacket);
|
|
void HandleSetSheathedOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleUseItemOpcode(WorldPacket& recvPacket);
|
|
void HandleOpenItemOpcode(WorldPacket& recvPacket);
|
|
void HandleCastSpellOpcode(WorldPacket& recvPacket);
|
|
void HandleCancelCastOpcode(WorldPacket& recvPacket);
|
|
void HandleCancelAuraOpcode(WorldPacket& recvPacket);
|
|
void HandleCancelGrowthAuraOpcode(WorldPacket& recvPacket);
|
|
void HandleCancelAutoRepeatSpellOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleLearnTalentOpcode(WorldPacket& recvPacket);
|
|
void HandleLearnPreviewTalents(WorldPacket& recvPacket);
|
|
void HandleTalentWipeConfirmOpcode(WorldPacket& recvPacket);
|
|
void HandleUnlearnSkillOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleQuestgiverStatusQueryOpcode(WorldPacket& recvPacket);
|
|
void HandleQuestgiverStatusMultipleQuery(WorldPacket& recvPacket);
|
|
void HandleQuestgiverHelloOpcode(WorldPacket& recvPacket);
|
|
void HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvPacket);
|
|
void HandleQuestgiverQueryQuestOpcode(WorldPacket& recvPacket);
|
|
void HandleQuestgiverChooseRewardOpcode(WorldPacket& recvPacket);
|
|
void HandleQuestgiverRequestRewardOpcode(WorldPacket& recvPacket);
|
|
void HandleQuestQueryOpcode(WorldPacket& recvPacket);
|
|
void HandleQuestgiverCancel(WorldPacket& recv_data);
|
|
void HandleQuestLogSwapQuest(WorldPacket& recv_data);
|
|
void HandleQuestLogRemoveQuest(WorldPacket& recv_data);
|
|
void HandleQuestConfirmAccept(WorldPacket& recv_data);
|
|
void HandleQuestgiverCompleteQuest(WorldPacket& recv_data);
|
|
bool CanInteractWithQuestGiver(ObjectGuid guid, char const* descr);
|
|
|
|
void HandleQuestgiverQuestAutoLaunch(WorldPacket& recvPacket);
|
|
void HandlePushQuestToParty(WorldPacket& recvPacket);
|
|
void HandleQuestPushResult(WorldPacket& recvPacket);
|
|
|
|
bool processChatmessageFurtherAfterSecurityChecks(std::string&, uint32);
|
|
void SendPlayerNotFoundNotice(std::string name);
|
|
void SendPlayerAmbiguousNotice(std::string name);
|
|
void SendWrongFactionNotice();
|
|
void SendChatRestrictedNotice(ChatRestrictionType restriction);
|
|
void HandleMessagechatOpcode(WorldPacket& recvPacket);
|
|
void HandleAddonMessagechatOpcode(WorldPacket& recvPacket);
|
|
void HandleTextEmoteOpcode(WorldPacket& recvPacket);
|
|
void HandleChatIgnoredOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleReclaimCorpseOpcode(WorldPacket& recvPacket);
|
|
void HandleCorpseQueryOpcode(WorldPacket& recvPacket);
|
|
void HandleCorpseMapPositionQueryOpcode(WorldPacket& recvPacket);
|
|
void HandleResurrectResponseOpcode(WorldPacket& recvPacket);
|
|
void HandleReturnToGraveyard(WorldPacket& recvPacket);
|
|
void HandleSummonResponseOpcode(WorldPacket& recv_data);
|
|
|
|
void HandleJoinChannelOpcode(WorldPacket& recvPacket);
|
|
void HandleLeaveChannelOpcode(WorldPacket& recvPacket);
|
|
void HandleChannelListOpcode(WorldPacket& recvPacket);
|
|
void HandleChannelPasswordOpcode(WorldPacket& recvPacket);
|
|
void HandleChannelSetOwnerOpcode(WorldPacket& recvPacket);
|
|
void HandleChannelOwnerOpcode(WorldPacket& recvPacket);
|
|
void HandleChannelModeratorOpcode(WorldPacket& recvPacket);
|
|
void HandleChannelUnmoderatorOpcode(WorldPacket& recvPacket);
|
|
void HandleChannelMuteOpcode(WorldPacket& recvPacket);
|
|
void HandleChannelUnmuteOpcode(WorldPacket& recvPacket);
|
|
void HandleChannelInviteOpcode(WorldPacket& recvPacket);
|
|
void HandleChannelKickOpcode(WorldPacket& recvPacket);
|
|
void HandleChannelBanOpcode(WorldPacket& recvPacket);
|
|
void HandleChannelUnbanOpcode(WorldPacket& recvPacket);
|
|
void HandleChannelAnnouncementsOpcode(WorldPacket& recvPacket);
|
|
void HandleChannelModerateOpcode(WorldPacket& recvPacket);
|
|
void HandleChannelDisplayListQueryOpcode(WorldPacket& recvPacket);
|
|
void HandleGetChannelMemberCountOpcode(WorldPacket& recvPacket);
|
|
void HandleSetChannelWatchOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleCompleteCinematic(WorldPacket& recvPacket);
|
|
void HandleNextCinematicCamera(WorldPacket& recvPacket);
|
|
|
|
void HandlePageQuerySkippedOpcode(WorldPacket& recvPacket);
|
|
void HandlePageTextQueryOpcode(WorldPacket& recvPacket);
|
|
|
|
void HandleTutorialFlagOpcode(WorldPacket& recv_data);
|
|
void HandleTutorialClearOpcode(WorldPacket& recv_data);
|
|
void HandleTutorialResetOpcode(WorldPacket& recv_data);
|
|
|
|
// Pet
|
|
void HandlePetAction(WorldPacket& recv_data);
|
|
void HandlePetStopAttack(WorldPacket& recv_data);
|
|
void HandlePetNameQueryOpcode(WorldPacket& recv_data);
|
|
void HandlePetSetAction(WorldPacket& recv_data);
|
|
void HandlePetAbandon(WorldPacket& recv_data);
|
|
void HandlePetRename(WorldPacket& recv_data);
|
|
void HandlePetCancelAuraOpcode(WorldPacket& recvPacket);
|
|
void HandlePetUnlearnOpcode(WorldPacket& recvPacket);
|
|
void HandlePetSpellAutocastOpcode(WorldPacket& recvPacket);
|
|
void HandlePetCastSpellOpcode(WorldPacket& recvPacket);
|
|
void HandlePetLearnTalent(WorldPacket& recvPacket);
|
|
void HandleLearnPreviewTalentsPet(WorldPacket& recvPacket);
|
|
|
|
void HandleSetActionBarTogglesOpcode(WorldPacket& recv_data);
|
|
|
|
void HandleCharRenameOpcode(WorldPacket& recv_data);
|
|
static void HandleChangePlayerNameOpcodeCallBack(QueryResult* result, uint32 accountId, std::string newname);
|
|
void HandleSetPlayerDeclinedNamesOpcode(WorldPacket& recv_data);
|
|
|
|
void HandleTotemDestroyed(WorldPacket& recv_data);
|
|
|
|
// BattleGround
|
|
void HandleBattlemasterHelloOpcode(WorldPacket& recv_data);
|
|
void HandleBattlemasterJoinOpcode(WorldPacket& recv_data);
|
|
void HandleBattleGroundPlayerPositionsOpcode(WorldPacket& recv_data);
|
|
void HandlePVPLogDataOpcode(WorldPacket& recv_data);
|
|
void HandleBattlefieldStatusOpcode(WorldPacket& recv_data);
|
|
void HandleBattleFieldPortOpcode(WorldPacket& recv_data);
|
|
void HandleBattlefieldListOpcode(WorldPacket& recv_data);
|
|
void HandleLeaveBattlefieldOpcode(WorldPacket& recv_data);
|
|
void HandleBattlemasterJoinArena(WorldPacket& recv_data);
|
|
void HandleReportPvPAFK(WorldPacket& recv_data);
|
|
void HandleRequestPvPOptionsEnabledOpcode(WorldPacket& recv_data);
|
|
void HandleRequestPvPRewardsOpcode(WorldPacket& recv_data);
|
|
void HandleRequestRatedBGStatsOpcode(WorldPacket& recv_data);
|
|
|
|
void HandleWardenDataOpcode(WorldPacket& recv_data);
|
|
void HandleWorldTeleportOpcode(WorldPacket& recv_data);
|
|
void HandleMinimapPingOpcode(WorldPacket& recv_data);
|
|
void HandleRandomRollOpcode(WorldPacket& recv_data);
|
|
void HandleFarSightOpcode(WorldPacket& recv_data);
|
|
void HandleSetDungeonDifficultyOpcode(WorldPacket& recv_data);
|
|
void HandleSetRaidDifficultyOpcode(WorldPacket& recv_data);
|
|
void HandleMoveSetCanFlyAckOpcode(WorldPacket& recv_data);
|
|
void HandleLfgJoinOpcode(WorldPacket& recv_data);
|
|
void HandleLfgLeaveOpcode(WorldPacket& recv_data);
|
|
void HandleSearchLfgJoinOpcode(WorldPacket& recv_data);
|
|
void HandleSearchLfgLeaveOpcode(WorldPacket& recv_data);
|
|
void HandleSetLfgCommentOpcode(WorldPacket& recv_data);
|
|
void HandleSetTitleOpcode(WorldPacket& recv_data);
|
|
void HandleRealmSplitOpcode(WorldPacket& recv_data);
|
|
void HandleTimeSyncResp(WorldPacket& recv_data);
|
|
void HandleWhoisOpcode(WorldPacket& recv_data);
|
|
void HandleResetInstancesOpcode(WorldPacket& recv_data);
|
|
void HandleHearthandResurrect(WorldPacket& recv_data);
|
|
|
|
// Arena Team
|
|
void HandleInspectArenaTeamsOpcode(WorldPacket& recv_data);
|
|
void HandleArenaTeamQueryOpcode(WorldPacket& recv_data);
|
|
void HandleArenaTeamRosterOpcode(WorldPacket& recv_data);
|
|
void HandleArenaTeamCreateOpcode(WorldPacket& recv_data);
|
|
void HandleArenaTeamInviteOpcode(WorldPacket& recv_data);
|
|
void HandleArenaTeamAcceptOpcode(WorldPacket& recv_data);
|
|
void HandleArenaTeamDeclineOpcode(WorldPacket& recv_data);
|
|
void HandleArenaTeamLeaveOpcode(WorldPacket& recv_data);
|
|
void HandleArenaTeamRemoveOpcode(WorldPacket& recv_data);
|
|
void HandleArenaTeamDisbandOpcode(WorldPacket& recv_data);
|
|
void HandleArenaTeamLeaderOpcode(WorldPacket& recv_data);
|
|
|
|
void HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data);
|
|
void HandleAreaSpiritHealerQueueOpcode(WorldPacket& recv_data);
|
|
void HandleCancelMountAuraOpcode(WorldPacket& recv_data);
|
|
void HandleSelfResOpcode(WorldPacket& recv_data);
|
|
void HandleComplainOpcode(WorldPacket& recv_data);
|
|
void HandleRequestPetInfoOpcode(WorldPacket& recv_data);
|
|
|
|
// Socket gem
|
|
void HandleSocketOpcode(WorldPacket& recv_data);
|
|
|
|
void HandleCancelTempEnchantmentOpcode(WorldPacket& recv_data);
|
|
void HandleItemRefundInfoRequest(WorldPacket& recv_data);
|
|
|
|
void HandleChannelVoiceOnOpcode(WorldPacket& recv_data);
|
|
void HandleVoiceSessionEnableOpcode(WorldPacket& recv_data);
|
|
void HandleSetActiveVoiceChannel(WorldPacket& recv_data);
|
|
void HandleSetTaxiBenchmarkOpcode(WorldPacket& recv_data);
|
|
|
|
// Guild Bank
|
|
void HandleGuildPermissions(WorldPacket& recv_data);
|
|
void HandleGuildBankMoneyWithdrawn(WorldPacket& recv_data);
|
|
void HandleGuildBankerActivate(WorldPacket& recv_data);
|
|
void HandleGuildBankQueryTab(WorldPacket& recv_data);
|
|
void HandleGuildBankLogQuery(WorldPacket& recv_data);
|
|
void HandleGuildBankDepositMoney(WorldPacket& recv_data);
|
|
void HandleGuildBankWithdrawMoney(WorldPacket& recv_data);
|
|
void HandleGuildBankSwapItems(WorldPacket& recv_data);
|
|
void HandleGuildBankUpdateTab(WorldPacket& recv_data);
|
|
void HandleGuildBankBuyTab(WorldPacket& recv_data);
|
|
void HandleQueryGuildBankTabText(WorldPacket& recv_data);
|
|
void HandleSetGuildBankTabText(WorldPacket& recv_data);
|
|
|
|
// Calendar
|
|
void HandleCalendarGetCalendar(WorldPacket& recv_data);
|
|
void HandleCalendarGetEvent(WorldPacket& recv_data);
|
|
void HandleCalendarGuildFilter(WorldPacket& recv_data);
|
|
void HandleCalendarEventSignup(WorldPacket& recvData);
|
|
void HandleCalendarArenaTeam(WorldPacket& recv_data);
|
|
void HandleCalendarAddEvent(WorldPacket& recv_data);
|
|
void HandleCalendarUpdateEvent(WorldPacket& recv_data);
|
|
void HandleCalendarRemoveEvent(WorldPacket& recv_data);
|
|
void HandleCalendarCopyEvent(WorldPacket& recv_data);
|
|
void HandleCalendarEventInvite(WorldPacket& recv_data);
|
|
void HandleCalendarEventRsvp(WorldPacket& recv_data);
|
|
void HandleCalendarEventRemoveInvite(WorldPacket& recv_data);
|
|
void HandleCalendarEventStatus(WorldPacket& recv_data);
|
|
void HandleCalendarEventModeratorStatus(WorldPacket& recv_data);
|
|
void HandleCalendarComplain(WorldPacket& recv_data);
|
|
void HandleCalendarGetNumPending(WorldPacket& recv_data);
|
|
|
|
// Hotfix handlers
|
|
void HandleRequestHotfix(WorldPacket& recv_data);
|
|
void SendItemDb2Reply(uint32 entry);
|
|
void SendItemSparseDb2Reply(uint32 entry);
|
|
|
|
void HandleObjectUpdateFailedOpcode(WorldPacket& recv_data);
|
|
|
|
void HandleSpellClick(WorldPacket& recv_data);
|
|
void HandleGetMirrorimageData(WorldPacket& recv_data);
|
|
void HandleAlterAppearanceOpcode(WorldPacket& recv_data);
|
|
void HandleRemoveGlyphOpcode(WorldPacket& recv_data);
|
|
void HandleCharCustomizeOpcode(WorldPacket& recv_data);
|
|
void HandleQueryInspectAchievementsOpcode(WorldPacket& recv_data);
|
|
void HandleEquipmentSetSaveOpcode(WorldPacket& recv_data);
|
|
void HandleEquipmentSetDeleteOpcode(WorldPacket& recv_data);
|
|
void HandleEquipmentSetUseOpcode(WorldPacket& recv_data);
|
|
void HandleUITimeRequestOpcode(WorldPacket& recv_data);
|
|
void HandleReadyForAccountDataTimesOpcode(WorldPacket& recv_data);
|
|
void HandleQueryQuestsCompletedOpcode(WorldPacket& recv_data);
|
|
void HandleQuestPOIQueryOpcode(WorldPacket& recv_data);
|
|
void HandleSetCurrencyFlagsOpcode(WorldPacket& recv_data);
|
|
|
|
// Reforge
|
|
void HandleReforgeItemOpcode(WorldPacket& recvData);
|
|
void SendReforgeResult(bool success);
|
|
|
|
void HandleLoadScreenOpcode(WorldPacket& recvPacket);
|
|
private:
|
|
// private trade methods
|
|
void moveItems(Item* myItems[], Item* hisItems[]);
|
|
bool VerifyMovementInfo(MovementInfo const& movementInfo, ObjectGuid const& guid) const;
|
|
void HandleMoverRelocation(MovementInfo& movementInfo);
|
|
|
|
void ExecuteOpcode(OpcodeHandler const& opHandle, WorldPacket* packet);
|
|
|
|
// logging helper
|
|
void LogUnexpectedOpcode(WorldPacket* packet, const char* reason);
|
|
void LogUnprocessedTail(WorldPacket* packet);
|
|
|
|
uint32 m_GUIDLow; // set logged or recently logout player (while m_playerRecentlyLogout set)
|
|
Player* _player;
|
|
WorldSocket* m_Socket;
|
|
std::string m_Address;
|
|
|
|
AccountTypes _security;
|
|
uint32 _accountId;
|
|
uint8 m_expansion;
|
|
|
|
time_t _logoutTime;
|
|
bool m_inQueue; // session wait in auth.queue
|
|
bool m_playerLoading; // code processed in LoginPlayer
|
|
bool m_playerLogout; // code processed in LogoutPlayer
|
|
bool m_playerRecentlyLogout;
|
|
bool m_playerSave; // code processed in LogoutPlayer with save request
|
|
LocaleConstant m_sessionDbcLocale;
|
|
int m_sessionDbLocaleIndex;
|
|
uint32 m_latency;
|
|
AccountData m_accountData[NUM_ACCOUNT_DATA_TYPES];
|
|
uint32 m_Tutorials[8];
|
|
TutorialDataState m_tutorialState;
|
|
AddonsList m_addonsList;
|
|
ACE_Based::LockedQueue<WorldPacket*, ACE_Thread_Mutex> _recvQueue;
|
|
};
|
|
#endif
|
|
/// @}
|