server/dep/include/g3dlite/G3D/AtomicInt32.h
Lynx3d ae3ad10bcf [10097] Update G3D up to v8.0b4
+ Got rid of zip lib requirement in G3D...
  Still can re-enable code by defining _HAVE_ZIP...

+ Remove silly X11 lib dependency from G3D
  Code doesn't seem to do anything yet anyway, and even if, we don't want it :p

+ Fix another weird G3D build problem...

+ Remove some __asm usage in g3d, which is not available on Win64
  My editor also decided to remove a ton of trailing white spaces...tss...

+ Reapply G3D fixes for 64bit VC

+ not use SSE specific header when SSE not enabled in *nix

+ Updated project files

+ New vmap_assembler VC90/VC80 Project

+ vmap assembler binaries updates

NOTE: Old vmap fikes expected work (as tests show) with new library version.
      But better use new generated versions. Its different in small parts to bad or good...

(based on Lynx3d's repo commit 44798d3)

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-06-23 06:45:25 +04:00

164 lines
4.3 KiB
C++

/**
@file AtomicInt32.h
@maintainer Morgan McGuire, http://graphics.cs.williams.edu
@created 2005-09-01
@edited 2006-06-21
*/
#ifndef G3D_ATOMICINT32_H
#define G3D_ATOMICINT32_H
#include "G3D/platform.h"
#include "G3D/g3dmath.h"
#if defined(G3D_OSX)
# include <libkern/OSAtomic.h>
#endif
namespace G3D {
/**
An integer that may safely be used on different threads without
external locking.
On Win32, Linux, FreeBSD, and Mac OS X this is implemented without locks.
<B>BETA API</B> This is unsupported and may change
*/
class AtomicInt32 {
private:
# if defined(G3D_WIN32)
volatile long m_value;
# elif defined(G3D_OSX)
int32_t m_value;
# else
volatile int32 m_value;
# endif
public:
/** Initial value is undefined. */
AtomicInt32() {}
/** Atomic set */
explicit AtomicInt32(const int32 x) {
m_value = x;
}
/** Atomic set */
AtomicInt32(const AtomicInt32& x) {
m_value = x.m_value;
}
/** Atomic set */
const AtomicInt32& operator=(const int32 x) {
m_value = x;
return *this;
}
/** Atomic set */
void operator=(const AtomicInt32& x) {
m_value = x.m_value;
}
/** Returns the current value */
int32 value() const {
return m_value;
}
/** Returns the old value, before the add. */
int32 add(const int32 x) {
# if defined(G3D_WIN32)
return InterlockedExchangeAdd(&m_value, x);
# elif defined(G3D_LINUX) || defined(G3D_FREEBSD)
int32 old;
asm volatile ("lock; xaddl %0,%1"
: "=r"(old), "=m"(m_value) /* outputs */
: "0"(x), "m"(m_value) /* inputs */
: "memory", "cc");
return old;
# elif defined(G3D_OSX)
int32 old = m_value;
OSAtomicAdd32(x, &m_value);
return old;
# endif
}
/** Returns old value. */
int32 sub(const int32 x) {
return add(-x);
}
void increment() {
# if defined(G3D_WIN32)
// Note: returns the newly incremented value
InterlockedIncrement(&m_value);
# elif defined(G3D_LINUX) || defined(G3D_FREEBSD)
add(1);
# elif defined(G3D_OSX)
// Note: returns the newly incremented value
OSAtomicIncrement32(&m_value);
# endif
}
/** Returns zero if the result is zero after decrement, non-zero otherwise.*/
int32 decrement() {
# if defined(G3D_WIN32)
// Note: returns the newly decremented value
return InterlockedDecrement(&m_value);
# elif defined(G3D_LINUX) || defined(G3D_FREEBSD)
unsigned char nz;
asm volatile ("lock; decl %1;\n\t"
"setnz %%al"
: "=a" (nz)
: "m" (m_value)
: "memory", "cc");
return nz;
# elif defined(G3D_OSX)
// Note: returns the newly decremented value
return OSAtomicDecrement32(&m_value);
# endif
}
/** Atomic test-and-set: if <code>*this == comperand</code> then <code>*this := exchange</code> else do nothing.
In both cases, returns the old value of <code>*this</code>.
Performs an atomic comparison of this with the Comperand value.
If this is equal to the Comperand value, the Exchange value is stored in this.
Otherwise, no operation is performed.
Under VC6 the sign bit may be lost.
*/
int32 compareAndSet(const int32 comperand, const int32 exchange) {
# if defined(G3D_WIN32)
return InterlockedCompareExchange(&m_value, exchange, comperand);
# elif defined(G3D_LINUX) || defined(G3D_FREEBSD) || defined(G3D_OSX)
// Based on Apache Portable Runtime
// http://koders.com/c/fid3B6631EE94542CDBAA03E822CA780CBA1B024822.aspx
int32 ret;
asm volatile ("lock; cmpxchgl %1, %2"
: "=a" (ret)
: "r" (exchange), "m" (m_value), "0"(comperand)
: "memory", "cc");
return ret;
// Note that OSAtomicCompareAndSwap32 does not return a useful value for us
// so it can't satisfy the cmpxchgl contract.
# endif
}
};
} // namespace
#endif