server/src/game
mityada de951b99da Fix typo in VMap BIH generation
Due to this typo some objects could be left out during BIH generation and thus never checked for intersection.
This breaks height and LoS calculations in some areas.

This occurrence of this bug can be seen in "Md_Mushroomcave.wmo". It can be found in several locations,
for example (-6140, -2960, 400), map 0.
In some parts of the cave mobs will either fall through the ground or fly up into the sky when chasing the player.
LoS is not obstructed there as well.

P.S. This typo presents in all MaNGOS cores.
2020-02-17 12:10:52 +00:00
..
AuctionHouseBot AHBot rollup from previous cores 2020-02-17 12:10:33 +00:00
BattleGround Fixed some additional found nullptrs 2020-02-17 12:10:44 +00:00
ChatCommands Fixed some additional found nullptrs 2020-02-17 12:10:44 +00:00
MotionGenerators Fixed some additional found nullptrs 2020-02-17 12:10:44 +00:00
movement Many, many cmangos Cata commits applied 2020-02-17 12:09:25 +00:00
Object Fix Eluna crash. 2020-02-17 12:10:47 +00:00
OutdoorPvP Fixed some additional found nullptrs 2020-02-17 12:10:44 +00:00
References Lots of cmangos commirs applied 2020-02-17 12:10:26 +00:00
Server Fixed some additional found nullptrs 2020-02-17 12:10:44 +00:00
Tools Over 100 camangos Cata commits applied (to c12950) 2020-02-17 12:09:16 +00:00
vmap Fix typo in VMap BIH generation 2020-02-17 12:10:52 +00:00
Warden [Sync] Project Sync plus Revision changes 2020-02-17 12:08:41 +00:00
WorldHandlers Fixed vs2012 build 2020-02-17 12:10:50 +00:00
CMakeLists.txt [SD3] first commit with SD3 inplace - not complete yet 2020-02-17 12:08:45 +00:00
pchdef.cpp [12125] Fix some warnings 2020-02-16 20:41:02 +00:00
pchdef.h Happy New Year 2016 and URL update 2020-02-17 12:08:28 +00:00