mirror of
https://github.com/mangosfour/server.git
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734 lines
35 KiB
C++
734 lines
35 KiB
C++
/*
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "DBCStores.h"
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#include "Policies/SingletonImp.h"
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#include "Log.h"
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#include "ProgressBar.h"
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#include "SharedDefines.h"
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#include "DBCfmt.h"
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#include <map>
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typedef std::map<uint16,uint32> AreaFlagByAreaID;
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typedef std::map<uint32,uint32> AreaFlagByMapID;
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DBCStorage <AreaTableEntry> sAreaStore(AreaTableEntryfmt);
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DBCStorage <AreaGroupEntry> sAreaGroupStore(AreaGroupEntryfmt);
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static AreaFlagByAreaID sAreaFlagByAreaID;
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static AreaFlagByMapID sAreaFlagByMapID; // for instances without generated *.map files
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DBCStorage <AchievementEntry> sAchievementStore(Achievementfmt);
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DBCStorage <AchievementCriteriaEntry> sAchievementCriteriaStore(AchievementCriteriafmt);
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DBCStorage <AreaTriggerEntry> sAreaTriggerStore(AreaTriggerEntryfmt);
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DBCStorage <AuctionHouseEntry> sAuctionHouseStore(AuctionHouseEntryfmt);
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DBCStorage <BankBagSlotPricesEntry> sBankBagSlotPricesStore(BankBagSlotPricesEntryfmt);
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DBCStorage <BattlemasterListEntry> sBattlemasterListStore(BattlemasterListEntryfmt);
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DBCStorage <BarberShopStyleEntry> sBarberShopStyleStore(BarberShopStyleEntryfmt);
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DBCStorage <CharStartOutfitEntry> sCharStartOutfitStore(CharStartOutfitEntryfmt);
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DBCStorage <CharTitlesEntry> sCharTitlesStore(CharTitlesEntryfmt);
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DBCStorage <ChatChannelsEntry> sChatChannelsStore(ChatChannelsEntryfmt);
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DBCStorage <ChrClassesEntry> sChrClassesStore(ChrClassesEntryfmt);
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DBCStorage <ChrRacesEntry> sChrRacesStore(ChrRacesEntryfmt);
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DBCStorage <CinematicSequencesEntry> sCinematicSequencesStore(CinematicSequencesEntryfmt);
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DBCStorage <CreatureDisplayInfoEntry> sCreatureDisplayInfoStore(CreatureDisplayInfofmt);
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DBCStorage <CreatureFamilyEntry> sCreatureFamilyStore(CreatureFamilyfmt);
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DBCStorage <CreatureSpellDataEntry> sCreatureSpellDataStore(CreatureSpellDatafmt);
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DBCStorage <CreatureTypeEntry> sCreatureTypeStore(CreatureTypefmt);
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DBCStorage <CurrencyTypesEntry> sCurrencyTypesStore(CurrencyTypesfmt);
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DBCStorage <DurabilityQualityEntry> sDurabilityQualityStore(DurabilityQualityfmt);
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DBCStorage <DurabilityCostsEntry> sDurabilityCostsStore(DurabilityCostsfmt);
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DBCStorage <EmotesTextEntry> sEmotesTextStore(EmoteEntryfmt);
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typedef std::map<uint32,SimpleFactionsList> FactionTeamMap;
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static FactionTeamMap sFactionTeamMap;
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DBCStorage <FactionEntry> sFactionStore(FactionEntryfmt);
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DBCStorage <FactionTemplateEntry> sFactionTemplateStore(FactionTemplateEntryfmt);
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DBCStorage <GemPropertiesEntry> sGemPropertiesStore(GemPropertiesEntryfmt);
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DBCStorage <GlyphPropertiesEntry> sGlyphPropertiesStore(GlyphPropertiesfmt);
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DBCStorage <GlyphSlotEntry> sGlyphSlotStore(GlyphSlotfmt);
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DBCStorage <GtBarberShopCostBaseEntry> sGtBarberShopCostBaseStore(GtBarberShopCostBasefmt);
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DBCStorage <GtCombatRatingsEntry> sGtCombatRatingsStore(GtCombatRatingsfmt);
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DBCStorage <GtChanceToMeleeCritBaseEntry> sGtChanceToMeleeCritBaseStore(GtChanceToMeleeCritBasefmt);
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DBCStorage <GtChanceToMeleeCritEntry> sGtChanceToMeleeCritStore(GtChanceToMeleeCritfmt);
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DBCStorage <GtChanceToSpellCritBaseEntry> sGtChanceToSpellCritBaseStore(GtChanceToSpellCritBasefmt);
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DBCStorage <GtChanceToSpellCritEntry> sGtChanceToSpellCritStore(GtChanceToSpellCritfmt);
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DBCStorage <GtOCTRegenHPEntry> sGtOCTRegenHPStore(GtOCTRegenHPfmt);
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//DBCStorage <GtOCTRegenMPEntry> sGtOCTRegenMPStore(GtOCTRegenMPfmt); -- not used currently
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DBCStorage <GtRegenHPPerSptEntry> sGtRegenHPPerSptStore(GtRegenHPPerSptfmt);
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DBCStorage <GtRegenMPPerSptEntry> sGtRegenMPPerSptStore(GtRegenMPPerSptfmt);
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DBCStorage <HolidaysEntry> sHolidaysStore(Holidaysfmt);
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DBCStorage <ItemEntry> sItemStore(Itemfmt);
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DBCStorage <ItemBagFamilyEntry> sItemBagFamilyStore(ItemBagFamilyfmt);
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//DBCStorage <ItemCondExtCostsEntry> sItemCondExtCostsStore(ItemCondExtCostsEntryfmt);
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//DBCStorage <ItemDisplayInfoEntry> sItemDisplayInfoStore(ItemDisplayTemplateEntryfmt); -- not used currently
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DBCStorage <ItemExtendedCostEntry> sItemExtendedCostStore(ItemExtendedCostEntryfmt);
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DBCStorage <ItemLimitCategoryEntry> sItemLimitCategoryStore(ItemLimitCategoryEntryfmt);
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DBCStorage <ItemRandomPropertiesEntry> sItemRandomPropertiesStore(ItemRandomPropertiesfmt);
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DBCStorage <ItemRandomSuffixEntry> sItemRandomSuffixStore(ItemRandomSuffixfmt);
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DBCStorage <ItemSetEntry> sItemSetStore(ItemSetEntryfmt);
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DBCStorage <LockEntry> sLockStore(LockEntryfmt);
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DBCStorage <MailTemplateEntry> sMailTemplateStore(MailTemplateEntryfmt);
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DBCStorage <MapEntry> sMapStore(MapEntryfmt);
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DBCStorage <MovieEntry> sMovieStore(MovieEntryfmt);
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DBCStorage <QuestSortEntry> sQuestSortStore(QuestSortEntryfmt);
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DBCStorage <RandomPropertiesPointsEntry> sRandomPropertiesPointsStore(RandomPropertiesPointsfmt);
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DBCStorage <ScalingStatDistributionEntry> sScalingStatDistributionStore(ScalingStatDistributionfmt);
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DBCStorage <ScalingStatValuesEntry> sScalingStatValuesStore(ScalingStatValuesfmt);
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DBCStorage <SkillLineEntry> sSkillLineStore(SkillLinefmt);
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DBCStorage <SkillLineAbilityEntry> sSkillLineAbilityStore(SkillLineAbilityfmt);
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DBCStorage <SoundEntriesEntry> sSoundEntriesStore(SoundEntriesfmt);
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DBCStorage <SpellItemEnchantmentEntry> sSpellItemEnchantmentStore(SpellItemEnchantmentfmt);
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DBCStorage <SpellItemEnchantmentConditionEntry> sSpellItemEnchantmentConditionStore(SpellItemEnchantmentConditionfmt);
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DBCStorage <SpellEntry> sSpellStore(SpellEntryfmt);
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SpellCategoryStore sSpellCategoryStore;
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PetFamilySpellsStore sPetFamilySpellsStore;
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DBCStorage <SpellCastTimesEntry> sSpellCastTimesStore(SpellCastTimefmt);
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DBCStorage <SpellDurationEntry> sSpellDurationStore(SpellDurationfmt);
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DBCStorage <SpellFocusObjectEntry> sSpellFocusObjectStore(SpellFocusObjectfmt);
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DBCStorage <SpellRadiusEntry> sSpellRadiusStore(SpellRadiusfmt);
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DBCStorage <SpellRangeEntry> sSpellRangeStore(SpellRangefmt);
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DBCStorage <SpellRuneCostEntry> sSpellRuneCostStore(SpellRuneCostfmt);
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DBCStorage <SpellShapeshiftEntry> sSpellShapeshiftStore(SpellShapeshiftfmt);
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DBCStorage <StableSlotPricesEntry> sStableSlotPricesStore(StableSlotPricesfmt);
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//DBCStorage <SummonPropertiesEntry> sSummonPropertiesStore(SummonPropertiesfmt);
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DBCStorage <TalentEntry> sTalentStore(TalentEntryfmt);
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TalentSpellPosMap sTalentSpellPosMap;
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DBCStorage <TalentTabEntry> sTalentTabStore(TalentTabEntryfmt);
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// store absolute bit position for first rank for talent inspect
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typedef std::map<uint32,uint32> TalentInspectMap;
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static TalentInspectMap sTalentPosInInspect;
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static TalentInspectMap sTalentTabSizeInInspect;
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static uint32 sTalentTabPages[12/*MAX_CLASSES*/][3];
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DBCStorage <TaxiNodesEntry> sTaxiNodesStore(TaxiNodesEntryfmt);
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TaxiMask sTaxiNodesMask;
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TaxiMask sOldContinentsNodesMask;
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// DBC used only for initialization sTaxiPathSetBySource at startup.
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TaxiPathSetBySource sTaxiPathSetBySource;
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DBCStorage <TaxiPathEntry> sTaxiPathStore(TaxiPathEntryfmt);
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// DBC used only for initialization sTaxiPathSetBySource at startup.
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TaxiPathNodesByPath sTaxiPathNodesByPath;
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static DBCStorage <TaxiPathNodeEntry> sTaxiPathNodeStore(TaxiPathNodeEntryfmt);
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DBCStorage <TotemCategoryEntry> sTotemCategoryStore(TotemCategoryEntryfmt);
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DBCStorage <VehicleEntry> sVehicleStore(VehicleEntryfmt);
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DBCStorage <VehicleSeatEntry> sVehicleSeatStore(VehicleSeatEntryfmt);
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DBCStorage <WorldMapAreaEntry> sWorldMapAreaStore(WorldMapAreaEntryfmt);
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DBCStorage <WorldSafeLocsEntry> sWorldSafeLocsStore(WorldSafeLocsEntryfmt);
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DBCStorage <WorldMapOverlayEntry> sWorldMapOverlayStore(WorldMapOverlayEntryfmt);
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typedef std::list<std::string> StoreProblemList;
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static bool LoadDBC_assert_print(uint32 fsize,uint32 rsize, const std::string& filename)
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{
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sLog.outError("ERROR: Size of '%s' setted by format string (%u) not equal size of C++ structure (%u).",filename.c_str(),fsize,rsize);
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// assert must fail after function call
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return false;
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}
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template<class T>
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inline void LoadDBC(uint32& availableDbcLocales,barGoLink& bar, StoreProblemList& errlist, DBCStorage<T>& storage, const std::string& dbc_path, const std::string& filename)
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{
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// compatibility format and C++ structure sizes
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assert(DBCFileLoader::GetFormatRecordSize(storage.GetFormat()) == sizeof(T) || LoadDBC_assert_print(DBCFileLoader::GetFormatRecordSize(storage.GetFormat()),sizeof(T),filename));
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std::string dbc_filename = dbc_path + filename;
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if(storage.Load(dbc_filename.c_str()))
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{
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bar.step();
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for(uint8 i = 0; i < MAX_LOCALE; ++i)
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{
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if(!(availableDbcLocales & (1 << i)))
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continue;
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std::string dbc_filename_loc = dbc_path + localeNames[i] + "/" + filename;
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if(!storage.LoadStringsFrom(dbc_filename_loc.c_str()))
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availableDbcLocales &= ~(1<<i); // mark as not available for speedup next checks
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}
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}
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else
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{
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// sort problematic dbc to (1) non compatible and (2) non-existed
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FILE * f=fopen(dbc_filename.c_str(),"rb");
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if(f)
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{
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char buf[100];
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snprintf(buf,100," (exist, but have %d fields instead %d) Wrong client version DBC file?",storage.GetFieldCount(),strlen(storage.GetFormat()));
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errlist.push_back(dbc_filename + buf);
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fclose(f);
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}
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else
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errlist.push_back(dbc_filename);
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}
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}
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void LoadDBCStores(const std::string& dataPath)
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{
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std::string dbcPath = dataPath+"dbc/";
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const uint32 DBCFilesCount = 77;
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barGoLink bar( DBCFilesCount );
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StoreProblemList bad_dbc_files;
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uint32 availableDbcLocales = 0xFFFFFFFF;
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAreaStore, dbcPath,"AreaTable.dbc");
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// must be after sAreaStore loading
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for(uint32 i = 0; i < sAreaStore.GetNumRows(); ++i) // areaflag numbered from 0
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{
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if(AreaTableEntry const* area = sAreaStore.LookupEntry(i))
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{
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// fill AreaId->DBC records
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sAreaFlagByAreaID.insert(AreaFlagByAreaID::value_type(uint16(area->ID),area->exploreFlag));
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// fill MapId->DBC records ( skip sub zones and continents )
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if(area->zone==0 && area->mapid != 0 && area->mapid != 1 && area->mapid != 530 && area->mapid != 571 )
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sAreaFlagByMapID.insert(AreaFlagByMapID::value_type(area->mapid,area->exploreFlag));
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}
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}
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAchievementStore, dbcPath,"Achievement.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAchievementCriteriaStore, dbcPath,"Achievement_Criteria.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAreaTriggerStore, dbcPath,"AreaTrigger.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAreaGroupStore, dbcPath,"AreaGroup.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sAuctionHouseStore, dbcPath,"AuctionHouse.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sBankBagSlotPricesStore, dbcPath,"BankBagSlotPrices.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sBattlemasterListStore, dbcPath,"BattlemasterList.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sBarberShopStyleStore, dbcPath,"BarberShopStyle.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCharStartOutfitStore, dbcPath,"CharStartOutfit.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCharTitlesStore, dbcPath,"CharTitles.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChatChannelsStore, dbcPath,"ChatChannels.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChrClassesStore, dbcPath,"ChrClasses.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sChrRacesStore, dbcPath,"ChrRaces.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCinematicSequencesStore, dbcPath,"CinematicSequences.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCreatureDisplayInfoStore, dbcPath,"CreatureDisplayInfo.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCreatureFamilyStore, dbcPath,"CreatureFamily.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCreatureSpellDataStore, dbcPath,"CreatureSpellData.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCreatureTypeStore, dbcPath,"CreatureType.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sCurrencyTypesStore, dbcPath,"CurrencyTypes.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sDurabilityCostsStore, dbcPath,"DurabilityCosts.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sDurabilityQualityStore, dbcPath,"DurabilityQuality.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sEmotesTextStore, dbcPath,"EmotesText.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sFactionStore, dbcPath,"Faction.dbc");
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for (uint32 i=0;i<sFactionStore.GetNumRows(); ++i)
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{
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FactionEntry const * faction = sFactionStore.LookupEntry(i);
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if (faction && faction->team)
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{
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SimpleFactionsList &flist = sFactionTeamMap[faction->team];
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flist.push_back(i);
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}
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}
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sFactionTemplateStore, dbcPath,"FactionTemplate.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGemPropertiesStore, dbcPath,"GemProperties.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGlyphPropertiesStore, dbcPath,"GlyphProperties.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGlyphSlotStore, dbcPath,"GlyphSlot.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtBarberShopCostBaseStore,dbcPath,"gtBarberShopCostBase.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtCombatRatingsStore, dbcPath,"gtCombatRatings.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtChanceToMeleeCritBaseStore, dbcPath,"gtChanceToMeleeCritBase.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtChanceToMeleeCritStore, dbcPath,"gtChanceToMeleeCrit.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtChanceToSpellCritBaseStore, dbcPath,"gtChanceToSpellCritBase.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtChanceToSpellCritStore, dbcPath,"gtChanceToSpellCrit.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtOCTRegenHPStore, dbcPath,"gtOCTRegenHP.dbc");
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//LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtOCTRegenMPStore, dbcPath,"gtOCTRegenMP.dbc"); -- not used currently
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtRegenHPPerSptStore, dbcPath,"gtRegenHPPerSpt.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sGtRegenMPPerSptStore, dbcPath,"gtRegenMPPerSpt.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sHolidaysStore, dbcPath,"Holidays.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemStore, dbcPath,"Item.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemBagFamilyStore, dbcPath,"ItemBagFamily.dbc");
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//LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemDisplayInfoStore, dbcPath,"ItemDisplayInfo.dbc"); -- not used currently
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//LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemCondExtCostsStore, dbcPath,"ItemCondExtCosts.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemExtendedCostStore, dbcPath,"ItemExtendedCost.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemLimitCategoryStore, dbcPath,"ItemLimitCategory.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemRandomPropertiesStore,dbcPath,"ItemRandomProperties.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemRandomSuffixStore, dbcPath,"ItemRandomSuffix.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sItemSetStore, dbcPath,"ItemSet.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sLockStore, dbcPath,"Lock.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sMailTemplateStore, dbcPath,"MailTemplate.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sMapStore, dbcPath,"Map.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sMovieStore, dbcPath,"Movie.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sQuestSortStore, dbcPath,"QuestSort.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sRandomPropertiesPointsStore, dbcPath,"RandPropPoints.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sScalingStatDistributionStore, dbcPath,"ScalingStatDistribution.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sScalingStatValuesStore, dbcPath,"ScalingStatValues.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSkillLineStore, dbcPath,"SkillLine.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSkillLineAbilityStore, dbcPath,"SkillLineAbility.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSoundEntriesStore, dbcPath,"SoundEntries.dbc");
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LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellStore, dbcPath,"Spell.dbc");
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for(uint32 i = 1; i < sSpellStore.GetNumRows(); ++i)
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{
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SpellEntry const * spell = sSpellStore.LookupEntry(i);
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if(spell && spell->Category)
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sSpellCategoryStore[spell->Category].insert(i);
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// DBC not support uint64 fields but SpellEntry have SpellFamilyFlags mapped at 2 uint32 fields
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// uint32 field already converted to bigendian if need, but must be swapped for correct uint64 bigendian view
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#if MANGOS_ENDIAN == MANGOS_BIGENDIAN
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std::swap(*((uint32*)(&spell->SpellFamilyFlags)),*(((uint32*)(&spell->SpellFamilyFlags))+1));
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#endif
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}
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for (uint32 j = 0; j < sSkillLineAbilityStore.GetNumRows(); ++j)
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{
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SkillLineAbilityEntry const *skillLine = sSkillLineAbilityStore.LookupEntry(j);
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if(!skillLine)
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continue;
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SpellEntry const* spellInfo = sSpellStore.LookupEntry(skillLine->spellId);
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if(spellInfo && (spellInfo->Attributes & 0x1D0) == 0x1D0)
|
|
{
|
|
for (unsigned int i = 1; i < sCreatureFamilyStore.GetNumRows(); ++i)
|
|
{
|
|
CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(i);
|
|
if(!cFamily)
|
|
continue;
|
|
|
|
if(skillLine->skillId != cFamily->skillLine[0] && skillLine->skillId != cFamily->skillLine[1])
|
|
continue;
|
|
|
|
sPetFamilySpellsStore[i].insert(spellInfo->Id);
|
|
}
|
|
}
|
|
}
|
|
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellCastTimesStore, dbcPath,"SpellCastTimes.dbc");
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellDurationStore, dbcPath,"SpellDuration.dbc");
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellFocusObjectStore, dbcPath,"SpellFocusObject.dbc");
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellItemEnchantmentStore,dbcPath,"SpellItemEnchantment.dbc");
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellItemEnchantmentConditionStore,dbcPath,"SpellItemEnchantmentCondition.dbc");
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellRadiusStore, dbcPath,"SpellRadius.dbc");
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellRangeStore, dbcPath,"SpellRange.dbc");
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellRuneCostStore, dbcPath,"SpellRuneCost.dbc");
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSpellShapeshiftStore, dbcPath,"SpellShapeshiftForm.dbc");
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sStableSlotPricesStore, dbcPath,"StableSlotPrices.dbc");
|
|
//LoadDBC(availableDbcLocales,bar,bad_dbc_files,sSummonPropertiesStore, dbcPath,"SummonProperties.dbc");
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTalentStore, dbcPath,"Talent.dbc");
|
|
|
|
// create talent spells set
|
|
for (unsigned int i = 0; i < sTalentStore.GetNumRows(); ++i)
|
|
{
|
|
TalentEntry const *talentInfo = sTalentStore.LookupEntry(i);
|
|
if (!talentInfo) continue;
|
|
for (int j = 0; j < MAX_TALENT_RANK; j++)
|
|
if(talentInfo->RankID[j])
|
|
sTalentSpellPosMap[talentInfo->RankID[j]] = TalentSpellPos(i,j);
|
|
}
|
|
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTalentTabStore, dbcPath,"TalentTab.dbc");
|
|
|
|
// prepare fast data access to bit pos of talent ranks for use at inspecting
|
|
{
|
|
// fill table by amount of talent ranks and fill sTalentTabBitSizeInInspect
|
|
// store in with (row,col,talent)->size key for correct sorting by (row,col)
|
|
typedef std::map<uint32,uint32> TalentBitSize;
|
|
TalentBitSize sTalentBitSize;
|
|
for(uint32 i = 1; i < sTalentStore.GetNumRows(); ++i)
|
|
{
|
|
TalentEntry const *talentInfo = sTalentStore.LookupEntry(i);
|
|
if (!talentInfo) continue;
|
|
|
|
TalentTabEntry const *talentTabInfo = sTalentTabStore.LookupEntry( talentInfo->TalentTab );
|
|
if(!talentTabInfo)
|
|
continue;
|
|
|
|
// find talent rank
|
|
uint32 curtalent_maxrank = 0;
|
|
for(uint32 k = MAX_TALENT_RANK; k > 0; --k)
|
|
{
|
|
if(talentInfo->RankID[k-1])
|
|
{
|
|
curtalent_maxrank = k;
|
|
break;
|
|
}
|
|
}
|
|
|
|
sTalentBitSize[(talentInfo->Row<<24) + (talentInfo->Col<<16)+talentInfo->TalentID] = curtalent_maxrank;
|
|
sTalentTabSizeInInspect[talentInfo->TalentTab] += curtalent_maxrank;
|
|
}
|
|
|
|
// now have all max ranks (and then bit amount used for store talent ranks in inspect)
|
|
for(uint32 talentTabId = 1; talentTabId < sTalentTabStore.GetNumRows(); ++talentTabId)
|
|
{
|
|
TalentTabEntry const *talentTabInfo = sTalentTabStore.LookupEntry( talentTabId );
|
|
if(!talentTabInfo)
|
|
continue;
|
|
|
|
// prevent memory corruption; otherwise cls will become 12 below
|
|
if ((talentTabInfo->ClassMask & CLASSMASK_ALL_PLAYABLE)==0)
|
|
continue;
|
|
|
|
// store class talent tab pages
|
|
uint32 cls = 1;
|
|
for(uint32 m=1;!(m & talentTabInfo->ClassMask) && cls < MAX_CLASSES;m <<=1, ++cls) {}
|
|
|
|
sTalentTabPages[cls][talentTabInfo->tabpage]=talentTabId;
|
|
|
|
// add total amount bits for first rank starting from talent tab first talent rank pos.
|
|
uint32 pos = 0;
|
|
for(TalentBitSize::iterator itr = sTalentBitSize.begin(); itr != sTalentBitSize.end(); ++itr)
|
|
{
|
|
uint32 talentId = itr->first & 0xFFFF;
|
|
TalentEntry const *talentInfo = sTalentStore.LookupEntry( talentId );
|
|
if(!talentInfo)
|
|
continue;
|
|
|
|
if(talentInfo->TalentTab != talentTabId)
|
|
continue;
|
|
|
|
sTalentPosInInspect[talentId] = pos;
|
|
pos+= itr->second;
|
|
}
|
|
}
|
|
}
|
|
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTaxiNodesStore, dbcPath,"TaxiNodes.dbc");
|
|
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTaxiPathStore, dbcPath,"TaxiPath.dbc");
|
|
for(uint32 i = 1; i < sTaxiPathStore.GetNumRows(); ++i)
|
|
if(TaxiPathEntry const* entry = sTaxiPathStore.LookupEntry(i))
|
|
sTaxiPathSetBySource[entry->from][entry->to] = TaxiPathBySourceAndDestination(entry->ID,entry->price);
|
|
uint32 pathCount = sTaxiPathStore.GetNumRows();
|
|
|
|
//## TaxiPathNode.dbc ## Loaded only for initialization different structures
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTaxiPathNodeStore, dbcPath,"TaxiPathNode.dbc");
|
|
// Calculate path nodes count
|
|
std::vector<uint32> pathLength;
|
|
pathLength.resize(pathCount); // 0 and some other indexes not used
|
|
for(uint32 i = 1; i < sTaxiPathNodeStore.GetNumRows(); ++i)
|
|
if(TaxiPathNodeEntry const* entry = sTaxiPathNodeStore.LookupEntry(i))
|
|
{
|
|
if (pathLength[entry->path] < entry->index + 1)
|
|
pathLength[entry->path] = entry->index + 1;
|
|
}
|
|
// Set path length
|
|
sTaxiPathNodesByPath.resize(pathCount); // 0 and some other indexes not used
|
|
for(uint32 i = 1; i < sTaxiPathNodesByPath.size(); ++i)
|
|
sTaxiPathNodesByPath[i].resize(pathLength[i]);
|
|
// fill data
|
|
for(uint32 i = 1; i < sTaxiPathNodeStore.GetNumRows(); ++i)
|
|
if(TaxiPathNodeEntry const* entry = sTaxiPathNodeStore.LookupEntry(i))
|
|
sTaxiPathNodesByPath[entry->path][entry->index] = TaxiPathNode(entry->mapid,entry->x,entry->y,entry->z,entry->actionFlag,entry->delay);
|
|
sTaxiPathNodeStore.Clear();
|
|
|
|
// Initialize global taxinodes mask
|
|
// include existed nodes that have at least single not spell base (scripted) path
|
|
{
|
|
std::set<uint32> spellPaths;
|
|
for(uint32 i = 1; i < sSpellStore.GetNumRows (); ++i)
|
|
if(SpellEntry const* sInfo = sSpellStore.LookupEntry (i))
|
|
for(int j=0; j < 3; ++j)
|
|
if(sInfo->Effect[j]==123 /*SPELL_EFFECT_SEND_TAXI*/)
|
|
spellPaths.insert(sInfo->EffectMiscValue[j]);
|
|
|
|
memset(sTaxiNodesMask,0,sizeof(sTaxiNodesMask));
|
|
memset(sOldContinentsNodesMask,0,sizeof(sTaxiNodesMask));
|
|
for(uint32 i = 1; i < sTaxiNodesStore.GetNumRows(); ++i)
|
|
{
|
|
TaxiNodesEntry const* node = sTaxiNodesStore.LookupEntry(i);
|
|
if(!node)
|
|
continue;
|
|
|
|
TaxiPathSetBySource::const_iterator src_i = sTaxiPathSetBySource.find(i);
|
|
if(src_i!=sTaxiPathSetBySource.end() && !src_i->second.empty())
|
|
{
|
|
bool ok = false;
|
|
for(TaxiPathSetForSource::const_iterator dest_i = src_i->second.begin();dest_i != src_i->second.end(); ++dest_i)
|
|
{
|
|
// not spell path
|
|
if(spellPaths.find(dest_i->second.ID)==spellPaths.end())
|
|
{
|
|
ok = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
if(!ok)
|
|
continue;
|
|
}
|
|
|
|
// valid taxi network node
|
|
uint8 field = (uint8)((i - 1) / 32);
|
|
uint32 submask = 1<<((i-1)%32);
|
|
sTaxiNodesMask[field] |= submask;
|
|
|
|
// old continent node (+ nodes virtually at old continents, check explicitly to avoid loading map files for zone info)
|
|
if (node->map_id < 2 || i == 82 || i == 83 || i == 93 || i == 94)
|
|
sOldContinentsNodesMask[field] |= submask;
|
|
}
|
|
}
|
|
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sTotemCategoryStore, dbcPath,"TotemCategory.dbc");
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sVehicleStore, dbcPath,"Vehicle.dbc");
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sVehicleSeatStore, dbcPath,"VehicleSeat.dbc");
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sWorldMapAreaStore, dbcPath,"WorldMapArea.dbc");
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sWorldSafeLocsStore, dbcPath,"WorldSafeLocs.dbc");
|
|
LoadDBC(availableDbcLocales,bar,bad_dbc_files,sWorldMapOverlayStore, dbcPath,"WorldMapOverlay.dbc");
|
|
|
|
// error checks
|
|
if(bad_dbc_files.size() >= DBCFilesCount )
|
|
{
|
|
sLog.outError("\nIncorrect DataDir value in mangosd.conf or ALL required *.dbc files (%d) not found by path: %sdbc",DBCFilesCount,dataPath.c_str());
|
|
exit(1);
|
|
}
|
|
else if(!bad_dbc_files.empty() )
|
|
{
|
|
std::string str;
|
|
for(std::list<std::string>::iterator i = bad_dbc_files.begin(); i != bad_dbc_files.end(); ++i)
|
|
str += *i + "\n";
|
|
|
|
sLog.outError("\nSome required *.dbc files (%u from %d) not found or not compatible:\n%s",(uint32)bad_dbc_files.size(),DBCFilesCount,str.c_str());
|
|
exit(1);
|
|
}
|
|
|
|
// Check loaded DBC files proper version
|
|
if( !sSpellStore.LookupEntry(62735) || // last added spell in 3.0.9
|
|
!sMapStore.LookupEntry(624) || // last map added in 3.0.8a/3.0.9
|
|
!sGemPropertiesStore.LookupEntry(1557) || // last gem property added in 3.0.8a/3.0.9
|
|
!sItemExtendedCostStore.LookupEntry(2589) || // last item extended cost added in 3.0.8a/3.0.9
|
|
!sCharTitlesStore.LookupEntry(144) || // last char title added in 3.0.8a/3.0.9
|
|
!sAreaStore.LookupEntry(2769) || // last area (areaflag) added in 3.0.8a/3.0.9
|
|
!sItemStore.LookupEntry(45037) ) // last client known item added in 3.0.9
|
|
{
|
|
sLog.outError("\nYou have _outdated_ DBC files. Please extract correct versions from current using client.");
|
|
exit(1);
|
|
}
|
|
|
|
sLog.outString();
|
|
sLog.outString( ">> Initialized %d data stores", DBCFilesCount );
|
|
}
|
|
|
|
SimpleFactionsList const* GetFactionTeamList(uint32 faction)
|
|
{
|
|
FactionTeamMap::const_iterator itr = sFactionTeamMap.find(faction);
|
|
if(itr==sFactionTeamMap.end())
|
|
return NULL;
|
|
return &itr->second;
|
|
}
|
|
|
|
char* GetPetName(uint32 petfamily, uint32 dbclang)
|
|
{
|
|
if(!petfamily)
|
|
return NULL;
|
|
CreatureFamilyEntry const *pet_family = sCreatureFamilyStore.LookupEntry(petfamily);
|
|
if(!pet_family)
|
|
return NULL;
|
|
return pet_family->Name[dbclang]?pet_family->Name[dbclang]:NULL;
|
|
}
|
|
|
|
TalentSpellPos const* GetTalentSpellPos(uint32 spellId)
|
|
{
|
|
TalentSpellPosMap::const_iterator itr = sTalentSpellPosMap.find(spellId);
|
|
if(itr==sTalentSpellPosMap.end())
|
|
return NULL;
|
|
|
|
return &itr->second;
|
|
}
|
|
|
|
uint32 GetTalentSpellCost(uint32 spellId)
|
|
{
|
|
if(TalentSpellPos const* pos = GetTalentSpellPos(spellId))
|
|
return pos->rank+1;
|
|
|
|
return 0;
|
|
}
|
|
|
|
int32 GetAreaFlagByAreaID(uint32 area_id)
|
|
{
|
|
AreaFlagByAreaID::iterator i = sAreaFlagByAreaID.find(area_id);
|
|
if(i == sAreaFlagByAreaID.end())
|
|
return -1;
|
|
|
|
return i->second;
|
|
}
|
|
|
|
AreaTableEntry const* GetAreaEntryByAreaID(uint32 area_id)
|
|
{
|
|
int32 areaflag = GetAreaFlagByAreaID(area_id);
|
|
if(areaflag < 0)
|
|
return NULL;
|
|
|
|
return sAreaStore.LookupEntry(areaflag );
|
|
}
|
|
|
|
AreaTableEntry const* GetAreaEntryByAreaFlagAndMap(uint32 area_flag,uint32 map_id)
|
|
{
|
|
if(area_flag)
|
|
return sAreaStore.LookupEntry(area_flag);
|
|
|
|
if(MapEntry const* mapEntry = sMapStore.LookupEntry(map_id))
|
|
return GetAreaEntryByAreaID(mapEntry->linked_zone);
|
|
|
|
return NULL;
|
|
}
|
|
|
|
uint32 GetAreaFlagByMapId(uint32 mapid)
|
|
{
|
|
AreaFlagByMapID::iterator i = sAreaFlagByMapID.find(mapid);
|
|
if(i == sAreaFlagByMapID.end())
|
|
return 0;
|
|
else
|
|
return i->second;
|
|
}
|
|
|
|
uint32 GetVirtualMapForMapAndZone(uint32 mapid, uint32 zoneId)
|
|
{
|
|
if(mapid != 530 && mapid != 571) // speed for most cases
|
|
return mapid;
|
|
|
|
if(WorldMapAreaEntry const* wma = sWorldMapAreaStore.LookupEntry(zoneId))
|
|
return wma->virtual_map_id >= 0 ? wma->virtual_map_id : wma->map_id;
|
|
|
|
return mapid;
|
|
}
|
|
|
|
ContentLevels GetContentLevelsForMapAndZone(uint32 mapid, uint32 zoneId)
|
|
{
|
|
mapid = GetVirtualMapForMapAndZone(mapid,zoneId);
|
|
if(mapid < 2)
|
|
return CONTENT_1_60;
|
|
|
|
MapEntry const* mapEntry = sMapStore.LookupEntry(mapid);
|
|
if(!mapEntry)
|
|
return CONTENT_1_60;
|
|
|
|
switch(mapEntry->Expansion())
|
|
{
|
|
default: return CONTENT_1_60;
|
|
case 1: return CONTENT_61_70;
|
|
case 2: return CONTENT_71_80;
|
|
}
|
|
}
|
|
|
|
ChatChannelsEntry const* GetChannelEntryFor(uint32 channel_id)
|
|
{
|
|
// not sorted, numbering index from 0
|
|
for(uint32 i = 0; i < sChatChannelsStore.GetNumRows(); ++i)
|
|
{
|
|
ChatChannelsEntry const* ch = sChatChannelsStore.LookupEntry(i);
|
|
if(ch && ch->ChannelID == channel_id)
|
|
return ch;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
bool IsTotemCategoryCompatiableWith(uint32 itemTotemCategoryId, uint32 requiredTotemCategoryId)
|
|
{
|
|
if(requiredTotemCategoryId==0)
|
|
return true;
|
|
if(itemTotemCategoryId==0)
|
|
return false;
|
|
|
|
TotemCategoryEntry const* itemEntry = sTotemCategoryStore.LookupEntry(itemTotemCategoryId);
|
|
if(!itemEntry)
|
|
return false;
|
|
TotemCategoryEntry const* reqEntry = sTotemCategoryStore.LookupEntry(requiredTotemCategoryId);
|
|
if(!reqEntry)
|
|
return false;
|
|
|
|
if(itemEntry->categoryType!=reqEntry->categoryType)
|
|
return false;
|
|
|
|
return (itemEntry->categoryMask & reqEntry->categoryMask)==reqEntry->categoryMask;
|
|
}
|
|
|
|
void Zone2MapCoordinates(float& x,float& y,uint32 zone)
|
|
{
|
|
WorldMapAreaEntry const* maEntry = sWorldMapAreaStore.LookupEntry(zone);
|
|
|
|
// if not listed then map coordinates (instance)
|
|
if(!maEntry)
|
|
return;
|
|
|
|
std::swap(x,y); // at client map coords swapped
|
|
x = x*((maEntry->x2-maEntry->x1)/100)+maEntry->x1;
|
|
y = y*((maEntry->y2-maEntry->y1)/100)+maEntry->y1; // client y coord from top to down
|
|
}
|
|
|
|
void Map2ZoneCoordinates(float& x,float& y,uint32 zone)
|
|
{
|
|
WorldMapAreaEntry const* maEntry = sWorldMapAreaStore.LookupEntry(zone);
|
|
|
|
// if not listed then map coordinates (instance)
|
|
if(!maEntry)
|
|
return;
|
|
|
|
x = (x-maEntry->x1)/((maEntry->x2-maEntry->x1)/100);
|
|
y = (y-maEntry->y1)/((maEntry->y2-maEntry->y1)/100); // client y coord from top to down
|
|
std::swap(x,y); // client have map coords swapped
|
|
}
|
|
|
|
uint32 GetTalentInspectBitPosInTab(uint32 talentId)
|
|
{
|
|
TalentInspectMap::const_iterator itr = sTalentPosInInspect.find(talentId);
|
|
if(itr == sTalentPosInInspect.end())
|
|
return 0;
|
|
|
|
return itr->second;
|
|
}
|
|
|
|
uint32 GetTalentTabInspectBitSize(uint32 talentTabId)
|
|
{
|
|
TalentInspectMap::const_iterator itr = sTalentTabSizeInInspect.find(talentTabId);
|
|
if(itr == sTalentTabSizeInInspect.end())
|
|
return 0;
|
|
|
|
return itr->second;
|
|
}
|
|
|
|
uint32 const* GetTalentTabPages(uint32 cls)
|
|
{
|
|
return sTalentTabPages[cls];
|
|
}
|
|
|
|
// script support functions
|
|
MANGOS_DLL_SPEC DBCStorage <SoundEntriesEntry> const* GetSoundEntriesStore() { return &sSoundEntriesStore; }
|
|
MANGOS_DLL_SPEC DBCStorage <SpellEntry> const* GetSpellStore() { return &sSpellStore; }
|
|
MANGOS_DLL_SPEC DBCStorage <SpellRangeEntry> const* GetSpellRangeStore() { return &sSpellRangeStore; }
|
|
MANGOS_DLL_SPEC DBCStorage <FactionEntry> const* GetFactionStore() { return &sFactionStore; }
|
|
MANGOS_DLL_SPEC DBCStorage <ItemEntry> const* GetItemDisplayStore() { return &sItemStore; }
|
|
MANGOS_DLL_SPEC DBCStorage <CreatureDisplayInfoEntry> const* GetCreatureDisplayStore() { return &sCreatureDisplayInfoStore; }
|