mirror of
https://github.com/mangosfour/server.git
synced 2025-12-23 16:37:03 +00:00
181 lines
5.5 KiB
C++
181 lines
5.5 KiB
C++
/*
|
|
* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "Object.h"
|
|
#include "Player.h"
|
|
#include "BattleGround.h"
|
|
#include "BattleGroundBE.h"
|
|
#include "ObjectMgr.h"
|
|
#include "WorldPacket.h"
|
|
#include "Language.h"
|
|
|
|
BattleGroundBE::BattleGroundBE()
|
|
{
|
|
m_StartDelayTimes[BG_STARTING_EVENT_FIRST] = BG_START_DELAY_1M;
|
|
m_StartDelayTimes[BG_STARTING_EVENT_SECOND] = BG_START_DELAY_30S;
|
|
m_StartDelayTimes[BG_STARTING_EVENT_THIRD] = BG_START_DELAY_15S;
|
|
m_StartDelayTimes[BG_STARTING_EVENT_FOURTH] = BG_START_DELAY_NONE;
|
|
//we must set messageIds
|
|
m_StartMessageIds[BG_STARTING_EVENT_FIRST] = LANG_ARENA_ONE_MINUTE;
|
|
m_StartMessageIds[BG_STARTING_EVENT_SECOND] = LANG_ARENA_THIRTY_SECONDS;
|
|
m_StartMessageIds[BG_STARTING_EVENT_THIRD] = LANG_ARENA_FIFTEEN_SECONDS;
|
|
m_StartMessageIds[BG_STARTING_EVENT_FOURTH] = LANG_ARENA_HAS_BEGUN;
|
|
}
|
|
|
|
BattleGroundBE::~BattleGroundBE()
|
|
{
|
|
|
|
}
|
|
|
|
void BattleGroundBE::Update(uint32 diff)
|
|
{
|
|
BattleGround::Update(diff);
|
|
|
|
/*if (GetStatus() == STATUS_IN_PROGRESS)
|
|
{
|
|
// update something
|
|
}*/
|
|
}
|
|
|
|
void BattleGroundBE::StartingEventCloseDoors()
|
|
{
|
|
}
|
|
|
|
void BattleGroundBE::StartingEventOpenDoors()
|
|
{
|
|
OpenDoorEvent(BG_EVENT_DOOR);
|
|
}
|
|
|
|
void BattleGroundBE::AddPlayer(Player *plr)
|
|
{
|
|
BattleGround::AddPlayer(plr);
|
|
//create score and add it to map, default values are set in constructor
|
|
BattleGroundBEScore* sc = new BattleGroundBEScore;
|
|
|
|
m_PlayerScores[plr->GetGUID()] = sc;
|
|
|
|
UpdateWorldState(0x9f1, GetAlivePlayersCountByTeam(ALLIANCE));
|
|
UpdateWorldState(0x9f0, GetAlivePlayersCountByTeam(HORDE));
|
|
}
|
|
|
|
void BattleGroundBE::RemovePlayer(Player* /*plr*/, uint64 /*guid*/)
|
|
{
|
|
if (GetStatus() == STATUS_WAIT_LEAVE)
|
|
return;
|
|
|
|
UpdateWorldState(0x9f1, GetAlivePlayersCountByTeam(ALLIANCE));
|
|
UpdateWorldState(0x9f0, GetAlivePlayersCountByTeam(HORDE));
|
|
|
|
CheckArenaWinConditions();
|
|
}
|
|
|
|
void BattleGroundBE::HandleKillPlayer(Player *player, Player *killer)
|
|
{
|
|
if (GetStatus() != STATUS_IN_PROGRESS)
|
|
return;
|
|
|
|
if (!killer)
|
|
{
|
|
sLog.outError("Killer player not found");
|
|
return;
|
|
}
|
|
|
|
BattleGround::HandleKillPlayer(player,killer);
|
|
|
|
UpdateWorldState(0x9f1, GetAlivePlayersCountByTeam(ALLIANCE));
|
|
UpdateWorldState(0x9f0, GetAlivePlayersCountByTeam(HORDE));
|
|
|
|
CheckArenaWinConditions();
|
|
}
|
|
|
|
bool BattleGroundBE::HandlePlayerUnderMap(Player *player)
|
|
{
|
|
player->TeleportTo(GetMapId(),6238.930176,262.963470,0.889519,player->GetOrientation(),false);
|
|
return true;
|
|
}
|
|
|
|
void BattleGroundBE::HandleAreaTrigger(Player *Source, uint32 Trigger)
|
|
{
|
|
// this is wrong way to implement these things. On official it done by gameobject spell cast.
|
|
if (GetStatus() != STATUS_IN_PROGRESS)
|
|
return;
|
|
|
|
//uint32 SpellId = 0;
|
|
//uint64 buff_guid = 0;
|
|
switch(Trigger)
|
|
{
|
|
case 4538: // buff trigger?
|
|
//buff_guid = m_BgObjects[BG_BE_OBJECT_BUFF_1];
|
|
break;
|
|
case 4539: // buff trigger?
|
|
//buff_guid = m_BgObjects[BG_BE_OBJECT_BUFF_2];
|
|
break;
|
|
default:
|
|
sLog.outError("WARNING: Unhandled AreaTrigger in Battleground: %u", Trigger);
|
|
Source->GetSession()->SendAreaTriggerMessage("Warning: Unhandled AreaTrigger in Battleground: %u", Trigger);
|
|
break;
|
|
}
|
|
|
|
//if (buff_guid)
|
|
// HandleTriggerBuff(buff_guid,Source);
|
|
}
|
|
|
|
void BattleGroundBE::FillInitialWorldStates(WorldPacket &data)
|
|
{
|
|
data << uint32(0x9f1) << uint32(GetAlivePlayersCountByTeam(ALLIANCE)); // 7
|
|
data << uint32(0x9f0) << uint32(GetAlivePlayersCountByTeam(HORDE)); // 8
|
|
data << uint32(0x9f3) << uint32(1); // 9
|
|
}
|
|
|
|
void BattleGroundBE::Reset()
|
|
{
|
|
//call parent's class reset
|
|
BattleGround::Reset();
|
|
}
|
|
|
|
bool BattleGroundBE::SetupBattleGround()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void BattleGroundBE::UpdatePlayerScore(Player* Source, uint32 type, uint32 value)
|
|
{
|
|
|
|
BattleGroundScoreMap::iterator itr = m_PlayerScores.find(Source->GetGUID());
|
|
if(itr == m_PlayerScores.end()) // player not found...
|
|
return;
|
|
|
|
//there is nothing special in this score
|
|
BattleGround::UpdatePlayerScore(Source,type,value);
|
|
|
|
}
|
|
|
|
/*
|
|
21:45:46 id:231310 [S2C] SMSG_INIT_WORLD_STATES (706 = 0x02C2) len: 86
|
|
0000: 32 02 00 00 76 0e 00 00 00 00 00 00 09 00 f3 09 | 2...v...........
|
|
0010: 00 00 01 00 00 00 f1 09 00 00 01 00 00 00 f0 09 | ................
|
|
0020: 00 00 02 00 00 00 d4 08 00 00 00 00 00 00 d8 08 | ................
|
|
0030: 00 00 00 00 00 00 d7 08 00 00 00 00 00 00 d6 08 | ................
|
|
0040: 00 00 00 00 00 00 d5 08 00 00 00 00 00 00 d3 08 | ................
|
|
0050: 00 00 00 00 00 00 | ......
|
|
|
|
spell 32724 - Gold Team
|
|
spell 32725 - Green Team
|
|
35774 Gold Team
|
|
35775 Green Team
|
|
*/
|