server/dep/include/sockets/Ipv4Address.h

98 lines
2.7 KiB
C++

/**
** \file Ipv4Address.h
** \date 2006-09-21
** \author grymse@alhem.net
**/
/*
Copyright (C) 2007 Anders Hedstrom
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _SOCKETS_Ipv4Address_H
#define _SOCKETS_Ipv4Address_H
#include "sockets-config.h"
#include "SocketAddress.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
/* Ipv4 address implementation.
\ingroup basic */
class Ipv4Address : public SocketAddress
{
public:
/** Create empty Ipv4 address structure.
\param port Port number */
Ipv4Address(port_t port = 0);
/** Create Ipv4 address structure.
\param a Socket address in network byte order (as returned by Utility::u2ip)
\param port Port number in host byte order */
Ipv4Address(ipaddr_t a,port_t port);
/** Create Ipv4 address structure.
\param a Socket address in network byte order
\param port Port number in host byte order */
Ipv4Address(struct in_addr& a,port_t port);
/** Create Ipv4 address structure.
\param host Hostname to be resolved
\param port Port number in host byte order */
Ipv4Address(const std::string& host,port_t port);
Ipv4Address(struct sockaddr_in&);
~Ipv4Address();
// SocketAddress implementation
operator struct sockaddr *();
operator socklen_t();
bool operator==(SocketAddress&);
void SetPort(port_t port);
port_t GetPort();
void SetAddress(struct sockaddr *sa);
int GetFamily();
bool IsValid();
std::auto_ptr<SocketAddress> GetCopy();
/** Convert address struct to text. */
std::string Convert(bool include_port = false);
std::string Reverse();
/** Resolve hostname. */
static bool Resolve(const std::string& hostname,struct in_addr& a);
/** Reverse resolve (IP to hostname). */
static bool Reverse(struct in_addr& a,std::string& name);
/** Convert address struct to text. */
static std::string Convert(struct in_addr& a);
private:
Ipv4Address(const Ipv4Address& ) {} // copy constructor
Ipv4Address& operator=(const Ipv4Address& ) { return *this; } // assignment operator
struct sockaddr_in m_addr;
bool m_valid;
};
#ifdef SOCKETS_NAMESPACE
} // namespace SOCKETS_NAMESPACE {
#endif
#endif // _SOCKETS_Ipv4Address_H