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95 lines
2.5 KiB
C++
95 lines
2.5 KiB
C++
/**
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** \file SocketAddress.h
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** \date 2006-09-21
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** \author grymse@alhem.net
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**/
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/*
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Copyright (C) 2007 Anders Hedstrom
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _SOCKETS_SocketAddress_H
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#define _SOCKETS_SocketAddress_H
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#include "sockets-config.h"
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#include <string>
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#include <memory>
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#include "socket_include.h"
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#ifdef SOCKETS_NAMESPACE
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namespace SOCKETS_NAMESPACE {
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#endif
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/**
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This class and its subclasses is intended to be used as replacement
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for the internal data type 'ipaddr_t' and various implementations of
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IPv6 addressing found throughout the library.
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'ipaddr_t' is an IPv4 address in network byte order.
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'port_t' is the portnumber in host byte order.
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'struct in6_addr' is an IPv6 address.
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'struct in_addr' is an IPv4 address.
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\ingroup basic
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*/
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class SocketAddress
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{
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public:
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virtual ~SocketAddress() {}
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/** Get a pointer to the address struct. */
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virtual operator struct sockaddr *() = 0;
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/** Get length of address struct. */
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virtual operator socklen_t() = 0;
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/** Compare two addresses. */
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virtual bool operator==(SocketAddress&) = 0;
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/** Set port number.
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\param port Port number in host byte order */
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virtual void SetPort(port_t port) = 0;
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/** Get port number.
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\return Port number in host byte order. */
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virtual port_t GetPort() = 0;
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/** Set socket address.
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\param sa Pointer to either 'struct sockaddr_in' or 'struct sockaddr_in6'. */
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virtual void SetAddress(struct sockaddr *sa) = 0;
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/** Convert address to text. */
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virtual std::string Convert(bool include_port) = 0;
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/** Reverse lookup of address. */
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virtual std::string Reverse() = 0;
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/** Get address family. */
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virtual int GetFamily() = 0;
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/** Address structure is valid. */
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virtual bool IsValid() = 0;
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/** Get a copy of this SocketAddress object. */
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virtual std::auto_ptr<SocketAddress> GetCopy() = 0;
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};
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#ifdef SOCKETS_NAMESPACE
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} // namespace SOCKETS_NAMESPACE {
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#endif
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#endif // _SOCKETS_SocketAddress_H
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