server/sql/updates/8828_01_characters_instance_reset.sql
VladimirMangos 37ba6623bb [8828] Independent instance reset time for different difficulties.
* Store reset time for map/difficulty pairs.
* Use DBC data for reset time and max players instead `instance_template` fields (dropped)
  for each existed map/difficulty pair.
* Fix some "heroic" related checks in spells/etc.
2009-11-18 10:08:41 +03:00

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SQL

ALTER TABLE character_db_version CHANGE COLUMN required_8721_01_characters_guild required_8828_01_characters_instance_reset bit;
ALTER TABLE instance_reset
ADD COLUMN difficulty tinyint(1) unsigned NOT NULL default '0' AFTER mapid,
DROP PRIMARY KEY,
ADD PRIMARY KEY (`mapid`,`difficulty`);