server/sql
balrok e990d5c509 [8688] proper implementation of creatures ghost-flags
this reverts 8676 (9c50d9e70314b0cd9eb0fe3bac8040d64a9965a5)
the new flag is from wdb-files so your database should be
already alright

also i've dropped the function Player::CanInteractWithNPCs
cause it was used only in one place and didn't seem to make anything
easier

NOTE for this flag:
it just means that the creature can be seen by ghost-players
too..
so they are still visible for alive players.. unless a special
aura or ther unitflag (spiritguide/healer) disables this..
(see next commit for it)
2009-10-20 23:34:13 +02:00
..
tools [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
updates [8688] proper implementation of creatures ghost-flags 2009-10-20 23:34:13 +02:00
characters.sql [8596] fixed query from last commit 2009-10-07 01:00:42 +02:00
create_mysql.sql Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/ 2008-10-14 00:29:20 +02:00
drop_mysql.sql Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/ 2008-10-14 00:29:20 +02:00
Makefile.am [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
mangos.sql [8688] proper implementation of creatures ghost-flags 2009-10-20 23:34:13 +02:00
mangos_spell_check.sql Restore spell 53563 work at 3.2.x 2009-10-03 07:17:53 +04:00
realmd.sql [8398] Restore proper line-ends in touched sql files. 2009-08-21 03:05:21 +04:00