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This is solve crashs if spell deleted at caster die in result triggered spells casting chain from currently executed spell. |
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| .. | ||
| CountedReference | ||
| LinkedReference | ||
| ByteConverter.h | ||
| Callback.h | ||
| EventProcessor.cpp | ||
| EventProcessor.h | ||
| HashMap.h | ||
| LinkedList.h | ||
| TypeList.h | ||