server/contrib/mmap/src/generator.cpp
2020-02-17 00:54:15 +00:00

273 lines
8.3 KiB
C++

/*
* This code is part of MaNGOS. Contributor & Copyright details are in AUTHORS/THANKS.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "MMapCommon.h"
#include "MapBuilder.h"
using namespace MMAP;
bool checkDirectories(bool debugOutput)
{
vector<string> dirFiles;
if (getDirContents(dirFiles, "maps") == LISTFILE_DIRECTORY_NOT_FOUND || !dirFiles.size())
{
printf("'maps' directory is empty or does not exist\n");
return false;
}
dirFiles.clear();
if (getDirContents(dirFiles, "vmaps", "*.vmtree") == LISTFILE_DIRECTORY_NOT_FOUND || !dirFiles.size())
{
printf("'vmaps' directory is empty or does not exist\n");
return false;
}
dirFiles.clear();
if (getDirContents(dirFiles, "mmaps") == LISTFILE_DIRECTORY_NOT_FOUND)
{
printf("'mmaps' directory does not exist\n");
return false;
}
dirFiles.clear();
if (debugOutput)
{
if (getDirContents(dirFiles, "meshes") == LISTFILE_DIRECTORY_NOT_FOUND)
{
printf("'meshes' directory does not exist (no place to put debugOutput files)\n");
return false;
}
}
return true;
}
bool handleArgs(int argc, char** argv,
int &mapnum,
int &tileX,
int &tileY,
float &maxAngle,
bool &skipLiquid,
bool &skipContinents,
bool &skipJunkMaps,
bool &skipBattlegrounds,
bool &debugOutput,
bool &silent,
bool &bigBaseUnit,
char* &offMeshInputPath)
{
char* param = NULL;
for (int i = 1; i < argc; ++i)
{
if (strcmp(argv[i], "--maxAngle") == 0)
{
param = argv[++i];
if (!param)
return false;
float maxangle = atof(param);
if (maxangle <= 90.f && maxangle >= 45.f)
maxAngle = maxangle;
else
printf("invalid option for '--maxAngle', using default\n");
}
else if (strcmp(argv[i], "--tile") == 0)
{
param = argv[++i];
if (!param)
return false;
char* stileX = strtok(param, ",");
char* stileY = strtok(NULL, ",");
int tilex = atoi(stileX);
int tiley = atoi(stileY);
if ((tilex > 0 && tilex < 64) || (tilex == 0 && strcmp(stileX, "0") == 0))
tileX = tilex;
if ((tiley > 0 && tiley < 64) || (tiley == 0 && strcmp(stileY, "0") == 0))
tileY = tiley;
if (tileX < 0 || tileY < 0)
{
printf("invalid tile coords.\n");
return false;
}
}
else if (strcmp(argv[i], "--skipLiquid") == 0)
{
param = argv[++i];
if (!param)
return false;
if (strcmp(param, "true") == 0)
skipLiquid = true;
else if (strcmp(param, "false") == 0)
skipLiquid = false;
else
printf("invalid option for '--skipLiquid', using default\n");
}
else if(strcmp(argv[i], "--skipContinents") == 0)
{
param = argv[++i];
if (!param)
return false;
if (strcmp(param, "true") == 0)
skipContinents = true;
else if (strcmp(param, "false") == 0)
skipContinents = false;
else
printf("invalid option for '--skipContinents', using default\n");
}
else if (strcmp(argv[i], "--skipJunkMaps") == 0)
{
param = argv[++i];
if (!param)
return false;
if (strcmp(param, "true") == 0)
skipJunkMaps = true;
else if (strcmp(param, "false") == 0)
skipJunkMaps = false;
else
printf("invalid option for '--skipJunkMaps', using default\n");
}
else if (strcmp(argv[i], "--skipBattlegrounds") == 0)
{
param = argv[++i];
if (!param)
return false;
if (strcmp(param, "true") == 0)
skipBattlegrounds = true;
else if (strcmp(param, "false") == 0)
skipBattlegrounds = false;
else
printf("invalid option for '--skipBattlegrounds', using default\n");
}
else if (strcmp(argv[i], "--debugOutput") == 0)
{
param = argv[++i];
if (!param)
return false;
if (strcmp(param, "true") == 0)
debugOutput = true;
else if (strcmp(param, "false") == 0)
debugOutput = false;
else
printf("invalid option for '--debugOutput', using default true\n");
}
else if (strcmp(argv[i], "--silent") == 0)
{
silent = true;
}
else if (strcmp(argv[i], "--bigBaseUnit") == 0)
{
param = argv[++i];
if (!param)
return false;
if (strcmp(param, "true") == 0)
bigBaseUnit = true;
else if (strcmp(param, "false") == 0)
bigBaseUnit = false;
else
printf("invalid option for '--bigBaseUnit', using default false\n");
}
else if (strcmp(argv[i], "--offMeshInput") == 0)
{
param = argv[++i];
if (!param)
return false;
offMeshInputPath = param;
}
else
{
int map = atoi(argv[i]);
if (map > 0 || (map == 0 && (strcmp(argv[i], "0") == 0)))
mapnum = map;
else
{
printf("invalid map id\n");
return false;
}
}
}
return true;
}
int finish(const char* message, int returnValue)
{
printf("%s", message);
getchar();
return returnValue;
}
int main(int argc, char** argv)
{
int mapnum = -1;
float maxAngle = 60.0f;
int tileX = -1, tileY = -1;
bool skipLiquid = false,
skipContinents = false,
skipJunkMaps = true,
skipBattlegrounds = false,
debugOutput = false,
silent = false,
bigBaseUnit = false;
char* offMeshInputPath = NULL;
bool validParam = handleArgs(argc, argv, mapnum,
tileX, tileY, maxAngle,
skipLiquid, skipContinents, skipJunkMaps, skipBattlegrounds,
debugOutput, silent, bigBaseUnit, offMeshInputPath);
if (!validParam)
return silent ? -1 : finish("You have specified invalid parameters", -1);
if (mapnum == -1 && debugOutput)
{
if (silent)
return -2;
printf("You have specifed debug output, but didn't specify a map to generate.\n");
printf("This will generate debug output for ALL maps.\n");
printf("Are you sure you want to continue? (y/n) ");
if (getchar() != 'y')
return 0;
}
if (!checkDirectories(debugOutput))
return silent ? -3 : finish("Press any key to close...", -3);
MapBuilder builder(maxAngle, skipLiquid, skipContinents, skipJunkMaps,
skipBattlegrounds, debugOutput, bigBaseUnit, offMeshInputPath);
if (tileX > -1 && tileY > -1 && mapnum >= 0)
builder.buildSingleTile(mapnum, tileX, tileY);
else if (mapnum >= 0)
builder.buildMap(uint32(mapnum));
else
builder.buildAllMaps();
return silent ? 1 : finish("Movemap build is complete!", 1);
}