server/contrib/vmap_extractor/vmapextract/wmo.cpp
2020-02-17 00:54:15 +00:00

568 lines
16 KiB
C++

/*
* This code is part of MaNGOS. Contributor & Copyright details are in AUTHORS/THANKS.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#define _CRT_SECURE_NO_WARNINGS
#include "vmapexport.h"
#include "wmo.h"
#include "vec3d.h"
#include <cstdio>
#include <cstdlib>
#include <cassert>
#include <map>
#include <fstream>
#undef min
#undef max
#include "mpqfile.h"
using namespace std;
extern uint16* LiqType;
WMORoot::WMORoot(std::string& filename) : filename(filename)
{
}
extern HANDLE WorldMpq;
bool WMORoot::open()
{
MPQFile f(WorldMpq, filename.c_str());
if (f.isEof())
{
printf("No such file %s.\n", filename.c_str());
return false;
}
uint32 size;
char fourcc[5];
while (!f.isEof())
{
f.read(fourcc, 4);
f.read(&size, 4);
flipcc(fourcc);
fourcc[4] = 0;
size_t nextpos = f.getPos() + size;
if (!strcmp(fourcc, "MOHD")) //header
{
f.read(&nTextures, 4);
f.read(&nGroups, 4);
f.read(&nP, 4);
f.read(&nLights, 4);
f.read(&nModels, 4);
f.read(&nDoodads, 4);
f.read(&nDoodadSets, 4);
f.read(&col, 4);
f.read(&RootWMOID, 4);
f.read(bbcorn1, 12);
f.read(bbcorn2, 12);
f.read(&liquidType, 4);
break;
}
/*
else if (!strcmp(fourcc,"MOTX"))
{
}
else if (!strcmp(fourcc,"MOMT"))
{
}
else if (!strcmp(fourcc,"MOGN"))
{
}
else if (!strcmp(fourcc,"MOGI"))
{
}
else if (!strcmp(fourcc,"MOLT"))
{
}
else if (!strcmp(fourcc,"MODN"))
{
}
else if (!strcmp(fourcc,"MODS"))
{
}
else if (!strcmp(fourcc,"MODD"))
{
}
else if (!strcmp(fourcc,"MOSB"))
{
}
else if (!strcmp(fourcc,"MOPV"))
{
}
else if (!strcmp(fourcc,"MOPT"))
{
}
else if (!strcmp(fourcc,"MOPR"))
{
}
else if (!strcmp(fourcc,"MFOG"))
{
}
*/
f.seek((int)nextpos);
}
f.close();
return true;
}
bool WMORoot::ConvertToVMAPRootWmo(FILE* pOutfile)
{
//printf("Convert RootWmo...\n");
fwrite(szRawVMAPMagic, 1, 8, pOutfile);
unsigned int nVectors = 0;
fwrite(&nVectors, sizeof(nVectors), 1, pOutfile); // will be filled later
fwrite(&nGroups, 4, 1, pOutfile);
fwrite(&RootWMOID, 4, 1, pOutfile);
return true;
}
WMORoot::~WMORoot()
{
}
WMOGroup::WMOGroup(std::string& filename) : filename(filename),
MOPY(0), MOVI(0), MoviEx(0), MOVT(0), MOBA(0), MobaEx(0), hlq(0), LiquEx(0), LiquBytes(0)
{
}
bool WMOGroup::open()
{
MPQFile f(WorldMpq, filename.c_str());
if (f.isEof())
{
printf("No such file.\n");
return false;
}
uint32 size;
char fourcc[5];
while (!f.isEof())
{
f.read(fourcc, 4);
f.read(&size, 4);
flipcc(fourcc);
if (!strcmp(fourcc, "MOGP")) //Fix sizeoff = Data size.
{
size = 68;
}
fourcc[4] = 0;
size_t nextpos = f.getPos() + size;
LiquEx_size = 0;
liquflags = 0;
if (!strcmp(fourcc, "MOGP")) //header
{
f.read(&groupName, 4);
f.read(&descGroupName, 4);
f.read(&mogpFlags, 4);
f.read(bbcorn1, 12);
f.read(bbcorn2, 12);
f.read(&moprIdx, 2);
f.read(&moprNItems, 2);
f.read(&nBatchA, 2);
f.read(&nBatchB, 2);
f.read(&nBatchC, 4);
f.read(&fogIdx, 4);
f.read(&liquidType, 4);
f.read(&groupWMOID, 4);
}
else if (!strcmp(fourcc, "MOPY"))
{
MOPY = new char[size];
mopy_size = size;
nTriangles = (int)size / 2;
f.read(MOPY, size);
}
else if (!strcmp(fourcc, "MOVI"))
{
MOVI = new uint16[size / 2];
f.read(MOVI, size);
}
else if (!strcmp(fourcc, "MOVT"))
{
MOVT = new float[size / 4];
f.read(MOVT, size);
nVertices = (int)size / 12;
}
else if (!strcmp(fourcc, "MONR"))
{
}
else if (!strcmp(fourcc, "MOTV"))
{
}
else if (!strcmp(fourcc, "MOBA"))
{
MOBA = new uint16[size / 2];
moba_size = size / 2;
f.read(MOBA, size);
}
else if (!strcmp(fourcc, "MLIQ"))
{
liquflags |= 1;
hlq = new WMOLiquidHeader;
f.read(hlq, 0x1E);
LiquEx_size = sizeof(WMOLiquidVert) * hlq->xverts * hlq->yverts;
LiquEx = new WMOLiquidVert[hlq->xverts * hlq->yverts];
f.read(LiquEx, LiquEx_size);
int nLiquBytes = hlq->xtiles * hlq->ytiles;
LiquBytes = new char[nLiquBytes];
f.read(LiquBytes, nLiquBytes);
/* std::ofstream llog("Buildings/liquid.log", ios_base::out | ios_base::app);
llog << filename;
llog << "\nbbox: " << bbcorn1[0] << ", " << bbcorn1[1] << ", " << bbcorn1[2] << " | " << bbcorn2[0] << ", " << bbcorn2[1] << ", " << bbcorn2[2];
llog << "\nlpos: " << hlq->pos_x << ", " << hlq->pos_y << ", " << hlq->pos_z;
llog << "\nx-/yvert: " << hlq->xverts << "/" << hlq->yverts << " size: " << size << " expected size: " << 30 + hlq->xverts*hlq->yverts*8 + hlq->xtiles*hlq->ytiles << std::endl;
llog.close(); */
}
f.seek((int)nextpos);
}
f.close();
return true;
}
int WMOGroup::ConvertToVMAPGroupWmo(FILE* output, WMORoot* rootWMO, bool pPreciseVectorData)
{
fwrite(&mogpFlags, sizeof(uint32), 1, output);
fwrite(&groupWMOID, sizeof(uint32), 1, output);
// group bound
fwrite(bbcorn1, sizeof(float), 3, output);
fwrite(bbcorn2, sizeof(float), 3, output);
fwrite(&liquflags, sizeof(uint32), 1, output);
int nColTriangles = 0;
if (pPreciseVectorData)
{
char GRP[] = "GRP ";
fwrite(GRP, 1, 4, output);
int k = 0;
int moba_batch = moba_size / 12;
MobaEx = new int[moba_batch * 4];
for (int i = 8; i < moba_size; i += 12)
{
MobaEx[k++] = MOBA[i];
}
int moba_size_grp = moba_batch * 4 + 4;
fwrite(&moba_size_grp, 4, 1, output);
fwrite(&moba_batch, 4, 1, output);
fwrite(MobaEx, 4, k, output);
delete [] MobaEx;
uint32 nIdexes = nTriangles * 3;
if (fwrite("INDX", 4, 1, output) != 1)
{
printf("Error while writing file nbraches ID");
exit(0);
}
int wsize = sizeof(uint32) + sizeof(unsigned short) * nIdexes;
if (fwrite(&wsize, sizeof(int), 1, output) != 1)
{
printf("Error while writing file wsize");
// no need to exit?
}
if (fwrite(&nIdexes, sizeof(uint32), 1, output) != 1)
{
printf("Error while writing file nIndexes");
exit(0);
}
if (nIdexes > 0)
{
if (fwrite(MOVI, sizeof(unsigned short), nIdexes, output) != nIdexes)
{
printf("Error while writing file indexarray");
exit(0);
}
}
if (fwrite("VERT", 4, 1, output) != 1)
{
printf("Error while writing file nbraches ID");
exit(0);
}
wsize = sizeof(int) + sizeof(float) * 3 * nVertices;
if (fwrite(&wsize, sizeof(int), 1, output) != 1)
{
printf("Error while writing file wsize");
// no need to exit?
}
if (fwrite(&nVertices, sizeof(int), 1, output) != 1)
{
printf("Error while writing file nVertices");
exit(0);
}
if (nVertices > 0)
{
if (fwrite(MOVT, sizeof(float) * 3, nVertices, output) != nVertices)
{
printf("Error while writing file vectors");
exit(0);
}
}
nColTriangles = nTriangles;
}
else
{
char GRP[] = "GRP ";
fwrite(GRP, 1, 4, output);
int k = 0;
int moba_batch = moba_size / 12;
MobaEx = new int[moba_batch * 4];
for (int i = 8; i < moba_size; i += 12)
{
MobaEx[k++] = MOBA[i];
}
int moba_size_grp = moba_batch * 4 + 4;
fwrite(&moba_size_grp, 4, 1, output);
fwrite(&moba_batch, 4, 1, output);
fwrite(MobaEx, 4, k, output);
delete [] MobaEx;
//-------INDX------------------------------------
//-------MOPY--------
MoviEx = new uint16[nTriangles * 3]; // "worst case" size...
int* IndexRenum = new int[nVertices];
memset(IndexRenum, 0xFF, nVertices * sizeof(int));
for (int i = 0; i < nTriangles; ++i)
{
// Skip no collision triangles
if (MOPY[2 * i]&WMO_MATERIAL_NO_COLLISION ||
!(MOPY[2 * i] & (WMO_MATERIAL_HINT | WMO_MATERIAL_COLLIDE_HIT)))
continue;
// Use this triangle
for (int j = 0; j < 3; ++j)
{
IndexRenum[MOVI[3 * i + j]] = 1;
MoviEx[3 * nColTriangles + j] = MOVI[3 * i + j];
}
++nColTriangles;
}
// assign new vertex index numbers
int nColVertices = 0;
for (uint32 i = 0; i < nVertices; ++i)
{
if (IndexRenum[i] == 1)
{
IndexRenum[i] = nColVertices;
++nColVertices;
}
}
// translate triangle indices to new numbers
for (int i = 0; i < 3 * nColTriangles; ++i)
{
assert(MoviEx[i] < nVertices);
MoviEx[i] = IndexRenum[MoviEx[i]];
}
// write triangle indices
int INDX[] = {0x58444E49, nColTriangles * 6 + 4, nColTriangles * 3};
fwrite(INDX, 4, 3, output);
fwrite(MoviEx, 2, nColTriangles * 3, output);
// write vertices
int VERT[] = {0x54524556, nColVertices * 3 * sizeof(float) + 4, nColVertices}; // "VERT"
int check = 3 * nColVertices;
fwrite(VERT, 4, 3, output);
for (uint32 i = 0; i < nVertices; ++i)
if (IndexRenum[i] >= 0)
check -= fwrite(MOVT + 3 * i, sizeof(float), 3, output);
assert(check == 0);
delete [] MoviEx;
delete [] IndexRenum;
}
//------LIQU------------------------
if (LiquEx_size != 0)
{
int LIQU_h[] = {0x5551494C, sizeof(WMOLiquidHeader) + LiquEx_size + hlq->xtiles* hlq->ytiles}; // "LIQU"
fwrite(LIQU_h, 4, 2, output);
// according to WoW.Dev Wiki:
uint32 liquidEntry;
if (rootWMO->liquidType & 4)
liquidEntry = liquidType;
else if (liquidType == 15)
liquidEntry = 0;
else
liquidEntry = liquidType + 1;
if (!liquidEntry)
{
int v1; // edx@1
int v2; // eax@1
v1 = hlq->xtiles * hlq->ytiles;
v2 = 0;
if (v1 > 0)
{
while ((LiquBytes[v2] & 0xF) == 15)
{
++v2;
if (v2 >= v1)
break;
}
if (v2 < v1 && (LiquBytes[v2] & 0xF) != 15)
liquidEntry = (LiquBytes[v2] & 0xF) + 1;
}
}
if (liquidEntry && liquidEntry < 21)
{
switch (((uint8)liquidEntry - 1) & 3)
{
case 0:
liquidEntry = ((mogpFlags & 0x80000) != 0) + 13;
break;
case 1:
liquidEntry = 14;
break;
case 2:
liquidEntry = 19;
break;
case 3:
liquidEntry = 20;
break;
default:
break;
}
}
hlq->type = liquidEntry;
/* std::ofstream llog("Buildings/liquid.log", ios_base::out | ios_base::app);
llog << filename;
llog << ":\nliquidEntry: " << liquidEntry << " type: " << hlq->type << " (root:" << rootWMO->liquidType << " group:" << liquidType << ")\n";
llog.close(); */
fwrite(hlq, sizeof(WMOLiquidHeader), 1, output);
// only need height values, the other values are unknown anyway
for (uint32 i = 0; i < LiquEx_size / sizeof(WMOLiquidVert); ++i)
fwrite(&LiquEx[i].height, sizeof(float), 1, output);
// todo: compress to bit field
fwrite(LiquBytes, 1, hlq->xtiles * hlq->ytiles, output);
}
return nColTriangles;
}
WMOGroup::~WMOGroup()
{
delete [] MOPY;
delete [] MOVI;
delete [] MOVT;
delete [] MOBA;
delete hlq;
delete [] LiquEx;
delete [] LiquBytes;
}
WMOInstance::WMOInstance(MPQFile& f, const char* WmoInstName, uint32 mapID, uint32 tileX, uint32 tileY, FILE* pDirfile)
{
pos = Vec3D(0, 0, 0);
float ff[3];
f.read(&id, 4);
f.read(ff, 12);
pos = Vec3D(ff[0], ff[1], ff[2]);
f.read(ff, 12);
rot = Vec3D(ff[0], ff[1], ff[2]);
f.read(ff, 12);
pos2 = Vec3D(ff[0], ff[1], ff[2]);
f.read(ff, 12);
pos3 = Vec3D(ff[0], ff[1], ff[2]);
f.read(&d2, 4);
uint16 trash, adtId;
f.read(&adtId, 2);
f.read(&trash, 2);
//-----------add_in _dir_file----------------
char tempname[512];
sprintf(tempname, "%s/%s", szWorkDirWmo, WmoInstName);
FILE* input;
input = fopen(tempname, "r+b");
if (!input)
{
printf("WMOInstance::WMOInstance: couldn't open %s\n", tempname);
return;
}
fseek(input, 8, SEEK_SET); // get the correct no of vertices
int nVertices;
fread(&nVertices, sizeof(int), 1, input);
fclose(input);
if (nVertices == 0)
return;
float x, z;
x = pos.x;
z = pos.z;
if (x == 0 && z == 0)
{
pos.x = 533.33333f * 32;
pos.z = 533.33333f * 32;
}
pos = fixCoords(pos);
pos2 = fixCoords(pos2);
pos3 = fixCoords(pos3);
float scale = 1.0f;
uint32 flags = MOD_HAS_BOUND;
if (tileX == 65 && tileY == 65) flags |= MOD_WORLDSPAWN;
//write mapID, tileX, tileY, Flags, ID, Pos, Rot, Scale, Bound_lo, Bound_hi, name
fwrite(&mapID, sizeof(uint32), 1, pDirfile);
fwrite(&tileX, sizeof(uint32), 1, pDirfile);
fwrite(&tileY, sizeof(uint32), 1, pDirfile);
fwrite(&flags, sizeof(uint32), 1, pDirfile);
fwrite(&adtId, sizeof(uint16), 1, pDirfile);
fwrite(&id, sizeof(uint32), 1, pDirfile);
fwrite(&pos, sizeof(float), 3, pDirfile);
fwrite(&rot, sizeof(float), 3, pDirfile);
fwrite(&scale, sizeof(float), 1, pDirfile);
fwrite(&pos2, sizeof(float), 3, pDirfile);
fwrite(&pos3, sizeof(float), 3, pDirfile);
uint32 nlen = strlen(WmoInstName);
fwrite(&nlen, sizeof(uint32), 1, pDirfile);
fwrite(WmoInstName, sizeof(char), nlen, pDirfile);
/* fprintf(pDirfile,"%s/%s %f,%f,%f_%f,%f,%f 1.0 %d %d %d,%d %d\n",
MapName,
WmoInstName,
(float) x, (float) pos.y, (float) z,
(float) rot.x, (float) rot.y, (float) rot.z,
nVertices,
realx1, realy1,
realx2, realy2
); */
// fclose(dirfile);
}