mirror of
https://github.com/mangosfour/server.git
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Added additional build options: BUILD_MANGOSD BUILD_REALMD ALSO DECOUPLED BUILD_TOOLS All three can now be built separately from each other EasyBuild has been update to support the extra options
226 lines
7.4 KiB
CMake
Executable file
226 lines
7.4 KiB
CMake
Executable file
# MaNGOS is a full featured server for World of Warcraft, supporting
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# the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
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#
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# Copyright (C) 2005-2016 MaNGOS project <https://getmangos.eu>
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#
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# This program is free software; you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation; either version 2 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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project(MaNGOS)
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set(MANGOS_VERSION 0.21)
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set(MANGOS_EXP "CATA")
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add_definitions(-DCATA)
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# CMake policies
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cmake_minimum_required(VERSION 2.8)
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# Until CMake 3.0 is the standard
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# And a solution to set_directory_properties is found.
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if(POLICY CMP0043)
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cmake_policy(SET CMP0043 OLD)
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endif()
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set(CMAKE_SKIP_BUILD_RPATH FALSE)
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set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
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set(CMAKE_INSTALL_RPATH "${LIBS_DIR}")
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set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
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# Set the correct macro directory path
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set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
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# Define available cmake options below
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if(WIN32)
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set(CONF_DIR "" CACHE STRING "Path to the configs, can be absolute or relative.")
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else()
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set(CONF_DIR "etc/" CACHE STRING "Path to the configs, can be absolute or relative.")
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endif()
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option(DEBUG "Debug mode (strict compile, all warnings)" OFF)
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option(ACE_USE_EXTERNAL "Use external ACE" OFF)
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option(POSTGRESQL "Use PostgreSQL instead of MySQL" OFF)
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option(BUILD_MANGOSD "Build the main server" ON)
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option(BUILD_REALMD "Build the login server" ON)
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option(BUILD_TOOLS "Build the map/vmap/mmap extractors" ON)
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option(SCRIPT_LIB_ELUNA "Compile with support for Eluna scripts" OFF)
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option(SCRIPT_LIB_SD3 "Compile with support for ScriptDev2 scripts" ON)
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option(PLAYERBOTS "Enable Player Bots" OFF)
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option(SOAP "Enable remote access via SOAP" OFF)
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# Hidden option to enable/disable PCH. DEV ONLY!
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set(PCH ON)
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set(USE_STORMLIB ON)
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# Print CLI helper message
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message("")
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message(
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"This script builds the MaNGOS server.
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Options that can be used in order to configure the process:
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General:
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CMAKE_INSTALL_PREFIX Path where the server should be installed to
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CONF_DIR Path to the configs, can be absolute or relative.
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DEBUG Debug mode (strict compile, all warnings)
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ACE_USE_EXTERNAL Use external ACE
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BUILD_MANGOSD Build the main server
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BUILD_REALMD Build the login server
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BUILD_TOOLS Build the map/vmap/mmap extractors
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SOAP Enable remote access via SOAP
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Scripting engines:
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SCRIPT_LIB_ELUNA Compile with support for Eluna scripts
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SCRIPT_LIB_SD3 Compile with support for ScriptDev2 scripts
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Modules:
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PLAYERBOTS Enable Player Bots
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To set an option simply type -D<OPTION>=<VALUE> after 'cmake <srcs>'.
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Also, you can specify the generator with -G. see 'cmake --help' for more details
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For example: cmake .. -DDEBUG=1 -DCMAKE_INSTALL_PREFIX=/opt/mangos
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Note: On UNIX systems, CONF_DIR is relative to the bin folder."
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)
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message("")
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# Search for and set up the needed packages
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set(OPENSSL_EXPECTED_VERSION 1.0.0)
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find_package(Platform REQUIRED)
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find_package(Git)
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find_package(PCHSupport)
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find_package(OpenSSL REQUIRED)
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# For Unix systems set the rpath so that libraries are found
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set(CMAKE_INSTALL_RPATH "${LIBS_DIR}")
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set(CMAKE_INSTALL_NAME_DIR "${LIBS_DIR}")
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# Run out of build tree
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set(CMAKE_BUILD_WITH_INSTALL_RPATH OFF)
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if(ACE_USE_EXTERNAL)
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find_package(ACE)
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if(NOT ACE_FOUND)
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message(FATAL_ERROR
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"This project requires ACE installed when ACE_USE_EXTERNAL is set. Please download the ACE Micro Release Kit from http://download.dre.vanderbilt.edu/ and install it. If this script didn't find ACE and it was correctly installed please set ACE_ROOT to the correct path."
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)
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endif()
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if(EXISTS ${ACE_INCLUDE_DIR}/ace/Stack_Trace.h)
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add_definitions(-DHAVE_ACE_STACK_TRACE_H)
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endif()
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else()
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include(cmake/ImportACE.cmake)
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if(NOT(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD"))
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add_definitions(-DHAVE_ACE_STACK_TRACE_H)
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endif()
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endif()
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if(POSTGRESQL)
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find_package(PostgreSQL REQUIRED)
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else()
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find_package(MySQL REQUIRED)
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endif()
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if(UNIX)
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find_package(ZLIB)
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find_package(BZip2)
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endif()
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#Include platform/compiler-specific definitions
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include(${CMAKE_SOURCE_DIR}/cmake/SetDefinitions.cmake)
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# Generate revision-extractor
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set(GENREV_SRC src/tools/genrevision/genrevision.cpp)
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add_executable(genrev ${GENREV_SRC})
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# Find core revision
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if(GIT_EXECUTABLE)
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execute_process(
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COMMAND ${GIT_EXECUTABLE} rev-parse HEAD
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WORKING_DIRECTORY "${CMAKE_SOURCE_DIR}"
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OUTPUT_VARIABLE GIT_REVISION
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RESULT_VARIABLE GIT_RESULT
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ERROR_QUIET
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OUTPUT_STRIP_TRAILING_WHITESPACE
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)
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if(GIT_RESULT)
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set(GIT_REVISION "Git repository not found")
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endif()
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else()
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set(GIT_REVISION "Git not found")
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endif()
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set(DEFINITIONS ${DEFINITIONS} CATA)
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message(STATUS "MaNGOS-Core revision : ${GIT_REVISION}")
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message(STATUS "Install server to : ${CMAKE_INSTALL_PREFIX}")
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message(STATUS "Install configs to : ${CONF_INSTALL_DIR}")
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if("${CONF_DIR}" STREQUAL "")
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message(STATUS "Search configs from : binary directory (default)")
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else()
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message(STATUS "Search configs from : ${CONF_DIR}")
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endif()
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if(SOAP)
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message(STATUS "Support for SOAP : Yes")
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add_definitions(-DENABLE_SOAP)
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else()
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message(STATUS "Support for SOAP : No (default)")
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endif()
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if(SCRIPT_LIB_ELUNA)
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message(STATUS "Script engine Eluna : Yes")
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add_definitions(-DENABLE_ELUNA)
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else()
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message(STATUS "Script engine Eluna : No (default)")
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endif()
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if(SCRIPT_LIB_SD3)
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message(STATUS "Script engine SD3 : Yes (default)")
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add_definitions(-DENABLE_SD3)
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else()
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message(STATUS "Script engine SD3 : No")
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endif()
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#if(PLAYERBOTS)
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# message(STATUS "Enable Player Bots : Yes (default)")
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# add_definitions(-DENABLE_PLAYERBOTS)
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#else()
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# message(STATUS "Enable Player Bots : No")
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#endif()
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if(BUILD_MANGOSD)
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message(STATUS "Build main server : Yes (default)")
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else()
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message(STATUS "Build main server : No")
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endif()
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if(BUILD_REALMD)
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message(STATUS "Build login server : Yes (default)")
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else()
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message(STATUS "Build login server : No")
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endif()
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if(BUILD_TOOLS)
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message(STATUS "Build tools : Yes (default)")
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else()
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message(STATUS "Build tools : No")
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endif()
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if(DEBUG)
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set(CMAKE_BUILD_TYPE Debug)
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message(STATUS "Build in debug-mode : Yes")
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else()
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set(CMAKE_BUILD_TYPE Release)
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message(STATUS "Build in debug-mode : No (default)")
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endif()
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# Add dependency path
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if(BUILD_MANGOSD OR BUILD_TOOLS)
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add_subdirectory(dep)
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else()
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add_subdirectory(dep/acelite)
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endif()
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# Add source path
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add_subdirectory(src)
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