server/src/realmd/AuthSocket.cpp
Grinder f244e68c59 [10102] Rename loginDatabase for consistence with other global db object names
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
2010-06-24 02:55:26 +04:00

1075 lines
35 KiB
C++

/*
* Copyright (C) 2005-2010 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/** \file
\ingroup realmd
*/
#include "Common.h"
#include "Database/DatabaseEnv.h"
#include "Config/Config.h"
#include "Log.h"
#include "RealmList.h"
#include "AuthSocket.h"
#include "AuthCodes.h"
#include "PatchHandler.h"
#include <openssl/md5.h>
//#include "Util.h" -- for commented utf8ToUpperOnlyLatin
#include <ace/OS_NS_unistd.h>
#include <ace/OS_NS_fcntl.h>
#include <ace/OS_NS_sys_stat.h>
extern DatabaseType LoginDatabase;
enum eStatus
{
STATUS_CONNECTED = 0,
STATUS_AUTHED
};
// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some paltform
#if defined( __GNUC__ )
#pragma pack(1)
#else
#pragma pack(push,1)
#endif
typedef struct AUTH_LOGON_CHALLENGE_C
{
uint8 cmd;
uint8 error;
uint16 size;
uint8 gamename[4];
uint8 version1;
uint8 version2;
uint8 version3;
uint16 build;
uint8 platform[4];
uint8 os[4];
uint8 country[4];
uint32 timezone_bias;
uint32 ip;
uint8 I_len;
uint8 I[1];
} sAuthLogonChallenge_C;
//typedef sAuthLogonChallenge_C sAuthReconnectChallenge_C;
/*
typedef struct
{
uint8 cmd;
uint8 error;
uint8 unk2;
uint8 B[32];
uint8 g_len;
uint8 g[1];
uint8 N_len;
uint8 N[32];
uint8 s[32];
uint8 unk3[16];
} sAuthLogonChallenge_S;
*/
typedef struct AUTH_LOGON_PROOF_C
{
uint8 cmd;
uint8 A[32];
uint8 M1[20];
uint8 crc_hash[20];
uint8 number_of_keys;
uint8 securityFlags; // 0x00-0x04
} sAuthLogonProof_C;
/*
typedef struct
{
uint16 unk1;
uint32 unk2;
uint8 unk3[4];
uint16 unk4[20];
} sAuthLogonProofKey_C;
*/
typedef struct AUTH_LOGON_PROOF_S
{
uint8 cmd;
uint8 error;
uint8 M2[20];
uint32 unk1;
uint32 unk2;
uint16 unk3;
} sAuthLogonProof_S;
typedef struct AUTH_LOGON_PROOF_S_BUILD_6005
{
uint8 cmd;
uint8 error;
uint8 M2[20];
//uint32 unk1;
uint32 unk2;
//uint16 unk3;
} sAuthLogonProof_S_BUILD_6005;
typedef struct AUTH_RECONNECT_PROOF_C
{
uint8 cmd;
uint8 R1[16];
uint8 R2[20];
uint8 R3[20];
uint8 number_of_keys;
} sAuthReconnectProof_C;
typedef struct XFER_INIT
{
uint8 cmd; // XFER_INITIATE
uint8 fileNameLen; // strlen(fileName);
uint8 fileName[5]; // fileName[fileNameLen]
uint64 file_size; // file size (bytes)
uint8 md5[MD5_DIGEST_LENGTH]; // MD5
}XFER_INIT;
typedef struct AuthHandler
{
eAuthCmd cmd;
uint32 status;
bool (AuthSocket::*handler)(void);
}AuthHandler;
// GCC have alternative #pragma pack() syntax and old gcc version not support pack(pop), also any gcc version not support it at some paltform
#if defined( __GNUC__ )
#pragma pack()
#else
#pragma pack(pop)
#endif
const AuthHandler table[] =
{
{ AUTH_LOGON_CHALLENGE, STATUS_CONNECTED, &AuthSocket::_HandleLogonChallenge },
{ AUTH_LOGON_PROOF, STATUS_CONNECTED, &AuthSocket::_HandleLogonProof },
{ AUTH_RECONNECT_CHALLENGE, STATUS_CONNECTED, &AuthSocket::_HandleReconnectChallenge},
{ AUTH_RECONNECT_PROOF, STATUS_CONNECTED, &AuthSocket::_HandleReconnectProof },
{ REALM_LIST, STATUS_AUTHED, &AuthSocket::_HandleRealmList },
{ XFER_ACCEPT, STATUS_CONNECTED, &AuthSocket::_HandleXferAccept },
{ XFER_RESUME, STATUS_CONNECTED, &AuthSocket::_HandleXferResume },
{ XFER_CANCEL, STATUS_CONNECTED, &AuthSocket::_HandleXferCancel }
};
#define AUTH_TOTAL_COMMANDS sizeof(table)/sizeof(AuthHandler)
/// Constructor - set the N and g values for SRP6
AuthSocket::AuthSocket()
{
N.SetHexStr("894B645E89E1535BBDAD5B8B290650530801B18EBFBF5E8FAB3C82872A3E9BB7");
g.SetDword(7);
_authed = false;
_accountSecurityLevel = SEC_PLAYER;
_build = 0;
patch_ = ACE_INVALID_HANDLE;
}
/// Close patch file descriptor before leaving
AuthSocket::~AuthSocket()
{
if(patch_ != ACE_INVALID_HANDLE)
ACE_OS::close(patch_);
}
/// Accept the connection and set the s random value for SRP6
void AuthSocket::OnAccept()
{
BASIC_LOG("Accepting connection from '%s'", get_remote_address().c_str());
}
/// Read the packet from the client
void AuthSocket::OnRead()
{
uint8 _cmd;
while (1)
{
if(!recv_soft((char *)&_cmd, 1))
return;
size_t i;
///- Circle through known commands and call the correct command handler
for (i = 0; i < AUTH_TOTAL_COMMANDS; ++i)
{
if ((uint8)table[i].cmd == _cmd &&
(table[i].status == STATUS_CONNECTED ||
(_authed && table[i].status == STATUS_AUTHED)))
{
DEBUG_LOG("[Auth] got data for cmd %u recv length %u",
(uint32)_cmd, (uint32)recv_len());
if (!(*this.*table[i].handler)())
{
DEBUG_LOG("Command handler failed for cmd %u recv length %u",
(uint32)_cmd, (uint32)recv_len());
return;
}
break;
}
}
///- Report unknown commands in the debug log
if (i == AUTH_TOTAL_COMMANDS)
{
DEBUG_LOG("[Auth] got unknown packet %u", (uint32)_cmd);
return;
}
}
}
/// Make the SRP6 calculation from hash in dB
void AuthSocket::_SetVSFields(const std::string& rI)
{
s.SetRand(s_BYTE_SIZE * 8);
BigNumber I;
I.SetHexStr(rI.c_str());
// In case of leading zeros in the rI hash, restore them
uint8 mDigest[SHA_DIGEST_LENGTH];
memset(mDigest, 0, SHA_DIGEST_LENGTH);
if (I.GetNumBytes() <= SHA_DIGEST_LENGTH)
memcpy(mDigest, I.AsByteArray(), I.GetNumBytes());
std::reverse(mDigest, mDigest + SHA_DIGEST_LENGTH);
Sha1Hash sha;
sha.UpdateData(s.AsByteArray(), s.GetNumBytes());
sha.UpdateData(mDigest, SHA_DIGEST_LENGTH);
sha.Finalize();
BigNumber x;
x.SetBinary(sha.GetDigest(), sha.GetLength());
v = g.ModExp(x, N);
// No SQL injection (username escaped)
const char *v_hex, *s_hex;
v_hex = v.AsHexStr();
s_hex = s.AsHexStr();
LoginDatabase.PExecute("UPDATE account SET v = '%s', s = '%s' WHERE username = '%s'", v_hex, s_hex, _safelogin.c_str() );
OPENSSL_free((void*)v_hex);
OPENSSL_free((void*)s_hex);
}
void AuthSocket::SendProof(Sha1Hash sha)
{
switch(_build)
{
case 5875: // 1.12.1
case 6005: // 1.12.2
{
sAuthLogonProof_S_BUILD_6005 proof;
memcpy(proof.M2, sha.GetDigest(), 20);
proof.cmd = AUTH_LOGON_PROOF;
proof.error = 0;
proof.unk2 = 0x00;
send((char *)&proof, sizeof(proof));
break;
}
case 8606: // 2.4.3
case 10505: // 3.2.2a
case 11159: // 3.3.0a
case 11403: // 3.3.2
case 11723: // 3.3.3a
default: // or later
{
sAuthLogonProof_S proof;
memcpy(proof.M2, sha.GetDigest(), 20);
proof.cmd = AUTH_LOGON_PROOF;
proof.error = 0;
proof.unk1 = 0x00800000;
proof.unk2 = 0x00;
proof.unk3 = 0x00;
send((char *)&proof, sizeof(proof));
break;
}
}
}
/// Logon Challenge command handler
bool AuthSocket::_HandleLogonChallenge()
{
DEBUG_LOG("Entering _HandleLogonChallenge");
if (recv_len() < sizeof(sAuthLogonChallenge_C))
return false;
///- Read the first 4 bytes (header) to get the length of the remaining of the packet
std::vector<uint8> buf;
buf.resize(4);
recv((char *)&buf[0], 4);
EndianConvert(*((uint16*)(buf[0])));
uint16 remaining = ((sAuthLogonChallenge_C *)&buf[0])->size;
DEBUG_LOG("[AuthChallenge] got header, body is %#04x bytes", remaining);
if ((remaining < sizeof(sAuthLogonChallenge_C) - buf.size()) || (recv_len() < remaining))
return false;
//No big fear of memory outage (size is int16, i.e. < 65536)
buf.resize(remaining + buf.size() + 1);
buf[buf.size() - 1] = 0;
sAuthLogonChallenge_C *ch = (sAuthLogonChallenge_C*)&buf[0];
///- Read the remaining of the packet
recv((char *)&buf[4], remaining);
DEBUG_LOG("[AuthChallenge] got full packet, %#04x bytes", ch->size);
DEBUG_LOG("[AuthChallenge] name(%d): '%s'", ch->I_len, ch->I);
// BigEndian code, nop in little endian case
// size already converted
EndianConvert(*((uint32*)(&ch->gamename[0])));
EndianConvert(ch->build);
EndianConvert(*((uint32*)(&ch->platform[0])));
EndianConvert(*((uint32*)(&ch->os[0])));
EndianConvert(*((uint32*)(&ch->country[0])));
EndianConvert(ch->timezone_bias);
EndianConvert(ch->ip);
ByteBuffer pkt;
_login = (const char*)ch->I;
_build = ch->build;
///- Normalize account name
//utf8ToUpperOnlyLatin(_login); -- client already send account in expected form
//Escape the user login to avoid further SQL injection
//Memory will be freed on AuthSocket object destruction
_safelogin = _login;
LoginDatabase.escape_string(_safelogin);
pkt << (uint8) AUTH_LOGON_CHALLENGE;
pkt << (uint8) 0x00;
///- Verify that this IP is not in the ip_banned table
// No SQL injection possible (paste the IP address as passed by the socket)
std::string address = get_remote_address();
LoginDatabase.escape_string(address);
QueryResult *result = LoginDatabase.PQuery("SELECT unbandate FROM ip_banned WHERE "
// permanent still banned
"(unbandate = bandate OR unbandate > UNIX_TIMESTAMP()) AND ip = '%s'", address.c_str());
if (result)
{
pkt << (uint8)WOW_FAIL_BANNED;
BASIC_LOG("[AuthChallenge] Banned ip %s tries to login!", get_remote_address().c_str());
delete result;
}
else
{
///- Get the account details from the account table
// No SQL injection (escaped user name)
result = LoginDatabase.PQuery("SELECT sha_pass_hash,id,locked,last_ip,gmlevel,v,s FROM account WHERE username = '%s'",_safelogin.c_str ());
if( result )
{
///- If the IP is 'locked', check that the player comes indeed from the correct IP address
bool locked = false;
if((*result)[2].GetUInt8() == 1) // if ip is locked
{
DEBUG_LOG("[AuthChallenge] Account '%s' is locked to IP - '%s'", _login.c_str(), (*result)[3].GetString());
DEBUG_LOG("[AuthChallenge] Player address is '%s'", get_remote_address().c_str());
if ( strcmp((*result)[3].GetString(),get_remote_address().c_str()) )
{
DEBUG_LOG("[AuthChallenge] Account IP differs");
pkt << (uint8) WOW_FAIL_SUSPENDED;
locked=true;
}
else
{
DEBUG_LOG("[AuthChallenge] Account IP matches");
}
}
else
{
DEBUG_LOG("[AuthChallenge] Account '%s' is not locked to ip", _login.c_str());
}
if (!locked)
{
///- If the account is banned, reject the logon attempt
QueryResult *banresult = LoginDatabase.PQuery("SELECT bandate,unbandate FROM account_banned WHERE "
"id = %u AND active = 1 AND (unbandate > UNIX_TIMESTAMP() OR unbandate = bandate)", (*result)[1].GetUInt32());
if(banresult)
{
if((*banresult)[0].GetUInt64() != (*banresult)[1].GetUInt64())
{
pkt << (uint8) WOW_FAIL_BANNED;
BASIC_LOG("[AuthChallenge] Banned account %s tries to login!",_login.c_str ());
}
else
{
pkt << (uint8) WOW_FAIL_SUSPENDED;
BASIC_LOG("[AuthChallenge] Temporarily banned account %s tries to login!",_login.c_str ());
}
delete banresult;
}
else
{
///- Get the password from the account table, upper it, and make the SRP6 calculation
std::string rI = (*result)[0].GetCppString();
///- Don't calculate (v, s) if there are already some in the database
std::string databaseV = (*result)[5].GetCppString();
std::string databaseS = (*result)[6].GetCppString();
DEBUG_LOG("database authentication values: v='%s' s='%s'", databaseV.c_str(), databaseS.c_str());
// multiply with 2, bytes are stored as hexstring
if(databaseV.size() != s_BYTE_SIZE*2 || databaseS.size() != s_BYTE_SIZE*2)
_SetVSFields(rI);
else
{
s.SetHexStr(databaseS.c_str());
v.SetHexStr(databaseV.c_str());
}
b.SetRand(19 * 8);
BigNumber gmod = g.ModExp(b, N);
B = ((v * 3) + gmod) % N;
ASSERT(gmod.GetNumBytes() <= 32);
BigNumber unk3;
unk3.SetRand(16 * 8);
///- Fill the response packet with the result
pkt << uint8(WOW_SUCCESS);
// B may be calculated < 32B so we force minimal length to 32B
pkt.append(B.AsByteArray(32), 32); // 32 bytes
pkt << uint8(1);
pkt.append(g.AsByteArray(), 1);
pkt << uint8(32);
pkt.append(N.AsByteArray(32), 32);
pkt.append(s.AsByteArray(), s.GetNumBytes());// 32 bytes
pkt.append(unk3.AsByteArray(16), 16);
uint8 securityFlags = 0;
pkt << uint8(securityFlags); // security flags (0x0...0x04)
if(securityFlags & 0x01) // PIN input
{
pkt << uint32(0);
pkt << uint64(0) << uint64(0); // 16 bytes hash?
}
if(securityFlags & 0x02) // Matrix input
{
pkt << uint8(0);
pkt << uint8(0);
pkt << uint8(0);
pkt << uint8(0);
pkt << uint64(0);
}
if(securityFlags & 0x04) // Security token input
{
pkt << uint8(1);
}
uint8 secLevel = (*result)[4].GetUInt8();
_accountSecurityLevel = secLevel <= SEC_ADMINISTRATOR ? AccountTypes(secLevel) : SEC_ADMINISTRATOR;
_localizationName.resize(4);
for(int i = 0; i < 4; ++i)
_localizationName[i] = ch->country[4-i-1];
BASIC_LOG("[AuthChallenge] account %s is using '%c%c%c%c' locale (%u)", _login.c_str (), ch->country[3], ch->country[2], ch->country[1], ch->country[0], GetLocaleByName(_localizationName));
}
}
delete result;
}
else // no account
{
pkt<< (uint8) WOW_FAIL_UNKNOWN_ACCOUNT;
}
}
send((char const*)pkt.contents(), pkt.size());
return true;
}
/// Logon Proof command handler
bool AuthSocket::_HandleLogonProof()
{
DEBUG_LOG("Entering _HandleLogonProof");
///- Read the packet
sAuthLogonProof_C lp;
if(!recv((char *)&lp, sizeof(sAuthLogonProof_C)))
return false;
///- Check if the client has one of the expected version numbers
bool valid_version = FindBuildInfo(_build) != NULL;
/// <ul><li> If the client has no valid version
if(!valid_version)
{
if (this->patch_ != ACE_INVALID_HANDLE)
return false;
///- Check if we have the apropriate patch on the disk
// file looks like: 65535enGB.mpq
char tmp[64];
snprintf(tmp, 24, "./patches/%d%s.mpq", _build, _localizationName.c_str());
char filename[PATH_MAX];
if (ACE_OS::realpath(tmp, filename) != NULL)
{
patch_ = ACE_OS::open(filename, GENERIC_READ | FILE_FLAG_SEQUENTIAL_SCAN);
}
if (patch_ == ACE_INVALID_HANDLE)
{
// no patch found
ByteBuffer pkt;
pkt << (uint8) AUTH_LOGON_CHALLENGE;
pkt << (uint8) 0x00;
pkt << (uint8) WOW_FAIL_VERSION_INVALID;
DEBUG_LOG("[AuthChallenge] %u is not a valid client version!", _build);
DEBUG_LOG("[AuthChallenge] Patch %s not found", tmp);
send((char const*)pkt.contents(), pkt.size());
return true;
}
XFER_INIT xferh;
ACE_OFF_T file_size = ACE_OS::filesize(this->patch_);
if (file_size == -1)
{
close_connection();
return false;
}
if (!PatchCache::instance()->GetHash(tmp, (uint8*)&xferh.md5))
{
// calculate patch md5, happens if patch was added while realmd was running
PatchCache::instance()->LoadPatchMD5(tmp);
PatchCache::instance()->GetHash(tmp, (uint8*)&xferh.md5);
}
uint8 data[2] = { AUTH_LOGON_PROOF, WOW_FAIL_VERSION_UPDATE};
send((const char*)data, sizeof(data));
memcpy(&xferh, "0\x05Patch", 7);
xferh.cmd = XFER_INITIATE;
xferh.file_size = file_size;
send((const char*)&xferh, sizeof(xferh));
return true;
}
/// </ul>
///- Continue the SRP6 calculation based on data received from the client
BigNumber A;
A.SetBinary(lp.A, 32);
// SRP safeguard: abort if A==0
if (A.isZero())
return false;
Sha1Hash sha;
sha.UpdateBigNumbers(&A, &B, NULL);
sha.Finalize();
BigNumber u;
u.SetBinary(sha.GetDigest(), 20);
BigNumber S = (A * (v.ModExp(u, N))).ModExp(b, N);
uint8 t[32];
uint8 t1[16];
uint8 vK[40];
memcpy(t, S.AsByteArray(32), 32);
for (int i = 0; i < 16; ++i)
{
t1[i] = t[i * 2];
}
sha.Initialize();
sha.UpdateData(t1, 16);
sha.Finalize();
for (int i = 0; i < 20; ++i)
{
vK[i * 2] = sha.GetDigest()[i];
}
for (int i = 0; i < 16; ++i)
{
t1[i] = t[i * 2 + 1];
}
sha.Initialize();
sha.UpdateData(t1, 16);
sha.Finalize();
for (int i = 0; i < 20; ++i)
{
vK[i * 2 + 1] = sha.GetDigest()[i];
}
K.SetBinary(vK, 40);
uint8 hash[20];
sha.Initialize();
sha.UpdateBigNumbers(&N, NULL);
sha.Finalize();
memcpy(hash, sha.GetDigest(), 20);
sha.Initialize();
sha.UpdateBigNumbers(&g, NULL);
sha.Finalize();
for (int i = 0; i < 20; ++i)
{
hash[i] ^= sha.GetDigest()[i];
}
BigNumber t3;
t3.SetBinary(hash, 20);
sha.Initialize();
sha.UpdateData(_login);
sha.Finalize();
uint8 t4[SHA_DIGEST_LENGTH];
memcpy(t4, sha.GetDigest(), SHA_DIGEST_LENGTH);
sha.Initialize();
sha.UpdateBigNumbers(&t3, NULL);
sha.UpdateData(t4, SHA_DIGEST_LENGTH);
sha.UpdateBigNumbers(&s, &A, &B, &K, NULL);
sha.Finalize();
BigNumber M;
M.SetBinary(sha.GetDigest(), 20);
///- Check if SRP6 results match (password is correct), else send an error
if (!memcmp(M.AsByteArray(), lp.M1, 20))
{
BASIC_LOG("User '%s' successfully authenticated", _login.c_str());
///- Update the sessionkey, last_ip, last login time and reset number of failed logins in the account table for this account
// No SQL injection (escaped user name) and IP address as received by socket
const char* K_hex = K.AsHexStr();
LoginDatabase.PExecute("UPDATE account SET sessionkey = '%s', last_ip = '%s', last_login = NOW(), locale = '%u', failed_logins = 0 WHERE username = '%s'", K_hex, get_remote_address().c_str(), GetLocaleByName(_localizationName), _safelogin.c_str() );
OPENSSL_free((void*)K_hex);
///- Finish SRP6 and send the final result to the client
sha.Initialize();
sha.UpdateBigNumbers(&A, &M, &K, NULL);
sha.Finalize();
SendProof(sha);
///- Set _authed to true!
_authed = true;
}
else
{
char data[4]= { AUTH_LOGON_PROOF, WOW_FAIL_UNKNOWN_ACCOUNT, 3, 0};
send(data, sizeof(data));
BASIC_LOG("[AuthChallenge] account %s tried to login with wrong password!",_login.c_str ());
uint32 MaxWrongPassCount = sConfig.GetIntDefault("WrongPass.MaxCount", 0);
if(MaxWrongPassCount > 0)
{
//Increment number of failed logins by one and if it reaches the limit temporarily ban that account or IP
LoginDatabase.PExecute("UPDATE account SET failed_logins = failed_logins + 1 WHERE username = '%s'",_safelogin.c_str());
if(QueryResult *loginfail = LoginDatabase.PQuery("SELECT id, failed_logins FROM account WHERE username = '%s'", _safelogin.c_str()))
{
Field* fields = loginfail->Fetch();
uint32 failed_logins = fields[1].GetUInt32();
if( failed_logins >= MaxWrongPassCount )
{
uint32 WrongPassBanTime = sConfig.GetIntDefault("WrongPass.BanTime", 600);
bool WrongPassBanType = sConfig.GetBoolDefault("WrongPass.BanType", false);
if(WrongPassBanType)
{
uint32 acc_id = fields[0].GetUInt32();
LoginDatabase.PExecute("INSERT INTO account_banned VALUES ('%u',UNIX_TIMESTAMP(),UNIX_TIMESTAMP()+'%u','MaNGOS realmd','Failed login autoban',1)",
acc_id, WrongPassBanTime);
BASIC_LOG("[AuthChallenge] account %s got banned for '%u' seconds because it failed to authenticate '%u' times",
_login.c_str(), WrongPassBanTime, failed_logins);
}
else
{
std::string current_ip = get_remote_address();
LoginDatabase.escape_string(current_ip);
LoginDatabase.PExecute("INSERT INTO ip_banned VALUES ('%s',UNIX_TIMESTAMP(),UNIX_TIMESTAMP()+'%u','MaNGOS realmd','Failed login autoban')",
current_ip.c_str(), WrongPassBanTime);
BASIC_LOG("[AuthChallenge] IP %s got banned for '%u' seconds because account %s failed to authenticate '%u' times",
current_ip.c_str(), WrongPassBanTime, _login.c_str(), failed_logins);
}
}
delete loginfail;
}
}
}
return true;
}
/// Reconnect Challenge command handler
bool AuthSocket::_HandleReconnectChallenge()
{
DEBUG_LOG("Entering _HandleReconnectChallenge");
if (recv_len() < sizeof(sAuthLogonChallenge_C))
return false;
///- Read the first 4 bytes (header) to get the length of the remaining of the packet
std::vector<uint8> buf;
buf.resize(4);
recv((char *)&buf[0], 4);
EndianConvert(*((uint16*)(buf[0])));
uint16 remaining = ((sAuthLogonChallenge_C *)&buf[0])->size;
DEBUG_LOG("[ReconnectChallenge] got header, body is %#04x bytes", remaining);
if ((remaining < sizeof(sAuthLogonChallenge_C) - buf.size()) || (recv_len() < remaining))
return false;
//No big fear of memory outage (size is int16, i.e. < 65536)
buf.resize(remaining + buf.size() + 1);
buf[buf.size() - 1] = 0;
sAuthLogonChallenge_C *ch = (sAuthLogonChallenge_C*)&buf[0];
///- Read the remaining of the packet
recv((char *)&buf[4], remaining);
DEBUG_LOG("[ReconnectChallenge] got full packet, %#04x bytes", ch->size);
DEBUG_LOG("[ReconnectChallenge] name(%d): '%s'", ch->I_len, ch->I);
_login = (const char*)ch->I;
_safelogin = _login;
LoginDatabase.escape_string(_safelogin);
EndianConvert(ch->build);
_build = ch->build;
QueryResult *result = LoginDatabase.PQuery ("SELECT sessionkey FROM account WHERE username = '%s'", _safelogin.c_str ());
// Stop if the account is not found
if (!result)
{
sLog.outError("[ERROR] user %s tried to login and we cannot find his session key in the database.", _login.c_str());
close_connection();
return false;
}
Field* fields = result->Fetch ();
K.SetHexStr (fields[0].GetString ());
delete result;
///- Sending response
ByteBuffer pkt;
pkt << (uint8) AUTH_RECONNECT_CHALLENGE;
pkt << (uint8) 0x00;
_reconnectProof.SetRand(16 * 8);
pkt.append(_reconnectProof.AsByteArray(16),16); // 16 bytes random
pkt << (uint64) 0x00 << (uint64) 0x00; // 16 bytes zeros
send((char const*)pkt.contents(), pkt.size());
return true;
}
/// Reconnect Proof command handler
bool AuthSocket::_HandleReconnectProof()
{
DEBUG_LOG("Entering _HandleReconnectProof");
///- Read the packet
sAuthReconnectProof_C lp;
if(!recv((char *)&lp, sizeof(sAuthReconnectProof_C)))
return false;
if (_login.empty() || !_reconnectProof.GetNumBytes() || !K.GetNumBytes())
return false;
BigNumber t1;
t1.SetBinary(lp.R1, 16);
Sha1Hash sha;
sha.Initialize();
sha.UpdateData(_login);
sha.UpdateBigNumbers(&t1, &_reconnectProof, &K, NULL);
sha.Finalize();
if (!memcmp(sha.GetDigest(), lp.R2, SHA_DIGEST_LENGTH))
{
///- Sending response
ByteBuffer pkt;
pkt << (uint8) AUTH_RECONNECT_PROOF;
pkt << (uint8) 0x00;
pkt << (uint16) 0x00; // 2 bytes zeros
send((char const*)pkt.contents(), pkt.size());
///- Set _authed to true!
_authed = true;
return true;
}
else
{
sLog.outError("[ERROR] user %s tried to login, but session invalid.", _login.c_str());
close_connection();
return false;
}
}
/// %Realm List command handler
bool AuthSocket::_HandleRealmList()
{
DEBUG_LOG("Entering _HandleRealmList");
if (recv_len() < 5)
return false;
recv_skip(5);
///- Get the user id (else close the connection)
// No SQL injection (escaped user name)
QueryResult *result = LoginDatabase.PQuery("SELECT id,sha_pass_hash FROM account WHERE username = '%s'",_safelogin.c_str());
if(!result)
{
sLog.outError("[ERROR] user %s tried to login and we cannot find him in the database.",_login.c_str());
close_connection();
return false;
}
uint32 id = (*result)[0].GetUInt32();
std::string rI = (*result)[1].GetCppString();
delete result;
///- Update realm list if need
sRealmList.UpdateIfNeed();
///- Circle through realms in the RealmList and construct the return packet (including # of user characters in each realm)
ByteBuffer pkt;
LoadRealmlist(pkt, id);
ByteBuffer hdr;
hdr << (uint8) REALM_LIST;
hdr << (uint16)pkt.size();
hdr.append(pkt);
send((char const*)hdr.contents(), hdr.size());
return true;
}
void AuthSocket::LoadRealmlist(ByteBuffer &pkt, uint32 acctid)
{
switch(_build)
{
case 5875: // 1.12.1
case 6005: // 1.12.2
{
pkt << uint32(0);
pkt << uint8(sRealmList.size());
for(RealmList::RealmMap::const_iterator i = sRealmList.begin(); i != sRealmList.end(); ++i)
{
uint8 AmountOfCharacters;
// No SQL injection. id of realm is controlled by the database.
QueryResult *result = LoginDatabase.PQuery( "SELECT numchars FROM realmcharacters WHERE realmid = '%d' AND acctid='%u'", i->second.m_ID, acctid);
if( result )
{
Field *fields = result->Fetch();
AmountOfCharacters = fields[0].GetUInt8();
delete result;
}
else
AmountOfCharacters = 0;
bool ok_build = std::find(i->second.realmbuilds.begin(), i->second.realmbuilds.end(), _build) != i->second.realmbuilds.end();
RealmBuildInfo const* buildInfo = ok_build ? FindBuildInfo(_build) : NULL;
if (!buildInfo)
buildInfo = &i->second.realmBuildInfo;
RealmFlags realmflags = i->second.realmflags;
// 1.x clients not support explicitly REALM_FLAG_SPECIFYBUILD, so manually form similar name as show in more recent clients
std::string name = i->first;
if (realmflags & REALM_FLAG_SPECIFYBUILD)
{
char buf[20];
snprintf(buf, 20," (%u,%u,%u)", buildInfo->major_version, buildInfo->minor_version, buildInfo->bugfix_version);
name += buf;
}
// Show offline state for unsupported client builds and locked realms (1.x clients not support locked state show)
if (!ok_build || (i->second.allowedSecurityLevel >= _accountSecurityLevel))
realmflags = RealmFlags(realmflags | REALM_FLAG_OFFLINE);
pkt << uint32(i->second.icon); // realm type
pkt << uint8(realmflags); // realmflags
pkt << name; // name
pkt << i->second.address; // address
pkt << float(i->second.populationLevel);
pkt << uint8(AmountOfCharacters);
pkt << uint8(i->second.timezone); // realm category
pkt << uint8(0x00); // unk, may be realm number/id?
}
pkt << uint8(0x00);
pkt << uint8(0x02);
break;
}
case 8606: // 2.4.3
case 10505: // 3.2.2a
case 11159: // 3.3.0a
case 11403: // 3.3.2
case 11723: // 3.3.3a
default: // and later
{
pkt << uint32(0);
pkt << uint16(sRealmList.size());
for(RealmList::RealmMap::const_iterator i = sRealmList.begin(); i != sRealmList.end(); ++i)
{
uint8 AmountOfCharacters;
// No SQL injection. id of realm is controlled by the database.
QueryResult *result = LoginDatabase.PQuery( "SELECT numchars FROM realmcharacters WHERE realmid = '%d' AND acctid='%u'", i->second.m_ID, acctid);
if( result )
{
Field *fields = result->Fetch();
AmountOfCharacters = fields[0].GetUInt8();
delete result;
}
else
AmountOfCharacters = 0;
bool ok_build = std::find(i->second.realmbuilds.begin(), i->second.realmbuilds.end(), _build) != i->second.realmbuilds.end();
RealmBuildInfo const* buildInfo = ok_build ? FindBuildInfo(_build) : NULL;
if (!buildInfo)
buildInfo = &i->second.realmBuildInfo;
uint8 lock = (i->second.allowedSecurityLevel > _accountSecurityLevel) ? 1 : 0;
RealmFlags realmFlags = i->second.realmflags;
// Show offline state for unsupported client builds
if (!ok_build)
realmFlags = RealmFlags(realmFlags | REALM_FLAG_OFFLINE);
if (!buildInfo)
realmFlags = RealmFlags(realmFlags & ~REALM_FLAG_SPECIFYBUILD);
pkt << uint8(i->second.icon); // realm type (this is second column in Cfg_Configs.dbc)
pkt << uint8(lock); // flags, if 0x01, then realm locked
pkt << uint8(realmFlags); // see enum RealmFlags
pkt << i->first; // name
pkt << i->second.address; // address
pkt << float(i->second.populationLevel);
pkt << uint8(AmountOfCharacters);
pkt << uint8(i->second.timezone); // realm category (Cfg_Categories.dbc)
pkt << uint8(0x2C); // unk, may be realm number/id?
if (realmFlags & REALM_FLAG_SPECIFYBUILD)
{
pkt << uint8(buildInfo->major_version);
pkt << uint8(buildInfo->minor_version);
pkt << uint8(buildInfo->bugfix_version);
pkt << uint16(_build);
}
}
pkt << uint16(0x0010);
break;
}
}
}
/// Resume patch transfer
bool AuthSocket::_HandleXferResume()
{
DEBUG_LOG("Entering _HandleXferResume");
if(recv_len() < 9)
return false;
recv_skip(1);
uint64 start_pos;
recv((char *)&start_pos, 8);
if(patch_ == ACE_INVALID_HANDLE)
{
close_connection();
return false;
}
ACE_OFF_T file_size = ACE_OS::filesize(patch_);
if(file_size == -1 || start_pos >= (uint64)file_size)
{
close_connection();
return false;
}
if(ACE_OS::lseek(patch_, start_pos, SEEK_SET) == -1)
{
close_connection();
return false;
}
InitPatch();
return true;
}
/// Cancel patch transfer
bool AuthSocket::_HandleXferCancel()
{
DEBUG_LOG("Entering _HandleXferCancel");
recv_skip(1);
close_connection();
return true;
}
/// Accept patch transfer
bool AuthSocket::_HandleXferAccept()
{
DEBUG_LOG("Entering _HandleXferAccept");
recv_skip(1);
InitPatch();
return true;
}
void AuthSocket::InitPatch()
{
PatchHandler* handler = new PatchHandler(ACE_OS::dup(get_handle()), patch_);
patch_ = ACE_INVALID_HANDLE;
if(handler->open() == -1)
{
handler->close();
close_connection();
}
}