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359 lines
7.6 KiB
C++
359 lines
7.6 KiB
C++
// $Id: Malloc_Allocator.cpp 96985 2013-04-11 15:50:32Z huangh $
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#include "ace/Malloc_Allocator.h"
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#include "ace/Object_Manager.h"
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#if !defined (__ACE_INLINE__)
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#include "ace/Malloc_Allocator.inl"
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#endif /* __ACE_INLINE__ */
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#include "ace/Guard_T.h"
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#include "ace/Recursive_Thread_Mutex.h"
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#include "ace/Log_Category.h" // for ACE_ASSERT
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#include "ace/OS_NS_string.h"
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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ACE_Allocator *
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ACE_Allocator::instance (void)
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{
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// ACE_TRACE ("ACE_Allocator::instance");
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if (ACE_Allocator::allocator_ == 0)
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{
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// Perform Double-Checked Locking Optimization.
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ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon,
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*ACE_Static_Object_Lock::instance (), 0));
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if (ACE_Allocator::allocator_ == 0)
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{
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// Have a seat. We want to avoid ever having to delete the
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// ACE_Allocator instance, to avoid shutdown order
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// dependencies. ACE_New_Allocator never needs to be
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// destroyed: its destructor is empty and its instance
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// doesn't have any state. Therefore, sizeof
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// ACE_New_Allocator is equal to sizeof void *. It's
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// instance just contains a pointer to its virtual function
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// table.
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//
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// So, we allocate space for the ACE_New_Allocator instance
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// in the data segment. Because its size is the same as
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// that of a pointer, we allocate it as a pointer so that it
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// doesn't get constructed statically. We never bother to
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// destroy it.
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static void *allocator_instance = 0;
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// Check this critical assumption. We put it in a variable
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// first to avoid stupid compiler warnings that the
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// condition may always be true/false.
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# if !defined (ACE_NDEBUG)
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int assertion = (sizeof allocator_instance ==
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sizeof (ACE_New_Allocator));
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ACE_ASSERT (assertion);
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# endif /* !ACE_NDEBUG */
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// Initialize the allocator_instance by using a placement
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// new.
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ACE_Allocator::allocator_ =
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new (&allocator_instance) ACE_New_Allocator;
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}
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}
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return ACE_Allocator::allocator_;
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}
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ACE_Allocator *
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ACE_Allocator::instance (ACE_Allocator *r)
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{
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ACE_TRACE ("ACE_Allocator::instance");
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ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon,
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*ACE_Static_Object_Lock::instance (), 0));
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ACE_Allocator *t = ACE_Allocator::allocator_;
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// We can't safely delete it since we don't know who created it!
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ACE_Allocator::delete_allocator_ = 0;
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ACE_Allocator::allocator_ = r;
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return t;
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}
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void
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ACE_Allocator::close_singleton (void)
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{
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ACE_TRACE ("ACE_Allocator::close_singleton");
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ACE_MT (ACE_GUARD (ACE_Recursive_Thread_Mutex, ace_mon,
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*ACE_Static_Object_Lock::instance ()));
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if (ACE_Allocator::delete_allocator_)
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{
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// This should never be executed.... See the
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// ACE_Allocator::instance (void) method for an explanation.
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delete ACE_Allocator::allocator_;
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ACE_Allocator::allocator_ = 0;
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ACE_Allocator::delete_allocator_ = 0;
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}
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}
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ACE_Allocator::~ACE_Allocator (void)
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{
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ACE_TRACE ("ACE_Allocator::~ACE_Allocator");
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}
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ACE_Allocator::ACE_Allocator (void)
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{
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ACE_TRACE ("ACE_Allocator::ACE_Allocator");
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}
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/******************************************************************************/
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void *
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ACE_New_Allocator::malloc (size_t nbytes)
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{
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char *ptr = 0;
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if (nbytes > 0)
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ACE_NEW_RETURN (ptr, char[nbytes], 0);
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return (void *) ptr;
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}
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void *
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ACE_New_Allocator::calloc (size_t nbytes,
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char initial_value)
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{
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char *ptr = 0;
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ACE_NEW_RETURN (ptr, char[nbytes], 0);
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ACE_OS::memset (ptr, initial_value, nbytes);
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return (void *) ptr;
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}
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void *
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ACE_New_Allocator::calloc (size_t n_elem, size_t elem_size, char initial_value)
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{
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return ACE_New_Allocator::calloc (n_elem * elem_size, initial_value);
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}
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void
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ACE_New_Allocator::free (void *ptr)
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{
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delete [] (char *) ptr;
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}
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int
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ACE_New_Allocator::remove (void)
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{
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ACE_NOTSUP_RETURN (-1);
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}
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int
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ACE_New_Allocator::bind (const char *, void *, int)
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{
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ACE_NOTSUP_RETURN (-1);
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}
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int
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ACE_New_Allocator::trybind (const char *, void *&)
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{
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ACE_NOTSUP_RETURN (-1);
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}
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int
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ACE_New_Allocator::find (const char *, void *&)
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{
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ACE_NOTSUP_RETURN (-1);
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}
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int
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ACE_New_Allocator::find (const char *)
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{
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ACE_NOTSUP_RETURN (-1);
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}
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int
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ACE_New_Allocator::unbind (const char *)
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{
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ACE_NOTSUP_RETURN (-1);
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}
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int
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ACE_New_Allocator::unbind (const char *, void *&)
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{
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ACE_NOTSUP_RETURN (-1);
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}
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int
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ACE_New_Allocator::sync (ssize_t, int)
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{
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ACE_NOTSUP_RETURN (-1);
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}
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int
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ACE_New_Allocator::sync (void *, size_t, int)
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{
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ACE_NOTSUP_RETURN (-1);
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}
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int
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ACE_New_Allocator::protect (ssize_t, int)
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{
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ACE_NOTSUP_RETURN (-1);
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}
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int
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ACE_New_Allocator::protect (void *, size_t, int)
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{
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ACE_NOTSUP_RETURN (-1);
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}
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#if defined (ACE_HAS_MALLOC_STATS)
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void
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ACE_New_Allocator::print_stats (void) const
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{
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}
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#endif /* ACE_HAS_MALLOC_STATS */
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void
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ACE_New_Allocator::dump (void) const
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{
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#if defined (ACE_HAS_DUMP)
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#endif /* ACE_HAS_DUMP */
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}
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/******************************************************************************/
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void *
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ACE_Static_Allocator_Base::malloc (size_t nbytes)
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{
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if (this->offset_ + nbytes > this->size_)
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{
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errno = ENOMEM;
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return 0;
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}
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else
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{
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// Record the current offset, increment the offset by the number
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// of bytes requested, and return the original offset.
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char *ptr = &this->buffer_[this->offset_];
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this->offset_ += nbytes;
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return (void *) ptr;
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}
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}
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void *
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ACE_Static_Allocator_Base::calloc (size_t nbytes,
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char initial_value)
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{
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void *ptr = this->malloc (nbytes);
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ACE_OS::memset (ptr, initial_value, nbytes);
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return (void *) ptr;
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}
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void *
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ACE_Static_Allocator_Base::calloc (size_t n_elem,
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size_t elem_size,
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char initial_value)
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{
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return this->calloc (n_elem * elem_size, initial_value);
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}
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void
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ACE_Static_Allocator_Base::free (void *ptr)
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{
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// Check to see if ptr is within our pool?!
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ACE_UNUSED_ARG (ptr);
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ACE_ASSERT (ptr >= this->buffer_ && ptr < this->buffer_ + this->size_);
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}
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int
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ACE_Static_Allocator_Base::remove (void)
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{
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return -1;
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}
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int
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ACE_Static_Allocator_Base::bind (const char *, void *, int)
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{
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return -1;
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}
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int
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ACE_Static_Allocator_Base::trybind (const char *, void *&)
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{
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return -1;
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}
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int
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ACE_Static_Allocator_Base::find (const char *, void *&)
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{
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return -1;
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}
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int
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ACE_Static_Allocator_Base::find (const char *)
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{
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return -1;
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}
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int
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ACE_Static_Allocator_Base::unbind (const char *)
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{
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return -1;
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}
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int
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ACE_Static_Allocator_Base::unbind (const char *, void *&)
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{
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return -1;
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}
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int
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ACE_Static_Allocator_Base::sync (ssize_t, int)
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{
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return -1;
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}
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int
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ACE_Static_Allocator_Base::sync (void *, size_t, int)
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{
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return -1;
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}
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int
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ACE_Static_Allocator_Base::protect (ssize_t, int)
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{
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return -1;
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}
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int
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ACE_Static_Allocator_Base::protect (void *, size_t, int)
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{
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return -1;
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}
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#if defined (ACE_HAS_MALLOC_STATS)
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void
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ACE_Static_Allocator_Base::print_stats (void) const
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{
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}
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#endif /* ACE_HAS_MALLOC_STATS */
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void
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ACE_Static_Allocator_Base::dump (void) const
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{
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#if defined (ACE_HAS_DUMP)
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ACE_TRACE ("ACE_Static_Allocator_Base::dump");
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ACELIB_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
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ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("\noffset_ = %d"), this->offset_));
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ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("\nsize_ = %d\n"), this->size_));
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ACELIB_HEX_DUMP ((LM_DEBUG, this->buffer_, this->size_));
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ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("\n")));
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ACELIB_DEBUG ((LM_DEBUG, ACE_END_DUMP));
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#endif /* ACE_HAS_DUMP */
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}
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ACE_END_VERSIONED_NAMESPACE_DECL
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