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135 lines
3.2 KiB
C++
135 lines
3.2 KiB
C++
// -*- C++ -*-
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//
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// $Id: Timer_Queue_Iterator.inl 95332 2011-12-15 11:09:41Z mcorino $
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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template <class TYPE> ACE_INLINE void
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ACE_Timer_Node_T<TYPE>::set (const TYPE &type,
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const void *a,
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const ACE_Time_Value &t,
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const ACE_Time_Value &i,
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ACE_Timer_Node_T<TYPE> *n,
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long timer_id)
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{
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this->type_ = type;
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this->act_ = a;
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this->timer_value_ = t;
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this->interval_ = i;
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this->next_ = n;
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this->timer_id_ = timer_id;
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}
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template <class TYPE> ACE_INLINE void
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ACE_Timer_Node_T<TYPE>::set (const TYPE &type,
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const void *a,
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const ACE_Time_Value &t,
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const ACE_Time_Value &i,
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ACE_Timer_Node_T<TYPE> *p,
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ACE_Timer_Node_T<TYPE> *n,
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long timer_id)
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{
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this->type_ = type;
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this->act_ = a;
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this->timer_value_ = t;
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this->interval_ = i;
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this->prev_ = p;
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this->next_ = n;
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this->timer_id_ = timer_id;
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}
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template <class TYPE> ACE_INLINE TYPE &
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ACE_Timer_Node_T<TYPE>::get_type (void)
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{
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return this->type_;
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}
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template <class TYPE> ACE_INLINE void
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ACE_Timer_Node_T<TYPE>::set_type (TYPE &type)
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{
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this->type_ = type;
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}
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template <class TYPE> ACE_INLINE const void *
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ACE_Timer_Node_T<TYPE>::get_act (void)
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{
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return this->act_;
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}
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template <class TYPE> ACE_INLINE void
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ACE_Timer_Node_T<TYPE>::set_act (void *act)
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{
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this->act_ = act;
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}
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template <class TYPE> ACE_INLINE const ACE_Time_Value &
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ACE_Timer_Node_T<TYPE>::get_timer_value (void) const
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{
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return this->timer_value_;
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}
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template <class TYPE> ACE_INLINE void
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ACE_Timer_Node_T<TYPE>::set_timer_value (const ACE_Time_Value &timer_value)
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{
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this->timer_value_ = timer_value;
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}
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template <class TYPE> ACE_INLINE const ACE_Time_Value &
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ACE_Timer_Node_T<TYPE>::get_interval (void) const
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{
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return this->interval_;
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}
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template <class TYPE> ACE_INLINE void
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ACE_Timer_Node_T<TYPE>::set_interval (const ACE_Time_Value &interval)
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{
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this->interval_ = interval;
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}
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template <class TYPE> ACE_INLINE ACE_Timer_Node_T<TYPE> *
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ACE_Timer_Node_T<TYPE>::get_prev (void)
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{
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return this->prev_;
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}
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template <class TYPE> ACE_INLINE void
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ACE_Timer_Node_T<TYPE>::set_prev (ACE_Timer_Node_T<TYPE> *prev)
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{
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this->prev_ = prev;
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}
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template <class TYPE> ACE_INLINE ACE_Timer_Node_T<TYPE> *
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ACE_Timer_Node_T<TYPE>::get_next (void)
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{
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return this->next_;
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}
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template <class TYPE> ACE_INLINE void
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ACE_Timer_Node_T<TYPE>::set_next (ACE_Timer_Node_T<TYPE> *next)
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{
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this->next_ = next;
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}
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template <class TYPE> ACE_INLINE long
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ACE_Timer_Node_T<TYPE>::get_timer_id (void) const
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{
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return this->timer_id_;
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}
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template <class TYPE> ACE_INLINE void
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ACE_Timer_Node_T<TYPE>::set_timer_id (long timer_id)
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{
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this->timer_id_ = timer_id;
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}
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template <class TYPE> ACE_INLINE void
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ACE_Timer_Node_T<TYPE>::get_dispatch_info (ACE_Timer_Node_Dispatch_Info_T<TYPE> &info)
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{
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// Yes, do a copy
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info.type_ = this->type_;
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info.act_ = this->act_;
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info.recurring_timer_ =
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this->interval_ > ACE_Time_Value::zero;
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}
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ACE_END_VERSIONED_NAMESPACE_DECL
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