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200 lines
3.9 KiB
C++
200 lines
3.9 KiB
C++
// -*- C++ -*-
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//
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//$Id: UUID.inl 80826 2008-03-04 14:51:23Z wotte $
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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namespace ACE_Utils
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{
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/// Data Members for Class Attributes
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ACE_INLINE ACE_UINT32
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UUID::time_low (void) const
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{
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return this->time_low_;
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}
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ACE_INLINE void
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UUID::time_low (ACE_UINT32 timelow)
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{
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this->time_low_ = timelow;
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}
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ACE_INLINE ACE_UINT16
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UUID::time_mid (void) const
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{
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return this->time_mid_;
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}
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ACE_INLINE void
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UUID::time_mid (ACE_UINT16 time_mid)
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{
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this->time_mid_ = time_mid;
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}
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ACE_INLINE ACE_UINT16
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UUID::time_hi_and_version (void) const
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{
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return this->time_hi_and_version_;
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}
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ACE_INLINE void
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UUID::time_hi_and_version (ACE_UINT16 time_hi_and_version)
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{
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this->time_hi_and_version_ = time_hi_and_version;
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}
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ACE_INLINE u_char
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UUID::clock_seq_hi_and_reserved (void) const
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{
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return this->clock_seq_hi_and_reserved_;
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}
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ACE_INLINE void
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UUID::clock_seq_hi_and_reserved (u_char clock_seq_hi_and_reserved)
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{
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this->clock_seq_hi_and_reserved_ = clock_seq_hi_and_reserved;
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}
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ACE_INLINE u_char
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UUID::clock_seq_low (void) const
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{
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return this->clock_seq_low_;
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}
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ACE_INLINE void
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UUID::clock_seq_low (u_char clock_seq_low)
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{
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this->clock_seq_low_ = clock_seq_low;
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}
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ACE_INLINE UUID_Node*
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UUID::node (void) const
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{
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return this->node_;
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}
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ACE_INLINE void
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UUID::node (UUID_Node* node)
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{
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if (node_release_)
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delete node_;
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this->node_ = node;
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node_release_ = false;
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}
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ACE_INLINE ACE_CString*
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UUID::thr_id (void)
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{
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return &this->thr_id_;
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}
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ACE_INLINE void
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UUID::thr_id (char* thr_id)
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{
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this->thr_id_ = thr_id;
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}
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ACE_INLINE ACE_CString*
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UUID::pid (void)
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{
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return &this->pid_;
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}
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ACE_INLINE void
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UUID::pid (char* pid)
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{
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this->pid_ = pid;
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}
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ACE_INLINE void
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UUID::from_string (const ACE_CString& uuidString)
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{
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this->from_string_i (uuidString);
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}
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ACE_INLINE bool
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UUID::operator == (const UUID &right) const
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{
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if ((this->time_low_ != right.time_low ()) ||
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(this->time_mid_ != right.time_mid ()) ||
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(this->time_hi_and_version_ != right.time_hi_and_version ()) ||
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(this->clock_seq_hi_and_reserved_ != right.clock_seq_hi_and_reserved ()) ||
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(this->clock_seq_low_ != right.clock_seq_low ()) ||
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(*this->node_ != *right.node ()))
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return false;
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return true;
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}
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ACE_INLINE bool
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UUID::operator != (const UUID &right) const
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{
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return !(*this == right);
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}
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// ACE_INLINE bool
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//UUID::operator < (const UUID &rt) const
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// {
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// UUID right (rt);
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// if ((timeLow_ < right.timeLow ()) ||
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// (timeMid_ < right.timeMid ()) ||
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// (timeHiAndVersion_ < right.timeHiAndVersion ()) ||
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// (clockSeqHiAndReserved_ < right.clockSeqHiAndReserved ()) ||
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// (clockSeqLow_ < right.clockSeqLow ()) ||
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// (node_ < right.node ()))
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// {
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// return true;
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// }
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//
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// return false;
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// }
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//
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// ACE_INLINE bool
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// UUID::operator > (const UUID &right) const
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// {
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// return right < *this;
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// }
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//
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// ACE_INLINE bool
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// UUID::operator <= (const UUID &right) const
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// {
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// return !(*this > right);
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// }
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//
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// ACE_INLINE bool
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// UUID::operator >= (const UUID &right) const
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// {
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// return !(*this < right);
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// }
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//
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ACE_INLINE bool
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UUID_Node::operator == (const UUID_Node& rt) const
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{
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for (size_t i = 0; i < NODE_ID_SIZE; ++i)
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if (node_ID_ [i] != rt.node_ID_ [i])
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return false;
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return true;
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}
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ACE_INLINE bool
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UUID_Node::operator != (const UUID_Node& right) const
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{
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return !(*this == right);
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}
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// ACE_INLINE bool
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// UUID_node::operator < (const UUID_node& rt) const
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// {
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// UUID_node right = rt;
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// for (size_t i = 0; i < NODE_ID_SIZE; ++i)
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// if (nodeID_ [i] < right.nodeID ()[i])
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// return true;
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//
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// return false;
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// }
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}
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ACE_END_VERSIONED_NAMESPACE_DECL
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