server/dep/ACE_wrappers/ace/UUID.inl

200 lines
3.9 KiB
C++

// -*- C++ -*-
//
//$Id: UUID.inl 80826 2008-03-04 14:51:23Z wotte $
ACE_BEGIN_VERSIONED_NAMESPACE_DECL
namespace ACE_Utils
{
/// Data Members for Class Attributes
ACE_INLINE ACE_UINT32
UUID::time_low (void) const
{
return this->time_low_;
}
ACE_INLINE void
UUID::time_low (ACE_UINT32 timelow)
{
this->time_low_ = timelow;
}
ACE_INLINE ACE_UINT16
UUID::time_mid (void) const
{
return this->time_mid_;
}
ACE_INLINE void
UUID::time_mid (ACE_UINT16 time_mid)
{
this->time_mid_ = time_mid;
}
ACE_INLINE ACE_UINT16
UUID::time_hi_and_version (void) const
{
return this->time_hi_and_version_;
}
ACE_INLINE void
UUID::time_hi_and_version (ACE_UINT16 time_hi_and_version)
{
this->time_hi_and_version_ = time_hi_and_version;
}
ACE_INLINE u_char
UUID::clock_seq_hi_and_reserved (void) const
{
return this->clock_seq_hi_and_reserved_;
}
ACE_INLINE void
UUID::clock_seq_hi_and_reserved (u_char clock_seq_hi_and_reserved)
{
this->clock_seq_hi_and_reserved_ = clock_seq_hi_and_reserved;
}
ACE_INLINE u_char
UUID::clock_seq_low (void) const
{
return this->clock_seq_low_;
}
ACE_INLINE void
UUID::clock_seq_low (u_char clock_seq_low)
{
this->clock_seq_low_ = clock_seq_low;
}
ACE_INLINE UUID_Node*
UUID::node (void) const
{
return this->node_;
}
ACE_INLINE void
UUID::node (UUID_Node* node)
{
if (node_release_)
delete node_;
this->node_ = node;
node_release_ = false;
}
ACE_INLINE ACE_CString*
UUID::thr_id (void)
{
return &this->thr_id_;
}
ACE_INLINE void
UUID::thr_id (char* thr_id)
{
this->thr_id_ = thr_id;
}
ACE_INLINE ACE_CString*
UUID::pid (void)
{
return &this->pid_;
}
ACE_INLINE void
UUID::pid (char* pid)
{
this->pid_ = pid;
}
ACE_INLINE void
UUID::from_string (const ACE_CString& uuidString)
{
this->from_string_i (uuidString);
}
ACE_INLINE bool
UUID::operator == (const UUID &right) const
{
if ((this->time_low_ != right.time_low ()) ||
(this->time_mid_ != right.time_mid ()) ||
(this->time_hi_and_version_ != right.time_hi_and_version ()) ||
(this->clock_seq_hi_and_reserved_ != right.clock_seq_hi_and_reserved ()) ||
(this->clock_seq_low_ != right.clock_seq_low ()) ||
(*this->node_ != *right.node ()))
return false;
return true;
}
ACE_INLINE bool
UUID::operator != (const UUID &right) const
{
return !(*this == right);
}
// ACE_INLINE bool
//UUID::operator < (const UUID &rt) const
// {
// UUID right (rt);
// if ((timeLow_ < right.timeLow ()) ||
// (timeMid_ < right.timeMid ()) ||
// (timeHiAndVersion_ < right.timeHiAndVersion ()) ||
// (clockSeqHiAndReserved_ < right.clockSeqHiAndReserved ()) ||
// (clockSeqLow_ < right.clockSeqLow ()) ||
// (node_ < right.node ()))
// {
// return true;
// }
//
// return false;
// }
//
// ACE_INLINE bool
// UUID::operator > (const UUID &right) const
// {
// return right < *this;
// }
//
// ACE_INLINE bool
// UUID::operator <= (const UUID &right) const
// {
// return !(*this > right);
// }
//
// ACE_INLINE bool
// UUID::operator >= (const UUID &right) const
// {
// return !(*this < right);
// }
//
ACE_INLINE bool
UUID_Node::operator == (const UUID_Node& rt) const
{
for (size_t i = 0; i < NODE_ID_SIZE; ++i)
if (node_ID_ [i] != rt.node_ID_ [i])
return false;
return true;
}
ACE_INLINE bool
UUID_Node::operator != (const UUID_Node& right) const
{
return !(*this == right);
}
// ACE_INLINE bool
// UUID_node::operator < (const UUID_node& rt) const
// {
// UUID_node right = rt;
// for (size_t i = 0; i < NODE_ID_SIZE; ++i)
// if (nodeID_ [i] < right.nodeID ()[i])
// return true;
//
// return false;
// }
}
ACE_END_VERSIONED_NAMESPACE_DECL