server/src/game/UpdateData.h
Yaki Khadafi f7cd8ce52a Fix SMSG_UPDATE_OBJECT, SMSG_DESTROY_OBJECT, and some teleport opcodes
Authors: Strawberry, Trinity, me
Signed-off-by: Yaki Khadafi <elsoldollo@gmail.com>
2020-02-16 02:53:44 +00:00

77 lines
2.5 KiB
C++

/*
* Copyright (C) 2005-2012 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __UPDATEDATA_H
#define __UPDATEDATA_H
#include "ByteBuffer.h"
#include "ObjectGuid.h"
class WorldPacket;
enum ObjectUpdateType
{
UPDATETYPE_VALUES = 0,
UPDATETYPE_CREATE_OBJECT = 1,
UPDATETYPE_CREATE_OBJECT2 = 2,
UPDATETYPE_OUT_OF_RANGE_OBJECTS = 3,
};
enum ObjectUpdateFlags
{
UPDATEFLAG_NONE = 0x0000,
UPDATEFLAG_SELF = 0x0001,
UPDATEFLAG_TRANSPORT = 0x0002,
UPDATEFLAG_HAS_ATTACKING_TARGET = 0x0004,
UPDATEFLAG_UNK = 0x0008,
UPDATEFLAG_LOW = 0x0010,
UPDATEFLAG_LIVING = 0x0020,
UPDATEFLAG_HAS_POSITION = 0x0040,
UPDATEFLAG_VEHICLE = 0x0080,
UPDATEFLAG_POSITION = 0x0100,
UPDATEFLAG_ROTATION = 0x0200,
UPDATEFLAG_UNK1 = 0x0400,
UPDATEFLAG_ANIM_KITS = 0x0800,
UPDATEFLAG_TRANSPORT_ARR = 0x1000,
UPDATEFLAG_ENABLE_PORTALS = 0x2000,
UPDATEFLAG_UNK2 = 0x4000,
};
class UpdateData
{
public:
UpdateData(uint16 mapId);
void AddOutOfRangeGUID(GuidSet& guids);
void AddOutOfRangeGUID(ObjectGuid const& guid);
void AddUpdateBlock(const ByteBuffer& block);
bool BuildPacket(WorldPacket* packet);
bool HasData() { return m_blockCount > 0 || !m_outOfRangeGUIDs.empty(); }
void Clear();
GuidSet const& GetOutOfRangeGUIDs() const { return m_outOfRangeGUIDs; }
protected:
uint16 m_map;
uint32 m_blockCount;
GuidSet m_outOfRangeGUIDs;
ByteBuffer m_data;
void Compress(void* dst, uint32* dst_size, void* src, int src_size);
};
#endif