server/src/game
VladimirMangos f99f477fe8 [8169] Implement new optional table spell_check and console command .debug spellcheck
* Table expected to be store data mirror same data in code:
  - explicit spell ids with related expected spell properties like effects, spell family or auras
  - implicit requirements for select some spell sets like spell family masks, icons or visual values
* For check can be used .debug spellcheck _console_ only command.
* Main purpose table and related command check code parts for outdated data at client switch.
  It also can be used for check data in patch writing time to be sure code correctness.
2009-07-12 22:15:56 +04:00
..
AccountMgr.cpp [8103] More wide use IsInWorld checks and delayed at teleport operations. 2009-07-01 14:00:29 +04:00
AccountMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
AchievementMgr.cpp [8151] Fixed some format warnings and typos. 2009-07-09 01:09:12 +04:00
AchievementMgr.h [8067] Fixed tabs and trailing whitespaces in code. 2009-06-22 15:43:47 +04:00
AggressorAI.cpp [7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups. 2009-05-14 18:51:13 +04:00
AggressorAI.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
AnimalRandomMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ArenaTeam.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
ArenaTeam.h [7415] Fixed removing player from battlegrounds 2009-03-08 22:18:53 +01:00
ArenaTeamHandler.cpp [7918] Improve portability in work with uint64 string format specifiers and in code literals. 2009-05-30 22:44:20 +04:00
AuctionHouseHandler.cpp [7918] Improve portability in work with uint64 string format specifiers and in code literals. 2009-05-30 22:44:20 +04:00
AuctionHouseMgr.cpp [7918] Improve portability in work with uint64 string format specifiers and in code literals. 2009-05-30 22:44:20 +04:00
AuctionHouseMgr.h [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
Bag.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
Bag.h [7330] Code warnings and style cleanups. Some bugs fixes. 2009-02-24 01:54:53 +03:00
BattleGround.cpp [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
BattleGround.h [7805] Refactoring batleground rewards code for cleanup and useful state for custom reward reuse. 2009-05-09 16:20:13 +04:00
BattleGroundAA.cpp [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundAA.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundAB.cpp [7632] more "if"-condition related codestyle in battlegroundfiles 2009-04-07 17:25:53 +00:00
BattleGroundAB.h [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
BattleGroundAV.cpp [7632] more "if"-condition related codestyle in battlegroundfiles 2009-04-07 17:25:53 +00:00
BattleGroundAV.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundBE.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
BattleGroundBE.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundDS.cpp [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundDS.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundEY.cpp [7918] Improve portability in work with uint64 string format specifiers and in code literals. 2009-05-30 22:44:20 +04:00
BattleGroundEY.h [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
BattleGroundHandler.cpp [8044] Fixed: group members teleported on BG ending to locations they were before BG start. 2009-06-18 23:47:20 +04:00
BattleGroundMgr.cpp Merge commit 'origin/master' into 310 2009-05-31 12:16:25 +04:00
BattleGroundMgr.h Merge commit 'origin/master' into 310 2009-04-29 11:51:15 +04:00
BattleGroundNA.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
BattleGroundNA.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundRL.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
BattleGroundRL.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundRV.cpp [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundRV.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundSA.cpp [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
BattleGroundSA.h [7399] Rewrited BattleGround starting code - moved it to battleground class. 2009-03-07 11:23:23 +01:00
BattleGroundWS.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
BattleGroundWS.h [7432] Fixed BattleGround's bonus_honor based on player level and reputation rewards. Implement functions for BattleGroundWeekends. Patch originally provided by Balrok. Thx 2009-03-09 22:32:11 +01:00
Calendar.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Calendar.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CalendarHandler.cpp add scructures for CMGS calendar handlers. 2009-06-07 11:49:49 +04:00
Cell.h [7114] Code cleanups. 2009-01-19 15:13:57 +03:00
CellImpl.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Channel.cpp [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
Channel.h [7403] much more unneeded includes removed 2009-03-08 02:22:17 +03:00
ChannelHandler.cpp [7911] Applied coding style. 2009-05-29 19:07:28 +04:00
ChannelMgr.h [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
CharacterHandler.cpp [8126] Improvemets in player/pet/charter name checks. 2009-07-05 20:30:33 +04:00
Chat.cpp [8169] Implement new optional table spell_check and console command .debug spellcheck 2009-07-12 22:15:56 +04:00
Chat.h [8169] Implement new optional table spell_check and console command .debug spellcheck 2009-07-12 22:15:56 +04:00
ChatHandler.cpp [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
CombatHandler.cpp [7905] Implement ACTION_T_SET_SHEATH for creature event ai make possibility set ranged fire state. 2009-05-29 01:05:39 +04:00
ConfusedMovementGenerator.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
ConfusedMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Corpse.cpp [7967] Removed unused field. (cherry picked from commit acb3e8402f08aa0c2073bc78607f76c8d7098105) 2009-06-06 06:40:06 +04:00
Corpse.h [7577] Implement YellToZone for different world object types. 2009-03-29 01:09:15 +03:00
Creature.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
Creature.h [8098] Support uint32 spell ids in code. 2009-06-30 11:25:32 +04:00
CreatureAI.cpp [7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use. 2009-04-14 10:14:10 +04:00
CreatureAI.h [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
CreatureAIImpl.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
CreatureAIRegistry.cpp [7622] Added creatureAI with related database tables. 2009-04-05 23:05:44 +04:00
CreatureAIRegistry.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CreatureAISelector.cpp [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
CreatureAISelector.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
CreatureEventAI.cpp [8146] Fixed handling of eventchance for CreatureEventAI. 2009-07-07 23:01:28 +02:00
CreatureEventAI.h [8057] Move code from Event AI to class Creature function for reuse in other scripting cases. 2009-06-21 03:39:43 +04:00
CreatureEventAIMgr.cpp [8134] Fixed typo in ACTION_T_MORPH_TO_ENTRY_OR_MODEL check. 2009-07-06 11:26:06 +04:00
CreatureEventAIMgr.h [7717] Use more safe code in EventAI. 2009-04-26 19:19:36 +04:00
DBCEnums.h [7825] Fixed typo in comment and var. name. 2009-05-14 12:36:14 +04:00
DBCfmt.h [7995] Check display id correctness for creature and gameobjects. 2009-06-11 22:43:18 +04:00
DBCStores.cpp [8151] Fixed some format warnings and typos. 2009-07-09 01:09:12 +04:00
DBCStores.h [7995] Check display id correctness for creature and gameobjects. 2009-06-11 22:43:18 +04:00
DBCStructure.h [8097] Updated comment based on research. 2009-06-29 20:24:09 +02:00
debugcmds.cpp [8169] Implement new optional table spell_check and console command .debug spellcheck 2009-07-12 22:15:56 +04:00
DestinationHolder.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
DestinationHolder.h [8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. 2009-06-16 12:47:02 +04:00
DestinationHolderImp.h [8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. 2009-06-16 12:47:02 +04:00
DuelHandler.cpp [7403] much more unneeded includes removed 2009-03-08 02:22:17 +03:00
DynamicObject.cpp [7967] Removed unused field. (cherry picked from commit acb3e8402f08aa0c2073bc78607f76c8d7098105) 2009-06-06 06:40:06 +04:00
DynamicObject.h [7967] Removed unused field. (cherry picked from commit acb3e8402f08aa0c2073bc78607f76c8d7098105) 2009-06-06 06:40:06 +04:00
FleeingMovementGenerator.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
FleeingMovementGenerator.h Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
FollowerReference.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
FollowerReference.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
FollowerRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Formulas.h [7296] Fixed some GCC warnings. 2009-02-18 19:22:56 +03:00
GameEventMgr.cpp [8151] Fixed some format warnings and typos. 2009-07-09 01:09:12 +04:00
GameEventMgr.h [7580] Add Policies/Singleton.h include in all headers where it expected. 2009-03-29 15:49:44 +04:00
GameObject.cpp [8151] Fixed some format warnings and typos. 2009-07-09 01:09:12 +04:00
GameObject.h [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
GlobalEvents.cpp [7039] Implement mangosd.conf options Death.Bones.* for disable bones creating from corpse in world zones or in arena/bg. 2009-01-06 14:49:36 +03:00
GlobalEvents.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GMTicketHandler.cpp [8013] Fixed SMSG_RAID_INSTANCE_INFO opcode, some other fixes. 2009-06-14 19:24:56 +04:00
GMTicketMgr.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
GMTicketMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GossipDef.cpp Merge commit 'origin/master' into 310 2009-06-02 15:01:26 +04:00
GossipDef.h [7306] Updated POI icons defines. 2009-02-19 21:15:10 +03:00
GridDefines.h [8149] Use formula instead hardcoded value for CENTER_GRID_CELL_ID calculation. 2009-07-08 23:25:32 +04:00
GridNotifiers.cpp [7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups. 2009-05-14 18:51:13 +04:00
GridNotifiers.h [7957] Implemented for AnyAoETargetUnitInObjectRangeCheck possibility to allow/disallow selecting hidden units. 2009-06-05 03:01:20 +02:00
GridNotifiersImpl.h [7836] Fixes for distance range checks. 2009-05-16 10:25:11 +04:00
GridStates.cpp [7403] much more unneeded includes removed 2009-03-08 02:22:17 +03:00
GridStates.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Group.cpp [8108] Fixed a case in resetting group binds where the actual map reset was done even though it had permanent binds. 2009-07-02 15:41:01 +03:00
Group.h [7455] Implemented condition that player can be in 2 groups in 1 time - BG raid and normal group / raid. 2009-03-14 17:01:30 +01:00
GroupHandler.cpp [7926] Implement loot roll achievement criteria types used in statistics 2009-05-31 10:05:25 +04:00
GroupReference.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GroupReference.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GroupRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
GuardAI.cpp [7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups. 2009-05-14 18:51:13 +04:00
GuardAI.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
Guild.cpp [8151] Fixed some format warnings and typos. 2009-07-09 01:09:12 +04:00
Guild.h [7762] Fixed build in *nix. 2009-05-04 21:58:29 +04:00
GuildHandler.cpp [8072] First step to get rid of data blob. 2009-06-23 17:51:48 +02:00
HomeMovementGenerator.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
HomeMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
HostilRefManager.cpp [7552] Move client version dependend DBC code to src/game. 2009-03-27 01:59:26 +03:00
HostilRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
IdleMovementGenerator.cpp Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
IdleMovementGenerator.h Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
InstanceData.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
InstanceData.h [7871] Drop unused second arg in InstanceData::OnCreatureCreate. 2009-05-22 06:33:08 +04:00
InstanceSaveMgr.cpp [8106] Revert "Fixed instance heroic/raid reset cooldown at switch normal/heroic difficalty." 2009-07-02 00:01:43 +04:00
InstanceSaveMgr.h [7810] Moved ZThread related code on ACE framework. 2009-05-11 12:14:22 +04:00
Item.cpp [8094] Overwrite max durability for item at item loading from prototype. 2009-06-29 14:52:23 +04:00
Item.h Merge commit 'origin/master' into 310 2009-06-09 09:51:34 +04:00
ItemEnchantmentMgr.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
ItemEnchantmentMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ItemHandler.cpp [8121] Cleanup and more safe code in Player::BuyItemFromVendor use. 2009-07-05 17:45:45 +04:00
ItemPrototype.h [7911] Applied coding style. 2009-05-29 19:07:28 +04:00
Language.h [7839] Rafactoring player targeting code in chat command and related cleanups/improvments. 2009-05-17 14:29:55 +04:00
Level0.cpp [7731] Some code cleanups, warrning fixes. 2009-04-29 04:03:59 +04:00
Level1.cpp [8071] Restore work .modify tp command. Allow apply it to selected character's pet. 2009-06-23 04:46:13 +04:00
Level2.cpp [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
Level3.cpp [8168] Fixed typo in .lookup taxinode output. 2009-07-12 16:16:18 +04:00
LFGHandler.cpp [8103] More wide use IsInWorld checks and delayed at teleport operations. 2009-07-01 14:00:29 +04:00
LootHandler.cpp [8131] Some anti-cheating server side checks. 2009-07-05 23:06:58 +04:00
LootMgr.cpp [8070] Restore spell casting loot items and recipes. 2009-06-23 03:46:27 +04:00
LootMgr.h [7737] Implement ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE. 2009-04-30 03:07:05 +04:00
Mail.cpp [8156] Some mail show flags use. 2009-07-10 06:38:23 +04:00
Mail.h [7898] Improve client error output at different mail send errors, cleanup code. 2009-05-27 01:14:17 +04:00
Makefile.am [7744] Use Precompiled Headers for fast build in win. 2009-05-03 18:07:55 +04:00
Map.cpp [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
Map.h [7811] do not reload already loaded map coordinats at runtime. 2009-05-11 13:01:56 +04:00
MapInstanced.cpp [7716] Fixed some typos and possible crashes. 2009-04-26 18:49:07 +04:00
MapInstanced.h [8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. 2009-06-16 12:47:02 +04:00
MapManager.cpp [8031] Move player update code to Map::Update. 2009-06-17 01:59:41 +04:00
MapManager.h [8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. 2009-06-16 12:47:02 +04:00
MapReference.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MapRefManager.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MiscHandler.cpp [8103] More wide use IsInWorld checks and delayed at teleport operations. 2009-07-01 14:00:29 +04:00
MotionMaster.cpp Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
MotionMaster.h Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
MovementGenerator.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MovementGeneratorImpl.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
MovementHandler.cpp [8151] Fixed some format warnings and typos. 2009-07-09 01:09:12 +04:00
NPCHandler.cpp [8103] More wide use IsInWorld checks and delayed at teleport operations. 2009-07-01 14:00:29 +04:00
NPCHandler.h [7285] More code cleanups in static data structures use. 2009-02-16 17:10:24 +03:00
NullCreatureAI.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
NullCreatureAI.h [7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use. 2009-04-14 10:14:10 +04:00
Object.cpp [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
Object.h [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
ObjectAccessor.cpp [8103] More wide use IsInWorld checks and delayed at teleport operations. 2009-07-01 14:00:29 +04:00
ObjectAccessor.h [8103] More wide use IsInWorld checks and delayed at teleport operations. 2009-07-01 14:00:29 +04:00
ObjectDefines.h [7918] Improve portability in work with uint64 string format specifiers and in code literals. 2009-05-30 22:44:20 +04:00
ObjectGridLoader.cpp [8105] Compile fix under Linux/BSD systems. 2009-07-01 14:22:27 +02:00
ObjectGridLoader.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ObjectMgr.cpp [8126] Improvemets in player/pet/charter name checks. 2009-07-05 20:30:33 +04:00
ObjectMgr.h [8157] Fixes and some tables support finish for pleays pdumps. 2009-07-10 06:39:38 +04:00
ObjectPosSelector.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ObjectPosSelector.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
Opcodes.cpp [7911] Applied coding style. 2009-05-29 19:07:28 +04:00
Opcodes.h [8013] Fixed SMSG_RAID_INSTANCE_INFO opcode, some other fixes. 2009-06-14 19:24:56 +04:00
Path.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
pchdef.cpp [7744] Use Precompiled Headers for fast build in win. 2009-05-03 18:07:55 +04:00
pchdef.h [7744] Use Precompiled Headers for fast build in win. 2009-05-03 18:07:55 +04:00
Pet.cpp [8119] Speedup code and prevent crash at pet stats reset in time owner not in world. 2009-07-05 13:58:16 +04:00
Pet.h [8126] Improvemets in player/pet/charter name checks. 2009-07-05 20:30:33 +04:00
PetAI.cpp [8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished. 2009-07-08 20:09:33 +04:00
PetAI.h [7745] Fixed gcc warnings. 2009-05-03 20:25:27 +04:00
PetHandler.cpp [8126] Improvemets in player/pet/charter name checks. 2009-07-05 20:30:33 +04:00
PetitionsHandler.cpp [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
Player.cpp [8165] Correctly add quest talent points count for characters on lvl 55. 2009-07-12 00:38:06 +02:00
Player.h [8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished. 2009-07-08 20:09:33 +04:00
PlayerDump.cpp [8157] Fixes and some tables support finish for pleays pdumps. 2009-07-10 06:39:38 +04:00
PlayerDump.h [7665] Include achievement data to pdumps. 2009-04-14 01:04:19 +04:00
PointMovementGenerator.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
PointMovementGenerator.h Mobs fleeing and getting assistance feature implementaion. 2009-05-21 01:33:28 +04:00
PoolHandler.cpp [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
PoolHandler.h [7580] Add Policies/Singleton.h include in all headers where it expected. 2009-03-29 15:49:44 +04:00
QueryHandler.cpp [8073] Use new database fields in offline player answer to CMSG_NAME_QUERY. 2009-06-23 19:47:54 +02:00
QuestDef.cpp [7945] Implement support quest data for DetailsEmoteDelay and OfferRewardEmoteDelay value for set time ordering details and reward emotes. 2009-06-02 14:47:13 +04:00
QuestDef.h Merge commit 'origin/master' into 310 2009-06-02 15:01:26 +04:00
QuestHandler.cpp [8087] Cleanup code. 2009-06-29 02:21:17 +04:00
RandomMovementGenerator.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
RandomMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
ReactorAI.cpp [7723] New AI call EnterCombat called at enter creature to combat (and re-enter if leave by some reason). 2009-04-27 03:40:50 +04:00
ReactorAI.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
ReputationMgr.cpp [7553] Fixed character save/creating. 2009-03-27 06:02:07 +03:00
ReputationMgr.h [7552] Move client version dependend DBC code to src/game. 2009-03-27 01:59:26 +03:00
ScriptCalls.cpp Merge 'master' into 310 2009-04-18 17:21:29 +04:00
ScriptCalls.h Merge 'master' into 310 2009-04-18 17:21:29 +04:00
SharedDefines.h [8082] Update Diminishing Returns. 2009-06-27 11:32:52 +04:00
SkillDiscovery.cpp [8114] Fixed uint16 to uint32 for spell id in SkillDiscoveryEntry 2009-07-04 17:29:49 +02:00
SkillDiscovery.h [7133] Re-implement explicit spell discovery code. 2009-01-21 06:39:54 +03:00
SkillExtraItems.cpp [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
SkillExtraItems.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
SkillHandler.cpp [7911] Applied coding style. 2009-05-29 19:07:28 +04:00
SocialMgr.cpp [7745] Fixed gcc warnings. 2009-05-03 20:25:27 +04:00
SocialMgr.h [7123] Cleanup in using STD's containers erase method. 2009-01-20 20:07:44 +01:00
Spell.cpp [8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished. 2009-07-08 20:09:33 +04:00
Spell.h [8142] Remade precast spell system to be more similar to trigger spell system. 2009-07-07 16:15:30 +02:00
SpellAuraDefines.h [8139] Implemented aura SPELL_AURA_ABILITY_PERIODIC_CRIT(286). 2009-07-06 22:48:34 +02:00
SpellAuras.cpp [8163] Fixed typo and wrong check affecting threat calculation. 2009-07-12 00:18:28 +04:00
SpellAuras.h [8139] Implemented aura SPELL_AURA_ABILITY_PERIODIC_CRIT(286). 2009-07-06 22:48:34 +02:00
SpellEffects.cpp [8164] Implement engineering boots permanently enchantment 55016 effect. 2009-07-12 01:55:44 +04:00
SpellHandler.cpp Allow cancel mind control spells while control target. 2009-07-07 00:12:18 +04:00
SpellMgr.cpp [8169] Implement new optional table spell_check and console command .debug spellcheck 2009-07-12 22:15:56 +04:00
SpellMgr.h [8169] Implement new optional table spell_check and console command .debug spellcheck 2009-07-12 22:15:56 +04:00
StatSystem.cpp [8024] Implement SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR(285). 2009-06-16 12:13:06 +04:00
TargetedMovementGenerator.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
TargetedMovementGenerator.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
TaxiHandler.cpp [8015] More dislpay id selection fixes... 2009-06-14 21:57:56 +04:00
TemporarySummon.cpp [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
TemporarySummon.h [8154] Export only needed method from TemporarySummon class instead of whole class. 2009-07-09 13:11:52 +02:00
ThreatManager.cpp [8163] Fixed typo and wrong check affecting threat calculation. 2009-07-12 00:18:28 +04:00
ThreatManager.h [7620] Make GCC happy. Restore build at Unix/Linux. 2009-04-05 19:57:08 +04:00
Totem.cpp [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
Totem.h [7111] Fixes in Spell Effect immunes 2009-01-19 02:57:50 +03:00
TotemAI.cpp [7697] Interrupt casting at enter to evade mode. 2009-04-22 18:05:59 +04:00
TotemAI.h [7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases. 2009-04-14 06:52:16 +04:00
TradeHandler.cpp [7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups. 2009-05-14 18:51:13 +04:00
Transports.cpp [8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. 2009-06-16 12:47:02 +04:00
Transports.h [7911] Applied coding style. 2009-05-29 19:07:28 +04:00
Traveller.h [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
Unit.cpp [8169] Implement new optional table spell_check and console command .debug spellcheck 2009-07-12 22:15:56 +04:00
Unit.h [8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished. 2009-07-08 20:09:33 +04:00
UnitEvents.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
UpdateData.cpp Fixed typos, merge errors. 2009-06-07 22:04:45 +04:00
UpdateData.h Fixed typos, merge errors. 2009-06-07 22:04:45 +04:00
UpdateFields.h Updated to 3.1.3.9947 client build. 2009-06-02 14:58:59 +04:00
UpdateMask.h [7730] Some optimizantion and code style. 2009-04-29 01:05:21 +04:00
Vehicle.cpp [8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete 2009-07-01 11:09:34 +04:00
Vehicle.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00
VoiceChatHandler.cpp [7911] Applied coding style. 2009-05-29 19:07:28 +04:00
WaypointManager.cpp [8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests. 2009-06-16 12:47:02 +04:00
WaypointManager.h [7580] Add Policies/Singleton.h include in all headers where it expected. 2009-03-29 15:49:44 +04:00
WaypointMovementGenerator.cpp [8077] Resolve mixed store and use 2 different flags values types in single field. 2009-06-26 01:57:34 +04:00
WaypointMovementGenerator.h Fixed bug with not send not finished move for recently visible creature with waypoint movement generator. 2009-02-25 06:44:18 +03:00
Weather.cpp [7403] much more unneeded includes removed 2009-03-08 02:22:17 +03:00
Weather.h [7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32. 2009-01-21 02:48:32 +01:00
World.cpp [8126] Improvemets in player/pet/charter name checks. 2009-07-05 20:30:33 +04:00
World.h [8126] Improvemets in player/pet/charter name checks. 2009-07-05 20:30:33 +04:00
WorldLog.cpp [7810] Moved ZThread related code on ACE framework. 2009-05-11 12:14:22 +04:00
WorldLog.h [7810] Moved ZThread related code on ACE framework. 2009-05-11 12:14:22 +04:00
WorldSession.cpp [8151] Fixed some format warnings and typos. 2009-07-09 01:09:12 +04:00
WorldSession.h [8015] More dislpay id selection fixes... 2009-06-14 21:57:56 +04:00
WorldSocket.cpp Merge commit 'origin/master' into 310 2009-05-24 10:11:26 +04:00
WorldSocket.h [7022] Added support for packets > 64 kb 2009-01-04 19:20:06 +01:00
WorldSocketMgr.cpp [7733] Fixed compile error on VC2005ee. 2009-04-29 15:30:19 +04:00
WorldSocketMgr.h [7017] Updated copyright notice for new year 2009-01-03 18:09:51 +01:00