..
AccountMgr.cpp
[8103] More wide use IsInWorld checks and delayed at teleport operations.
2009-07-01 14:00:29 +04:00
AccountMgr.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
AchievementMgr.cpp
[8151] Fixed some format warnings and typos.
2009-07-09 01:09:12 +04:00
AchievementMgr.h
[8067] Fixed tabs and trailing whitespaces in code.
2009-06-22 15:43:47 +04:00
AggressorAI.cpp
[7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups.
2009-05-14 18:51:13 +04:00
AggressorAI.h
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
2009-04-14 06:52:16 +04:00
AnimalRandomMovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ArenaTeam.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
ArenaTeam.h
[7415] Fixed removing player from battlegrounds
2009-03-08 22:18:53 +01:00
ArenaTeamHandler.cpp
[7918] Improve portability in work with uint64 string format specifiers and in code literals.
2009-05-30 22:44:20 +04:00
AuctionHouseHandler.cpp
[7918] Improve portability in work with uint64 string format specifiers and in code literals.
2009-05-30 22:44:20 +04:00
AuctionHouseMgr.cpp
[7918] Improve portability in work with uint64 string format specifiers and in code literals.
2009-05-30 22:44:20 +04:00
AuctionHouseMgr.h
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Bag.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Bag.h
[7330] Code warnings and style cleanups. Some bugs fixes.
2009-02-24 01:54:53 +03:00
BattleGround.cpp
[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete
2009-07-01 11:09:34 +04:00
BattleGround.h
[7805] Refactoring batleground rewards code for cleanup and useful state for custom reward reuse.
2009-05-09 16:20:13 +04:00
BattleGroundAA.cpp
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundAA.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundAB.cpp
[7632] more "if"-condition related codestyle in battlegroundfiles
2009-04-07 17:25:53 +00:00
BattleGroundAB.h
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
BattleGroundAV.cpp
[7632] more "if"-condition related codestyle in battlegroundfiles
2009-04-07 17:25:53 +00:00
BattleGroundAV.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundBE.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
BattleGroundBE.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundDS.cpp
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundDS.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundEY.cpp
[7918] Improve portability in work with uint64 string format specifiers and in code literals.
2009-05-30 22:44:20 +04:00
BattleGroundEY.h
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
BattleGroundHandler.cpp
[8044] Fixed: group members teleported on BG ending to locations they were before BG start.
2009-06-18 23:47:20 +04:00
BattleGroundMgr.cpp
Merge commit 'origin/master' into 310
2009-05-31 12:16:25 +04:00
BattleGroundMgr.h
Merge commit 'origin/master' into 310
2009-04-29 11:51:15 +04:00
BattleGroundNA.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
BattleGroundNA.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundRL.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
BattleGroundRL.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundRV.cpp
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundRV.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundSA.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
BattleGroundSA.h
[7399] Rewrited BattleGround starting code - moved it to battleground class.
2009-03-07 11:23:23 +01:00
BattleGroundWS.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
BattleGroundWS.h
[7432] Fixed BattleGround's bonus_honor based on player level and reputation rewards. Implement functions for BattleGroundWeekends. Patch originally provided by Balrok. Thx
2009-03-09 22:32:11 +01:00
Calendar.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
Calendar.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
CalendarHandler.cpp
add scructures for CMGS calendar handlers.
2009-06-07 11:49:49 +04:00
Cell.h
[7114] Code cleanups.
2009-01-19 15:13:57 +03:00
CellImpl.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
Channel.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
Channel.h
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
ChannelHandler.cpp
[7911] Applied coding style.
2009-05-29 19:07:28 +04:00
ChannelMgr.h
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
CharacterHandler.cpp
[8126] Improvemets in player/pet/charter name checks.
2009-07-05 20:30:33 +04:00
Chat.cpp
[8169] Implement new optional table spell_check and console command .debug spellcheck
2009-07-12 22:15:56 +04:00
Chat.h
[8169] Implement new optional table spell_check and console command .debug spellcheck
2009-07-12 22:15:56 +04:00
ChatHandler.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
CombatHandler.cpp
[7905] Implement ACTION_T_SET_SHEATH for creature event ai make possibility set ranged fire state.
2009-05-29 01:05:39 +04:00
ConfusedMovementGenerator.cpp
[8077] Resolve mixed store and use 2 different flags values types in single field.
2009-06-26 01:57:34 +04:00
ConfusedMovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
Corpse.cpp
[7967] Removed unused field. (cherry picked from commit acb3e8402f08aa0c2073bc78607f76c8d7098105)
2009-06-06 06:40:06 +04:00
Corpse.h
[7577] Implement YellToZone for different world object types.
2009-03-29 01:09:15 +03:00
Creature.cpp
[8077] Resolve mixed store and use 2 different flags values types in single field.
2009-06-26 01:57:34 +04:00
Creature.h
[8098] Support uint32 spell ids in code.
2009-06-30 11:25:32 +04:00
CreatureAI.cpp
[7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use.
2009-04-14 10:14:10 +04:00
CreatureAI.h
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
CreatureAIImpl.h
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
2009-04-14 06:52:16 +04:00
CreatureAIRegistry.cpp
[7622] Added creatureAI with related database tables.
2009-04-05 23:05:44 +04:00
CreatureAIRegistry.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
CreatureAISelector.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
CreatureAISelector.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
CreatureEventAI.cpp
[8146] Fixed handling of eventchance for CreatureEventAI.
2009-07-07 23:01:28 +02:00
CreatureEventAI.h
[8057] Move code from Event AI to class Creature function for reuse in other scripting cases.
2009-06-21 03:39:43 +04:00
CreatureEventAIMgr.cpp
[8134] Fixed typo in ACTION_T_MORPH_TO_ENTRY_OR_MODEL check.
2009-07-06 11:26:06 +04:00
CreatureEventAIMgr.h
[7717] Use more safe code in EventAI.
2009-04-26 19:19:36 +04:00
DBCEnums.h
[7825] Fixed typo in comment and var. name.
2009-05-14 12:36:14 +04:00
DBCfmt.h
[7995] Check display id correctness for creature and gameobjects.
2009-06-11 22:43:18 +04:00
DBCStores.cpp
[8151] Fixed some format warnings and typos.
2009-07-09 01:09:12 +04:00
DBCStores.h
[7995] Check display id correctness for creature and gameobjects.
2009-06-11 22:43:18 +04:00
DBCStructure.h
[8097] Updated comment based on research.
2009-06-29 20:24:09 +02:00
debugcmds.cpp
[8169] Implement new optional table spell_check and console command .debug spellcheck
2009-07-12 22:15:56 +04:00
DestinationHolder.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
DestinationHolder.h
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests.
2009-06-16 12:47:02 +04:00
DestinationHolderImp.h
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests.
2009-06-16 12:47:02 +04:00
DuelHandler.cpp
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
DynamicObject.cpp
[7967] Removed unused field. (cherry picked from commit acb3e8402f08aa0c2073bc78607f76c8d7098105)
2009-06-06 06:40:06 +04:00
DynamicObject.h
[7967] Removed unused field. (cherry picked from commit acb3e8402f08aa0c2073bc78607f76c8d7098105)
2009-06-06 06:40:06 +04:00
FleeingMovementGenerator.cpp
[8077] Resolve mixed store and use 2 different flags values types in single field.
2009-06-26 01:57:34 +04:00
FleeingMovementGenerator.h
Mobs fleeing and getting assistance feature implementaion.
2009-05-21 01:33:28 +04:00
FollowerReference.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
FollowerReference.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
FollowerRefManager.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
Formulas.h
[7296] Fixed some GCC warnings.
2009-02-18 19:22:56 +03:00
GameEventMgr.cpp
[8151] Fixed some format warnings and typos.
2009-07-09 01:09:12 +04:00
GameEventMgr.h
[7580] Add Policies/Singleton.h include in all headers where it expected.
2009-03-29 15:49:44 +04:00
GameObject.cpp
[8151] Fixed some format warnings and typos.
2009-07-09 01:09:12 +04:00
GameObject.h
[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete
2009-07-01 11:09:34 +04:00
GlobalEvents.cpp
[7039] Implement mangosd.conf options Death.Bones.* for disable bones creating from corpse in world zones or in arena/bg.
2009-01-06 14:49:36 +03:00
GlobalEvents.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
GMTicketHandler.cpp
[8013] Fixed SMSG_RAID_INSTANCE_INFO opcode, some other fixes.
2009-06-14 19:24:56 +04:00
GMTicketMgr.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
GMTicketMgr.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
GossipDef.cpp
Merge commit 'origin/master' into 310
2009-06-02 15:01:26 +04:00
GossipDef.h
[7306] Updated POI icons defines.
2009-02-19 21:15:10 +03:00
GridDefines.h
[8149] Use formula instead hardcoded value for CENTER_GRID_CELL_ID calculation.
2009-07-08 23:25:32 +04:00
GridNotifiers.cpp
[7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups.
2009-05-14 18:51:13 +04:00
GridNotifiers.h
[7957] Implemented for AnyAoETargetUnitInObjectRangeCheck possibility to allow/disallow selecting hidden units.
2009-06-05 03:01:20 +02:00
GridNotifiersImpl.h
[7836] Fixes for distance range checks.
2009-05-16 10:25:11 +04:00
GridStates.cpp
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
GridStates.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
Group.cpp
[8108] Fixed a case in resetting group binds where the actual map reset was done even though it had permanent binds.
2009-07-02 15:41:01 +03:00
Group.h
[7455] Implemented condition that player can be in 2 groups in 1 time - BG raid and normal group / raid.
2009-03-14 17:01:30 +01:00
GroupHandler.cpp
[7926] Implement loot roll achievement criteria types used in statistics
2009-05-31 10:05:25 +04:00
GroupReference.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
GroupReference.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
GroupRefManager.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
GuardAI.cpp
[7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups.
2009-05-14 18:51:13 +04:00
GuardAI.h
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
2009-04-14 06:52:16 +04:00
Guild.cpp
[8151] Fixed some format warnings and typos.
2009-07-09 01:09:12 +04:00
Guild.h
[7762] Fixed build in *nix.
2009-05-04 21:58:29 +04:00
GuildHandler.cpp
[8072] First step to get rid of data blob.
2009-06-23 17:51:48 +02:00
HomeMovementGenerator.cpp
[8077] Resolve mixed store and use 2 different flags values types in single field.
2009-06-26 01:57:34 +04:00
HomeMovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
HostilRefManager.cpp
[7552] Move client version dependend DBC code to src/game.
2009-03-27 01:59:26 +03:00
HostilRefManager.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
IdleMovementGenerator.cpp
Mobs fleeing and getting assistance feature implementaion.
2009-05-21 01:33:28 +04:00
IdleMovementGenerator.h
Mobs fleeing and getting assistance feature implementaion.
2009-05-21 01:33:28 +04:00
InstanceData.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
InstanceData.h
[7871] Drop unused second arg in InstanceData::OnCreatureCreate.
2009-05-22 06:33:08 +04:00
InstanceSaveMgr.cpp
[8106] Revert "Fixed instance heroic/raid reset cooldown at switch normal/heroic difficalty."
2009-07-02 00:01:43 +04:00
InstanceSaveMgr.h
[7810] Moved ZThread related code on ACE framework.
2009-05-11 12:14:22 +04:00
Item.cpp
[8094] Overwrite max durability for item at item loading from prototype.
2009-06-29 14:52:23 +04:00
Item.h
Merge commit 'origin/master' into 310
2009-06-09 09:51:34 +04:00
ItemEnchantmentMgr.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
ItemEnchantmentMgr.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ItemHandler.cpp
[8121] Cleanup and more safe code in Player::BuyItemFromVendor use.
2009-07-05 17:45:45 +04:00
ItemPrototype.h
[7911] Applied coding style.
2009-05-29 19:07:28 +04:00
Language.h
[7839] Rafactoring player targeting code in chat command and related cleanups/improvments.
2009-05-17 14:29:55 +04:00
Level0.cpp
[7731] Some code cleanups, warrning fixes.
2009-04-29 04:03:59 +04:00
Level1.cpp
[8071] Restore work .modify tp command. Allow apply it to selected character's pet.
2009-06-23 04:46:13 +04:00
Level2.cpp
[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete
2009-07-01 11:09:34 +04:00
Level3.cpp
[8168] Fixed typo in .lookup taxinode output.
2009-07-12 16:16:18 +04:00
LFGHandler.cpp
[8103] More wide use IsInWorld checks and delayed at teleport operations.
2009-07-01 14:00:29 +04:00
LootHandler.cpp
[8131] Some anti-cheating server side checks.
2009-07-05 23:06:58 +04:00
LootMgr.cpp
[8070] Restore spell casting loot items and recipes.
2009-06-23 03:46:27 +04:00
LootMgr.h
[7737] Implement ACHIEVEMENT_CRITERIA_TYPE_LOOT_TYPE.
2009-04-30 03:07:05 +04:00
Mail.cpp
[8156] Some mail show flags use.
2009-07-10 06:38:23 +04:00
Mail.h
[7898] Improve client error output at different mail send errors, cleanup code.
2009-05-27 01:14:17 +04:00
Makefile.am
[7744] Use Precompiled Headers for fast build in win.
2009-05-03 18:07:55 +04:00
Map.cpp
[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete
2009-07-01 11:09:34 +04:00
Map.h
[7811] do not reload already loaded map coordinats at runtime.
2009-05-11 13:01:56 +04:00
MapInstanced.cpp
[7716] Fixed some typos and possible crashes.
2009-04-26 18:49:07 +04:00
MapInstanced.h
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests.
2009-06-16 12:47:02 +04:00
MapManager.cpp
[8031] Move player update code to Map::Update.
2009-06-17 01:59:41 +04:00
MapManager.h
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests.
2009-06-16 12:47:02 +04:00
MapReference.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
MapRefManager.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
MiscHandler.cpp
[8103] More wide use IsInWorld checks and delayed at teleport operations.
2009-07-01 14:00:29 +04:00
MotionMaster.cpp
Mobs fleeing and getting assistance feature implementaion.
2009-05-21 01:33:28 +04:00
MotionMaster.h
Mobs fleeing and getting assistance feature implementaion.
2009-05-21 01:33:28 +04:00
MovementGenerator.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
MovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
MovementGeneratorImpl.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
MovementHandler.cpp
[8151] Fixed some format warnings and typos.
2009-07-09 01:09:12 +04:00
NPCHandler.cpp
[8103] More wide use IsInWorld checks and delayed at teleport operations.
2009-07-01 14:00:29 +04:00
NPCHandler.h
[7285] More code cleanups in static data structures use.
2009-02-16 17:10:24 +03:00
NullCreatureAI.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
NullCreatureAI.h
[7668] Cleanup In CreatureAI function descriptions and AttackStart/AttackedBy use.
2009-04-14 10:14:10 +04:00
Object.cpp
[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete
2009-07-01 11:09:34 +04:00
Object.h
[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete
2009-07-01 11:09:34 +04:00
ObjectAccessor.cpp
[8103] More wide use IsInWorld checks and delayed at teleport operations.
2009-07-01 14:00:29 +04:00
ObjectAccessor.h
[8103] More wide use IsInWorld checks and delayed at teleport operations.
2009-07-01 14:00:29 +04:00
ObjectDefines.h
[7918] Improve portability in work with uint64 string format specifiers and in code literals.
2009-05-30 22:44:20 +04:00
ObjectGridLoader.cpp
[8105] Compile fix under Linux/BSD systems.
2009-07-01 14:22:27 +02:00
ObjectGridLoader.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ObjectMgr.cpp
[8126] Improvemets in player/pet/charter name checks.
2009-07-05 20:30:33 +04:00
ObjectMgr.h
[8157] Fixes and some tables support finish for pleays pdumps.
2009-07-10 06:39:38 +04:00
ObjectPosSelector.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ObjectPosSelector.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
Opcodes.cpp
[7911] Applied coding style.
2009-05-29 19:07:28 +04:00
Opcodes.h
[8013] Fixed SMSG_RAID_INSTANCE_INFO opcode, some other fixes.
2009-06-14 19:24:56 +04:00
Path.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
pchdef.cpp
[7744] Use Precompiled Headers for fast build in win.
2009-05-03 18:07:55 +04:00
pchdef.h
[7744] Use Precompiled Headers for fast build in win.
2009-05-03 18:07:55 +04:00
Pet.cpp
[8119] Speedup code and prevent crash at pet stats reset in time owner not in world.
2009-07-05 13:58:16 +04:00
Pet.h
[8126] Improvemets in player/pet/charter name checks.
2009-07-05 20:30:33 +04:00
PetAI.cpp
[8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished.
2009-07-08 20:09:33 +04:00
PetAI.h
[7745] Fixed gcc warnings.
2009-05-03 20:25:27 +04:00
PetHandler.cpp
[8126] Improvemets in player/pet/charter name checks.
2009-07-05 20:30:33 +04:00
PetitionsHandler.cpp
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Player.cpp
[8165] Correctly add quest talent points count for characters on lvl 55.
2009-07-12 00:38:06 +02:00
Player.h
[8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished.
2009-07-08 20:09:33 +04:00
PlayerDump.cpp
[8157] Fixes and some tables support finish for pleays pdumps.
2009-07-10 06:39:38 +04:00
PlayerDump.h
[7665] Include achievement data to pdumps.
2009-04-14 01:04:19 +04:00
PointMovementGenerator.cpp
[8077] Resolve mixed store and use 2 different flags values types in single field.
2009-06-26 01:57:34 +04:00
PointMovementGenerator.h
Mobs fleeing and getting assistance feature implementaion.
2009-05-21 01:33:28 +04:00
PoolHandler.cpp
[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete
2009-07-01 11:09:34 +04:00
PoolHandler.h
[7580] Add Policies/Singleton.h include in all headers where it expected.
2009-03-29 15:49:44 +04:00
QueryHandler.cpp
[8073] Use new database fields in offline player answer to CMSG_NAME_QUERY.
2009-06-23 19:47:54 +02:00
QuestDef.cpp
[7945] Implement support quest data for DetailsEmoteDelay and OfferRewardEmoteDelay value for set time ordering details and reward emotes.
2009-06-02 14:47:13 +04:00
QuestDef.h
Merge commit 'origin/master' into 310
2009-06-02 15:01:26 +04:00
QuestHandler.cpp
[8087] Cleanup code.
2009-06-29 02:21:17 +04:00
RandomMovementGenerator.cpp
[8077] Resolve mixed store and use 2 different flags values types in single field.
2009-06-26 01:57:34 +04:00
RandomMovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
ReactorAI.cpp
[7723] New AI call EnterCombat called at enter creature to combat (and re-enter if leave by some reason).
2009-04-27 03:40:50 +04:00
ReactorAI.h
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
2009-04-14 06:52:16 +04:00
ReputationMgr.cpp
[7553] Fixed character save/creating.
2009-03-27 06:02:07 +03:00
ReputationMgr.h
[7552] Move client version dependend DBC code to src/game.
2009-03-27 01:59:26 +03:00
ScriptCalls.cpp
Merge 'master' into 310
2009-04-18 17:21:29 +04:00
ScriptCalls.h
Merge 'master' into 310
2009-04-18 17:21:29 +04:00
SharedDefines.h
[8082] Update Diminishing Returns.
2009-06-27 11:32:52 +04:00
SkillDiscovery.cpp
[8114] Fixed uint16 to uint32 for spell id in SkillDiscoveryEntry
2009-07-04 17:29:49 +02:00
SkillDiscovery.h
[7133] Re-implement explicit spell discovery code.
2009-01-21 06:39:54 +03:00
SkillExtraItems.cpp
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
SkillExtraItems.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
SkillHandler.cpp
[7911] Applied coding style.
2009-05-29 19:07:28 +04:00
SocialMgr.cpp
[7745] Fixed gcc warnings.
2009-05-03 20:25:27 +04:00
SocialMgr.h
[7123] Cleanup in using STD's containers erase method.
2009-01-20 20:07:44 +01:00
Spell.cpp
[8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished.
2009-07-08 20:09:33 +04:00
Spell.h
[8142] Remade precast spell system to be more similar to trigger spell system.
2009-07-07 16:15:30 +02:00
SpellAuraDefines.h
[8139] Implemented aura SPELL_AURA_ABILITY_PERIODIC_CRIT(286).
2009-07-06 22:48:34 +02:00
SpellAuras.cpp
[8163] Fixed typo and wrong check affecting threat calculation.
2009-07-12 00:18:28 +04:00
SpellAuras.h
[8139] Implemented aura SPELL_AURA_ABILITY_PERIODIC_CRIT(286).
2009-07-06 22:48:34 +02:00
SpellEffects.cpp
[8164] Implement engineering boots permanently enchantment 55016 effect.
2009-07-12 01:55:44 +04:00
SpellHandler.cpp
Allow cancel mind control spells while control target.
2009-07-07 00:12:18 +04:00
SpellMgr.cpp
[8169] Implement new optional table spell_check and console command .debug spellcheck
2009-07-12 22:15:56 +04:00
SpellMgr.h
[8169] Implement new optional table spell_check and console command .debug spellcheck
2009-07-12 22:15:56 +04:00
StatSystem.cpp
[8024] Implement SPELL_AURA_MOD_ATTACK_POWER_OF_ARMOR(285).
2009-06-16 12:13:06 +04:00
TargetedMovementGenerator.cpp
[8077] Resolve mixed store and use 2 different flags values types in single field.
2009-06-26 01:57:34 +04:00
TargetedMovementGenerator.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
TaxiHandler.cpp
[8015] More dislpay id selection fixes...
2009-06-14 21:57:56 +04:00
TemporarySummon.cpp
[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete
2009-07-01 11:09:34 +04:00
TemporarySummon.h
[8154] Export only needed method from TemporarySummon class instead of whole class.
2009-07-09 13:11:52 +02:00
ThreatManager.cpp
[8163] Fixed typo and wrong check affecting threat calculation.
2009-07-12 00:18:28 +04:00
ThreatManager.h
[7620] Make GCC happy. Restore build at Unix/Linux.
2009-04-05 19:57:08 +04:00
Totem.cpp
[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete
2009-07-01 11:09:34 +04:00
Totem.h
[7111] Fixes in Spell Effect immunes
2009-01-19 02:57:50 +03:00
TotemAI.cpp
[7697] Interrupt casting at enter to evade mode.
2009-04-22 18:05:59 +04:00
TotemAI.h
[7667] Add to CreatureAI field pointing to creature itself. Use it instead diff. fields in subclases.
2009-04-14 06:52:16 +04:00
TradeHandler.cpp
[7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups.
2009-05-14 18:51:13 +04:00
Transports.cpp
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests.
2009-06-16 12:47:02 +04:00
Transports.h
[7911] Applied coding style.
2009-05-29 19:07:28 +04:00
Traveller.h
[8077] Resolve mixed store and use 2 different flags values types in single field.
2009-06-26 01:57:34 +04:00
Unit.cpp
[8169] Implement new optional table spell_check and console command .debug spellcheck
2009-07-12 22:15:56 +04:00
Unit.h
[8147] Some fixes and cleanups in mind control and charmed code. Mind control stil not finished.
2009-07-08 20:09:33 +04:00
UnitEvents.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
UpdateData.cpp
Fixed typos, merge errors.
2009-06-07 22:04:45 +04:00
UpdateData.h
Fixed typos, merge errors.
2009-06-07 22:04:45 +04:00
UpdateFields.h
Updated to 3.1.3.9947 client build.
2009-06-02 14:58:59 +04:00
UpdateMask.h
[7730] Some optimizantion and code style.
2009-04-29 01:05:21 +04:00
Vehicle.cpp
[8102] Simplify code base at new root method WorldObject::CleanupsBeforeDelete
2009-07-01 11:09:34 +04:00
Vehicle.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00
VoiceChatHandler.cpp
[7911] Applied coding style.
2009-05-29 19:07:28 +04:00
WaypointManager.cpp
[8026] Obtain object's map directly by calling appropriate WorldObject::GetMap()/GetBaseMap() functions instead of accessing MapManager. Code cleanups. Big thanks Infinity for tests.
2009-06-16 12:47:02 +04:00
WaypointManager.h
[7580] Add Policies/Singleton.h include in all headers where it expected.
2009-03-29 15:49:44 +04:00
WaypointMovementGenerator.cpp
[8077] Resolve mixed store and use 2 different flags values types in single field.
2009-06-26 01:57:34 +04:00
WaypointMovementGenerator.h
Fixed bug with not send not finished move for recently visible creature with waypoint movement generator.
2009-02-25 06:44:18 +03:00
Weather.cpp
[7403] much more unneeded includes removed
2009-03-08 02:22:17 +03:00
Weather.h
[7130] Changet all *::Update(time_t) to *::Update(uint32), there is no need to use time_t (mostly 64b) because time diffs are very small numbers and the base calculation of diff is done as uint32.
2009-01-21 02:48:32 +01:00
World.cpp
[8126] Improvemets in player/pet/charter name checks.
2009-07-05 20:30:33 +04:00
World.h
[8126] Improvemets in player/pet/charter name checks.
2009-07-05 20:30:33 +04:00
WorldLog.cpp
[7810] Moved ZThread related code on ACE framework.
2009-05-11 12:14:22 +04:00
WorldLog.h
[7810] Moved ZThread related code on ACE framework.
2009-05-11 12:14:22 +04:00
WorldSession.cpp
[8151] Fixed some format warnings and typos.
2009-07-09 01:09:12 +04:00
WorldSession.h
[8015] More dislpay id selection fixes...
2009-06-14 21:57:56 +04:00
WorldSocket.cpp
Merge commit 'origin/master' into 310
2009-05-24 10:11:26 +04:00
WorldSocket.h
[7022] Added support for packets > 64 kb
2009-01-04 19:20:06 +01:00
WorldSocketMgr.cpp
[7733] Fixed compile error on VC2005ee.
2009-04-29 15:30:19 +04:00
WorldSocketMgr.h
[7017] Updated copyright notice for new year
2009-01-03 18:09:51 +01:00