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97 lines
3.7 KiB
C++
97 lines
3.7 KiB
C++
/**
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* MaNGOS is a full featured server for World of Warcraft, supporting
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* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
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*
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* Copyright (C) 2005-2016 MaNGOS project <https://getmangos.eu>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* World of Warcraft, and all World of Warcraft or Warcraft art, images,
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* and lore are copyrighted by Blizzard Entertainment, Inc.
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*/
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#include "InstanceData.h"
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#include "Database/DatabaseEnv.h"
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#include "Map.h"
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#include "Log.h"
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#include "WorldPacket.h"
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void InstanceData::SaveToDB() const
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{
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// no reason to save BGs/Arenas
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if (instance->IsBattleGroundOrArena())
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{ return; }
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if (!Save())
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{ return; }
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std::string data = Save();
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CharacterDatabase.escape_string(data);
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if (instance->Instanceable())
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{ CharacterDatabase.PExecute("UPDATE instance SET data = '%s' WHERE id = '%u'", data.c_str(), instance->GetInstanceId()); }
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else
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{ CharacterDatabase.PExecute("UPDATE world SET data = '%s' WHERE map = '%u'", data.c_str(), instance->GetId()); }
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}
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bool InstanceData::CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/ /*= NULL*/, uint32 /*miscvalue1*/ /*= 0*/) const
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{
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sLog.outError("Achievement system call InstanceData::CheckAchievementCriteriaMeet but instance script for map %u not have implementation for achievement criteria %u",
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instance->GetId(), criteria_id);
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return false;
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}
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bool InstanceData::CheckConditionCriteriaMeet(Player const* /*source*/, uint32 instance_condition_id, WorldObject const* /*conditionSource*/, uint32 conditionSourceType) const
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{
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sLog.outError("Condition system call InstanceData::CheckConditionCriteriaMeet but instance script for map %u not have implementation for player condition criteria with internal id %u (called from %u)",
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instance->GetId(), instance_condition_id, uint32(conditionSourceType));
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return false;
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}
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void InstanceData::SendEncounterFrame(uint32 type, ObjectGuid sourceGuid /*= NULL*/, uint8 param1 /*= 0*/, uint8 param2 /*= 0*/)
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{
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// size of this packet is at most 15 (usually less)
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WorldPacket data(SMSG_INSTANCE_ENCOUNTER, 15);
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data << uint32(type);
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switch (type)
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{
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case ENCOUNTER_FRAME_ENGAGE:
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case ENCOUNTER_FRAME_DISENGAGE:
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case ENCOUNTER_FRAME_UPDATE_PRIORITY:
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MANGOS_ASSERT(sourceGuid);
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data << sourceGuid.WriteAsPacked();
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data << uint8(param1);
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break;
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case ENCOUNTER_FRAME_ADD_TIMER:
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case ENCOUNTER_FRAME_ENABLE_OBJECTIVE:
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case ENCOUNTER_FRAME_DISABLE_OBJECTIVE:
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case ENCOUNTER_FRAME_SET_COMBAT_RES_LIMIT:
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data << uint8(param1);
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break;
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case ENCOUNTER_FRAME_UPDATE_OBJECTIVE:
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data << uint8(param1);
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data << uint8(param2);
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break;
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case ENCOUNTER_FRAME_UNK7:
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case ENCOUNTER_FRAME_ADD_COMBAT_RES_LIMIT:
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case ENCOUNTER_FRAME_RESET_COMBAT_RES_LIMIT:
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default:
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break;
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}
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instance->SendToPlayers(&data);
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}
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