server/src/game/WorldHandlers/WaypointManager.h
Charles A Edwards 6ac38a0d65 Update Waypoint System and Commands
Update Waypoint System and Commands
2020-02-17 12:09:33 +00:00

202 lines
7.7 KiB
C++

/**
* MaNGOS is a full featured server for World of Warcraft, supporting
* the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
*
* Copyright (C) 2005-2016 MaNGOS project <https://getmangos.eu>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* World of Warcraft, and all World of Warcraft or Warcraft art, images,
* and lore are copyrighted by Blizzard Entertainment, Inc.
*/
#ifndef MANGOS_WAYPOINTMANAGER_H
#define MANGOS_WAYPOINTMANAGER_H
#include "Common.h"
#include <vector>
#include <string>
#include "Utilities/UnorderedMapSet.h"
#include "Policies/Singleton.h"
enum WaypointPathOrigin
{
PATH_NO_PATH = 0,
PATH_FROM_GUID = 1,
PATH_FROM_ENTRY = 2,
PATH_FROM_EXTERNAL = 3
};
#define MAX_WAYPOINT_TEXT 5
struct WaypointBehavior
{
uint32 emote;
uint32 spell;
int32 textid[MAX_WAYPOINT_TEXT];
uint32 model1;
uint32 model2;
bool isEmpty();
WaypointBehavior() {}
WaypointBehavior(const WaypointBehavior& b);
};
struct WaypointNode
{
float x;
float y;
float z;
float orientation;
uint32 delay;
uint32 script_id; // Added may 2010. WaypointBehavior w/DB data should in time be removed.
WaypointBehavior* behavior;
WaypointNode() : x(0.0f), y(0.0f), z(0.0f), orientation(0.0f), delay(0), script_id(0), behavior(NULL) {}
WaypointNode(float _x, float _y, float _z, float _o, uint32 _delay, uint32 _script_id, WaypointBehavior* _behavior)
: x(_x), y(_y), z(_z), orientation(_o), delay(_delay), script_id(_script_id), behavior(_behavior) {}
};
typedef std::map<uint32 /*pointId*/, WaypointNode> WaypointPath;
class WaypointManager
{
public:
WaypointManager() : m_externalTable("external.waypointTable") {}
~WaypointManager() { Unload(); }
void Load();
void Unload();
// We may get a path for several occasions:
// 1: When creature.MovementType=2
// 1a) Path is selected by creature.guid == creature_movement.id
// 1b) Path for 1a) does not exist and then use path from creature.GetEntry() == creature_movement_template.entry
// 2: When creature_template.MovementType=2
// 2a) Creature is summoned and has creature_template.MovementType=2
// Creators need to be sure that creature_movement_template is always valid for summons.
// Mob that can be summoned anywhere should not have creature_movement_template for example.
WaypointPath* GetDefaultPath(uint32 entry, uint32 lowGuid, WaypointPathOrigin* wpOrigin = NULL)
{
WaypointPath* path = GetPath(lowGuid);
path = GetPath(lowGuid);
if (path && wpOrigin)
*wpOrigin = PATH_FROM_GUID;
// No movement found for guid
if (!path)
{
path = GetPathTemplate(entry);
if (path && wpOrigin)
*wpOrigin = PATH_FROM_ENTRY;
}
return path;
}
// Helper function to get a path provided the required information
WaypointPath* GetPathFromOrigin(uint32 entry, uint32 lowGuid, int32 pathId, WaypointPathOrigin wpOrigin)
{
WaypointPathMap* wpMap;
uint32 key;
switch (wpOrigin)
{
case PATH_FROM_GUID:
key = lowGuid;
wpMap = &m_pathMap;
break;
case PATH_FROM_ENTRY:
if (pathId >= 0xFF || pathId < 0)
return nullptr;
key = (entry << 8) + pathId;
wpMap = &m_pathTemplateMap;
break;
case PATH_FROM_EXTERNAL:
if (pathId >= 0xFF || pathId < 0)
return nullptr;
key = (entry << 8) + pathId;
wpMap = &m_externalPathTemplateMap;
break;
case PATH_NO_PATH:
default:
return nullptr;
}
WaypointPathMap::iterator find = wpMap->find(key);
return find != wpMap->end() ? &find->second : NULL;
}
void DeletePath(uint32 id);
void CheckTextsExistance(std::set<int32>& ids);
/// Set external source table
void SetExternalWPTable(char const* tableName) { m_externalTable = std::string(tableName); }
std::string GetExternalWPTable() const { return m_externalTable; }
/// Add Nodes from external sources
bool AddExternalNode(uint32 entry, int32 pathId, uint32 pointId, float x, float y, float z, float o, uint32 waittime);
// Toolbox for .wp add command
/// Add a node as position pointId. If pointId == 0 then as last point
WaypointNode const* AddNode(uint32 entry, uint32 dbGuid, uint32& pointId, WaypointPathOrigin wpDest, float x, float y, float z);
// Toolbox for .wp modify command
void DeleteNode(uint32 entry, uint32 dbGuid, uint32 point, int32 pathId, WaypointPathOrigin wpOrigin);
void SetNodePosition(uint32 entry, uint32 dbGuid, uint32 point, int32 pathId, WaypointPathOrigin wpOrigin, float x, float y, float z);
void SetNodeWaittime(uint32 entry, uint32 dbGuid, uint32 point, int32 pathId, WaypointPathOrigin wpOrigin, uint32 waittime);
void SetNodeOrientation(uint32 entry, uint32 dbGuid, uint32 point, int32 pathId, WaypointPathOrigin wpOrigin, float orientation);
bool SetNodeScriptId(uint32 entry, uint32 dbGuid, uint32 point, int32 pathId, WaypointPathOrigin wpOrigin, uint32 scriptId);
// Small Helper for nice output
static std::string GetOriginString(WaypointPathOrigin origin)
{
switch (origin)
{
case PATH_NO_PATH: return "<no path>";
case PATH_FROM_GUID: return "guid";
case PATH_FROM_ENTRY: return "entry";
case PATH_FROM_EXTERNAL: return "external";
default: return "invalid origin";
}
}
private:
WaypointPath* GetPath(uint32 id)
{
WaypointPathMap::iterator itr = m_pathMap.find(id);
return itr != m_pathMap.end() ? &itr->second : NULL;
}
WaypointPath* GetPathTemplate(uint32 entry)
{
WaypointPathMap::iterator itr = m_pathTemplateMap.find((entry << 8) /*+ pathId*/);
return itr != m_pathTemplateMap.end() ? &itr->second : NULL;
}
void _clearPath(WaypointPath& path);
typedef UNORDERED_MAP<uint32 /*guidOrEntry*/, WaypointPath> WaypointPathMap;
WaypointPathMap m_pathMap;
WaypointPathMap m_pathTemplateMap;
WaypointPathMap m_externalPathTemplateMap;
std::string m_externalTable;
};
#define sWaypointMgr MaNGOS::Singleton<WaypointManager>::Instance()
/// Accessor for Scripting library
bool AddWaypointFromExternal(uint32 entry, int32 pathId, uint32 pointId, float x, float y, float z, float o, uint32 waittime);
#endif