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662 lines
19 KiB
C++
662 lines
19 KiB
C++
// $Id: TSS_T.cpp 97130 2013-05-13 17:36:26Z mesnier_p $
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#ifndef ACE_TSS_T_CPP
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#define ACE_TSS_T_CPP
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#include "ace/TSS_T.h"
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#if !defined (ACE_LACKS_PRAGMA_ONCE)
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# pragma once
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#endif /* ACE_LACKS_PRAGMA_ONCE */
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#if !defined (__ACE_INLINE__)
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#include "ace/TSS_T.inl"
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#endif /* __ACE_INLINE__ */
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#include "ace/Thread.h"
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#include "ace/Log_Category.h"
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#include "ace/Guard_T.h"
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#include "ace/OS_NS_stdio.h"
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#if defined (ACE_HAS_THR_C_DEST)
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# include "ace/TSS_Adapter.h"
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#endif /* ACE_HAS_THR_C_DEST */
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ACE_BEGIN_VERSIONED_NAMESPACE_DECL
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ACE_ALLOC_HOOK_DEFINE(ACE_TSS)
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#if defined (ACE_HAS_THREADS) && (defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION))
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# if defined (ACE_HAS_THR_C_DEST)
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extern "C" ACE_Export void ACE_TSS_C_cleanup (void *);
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# endif /* ACE_HAS_THR_C_DEST */
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#endif /* defined (ACE_HAS_THREADS) && (defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION)) */
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template <class TYPE>
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ACE_TSS<TYPE>::~ACE_TSS (void)
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{
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#if defined (ACE_HAS_THREADS) && (defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION))
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if (this->once_)
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{
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# if defined (ACE_HAS_THR_C_DEST)
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ACE_TSS_Adapter *tss_adapter = this->ts_value ();
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this->ts_value (0);
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ACE_TSS_C_cleanup (tss_adapter);
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# else
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TYPE *ts_obj = this->ts_value ();
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this->ts_value (0);
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ACE_TSS<TYPE>::cleanup (ts_obj);
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# endif /* ACE_HAS_THR_C_DEST */
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ACE_OS::thr_key_detach (this->key_);
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ACE_OS::thr_keyfree (this->key_);
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}
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#else // defined (ACE_HAS_THREADS) && (defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION))
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// We own it, we need to delete it.
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delete type_;
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#endif // defined (ACE_HAS_THREADS) && (defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION))
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}
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template <class TYPE> TYPE *
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ACE_TSS<TYPE>::operator-> () const
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{
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return this->ts_get ();
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}
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template <class TYPE>
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ACE_TSS<TYPE>::operator TYPE *(void) const
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{
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return this->ts_get ();
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}
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template <class TYPE> TYPE *
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ACE_TSS<TYPE>::make_TSS_TYPE (void) const
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{
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TYPE *temp = 0;
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ACE_NEW_RETURN (temp,
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TYPE,
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0);
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return temp;
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}
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template <class TYPE> void
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ACE_TSS<TYPE>::dump (void) const
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{
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#if defined (ACE_HAS_DUMP)
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#if defined (ACE_HAS_THREADS) && (defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION))
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ACELIB_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
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this->keylock_.dump ();
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ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("key_ = %d\n"), this->key_));
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ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("\nonce_ = %d\n"), this->once_));
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ACELIB_DEBUG ((LM_DEBUG, ACE_END_DUMP));
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#endif /* defined (ACE_HAS_THREADS) && (defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION)) */
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#endif /* ACE_HAS_DUMP */
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}
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#if defined (ACE_HAS_THREADS) && (defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION))
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template <class TYPE> void
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ACE_TSS<TYPE>::cleanup (void *ptr)
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{
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// Cast this to the concrete TYPE * so the destructor gets called.
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delete (TYPE *) ptr;
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}
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template <class TYPE> int
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ACE_TSS<TYPE>::ts_init (void)
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{
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// Ensure that we are serialized!
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ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->keylock_, 0);
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// Use the Double-Check pattern to make sure we only create the key
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// once!
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if (!this->once_)
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{
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if (ACE_Thread::keycreate (&this->key_,
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#if defined (ACE_HAS_THR_C_DEST)
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&ACE_TSS_C_cleanup
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#else
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&ACE_TSS<TYPE>::cleanup
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#endif /* ACE_HAS_THR_C_DEST */
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) != 0)
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return -1; // Major problems, this should *never* happen!
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else
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{
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// This *must* come last to avoid race conditions!
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this->once_ = true;
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return 0;
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}
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}
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return 0;
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}
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template <class TYPE>
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ACE_TSS<TYPE>::ACE_TSS (TYPE *ts_obj)
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: once_ (false),
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key_ (ACE_OS::NULL_key)
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{
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// If caller has passed us a non-NULL TYPE *, then we'll just use
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// this to initialize the thread-specific value. Thus, subsequent
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// calls to operator->() will return this value. This is useful
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// since it enables us to assign objects to thread-specific data
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// that have arbitrarily complex constructors!
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if (ts_obj != 0)
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{
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if (this->ts_init () == -1)
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{
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// Save/restore errno.
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ACE_Errno_Guard error (errno);
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// What should we do if this call fails?!
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#if defined (ACE_HAS_WINCE)
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::MessageBox (0,
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ACE_TEXT ("ACE_Thread::keycreate() failed!"),
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ACE_TEXT ("ACE_TSS::ACE_TSS"),
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MB_OK);
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#else
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ACE_OS::fprintf (stderr,
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"ACE_Thread::keycreate() failed!");
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#endif /* ACE_HAS_WINCE */
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return;
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}
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#if defined (ACE_HAS_THR_C_DEST)
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// Encapsulate a ts_obj and it's destructor in an
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// ACE_TSS_Adapter.
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ACE_TSS_Adapter *tss_adapter = 0;
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ACE_NEW (tss_adapter,
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ACE_TSS_Adapter ((void *) ts_obj,
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ACE_TSS<TYPE>::cleanup));
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// Put the adapter in thread specific storage
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if (this->ts_value (tss_adapter) == -1)
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{
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delete tss_adapter;
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}
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#else
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this->ts_value (ts_obj);
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#endif /* ACE_HAS_THR_C_DEST */
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}
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}
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template <class TYPE> TYPE *
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ACE_TSS<TYPE>::ts_get (void) const
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{
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if (!this->once_)
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{
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// Create and initialize thread-specific ts_obj.
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if (const_cast< ACE_TSS < TYPE > * >(this)->ts_init () == -1)
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// Seriously wrong..
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return 0;
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}
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TYPE *ts_obj = 0;
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#if defined (ACE_HAS_THR_C_DEST)
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ACE_TSS_Adapter *tss_adapter = this->ts_value ();
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ACE_TSS_Adapter *fake_tss_adapter = 0;
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// If tss_adapter is not 0 but its ts_obj_ is 0 then we still need to create
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// a proper ts_obj. That's the intent of this member function.
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if (tss_adapter != 0 && tss_adapter->ts_obj_ == 0)
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{
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fake_tss_adapter = tss_adapter;
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tss_adapter = 0;
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}
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// Check to see if this is the first time in for this thread.
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if (tss_adapter == 0)
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#else
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ts_obj = this->ts_value ();
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// Check to see if this is the first time in for this thread.
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if (ts_obj == 0)
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#endif /* ACE_HAS_THR_C_DEST */
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{
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// Allocate memory off the heap and store it in a pointer in
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// thread-specific storage (on the stack...).
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ts_obj = this->make_TSS_TYPE ();
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if (ts_obj == 0)
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return 0;
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#if defined (ACE_HAS_THR_C_DEST)
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// Encapsulate a ts_obj and it's destructor in an
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// ACE_TSS_Adapter.
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ACE_NEW_RETURN (tss_adapter,
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ACE_TSS_Adapter (ts_obj,
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ACE_TSS<TYPE>::cleanup), 0);
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// Put the adapter in thread specific storage
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if (this->ts_value (tss_adapter) == -1)
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{
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delete tss_adapter;
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delete ts_obj;
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return 0; // Major problems, this should *never* happen!
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}
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#else
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// Store the dynamically allocated pointer in thread-specific
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// storage.
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if (this->ts_value (ts_obj) == -1)
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{
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delete ts_obj;
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return 0; // Major problems, this should *never* happen!
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}
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#endif /* ACE_HAS_THR_C_DEST */
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}
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#if defined (ACE_HAS_THR_C_DEST)
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// Delete the adapter that didn't actually have a real ts_obj.
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delete fake_tss_adapter;
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// Return the underlying ts object.
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return static_cast <TYPE *> (tss_adapter->ts_obj_);
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#else
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return ts_obj;
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#endif /* ACE_HAS_THR_C_DEST */
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}
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// Get the thread-specific object for the key associated with this
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// object. Returns 0 if the ts_obj has never been initialized,
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// otherwise returns a pointer to the ts_obj.
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template <class TYPE> TYPE *
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ACE_TSS<TYPE>::ts_object (void) const
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{
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if (!this->once_) // Return 0 if we've never been initialized.
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return 0;
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TYPE *ts_obj = 0;
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#if defined (ACE_HAS_THR_C_DEST)
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ACE_TSS_Adapter *tss_adapter = this->ts_value ();
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if (tss_adapter != 0)
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{
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// Extract the real TS object.
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ts_obj = static_cast <TYPE *> (tss_adapter->ts_obj_);
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}
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#else
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ts_obj = this->ts_value ();
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#endif /* ACE_HAS_THR_C_DEST */
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return ts_obj;
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}
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template <class TYPE> TYPE *
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ACE_TSS<TYPE>::ts_object (TYPE *new_ts_obj)
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{
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// Note, we shouldn't hold the keylock at this point because
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// <ts_init> does it for us and we'll end up with deadlock
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// otherwise...
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if (!this->once_)
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{
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// Create and initialize thread-specific ts_obj.
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if (this->ts_init () == -1)
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return 0;
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}
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TYPE *ts_obj = 0;
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#if defined (ACE_HAS_THR_C_DEST)
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ACE_TSS_Adapter *tss_adapter = this->ts_value ();
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if (tss_adapter != 0)
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{
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ts_obj = static_cast <TYPE *> (tss_adapter->ts_obj_);
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// Don't delete tss_adapter yet. It can be double-deleted
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// in case setspecific below fails.
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}
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ACE_TSS_Adapter *new_tss_adapter = 0;
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ACE_NEW_RETURN (new_tss_adapter,
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ACE_TSS_Adapter ((void *) new_ts_obj,
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ACE_TSS<TYPE>::cleanup),
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0);
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if (this->ts_value (new_tss_adapter) == -1)
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{
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delete new_tss_adapter;
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}
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else
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{
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// Now it's fine to delete the old tss_adapter.
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delete tss_adapter;
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}
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#else
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ts_obj = this->ts_value ();
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this->ts_value (new_ts_obj);
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#endif /* ACE_HAS_THR_C_DEST */
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return ts_obj;
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}
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ACE_ALLOC_HOOK_DEFINE(ACE_TSS_Guard)
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template <class ACE_LOCK> void
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ACE_TSS_Guard<ACE_LOCK>::dump (void) const
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{
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#if defined (ACE_HAS_DUMP)
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ACELIB_DEBUG ((LM_DEBUG, ACE_BEGIN_DUMP, this));
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ACELIB_DEBUG ((LM_DEBUG, ACE_TEXT ("key_ = %d\n"), this->key_));
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ACELIB_DEBUG ((LM_DEBUG, ACE_END_DUMP));
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#endif /* ACE_HAS_DUMP */
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}
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template <class ACE_LOCK> void
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ACE_TSS_Guard<ACE_LOCK>::init_key (void)
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{
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this->key_ = ACE_OS::NULL_key;
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ACE_Thread::keycreate (&this->key_,
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#if defined (ACE_HAS_THR_C_DEST)
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&ACE_TSS_C_cleanup
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#else
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&ACE_TSS_Guard<ACE_LOCK>::cleanup
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#endif /* ACE_HAS_THR_C_DEST */
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);
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}
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template <class ACE_LOCK>
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ACE_TSS_Guard<ACE_LOCK>::ACE_TSS_Guard (void)
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{
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this->init_key ();
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}
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template <class ACE_LOCK> int
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ACE_TSS_Guard<ACE_LOCK>::release (void)
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{
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Guard_Type *guard = 0;
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#if defined (ACE_HAS_THR_C_DEST)
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ACE_TSS_Adapter *tss_adapter = 0;
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void *temp = tss_adapter; // Need this temp to keep G++ from complaining.
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ACE_Thread::getspecific (this->key_, &temp);
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tss_adapter = static_cast <ACE_TSS_Adapter *> (temp);
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guard = static_cast <Guard_Type *> (tss_adapter->ts_obj_);
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#else
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void *temp = guard; // Need this temp to keep G++ from complaining.
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ACE_Thread::getspecific (this->key_, &temp);
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guard = static_cast <Guard_Type *> (temp);
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#endif /* ACE_HAS_THR_C_DEST */
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return guard->release ();
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}
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template <class ACE_LOCK> int
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ACE_TSS_Guard<ACE_LOCK>::remove (void)
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{
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Guard_Type *guard = 0;
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#if defined (ACE_HAS_THR_C_DEST)
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ACE_TSS_Adapter *tss_adapter = 0;
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void *temp = tss_adapter; // Need this temp to keep G++ from complaining.
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ACE_Thread::getspecific (this->key_, &temp);
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tss_adapter = static_cast <ACE_TSS_Adapter *> (temp);
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guard = static_cast <Guard_Type *> (tss_adapter->ts_obj_);
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#else
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void *temp = guard; // Need this temp to keep G++ from complaining.
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ACE_Thread::getspecific (this->key_, &temp);
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guard = static_cast <Guard_Type *> (temp);
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#endif /* ACE_HAS_THR_C_DEST */
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return guard->remove ();
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}
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template <class ACE_LOCK>
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ACE_TSS_Guard<ACE_LOCK>::~ACE_TSS_Guard (void)
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{
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Guard_Type *guard = 0;
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#if defined (ACE_HAS_THR_C_DEST)
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ACE_TSS_Adapter *tss_adapter = 0;
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void *temp = tss_adapter; // Need this temp to keep G++ from complaining.
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ACE_Thread::getspecific (this->key_, &temp);
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tss_adapter = static_cast <ACE_TSS_Adapter *> (temp);
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guard = static_cast <Guard_Type *> (tss_adapter->ts_obj_);
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#else
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void *temp = guard; // Need this temp to keep G++ from complaining.
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ACE_Thread::getspecific (this->key_, &temp);
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guard = static_cast <Guard_Type *> (temp);
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#endif /* ACE_HAS_THR_C_DEST */
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// Make sure that this pointer is NULL when we shut down...
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ACE_Thread::setspecific (this->key_, 0);
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ACE_Thread::keyfree (this->key_);
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// Destructor releases lock.
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delete guard;
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}
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template <class ACE_LOCK> void
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ACE_TSS_Guard<ACE_LOCK>::cleanup (void *ptr)
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{
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// Destructor releases lock.
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delete (Guard_Type *) ptr;
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}
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template <class ACE_LOCK>
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ACE_TSS_Guard<ACE_LOCK>::ACE_TSS_Guard (ACE_LOCK &lock, bool block)
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{
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this->init_key ();
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Guard_Type *guard = 0;
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ACE_NEW (guard,
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Guard_Type (lock, block));
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#if defined (ACE_HAS_THR_C_DEST)
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ACE_TSS_Adapter *tss_adapter = 0;
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ACE_NEW (tss_adapter,
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ACE_TSS_Adapter ((void *) guard,
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ACE_TSS_Guard<ACE_LOCK>::cleanup));
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ACE_Thread::setspecific (this->key_,
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(void *) tss_adapter);
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#else
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ACE_Thread::setspecific (this->key_,
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(void *) guard);
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#endif /* ACE_HAS_THR_C_DEST */
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}
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template <class ACE_LOCK> int
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ACE_TSS_Guard<ACE_LOCK>::acquire (void)
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{
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Guard_Type *guard = 0;
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#if defined (ACE_HAS_THR_C_DEST)
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ACE_TSS_Adapter *tss_adapter = 0;
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void *temp = tss_adapter; // Need this temp to keep G++ from complaining.
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ACE_Thread::getspecific (this->key_, &temp);
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tss_adapter = static_cast <ACE_TSS_Adapter *> (temp);
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guard = static_cast <Guard_Type *> (tss_adapter->ts_obj_);
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#else
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void *temp = guard; // Need this temp to keep G++ from complaining.
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ACE_Thread::getspecific (this->key_, &temp);
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guard = static_cast <Guard_Type *> (temp);
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#endif /* ACE_HAS_THR_C_DEST */
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return guard->acquire ();
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}
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template <class ACE_LOCK> int
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ACE_TSS_Guard<ACE_LOCK>::tryacquire (void)
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{
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Guard_Type *guard = 0;
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#if defined (ACE_HAS_THR_C_DEST)
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ACE_TSS_Adapter *tss_adapter = 0;
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void *temp = tss_adapter; // Need this temp to keep G++ from complaining.
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ACE_Thread::getspecific (this->key_, &temp);
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tss_adapter = static_cast <ACE_TSS_Adapter *> (temp);
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guard = static_cast <Guard_Type *> (tss_adapter->ts_obj_);
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#else
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void *temp = guard; // Need this temp to keep G++ from complaining.
|
|
ACE_Thread::getspecific (this->key_, &temp);
|
|
guard = static_cast <Guard_Type *> (temp);
|
|
#endif /* ACE_HAS_THR_C_DEST */
|
|
|
|
return guard->tryacquire ();
|
|
}
|
|
|
|
template <class ACE_LOCK>
|
|
ACE_TSS_Write_Guard<ACE_LOCK>::ACE_TSS_Write_Guard (ACE_LOCK &lock,
|
|
bool block)
|
|
{
|
|
this->init_key ();
|
|
Guard_Type *guard = 0;
|
|
ACE_NEW (guard,
|
|
Write_Guard_Type (lock, block));
|
|
|
|
#if defined (ACE_HAS_THR_C_DEST)
|
|
ACE_TSS_Adapter *tss_adapter = 0;
|
|
ACE_NEW (tss_adapter,
|
|
ACE_TSS_Adapter ((void *) guard,
|
|
ACE_TSS_Guard<ACE_LOCK>::cleanup));
|
|
ACE_Thread::setspecific (this->key_, (void *) tss_adapter);
|
|
#else
|
|
ACE_Thread::setspecific (this->key_, (void *) guard);
|
|
#endif /* ACE_HAS_THR_C_DEST */
|
|
}
|
|
|
|
template <class ACE_LOCK> int
|
|
ACE_TSS_Write_Guard<ACE_LOCK>::acquire (void)
|
|
{
|
|
Write_Guard_Type *guard = 0;
|
|
|
|
#if defined (ACE_HAS_THR_C_DEST)
|
|
ACE_TSS_Adapter *tss_adapter = 0;
|
|
void *temp = tss_adapter; // Need this temp to keep G++ from complaining.
|
|
ACE_Thread::getspecific (this->key_, &temp);
|
|
tss_adapter = static_cast <ACE_TSS_Adapter *> (temp);
|
|
guard = static_cast <Write_Guard_Type *> (tss_adapter->ts_obj_);
|
|
#else
|
|
void *temp = guard; // Need this temp to keep G++ from complaining.
|
|
ACE_Thread::getspecific (this->key_, &temp);
|
|
guard = static_cast <Write_Guard_Type *> (temp);
|
|
#endif /* ACE_HAS_THR_C_DEST */
|
|
|
|
return guard->acquire_write ();
|
|
}
|
|
|
|
template <class ACE_LOCK> int
|
|
ACE_TSS_Write_Guard<ACE_LOCK>::tryacquire (void)
|
|
{
|
|
Write_Guard_Type *guard = 0;
|
|
|
|
#if defined (ACE_HAS_THR_C_DEST)
|
|
ACE_TSS_Adapter *tss_adapter = 0;
|
|
void *temp = tss_adapter; // Need this temp to keep G++ from complaining.
|
|
ACE_Thread::getspecific (this->key_, &temp);
|
|
tss_adapter = static_cast <ACE_TSS_Adapter *> (temp);
|
|
guard = static_cast <Write_Guard_Type *> (tss_adapter->ts_obj_);
|
|
#else
|
|
void *temp = guard; // Need this temp to keep G++ from complaining.
|
|
ACE_Thread::getspecific (this->key_, &temp);
|
|
guard = static_cast <Write_Guard_Type *> (temp);
|
|
#endif /* ACE_HAS_THR_C_DEST */
|
|
|
|
return guard->tryacquire_write ();
|
|
}
|
|
|
|
template <class ACE_LOCK> int
|
|
ACE_TSS_Write_Guard<ACE_LOCK>::acquire_write (void)
|
|
{
|
|
return this->acquire ();
|
|
}
|
|
|
|
template <class ACE_LOCK> int
|
|
ACE_TSS_Write_Guard<ACE_LOCK>::tryacquire_write (void)
|
|
{
|
|
return this->tryacquire ();
|
|
}
|
|
|
|
template <class ACE_LOCK> void
|
|
ACE_TSS_Write_Guard<ACE_LOCK>::dump (void) const
|
|
{
|
|
#if defined (ACE_HAS_DUMP)
|
|
ACE_TSS_Guard<ACE_LOCK>::dump ();
|
|
#endif /* ACE_HAS_DUMP */
|
|
}
|
|
|
|
template <class ACE_LOCK>
|
|
ACE_TSS_Read_Guard<ACE_LOCK>::ACE_TSS_Read_Guard (ACE_LOCK &lock, bool block)
|
|
{
|
|
this->init_key ();
|
|
Guard_Type *guard = 0;
|
|
ACE_NEW (guard,
|
|
Read_Guard_Type (lock, block));
|
|
#if defined (ACE_HAS_THR_C_DEST)
|
|
ACE_TSS_Adapter *tss_adapter;
|
|
ACE_NEW (tss_adapter,
|
|
ACE_TSS_Adapter ((void *)guard,
|
|
ACE_TSS_Guard<ACE_LOCK>::cleanup));
|
|
ACE_Thread::setspecific (this->key_,
|
|
(void *) tss_adapter);
|
|
#else
|
|
ACE_Thread::setspecific (this->key_,
|
|
(void *) guard);
|
|
#endif /* ACE_HAS_THR_C_DEST */
|
|
}
|
|
|
|
template <class ACE_LOCK> int
|
|
ACE_TSS_Read_Guard<ACE_LOCK>::acquire (void)
|
|
{
|
|
Read_Guard_Type *guard = 0;
|
|
|
|
#if defined (ACE_HAS_THR_C_DEST)
|
|
ACE_TSS_Adapter *tss_adapter = 0;
|
|
void *temp = tss_adapter; // Need this temp to keep G++ from complaining.
|
|
ACE_Thread::getspecific (this->key_, &temp);
|
|
tss_adapter = static_cast <ACE_TSS_Adapter *> (temp);
|
|
guard = static_cast <Read_Guard_Type *> (tss_adapter->ts_obj_);
|
|
#else
|
|
void *temp = guard; // Need this temp to keep G++ from complaining.
|
|
ACE_Thread::getspecific (this->key_, &temp);
|
|
guard = static_cast <Read_Guard_Type *> (temp);
|
|
#endif /* ACE_HAS_THR_C_DEST */
|
|
|
|
return guard->acquire_read ();
|
|
}
|
|
|
|
template <class ACE_LOCK> int
|
|
ACE_TSS_Read_Guard<ACE_LOCK>::tryacquire (void)
|
|
{
|
|
Read_Guard_Type *guard = 0;
|
|
|
|
#if defined (ACE_HAS_THR_C_DEST)
|
|
ACE_TSS_Adapter *tss_adapter = 0;
|
|
void *temp = tss_adapter; // Need this temp to keep G++ from complaining.
|
|
ACE_Thread::getspecific (this->key_, &temp);
|
|
tss_adapter = static_cast <ACE_TSS_Adapter *> (temp);
|
|
guard = static_cast <Read_Guard_Type *> (tss_adapter->ts_obj_);
|
|
#else
|
|
void *temp = guard; // Need this temp to keep G++ from complaining.
|
|
ACE_Thread::getspecific (this->key_, &temp);
|
|
guard = static_cast <Read_Guard_Type *> (temp);
|
|
#endif /* ACE_HAS_THR_C_DEST */
|
|
|
|
return guard->tryacquire_read ();
|
|
}
|
|
|
|
template <class ACE_LOCK> int
|
|
ACE_TSS_Read_Guard<ACE_LOCK>::acquire_read (void)
|
|
{
|
|
return this->acquire ();
|
|
}
|
|
|
|
template <class ACE_LOCK> int
|
|
ACE_TSS_Read_Guard<ACE_LOCK>::tryacquire_read (void)
|
|
{
|
|
return this->tryacquire ();
|
|
}
|
|
|
|
template <class ACE_LOCK> void
|
|
ACE_TSS_Read_Guard<ACE_LOCK>::dump (void) const
|
|
{
|
|
#if defined (ACE_HAS_DUMP)
|
|
ACE_TSS_Guard<ACE_LOCK>::dump ();
|
|
#endif /* ACE_HAS_DUMP */
|
|
}
|
|
|
|
#endif /* defined (ACE_HAS_THREADS) && (defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION)) */
|
|
|
|
ACE_END_VERSIONED_NAMESPACE_DECL
|
|
|
|
#endif /* ACE_TSS_T_CPP */
|