mirror of
https://github.com/cemu-project/Cemu.git
synced 2025-12-19 22:37:03 +00:00
use texture views for surface copies
This commit is contained in:
parent
366be049a4
commit
163eeea102
4 changed files with 54 additions and 42 deletions
|
|
@ -16,6 +16,7 @@
|
|||
#include "Cafe/HW/Latte/Core/LatteShader.h"
|
||||
#include "Cafe/HW/Latte/Core/LatteIndices.h"
|
||||
#include "Cemu/Logging/CemuDebugLogging.h"
|
||||
#include "Foundation/NSTypes.hpp"
|
||||
#include "HW/Latte/Core/LatteConst.h"
|
||||
#include "HW/Latte/Renderer/Metal/MetalCommon.h"
|
||||
#include "HW/Latte/Renderer/Metal/MetalLayerHandle.h"
|
||||
|
|
@ -23,7 +24,9 @@
|
|||
#include "Metal/MTLCommandBuffer.hpp"
|
||||
#include "Metal/MTLDevice.hpp"
|
||||
#include "Metal/MTLRenderPass.hpp"
|
||||
#include "Metal/MTLRenderPipeline.hpp"
|
||||
#include "imgui.h"
|
||||
#include <cstddef>
|
||||
|
||||
#define IMGUI_IMPL_METAL_CPP
|
||||
#include "imgui/imgui_extension.h"
|
||||
|
|
@ -117,13 +120,13 @@ MetalRenderer::MetalRenderer()
|
|||
}
|
||||
|
||||
// Present pipeline
|
||||
MTL::Function* presentVertexFunction = utilityLibrary->newFunction(ToNSString("vertexFullscreen"));
|
||||
MTL::Function* fullscreenVertexFunction = utilityLibrary->newFunction(ToNSString("vertexFullscreen"));
|
||||
MTL::Function* presentFragmentFunction = utilityLibrary->newFunction(ToNSString("fragmentPresent"));
|
||||
|
||||
MTL::RenderPipelineDescriptor* renderPipelineDescriptor = MTL::RenderPipelineDescriptor::alloc()->init();
|
||||
renderPipelineDescriptor->setVertexFunction(presentVertexFunction);
|
||||
renderPipelineDescriptor->setVertexFunction(fullscreenVertexFunction);
|
||||
renderPipelineDescriptor->setFragmentFunction(presentFragmentFunction);
|
||||
presentVertexFunction->release();
|
||||
fullscreenVertexFunction->release();
|
||||
presentFragmentFunction->release();
|
||||
|
||||
error = nullptr;
|
||||
|
|
@ -151,9 +154,12 @@ MetalRenderer::MetalRenderer()
|
|||
error->release();
|
||||
}
|
||||
|
||||
// Copy texture pipelines
|
||||
auto copyTextureToColorPipelineDescriptor = MTL::RenderPipelineDescriptor::alloc()->init();
|
||||
|
||||
// Hybrid pipelines
|
||||
m_copyTextureToTexturePipeline = new MetalHybridComputePipeline(this, utilityLibrary, "vertexCopyTextureToTexture", "kernelCopyTextureToTexture");
|
||||
m_restrideBufferPipeline = new MetalHybridComputePipeline(this, utilityLibrary, "vertexRestrideBuffer", "kernelRestrideBuffer");
|
||||
m_copyTextureToTexturePipeline = new MetalHybridComputePipeline(this, utilityLibrary, "vertexCopyTextureToTexture");
|
||||
m_restrideBufferPipeline = new MetalHybridComputePipeline(this, utilityLibrary, "vertexRestrideBuffer");
|
||||
utilityLibrary->release();
|
||||
|
||||
m_memoryManager->SetRestrideBufferPipeline(m_restrideBufferPipeline);
|
||||
|
|
@ -674,8 +680,6 @@ LatteTextureReadbackInfo* MetalRenderer::texture_createReadback(LatteTextureView
|
|||
|
||||
void MetalRenderer::surfaceCopy_copySurfaceWithFormatConversion(LatteTexture* sourceTexture, sint32 srcMip, sint32 srcSlice, LatteTexture* destinationTexture, sint32 dstMip, sint32 dstSlice, sint32 width, sint32 height)
|
||||
{
|
||||
return;
|
||||
|
||||
// scale copy size to effective size
|
||||
sint32 effectiveCopyWidth = width;
|
||||
sint32 effectiveCopyHeight = height;
|
||||
|
|
@ -688,33 +692,25 @@ void MetalRenderer::surfaceCopy_copySurfaceWithFormatConversion(LatteTexture* so
|
|||
sint32 texDstMip = dstMip;
|
||||
sint32 texDstSlice = dstSlice;
|
||||
|
||||
LatteTextureMtl* srcTextureMtl = static_cast<LatteTextureMtl*>(sourceTexture);
|
||||
LatteTextureMtl* dstTextureMtl = static_cast<LatteTextureMtl*>(destinationTexture);
|
||||
// Create texture views
|
||||
LatteTextureViewMtl* srcTextureMtl = static_cast<LatteTextureViewMtl*>(sourceTexture->GetOrCreateView(srcMip, 1, srcSlice, 1));
|
||||
LatteTextureViewMtl* dstTextureMtl = static_cast<LatteTextureViewMtl*>(destinationTexture->GetOrCreateView(dstMip, 1, dstSlice, 1));
|
||||
|
||||
// check if texture rescale ratios match
|
||||
// todo - if not, we have to use drawcall based copying
|
||||
if (!LatteTexture_doesEffectiveRescaleRatioMatch(srcTextureMtl, texSrcMip, dstTextureMtl, texDstMip))
|
||||
if (!LatteTexture_doesEffectiveRescaleRatioMatch(sourceTexture, texSrcMip, destinationTexture, texDstMip))
|
||||
{
|
||||
cemuLog_logDebug(LogType::Force, "surfaceCopy_copySurfaceWithFormatConversion(): Mismatching dimensions");
|
||||
return;
|
||||
}
|
||||
|
||||
// check if bpp size matches
|
||||
if (srcTextureMtl->GetBPP() != dstTextureMtl->GetBPP())
|
||||
if (sourceTexture->GetBPP() != destinationTexture->GetBPP())
|
||||
{
|
||||
cemuLog_logDebug(LogType::Force, "surfaceCopy_copySurfaceWithFormatConversion(): Mismatching BPP");
|
||||
return;
|
||||
}
|
||||
|
||||
struct CopyParams
|
||||
{
|
||||
uint32 width;
|
||||
uint32 srcMip;
|
||||
uint32 srcSlice;
|
||||
uint32 dstMip;
|
||||
uint32 dstSlice;
|
||||
} params{(uint32)effectiveCopyWidth, (uint32)texSrcMip, (uint32)texSrcSlice, (uint32)texDstMip, (uint32)texDstSlice};
|
||||
|
||||
if (m_encoderType == MetalEncoderType::Render)
|
||||
{
|
||||
auto renderCommandEncoder = static_cast<MTL::RenderCommandEncoder*>(m_commandEncoder);
|
||||
|
|
@ -722,17 +718,42 @@ void MetalRenderer::surfaceCopy_copySurfaceWithFormatConversion(LatteTexture* so
|
|||
renderCommandEncoder->setRenderPipelineState(m_copyTextureToTexturePipeline->GetRenderPipelineState());
|
||||
m_state.m_encoderState.m_renderPipelineState = m_copyTextureToTexturePipeline->GetRenderPipelineState();
|
||||
|
||||
SetTexture(renderCommandEncoder, METAL_SHADER_TYPE_VERTEX, srcTextureMtl->GetTexture(), GET_HELPER_TEXTURE_BINDING(0));
|
||||
SetTexture(renderCommandEncoder, METAL_SHADER_TYPE_VERTEX, dstTextureMtl->GetTexture(), GET_HELPER_TEXTURE_BINDING(1));
|
||||
renderCommandEncoder->setVertexBytes(¶ms, sizeof(params), GET_HELPER_BUFFER_BINDING(0));
|
||||
SetTexture(renderCommandEncoder, METAL_SHADER_TYPE_VERTEX, srcTextureMtl->GetRGBAView(), GET_HELPER_TEXTURE_BINDING(0));
|
||||
SetTexture(renderCommandEncoder, METAL_SHADER_TYPE_VERTEX, dstTextureMtl->GetRGBAView(), GET_HELPER_TEXTURE_BINDING(1));
|
||||
renderCommandEncoder->setVertexBytes(&effectiveCopyWidth, sizeof(effectiveCopyWidth), GET_HELPER_BUFFER_BINDING(0));
|
||||
m_state.m_encoderState.m_buffers[METAL_SHADER_TYPE_VERTEX][GET_HELPER_BUFFER_BINDING(0)] = {nullptr};
|
||||
|
||||
renderCommandEncoder->drawPrimitives(MTL::PrimitiveTypeTriangle, NS::UInteger(0), NS::UInteger(3));
|
||||
}
|
||||
else
|
||||
{
|
||||
// TODO: do the copy in a compute shader
|
||||
debug_printf("surfaceCopy_copySurfaceWithFormatConversion: no active render command encoder, skipping copy\n");
|
||||
// TODO: uncomment
|
||||
/*
|
||||
bool copyingToWholeRegion = ((effectiveCopyWidth == dstTextureMtl->GetMipWidth(dstMip) && effectiveCopyHeight == dstTextureMtl->GetMipHeight(dstMip)));
|
||||
|
||||
auto renderPassDescriptor = MTL::RenderPassDescriptor::alloc()->init();
|
||||
auto colorAttachment = renderPassDescriptor->colorAttachments()->object(0);
|
||||
colorAttachment->setTexture(dstTextureMtl->GetTexture());
|
||||
// We don't care about previous contents if we are about to overwrite the whole region
|
||||
colorAttachment->setLoadAction(copyingToWholeRegion ? MTL::LoadActionDontCare : MTL::LoadActionLoad);
|
||||
colorAttachment->setStoreAction(MTL::StoreActionStore);
|
||||
colorAttachment->setSlice(dstSlice);
|
||||
colorAttachment->setLevel(dstMip);
|
||||
|
||||
auto renderCommandEncoder = GetTemporaryRenderCommandEncoder(renderPassDescriptor);
|
||||
|
||||
auto pipeline = (srcTextureMtl->IsDepth() ? m_copyTextureToColorPipeline : m_copyTextureToDepthPipeline);
|
||||
renderCommandEncoder->setRenderPipelineState(pipeline);
|
||||
|
||||
renderCommandEncoder->setFragmentTexture(srcTextureMtl->GetTexture(), GET_HELPER_TEXTURE_BINDING(0));
|
||||
renderCommandEncoder->setFragmentBytes(&effectiveCopyWidth, offsetof(effectiveCopyWidth), GET_HELPER_BUFFER_BINDING(0));
|
||||
|
||||
renderCommandEncoder->drawPrimitives(MTL::PrimitiveTypeTriangle, NS::UInteger(0), NS::UInteger(3));
|
||||
|
||||
EndEncoding();
|
||||
*/
|
||||
|
||||
debug_printf("surface copy with no render command encoder, skipping copy\n");
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue