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retrieve ps input table without using global variable
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parent
295a6ed9fd
commit
1750715791
4 changed files with 52 additions and 54 deletions
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@ -17,18 +17,18 @@ extern std::atomic_int g_compiling_pipelines;
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extern std::atomic_int g_compiling_pipelines_async;
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extern std::atomic_uint64_t g_compiling_pipelines_syncTimeSum;
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static void rectsEmulationGS_outputSingleVertex(std::string& gsSrc, const LatteDecompilerShader* vertexShader, LatteShaderPSInputTable* psInputTable, sint32 vIdx, const LatteContextRegister& latteRegister)
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static void rectsEmulationGS_outputSingleVertex(std::string& gsSrc, const LatteDecompilerShader* vertexShader, LatteShaderPSInputTable& psInputTable, sint32 vIdx, const LatteContextRegister& latteRegister)
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{
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auto parameterMask = vertexShader->outputParameterMask;
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for (uint32 i = 0; i < 32; i++)
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{
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if ((parameterMask & (1 << i)) == 0)
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continue;
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sint32 vsSemanticId = psInputTable->getVertexShaderOutParamSemanticId(latteRegister.GetRawView(), i);
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sint32 vsSemanticId = psInputTable.getVertexShaderOutParamSemanticId(latteRegister.GetRawView(), i);
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if (vsSemanticId < 0)
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continue;
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// make sure PS has matching input
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if (!psInputTable->hasPSImportForSemanticId(vsSemanticId))
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if (!psInputTable.hasPSImportForSemanticId(vsSemanticId))
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continue;
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gsSrc.append(fmt::format("out.passParameterSem{} = objectPayload.vertexOut[{}].passParameterSem{};\r\n", vsSemanticId, vIdx, vsSemanticId));
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}
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@ -36,18 +36,18 @@ static void rectsEmulationGS_outputSingleVertex(std::string& gsSrc, const LatteD
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gsSrc.append(fmt::format("mesh.set_vertex({}, out);\r\n", vIdx));
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}
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static void rectsEmulationGS_outputGeneratedVertex(std::string& gsSrc, const LatteDecompilerShader* vertexShader, LatteShaderPSInputTable* psInputTable, const char* variant, const LatteContextRegister& latteRegister)
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static void rectsEmulationGS_outputGeneratedVertex(std::string& gsSrc, const LatteDecompilerShader* vertexShader, LatteShaderPSInputTable& psInputTable, const char* variant, const LatteContextRegister& latteRegister)
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{
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auto parameterMask = vertexShader->outputParameterMask;
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for (uint32 i = 0; i < 32; i++)
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{
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if ((parameterMask & (1 << i)) == 0)
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continue;
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sint32 vsSemanticId = psInputTable->getVertexShaderOutParamSemanticId(latteRegister.GetRawView(), i);
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sint32 vsSemanticId = psInputTable.getVertexShaderOutParamSemanticId(latteRegister.GetRawView(), i);
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if (vsSemanticId < 0)
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continue;
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// make sure PS has matching input
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if (!psInputTable->hasPSImportForSemanticId(vsSemanticId))
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if (!psInputTable.hasPSImportForSemanticId(vsSemanticId))
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continue;
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gsSrc.append(fmt::format("out.passParameterSem{} = gen4thVertex{}(objectPayload.vertexOut[0].passParameterSem{}, objectPayload.vertexOut[1].passParameterSem{}, objectPayload.vertexOut[2].passParameterSem{});\r\n", vsSemanticId, variant, vsSemanticId, vsSemanticId, vsSemanticId));
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}
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@ -55,7 +55,7 @@ static void rectsEmulationGS_outputGeneratedVertex(std::string& gsSrc, const Lat
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gsSrc.append(fmt::format("mesh.set_vertex(3, out);\r\n"));
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}
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static void rectsEmulationGS_outputVerticesCode(std::string& gsSrc, const LatteDecompilerShader* vertexShader, LatteShaderPSInputTable* psInputTable, sint32 p0, sint32 p1, sint32 p2, sint32 p3, const char* variant, const LatteContextRegister& latteRegister)
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static void rectsEmulationGS_outputVerticesCode(std::string& gsSrc, const LatteDecompilerShader* vertexShader, LatteShaderPSInputTable& psInputTable, sint32 p0, sint32 p1, sint32 p2, sint32 p3, const char* variant, const LatteContextRegister& latteRegister)
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{
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sint32 pList[4] = { p0, p1, p2, p3 };
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for (sint32 i = 0; i < 4; i++)
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@ -79,7 +79,8 @@ static RendererShaderMtl* rectsEmulationGS_generate(MetalRenderer* metalRenderer
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gsSrc.append("#include <metal_stdlib>\r\n");
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gsSrc.append("using namespace metal;\r\n");
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LatteShaderPSInputTable* psInputTable = LatteSHRC_GetPSInputTable();
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LatteShaderPSInputTable psInputTable;
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LatteShader_CreatePSInputTable(&psInputTable, latteRegister.GetRawView());
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// inputs & outputs
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std::string vertexOutDefinition = "struct VertexOut {\r\n";
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@ -87,35 +88,29 @@ static RendererShaderMtl* rectsEmulationGS_generate(MetalRenderer* metalRenderer
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std::string geometryOutDefinition = "struct GeometryOut {\r\n";
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geometryOutDefinition += "float4 position [[position]];\r\n";
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auto parameterMask = vertexShader->outputParameterMask;
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for (sint32 f = 0; f < 2; f++)
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for (uint32 i = 0; i < 32; i++)
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{
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for (uint32 i = 0; i < 32; i++)
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{
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if ((parameterMask & (1 << i)) == 0)
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continue;
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sint32 vsSemanticId = psInputTable->getVertexShaderOutParamSemanticId(latteRegister.GetRawView(), i);
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if (vsSemanticId < 0)
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continue;
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auto psImport = psInputTable->getPSImportBySemanticId(vsSemanticId);
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if (psImport == nullptr)
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continue;
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if ((parameterMask & (1 << i)) == 0)
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continue;
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sint32 vsSemanticId = psInputTable.getVertexShaderOutParamSemanticId(latteRegister.GetRawView(), i);
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if (vsSemanticId < 0)
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continue;
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auto psImport = psInputTable.getPSImportBySemanticId(vsSemanticId);
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if (psImport == nullptr)
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continue;
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if (f == 0)
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{
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vertexOutDefinition += fmt::format("float4 passParameterSem{};\r\n", vsSemanticId);
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}
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else
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{
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geometryOutDefinition += fmt::format("float4 passParameterSem{}", vsSemanticId);
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// VertexOut
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vertexOutDefinition += fmt::format("float4 passParameterSem{};\r\n", vsSemanticId);
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geometryOutDefinition += fmt::format(" [[user(locn{})]]", psInputTable->getPSImportLocationBySemanticId(vsSemanticId));
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if (psImport->isFlat)
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geometryOutDefinition += " [[flat]]";
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if (psImport->isNoPerspective)
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geometryOutDefinition += " [[center_no_perspective]]";
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geometryOutDefinition += ";\r\n";
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}
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}
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// GeometryOut
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geometryOutDefinition += fmt::format("float4 passParameterSem{}", vsSemanticId);
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geometryOutDefinition += fmt::format(" [[user(locn{})]]", psInputTable.getPSImportLocationBySemanticId(vsSemanticId));
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if (psImport->isFlat)
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geometryOutDefinition += " [[flat]]";
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if (psImport->isNoPerspective)
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geometryOutDefinition += " [[center_no_perspective]]";
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geometryOutDefinition += ";\r\n";
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}
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vertexOutDefinition += "};\r\n";
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geometryOutDefinition += "};\r\n";
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