Play bootSound.btsnd while shaders/pipelines are compiling (#1047)

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goeiecool9999 2024-12-18 15:55:23 +01:00 committed by GitHub
parent b53b223ba9
commit 3738ccd2e6
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GPG key ID: B5690EEEBB952194
17 changed files with 310 additions and 128 deletions

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@ -33,8 +33,8 @@ XAudio27API::XAudio27API(uint32 device_id, uint32 samplerate, uint32 channels, u
m_wfx.Format.nChannels = channels;
m_wfx.Format.nSamplesPerSec = samplerate;
m_wfx.Format.wBitsPerSample = bits_per_sample;
m_wfx.Format.nBlockAlign = (m_wfx.Format.nChannels * m_wfx.Format.wBitsPerSample) / 8; // must equal (nChannels × wBitsPerSample) / 8
m_wfx.Format.nAvgBytesPerSec = m_wfx.Format.nSamplesPerSec * m_wfx.Format.nBlockAlign; // must equal nSamplesPerSec × nBlockAlign.
m_wfx.Format.nBlockAlign = (m_wfx.Format.nChannels * m_wfx.Format.wBitsPerSample) / 8; // must equal (nChannels × wBitsPerSample) / 8
m_wfx.Format.nAvgBytesPerSec = m_wfx.Format.nSamplesPerSec * m_wfx.Format.nBlockAlign; // must equal nSamplesPerSec × nBlockAlign.
m_wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
m_wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
@ -199,9 +199,7 @@ bool XAudio27API::FeedBlock(sint16* data)
// check if we queued too many blocks
if(m_blocks_queued >= kBlockCount)
{
XAUDIO2_VOICE_STATE state{};
m_source_voice->GetState(&state);
m_blocks_queued = state.BuffersQueued;
m_blocks_queued = GetQueuedBuffers();
if (m_blocks_queued >= kBlockCount)
{
@ -222,7 +220,14 @@ bool XAudio27API::FeedBlock(sint16* data)
return true;
}
uint32 XAudio27API::GetQueuedBuffers() const
{
XAUDIO2_VOICE_STATE state{};
m_source_voice->GetState(&state);
return state.BuffersQueued;
}
bool XAudio27API::NeedAdditionalBlocks() const
{
return m_blocks_queued < s_audioDelay;
return GetQueuedBuffers() < GetAudioDelay();
}