Latte: Instance count minimum is 1

Previously we skipped drawcalls when the instance count was set to zero. But the hardware register enforces a minimum of 1.

Fixes black screen in "Cubit The Hardcore Platformer Robot" which does all it's drawcalls with an hardcoded instance count of 0.
This commit is contained in:
Exzap 2025-11-28 10:34:52 +01:00
parent 5bf58c3d20
commit 47b8d911b9
5 changed files with 15 additions and 28 deletions

View file

@ -1331,7 +1331,6 @@ void wxGameList::AsyncWorkerThread()
else
{
cemuLog_log(LogType::Force, "Failed to load icon for title {:016x}", titleId);
cemu_assert_debug(false);
}
titleInfo.Unmount(tempMountPath);
// notify UI about loaded icon