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Latte: Instance count minimum is 1
Previously we skipped drawcalls when the instance count was set to zero. But the hardware register enforces a minimum of 1. Fixes black screen in "Cubit The Hardcore Platformer Robot" which does all it's drawcalls with an hardcoded instance count of 0.
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5 changed files with 15 additions and 28 deletions
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@ -1331,7 +1331,6 @@ void wxGameList::AsyncWorkerThread()
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else
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{
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cemuLog_log(LogType::Force, "Failed to load icon for title {:016x}", titleId);
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cemu_assert_debug(false);
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}
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titleInfo.Unmount(tempMountPath);
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// notify UI about loaded icon
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