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check if pipeline is eligible for serializing
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cbde7f983c
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3 changed files with 22 additions and 14 deletions
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@ -196,7 +196,7 @@ extern std::atomic_int g_compiled_shaders_total;
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extern std::atomic_int g_compiled_shaders_async;
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template<typename T>
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void SetFragmentState(T* desc, const MetalAttachmentsInfo& lastUsedAttachmentsInfo, const MetalAttachmentsInfo& activeAttachmentsInfo, const LatteContextRegister& lcr)
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void SetFragmentState(T* desc, const MetalAttachmentsInfo& lastUsedAttachmentsInfo, const MetalAttachmentsInfo& activeAttachmentsInfo, const LatteContextRegister& lcr, bool& fbosMatch)
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{
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// Rasterization
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bool rasterizationEnabled = !lcr.PA_CL_CLIP_CNTL.get_DX_RASTERIZATION_KILL();
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@ -221,6 +221,7 @@ void SetFragmentState(T* desc, const MetalAttachmentsInfo& lastUsedAttachmentsIn
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}
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// Color attachments
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fbosMatch = true;
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const Latte::LATTE_CB_COLOR_CONTROL& colorControlReg = lcr.CB_COLOR_CONTROL;
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uint32 blendEnableMask = colorControlReg.get_BLEND_MASK();
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uint32 renderTargetMask = lcr.CB_TARGET_MASK.get_MASK();
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@ -238,6 +239,7 @@ void SetFragmentState(T* desc, const MetalAttachmentsInfo& lastUsedAttachmentsIn
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if (activeAttachmentsInfo.colorFormats[i] == Latte::E_GX2SURFFMT::INVALID_FORMAT)
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{
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colorAttachment->setWriteMask(MTL::ColorWriteMaskNone);
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fbosMatch = false;
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continue;
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}
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@ -307,7 +309,7 @@ MetalPipelineCompiler::~MetalPipelineCompiler()
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m_pipelineDescriptor->release();
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}
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void MetalPipelineCompiler::InitFromState(const LatteFetchShader* fetchShader, const LatteDecompilerShader* vertexShader, const LatteDecompilerShader* geometryShader, const LatteDecompilerShader* pixelShader, const MetalAttachmentsInfo& lastUsedAttachmentsInfo, const MetalAttachmentsInfo& activeAttachmentsInfo, const LatteContextRegister& lcr)
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void MetalPipelineCompiler::InitFromState(const LatteFetchShader* fetchShader, const LatteDecompilerShader* vertexShader, const LatteDecompilerShader* geometryShader, const LatteDecompilerShader* pixelShader, const MetalAttachmentsInfo& lastUsedAttachmentsInfo, const MetalAttachmentsInfo& activeAttachmentsInfo, const LatteContextRegister& lcr, bool& fbosMatch)
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{
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// Check if the pipeline uses a geometry shader
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const LattePrimitiveMode primitiveMode = static_cast<LattePrimitiveMode>(LatteGPUState.contextRegister[mmVGT_PRIMITIVE_TYPE]);
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@ -326,9 +328,9 @@ void MetalPipelineCompiler::InitFromState(const LatteFetchShader* fetchShader, c
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m_pixelShaderMtl = static_cast<RendererShaderMtl*>(pixelShader->shader);
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if (m_usesGeometryShader)
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InitFromStateMesh(fetchShader, lastUsedAttachmentsInfo, activeAttachmentsInfo, lcr);
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InitFromStateMesh(fetchShader, lastUsedAttachmentsInfo, activeAttachmentsInfo, lcr, fbosMatch);
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else
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InitFromStateRender(fetchShader, vertexShader, lastUsedAttachmentsInfo, activeAttachmentsInfo, lcr);
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InitFromStateRender(fetchShader, vertexShader, lastUsedAttachmentsInfo, activeAttachmentsInfo, lcr, fbosMatch);
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}
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MTL::RenderPipelineState* MetalPipelineCompiler::Compile(bool forceCompile, bool isRenderThread, bool showInOverlay)
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@ -409,7 +411,7 @@ MTL::RenderPipelineState* MetalPipelineCompiler::Compile(bool forceCompile, bool
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return pipeline;
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}
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void MetalPipelineCompiler::InitFromStateRender(const LatteFetchShader* fetchShader, const LatteDecompilerShader* vertexShader, const MetalAttachmentsInfo& lastUsedAttachmentsInfo, const MetalAttachmentsInfo& activeAttachmentsInfo, const LatteContextRegister& lcr)
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void MetalPipelineCompiler::InitFromStateRender(const LatteFetchShader* fetchShader, const LatteDecompilerShader* vertexShader, const MetalAttachmentsInfo& lastUsedAttachmentsInfo, const MetalAttachmentsInfo& activeAttachmentsInfo, const LatteContextRegister& lcr, bool& fbosMatch)
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{
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// Render pipeline state
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MTL::RenderPipelineDescriptor* desc = MTL::RenderPipelineDescriptor::alloc()->init();
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@ -484,7 +486,7 @@ void MetalPipelineCompiler::InitFromStateRender(const LatteFetchShader* fetchSha
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vertexDescriptor->release();
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}
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SetFragmentState(desc, lastUsedAttachmentsInfo, activeAttachmentsInfo, lcr);
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SetFragmentState(desc, lastUsedAttachmentsInfo, activeAttachmentsInfo, lcr, fbosMatch);
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m_pipelineDescriptor = desc;
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@ -545,12 +547,12 @@ void MetalPipelineCompiler::InitFromStateRender(const LatteFetchShader* fetchSha
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*/
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}
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void MetalPipelineCompiler::InitFromStateMesh(const LatteFetchShader* fetchShader, const MetalAttachmentsInfo& lastUsedAttachmentsInfo, const MetalAttachmentsInfo& activeAttachmentsInfo, const LatteContextRegister& lcr)
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void MetalPipelineCompiler::InitFromStateMesh(const LatteFetchShader* fetchShader, const MetalAttachmentsInfo& lastUsedAttachmentsInfo, const MetalAttachmentsInfo& activeAttachmentsInfo, const LatteContextRegister& lcr, bool& fbosMatch)
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{
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// Render pipeline state
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MTL::MeshRenderPipelineDescriptor* desc = MTL::MeshRenderPipelineDescriptor::alloc()->init();
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SetFragmentState(desc, lastUsedAttachmentsInfo, activeAttachmentsInfo, lcr);
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SetFragmentState(desc, lastUsedAttachmentsInfo, activeAttachmentsInfo, lcr, fbosMatch);
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m_pipelineDescriptor = desc;
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