support surface copy parameters

This commit is contained in:
Samuliak 2024-08-12 11:14:55 +02:00
parent 8496fc1574
commit 5e748cdb48
4 changed files with 25 additions and 22 deletions

View file

@ -22,13 +22,16 @@ inline const char* utilityShaderSource = \
" return tex.sample(samplr, in.texCoord);\n" \
"}\n" \
"\n" \
"vertex void vertexCopyDepthToColor(uint vid [[vertex_id]], depth2d<float, access::read> src [[texture(0)]], texture2d<float, access::write> dst [[texture(1)]], constant uint& copyWidth) {\n" \
" uint2 coord = uint2(vid % copyWidth, vid / copyWidth);\n" \
" return dst.write(float4(src.read(coord), 0.0, 0.0, 0.0), coord);\n" \
"}\n" \
"struct CopyParams {\n" \
" uint width;\n" \
" uint srcMip;\n" \
" uint srcSlice;\n" \
" uint dstMip;\n" \
" uint dstSlice;\n" \
"};\n" \
"\n" \
"vertex void vertexCopyColorToDepth(uint vid [[vertex_id]], texture2d<float, access::read> src [[texture(0)]], texture2d<float, access::write> dst [[texture(1)]], constant uint& copyWidth) {\n" \
" uint2 coord = uint2(vid % copyWidth, vid / copyWidth);\n" \
" return dst.write(float4(src.read(coord).r), coord);\n" \
"vertex void vertexCopyTextureToTexture(uint vid [[vertex_id]], texture2d_array<float, access::read> src [[texture(0)]], texture2d_array<float, access::write> dst [[texture(1)]], constant CopyParams& params) {\n" \
" uint2 coord = uint2(vid % params.width, vid / params.width);\n" \
" return dst.write(float4(src.read(coord, params.srcSlice, params.srcMip).r, 0.0, 0.0, 0.0), coord, params.dstSlice, params.dstMip);\n" \
"}\n" \
"\n";