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UI: replace std::list with std::vector
This commit is contained in:
parent
a55932005c
commit
6b3e871de4
2 changed files with 11 additions and 11 deletions
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@ -66,21 +66,21 @@ void _stripPathFilename(fs::path& path)
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path = path.parent_path();
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path = path.parent_path();
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}
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}
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std::list<fs::path> _getCachesPaths(const TitleId& titleId)
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std::vector<fs::path> _getCachesPaths(const TitleId& titleId)
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{
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{
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std::list<fs::path> cachePaths{
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std::vector<fs::path> cachePaths{
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ActiveSettings::GetCachePath(L"shaderCache/driver/vk/{:016x}.bin", titleId),
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ActiveSettings::GetCachePath(L"shaderCache/driver/vk/{:016x}.bin", titleId),
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ActiveSettings::GetCachePath(L"shaderCache/precompiled/{:016x}_spirv.bin", titleId),
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ActiveSettings::GetCachePath(L"shaderCache/precompiled/{:016x}_spirv.bin", titleId),
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ActiveSettings::GetCachePath(L"shaderCache/precompiled/{:016x}_gl.bin", titleId),
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ActiveSettings::GetCachePath(L"shaderCache/precompiled/{:016x}_gl.bin", titleId),
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ActiveSettings::GetCachePath(L"shaderCache/transferable/{:016x}_shaders.bin", titleId),
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ActiveSettings::GetCachePath(L"shaderCache/transferable/{:016x}_shaders.bin", titleId),
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ActiveSettings::GetCachePath(L"shaderCache/transferable/{:016x}_vkpipeline.bin", titleId)};
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ActiveSettings::GetCachePath(L"shaderCache/transferable/{:016x}_vkpipeline.bin", titleId)};
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cachePaths.remove_if(
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cachePaths.erase(std::remove_if(cachePaths.begin(), cachePaths.end(),
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[](const fs::path& cachePath)
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[](const fs::path& cachePath) {
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{
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std::error_code ec;
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std::error_code ec;
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return !fs::exists(cachePath, ec);
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return !fs::exists(cachePath, ec);
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}),
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});
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cachePaths.end());
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return cachePaths;
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return cachePaths;
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}
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}
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@ -1280,7 +1280,7 @@ void wxGameList::HandleTitleListCallback(CafeTitleListCallbackEvent* evt)
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}
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}
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}
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}
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void wxGameList::RemoveCache(const std::list<fs::path>& cachePaths, const std::string& titleName)
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void wxGameList::RemoveCache(const std::vector<fs::path>& cachePaths, const std::string& titleName)
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{
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{
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wxMessageDialog dialog(this, formatWxString(_("Remove the shader caches for {}?"), titleName), _("Remove shader caches"), wxCENTRE | wxYES_NO | wxICON_EXCLAMATION);
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wxMessageDialog dialog(this, formatWxString(_("Remove the shader caches for {}?"), titleName), _("Remove shader caches"), wxCENTRE | wxYES_NO | wxICON_EXCLAMATION);
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dialog.SetYesNoLabels(_("Yes"), _("No"));
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dialog.SetYesNoLabels(_("Yes"), _("No"));
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@ -1288,7 +1288,7 @@ void wxGameList::RemoveCache(const std::list<fs::path>& cachePaths, const std::s
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const auto dialogResult = dialog.ShowModal();
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const auto dialogResult = dialog.ShowModal();
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if (dialogResult != wxID_YES)
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if (dialogResult != wxID_YES)
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return;
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return;
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std::list<std::string> errs;
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std::vector<std::string> errs;
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for (const fs::path& cachePath : cachePaths)
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for (const fs::path& cachePath : cachePaths)
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{
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{
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if (std::error_code ec; !fs::remove(cachePath, ec))
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if (std::error_code ec; !fs::remove(cachePath, ec))
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@ -114,7 +114,7 @@ private:
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void HandleTitleListCallback(struct CafeTitleListCallbackEvent* evt);
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void HandleTitleListCallback(struct CafeTitleListCallbackEvent* evt);
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void RemoveCache(const std::list<fs::path>& cachePath, const std::string& titleName);
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void RemoveCache(const std::vector<fs::path>& cachePath, const std::string& titleName);
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void AsyncWorkerThread();
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void AsyncWorkerThread();
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void RequestLoadIconAsync(TitleId titleId);
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void RequestLoadIconAsync(TitleId titleId);
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