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Linux/MacOS: Add wiimote support via HIDAPI (#934)
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8 changed files with 173 additions and 89 deletions
55
src/input/api/Wiimote/hidapi/HidapiWiimote.cpp
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55
src/input/api/Wiimote/hidapi/HidapiWiimote.cpp
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#include "HidapiWiimote.h"
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static constexpr uint16 WIIMOTE_VENDOR_ID = 0x057e;
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static constexpr uint16 WIIMOTE_PRODUCT_ID = 0x0306;
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static constexpr uint16 WIIMOTE_MP_PRODUCT_ID = 0x0330;
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static constexpr uint16 WIIMOTE_MAX_INPUT_REPORT_LENGTH = 22;
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HidapiWiimote::HidapiWiimote(hid_device* dev, uint64_t identifier)
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: m_handle(dev), m_identifier(identifier) {
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}
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bool HidapiWiimote::write_data(const std::vector<uint8> &data) {
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return hid_write(m_handle, data.data(), data.size()) >= 0;
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}
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std::optional<std::vector<uint8>> HidapiWiimote::read_data() {
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std::array<uint8, WIIMOTE_MAX_INPUT_REPORT_LENGTH> read_data{};
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const auto result = hid_read(m_handle, read_data.data(), WIIMOTE_MAX_INPUT_REPORT_LENGTH);
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if (result < 0)
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return {};
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return {{read_data.cbegin(), read_data.cbegin() + result}};
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}
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std::vector<WiimoteDevicePtr> HidapiWiimote::get_devices() {
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std::vector<WiimoteDevicePtr> wiimote_devices;
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hid_init();
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const auto device_enumeration = hid_enumerate(WIIMOTE_VENDOR_ID, 0x0);
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for (auto it = device_enumeration; it != nullptr; it = it->next){
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if (it->product_id != WIIMOTE_PRODUCT_ID && it->product_id != WIIMOTE_MP_PRODUCT_ID)
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continue;
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auto dev = hid_open_path(it->path);
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if (!dev){
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cemuLog_logDebug(LogType::Force, "Unable to open Wiimote device at {}: {}", it->path, boost::nowide::narrow(hid_error(nullptr)));
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}
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else {
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// Enough to have a unique id for each device within a session
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uint64_t id = (static_cast<uint64>(it->interface_number) << 32) |
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(static_cast<uint64>(it->usage_page) << 16) |
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(it->usage);
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wiimote_devices.push_back(std::make_shared<HidapiWiimote>(dev, id));
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}
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}
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hid_free_enumeration(device_enumeration);
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return wiimote_devices;
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}
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bool HidapiWiimote::operator==(WiimoteDevice& o) const {
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return m_identifier == static_cast<HidapiWiimote&>(o).m_identifier;
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}
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HidapiWiimote::~HidapiWiimote() {
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hid_close(m_handle);
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}
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