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metal: override uniform functions
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parent
bdecf3c00a
commit
957e7612bf
3 changed files with 32 additions and 16 deletions
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@ -231,6 +231,32 @@ RendererShaderMtl::~RendererShaderMtl()
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m_function->release();
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}
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sint32 RendererShaderMtl::GetUniformLocation(const char* name)
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{
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cemu_assert_suspicious();
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return 0;
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}
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void RendererShaderMtl::SetUniform1i(sint32 location, sint32 value)
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{
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cemu_assert_suspicious();
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}
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void RendererShaderMtl::SetUniform1f(sint32 location, float value)
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{
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cemu_assert_suspicious();
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}
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void RendererShaderMtl::SetUniform2fv(sint32 location, void* data, sint32 count)
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{
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cemu_assert_suspicious();
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}
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void RendererShaderMtl::SetUniform4iv(sint32 location, void* data, sint32 count)
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{
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cemu_assert_suspicious();
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}
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void RendererShaderMtl::PreponeCompilation(bool isRenderThread)
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{
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shaderMtlThreadPool.s_compilationQueueMutex.lock();
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@ -36,21 +36,11 @@ public:
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return m_function;
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}
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sint32 GetUniformLocation(const char* name) override
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{
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cemu_assert_suspicious();
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return 0;
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}
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void SetUniform2fv(sint32 location, void* data, sint32 count) override
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{
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cemu_assert_suspicious();
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}
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void SetUniform4iv(sint32 location, void* data, sint32 count) override
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{
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cemu_assert_suspicious();
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}
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sint32 GetUniformLocation(const char* name) override;
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void SetUniform1i(sint32 location, sint32 value) override;
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void SetUniform1f(sint32 location, float value) override;
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void SetUniform2fv(sint32 location, void* data, sint32 count) override;
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void SetUniform4iv(sint32 location, void* data, sint32 count) override;
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void PreponeCompilation(bool isRenderThread) override;
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bool IsCompiled() override;
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@ -374,7 +374,7 @@ void RendererShaderVk::CompileInternal(bool isRenderThread)
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return;
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}
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// temp storage for SPIR-V after translation
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// temp storage for SPIR-V after translation
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std::vector<uint32> spirvBuffer;
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spv::SpvBuildLogger logger;
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