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remove more unnecessary rebinds
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4 changed files with 103 additions and 31 deletions
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@ -20,7 +20,7 @@ vertex VertexOut vertexFullscreen(ushort vid [[vertex_id]]) {
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return out;
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}
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fragment float4 fragmentPresent(VertexOut in [[stage_in]], texture2d<float> tex [[texture(GET_TEXTURE_BINDING(0))]], sampler samplr [[sampler(GET_SAMPLER_BINDING(0))]]) {
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fragment float4 fragmentPresent(VertexOut in [[stage_in]], texture2d<float> tex [[texture(0)]], sampler samplr [[sampler(0)]]) {
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return tex.sample(samplr, in.texCoord);
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}
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