Add all the files

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Exzap 2022-08-22 22:21:23 +02:00
parent e3db07a16a
commit d60742f52b
1445 changed files with 430238 additions and 0 deletions

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#include "gui/components/wxInputDraw.h"
#include <wx/dcbuffer.h>
wxInputDraw::wxInputDraw(wxWindow* parent, wxWindowID id, const wxPoint& pos, const wxSize& size)
: wxWindow(parent, id, pos, size, 0, wxPanelNameStr)
{
SetBackgroundStyle(wxBG_STYLE_PAINT);
Bind(wxEVT_PAINT, &wxInputDraw::OnPaintEvent, this);
}
wxInputDraw::~wxInputDraw() { Unbind(wxEVT_PAINT, &wxInputDraw::OnPaintEvent, this); }
void wxInputDraw::OnPaintEvent(wxPaintEvent& event)
{
wxAutoBufferedPaintDC dc(this);
OnRender(dc);
}
void wxInputDraw::OnRender(wxDC& dc)
{
dc.Clear();
glm::vec2 position;
const wxPen *black, *red, *grey;
const wxBrush *black_brush, *red_brush, *grey_brush;
if(IsEnabled())
{
position = m_position;
black = wxBLACK_PEN;
red = wxRED_PEN;
grey = wxGREY_PEN;
black_brush = wxBLACK_BRUSH;
red_brush = wxRED_BRUSH;
grey_brush = wxGREY_BRUSH;
}
else
{
position = {};
black = red = wxMEDIUM_GREY_PEN;
grey = wxLIGHT_GREY_PEN;
black_brush = red_brush = wxMEDIUM_GREY_BRUSH;
grey_brush = wxLIGHT_GREY_BRUSH;
}
dc.SetBackgroundMode(wxSOLID);
dc.SetBackground(*wxWHITE_BRUSH);
const auto size = GetSize();
const auto min_size = (float)std::min(size.GetWidth(), size.GetHeight()) - 1.0f;
const Vector2f middle{min_size / 2.0f, min_size / 2.0f};
// border
const wxRect border{0, 0, (int)min_size, (int)min_size};
dc.SetPen(*black);
dc.DrawRectangle(border);
dc.SetPen(IsEnabled() ? wxPen(wxColour(0x336600)) : *grey); // dark green
dc.DrawCircle((int)middle.x, (int)middle.y, (int)middle.x);
if (m_deadzone > 0)
{
dc.SetPen(*grey);
dc.SetBrush(*wxLIGHT_GREY_BRUSH);
const auto deadzone_size = m_deadzone * min_size / 2.0f;
dc.DrawCircle(
static_cast<int>(middle.x),
static_cast<int>(middle.x),
(int)deadzone_size);
if (length(position) >= m_deadzone)
{
dc.SetPen(*red);
dc.SetBrush(*red_brush);
if (std::abs(1.0f - length(position)) < 0.05f)
{
dc.SetPen(wxPen(wxColour(0x336600)));
dc.SetBrush(wxColour(0x336600));
}
}
else
{
dc.SetPen(*black);
dc.SetBrush(*black_brush);
}
}
else
{
dc.SetPen(*red);
dc.SetBrush(*red_brush);
}
// draw axis
const wxPoint pos
{
static_cast<int>(middle.x + position.x * middle.x),
static_cast<int>(middle.y - position.y * middle.y)
};
dc.DrawCircle(pos.x, pos.y, 2);
dc.SetBrush(*wxTRANSPARENT_BRUSH);
}
void wxInputDraw::SetAxisValue(const glm::vec2& position)
{
m_position = position;
Refresh();
}
void wxInputDraw::SetDeadzone(float deadzone)
{
m_deadzone = deadzone;
Refresh();
}