rework gpu selection

This commit is contained in:
Samuliak 2024-12-15 13:18:24 +01:00
parent ba9a9370fe
commit d64e0c9b6f
No known key found for this signature in database
7 changed files with 105 additions and 41 deletions

View file

@ -20,6 +20,8 @@
#include "Cemu/Logging/CemuLogging.h"
#include "Cafe/HW/Latte/Core/FetchShader.h"
#include "Cafe/HW/Latte/Core/LatteConst.h"
#include "Foundation/NSString.hpp"
#include "Metal/MTLDevice.hpp"
#include "config/CemuConfig.h"
#include "gui/guiWrapper.h"
@ -36,10 +38,53 @@ float supportBufferData[512 * 4];
// Defined in the OpenGL renderer
void LatteDraw_handleSpecialState8_clearAsDepth();
std::vector<std::string> MetalRenderer::GetDevices()
{
auto devices = MTL::CopyAllDevices();
std::vector<std::string> result;
result.reserve(devices->count());
for (uint32 i = 0; i < devices->count(); i++)
{
MTL::Device* device = static_cast<MTL::Device*>(devices->object(i));
result.push_back(std::string(device->name()->utf8String()));
}
return result;
}
MetalRenderer::MetalRenderer()
{
m_device = MTL::CreateSystemDefaultDevice();
m_commandQueue = m_device->newCommandQueue();
// Pick a device
auto& config = GetConfig();
const bool hasDeviceSet = !config.graphic_device_name.empty();
// If a device is set, try to find it
if (hasDeviceSet)
{
auto devices = MTL::CopyAllDevices();
for (uint32 i = 0; i < devices->count(); i++)
{
MTL::Device* device = static_cast<MTL::Device*>(devices->object(i));
std::string name = std::string(device->name()->utf8String());
if (name == config.graphic_device_name)
{
m_device = device;
break;
}
}
}
if (!m_device)
{
if (hasDeviceSet)
{
cemuLog_log(LogType::Force, "The selected GPU ({}) could not be found. Using the system default device.", config.graphic_device_name);
config.graphic_device_name = "";
}
// Use the system default device
m_device = MTL::CreateSystemDefaultDevice();
}
// Feature support
m_isAppleGPU = m_device->supportsFamily(MTL::GPUFamilyApple1);
@ -50,6 +95,9 @@ MetalRenderer::MetalRenderer()
CheckForPixelFormatSupport(m_pixelFormatSupport);
// Create command queue
m_commandQueue = m_device->newCommandQueue();
// Synchronization resources
m_event = m_device->newEvent();
@ -523,6 +571,7 @@ void MetalRenderer::DeleteFontTextures()
void MetalRenderer::AppendOverlayDebugInfo()
{
ImGui::Text("--- GPU info ---");
ImGui::Text("GPU name %s", m_device->name()->utf8String());
ImGui::Text("Is Apple GPU %s", (m_isAppleGPU ? "yes" : "no"));
ImGui::Text("Has unified memory %s", (m_hasUnifiedMemory ? "yes" : "no"));
ImGui::Text("Supports Metal3 %s", (m_supportsMetal3 ? "yes" : "no"));
@ -636,6 +685,7 @@ void MetalRenderer::texture_clearColorSlice(LatteTexture* hostTexture, sint32 sl
{
if (!FormatIsRenderable(hostTexture->format))
{
// TODO: handle this somehow?
cemuLog_logOnce(LogType::Force, "cannot clear color texture with format {}, because it's not renderable", hostTexture->format);
return;
}

View file

@ -155,6 +155,8 @@ public:
static constexpr uint32 OCCLUSION_QUERY_POOL_SIZE = 1024;
static constexpr uint32 TEXTURE_READBACK_SIZE = 32 * 1024 * 1024; // 32 MB
static std::vector<std::string> GetDevices();
MetalRenderer();
~MetalRenderer() override;
@ -459,7 +461,7 @@ private:
MetalPerformanceMonitor m_performanceMonitor;
// Metal objects
MTL::Device* m_device;
MTL::Device* m_device = nullptr;
MTL::CommandQueue* m_commandQueue;
// Feature support

View file

@ -91,7 +91,7 @@ VKAPI_ATTR VkBool32 VKAPI_CALL DebugUtilsCallback(VkDebugUtilsMessageSeverityFla
return VK_FALSE;
}
std::vector<VulkanRenderer::DeviceInfo> VulkanRenderer::GetDevices()
std::vector<std::string> VulkanRenderer::GetDevices()
{
if(!vkEnumerateInstanceVersion)
{
@ -105,7 +105,7 @@ std::vector<VulkanRenderer::DeviceInfo> VulkanRenderer::GetDevices()
apiVersion = VK_API_VERSION_1_1;
}
std::vector<DeviceInfo> result;
std::vector<std::string> result;
std::vector<const char*> requiredExtensions;
requiredExtensions.clear();
@ -168,7 +168,7 @@ std::vector<VulkanRenderer::DeviceInfo> VulkanRenderer::GetDevices()
physDeviceProps.pNext = &physDeviceIDProps;
vkGetPhysicalDeviceProperties2(device, &physDeviceProps);
result.emplace_back(physDeviceProps.properties.deviceName, physDeviceIDProps.deviceUUID);
result.emplace_back(physDeviceProps.properties.deviceName);
}
}
vkDestroySurfaceKHR(instance, surface, nullptr);
@ -181,7 +181,6 @@ std::vector<VulkanRenderer::DeviceInfo> VulkanRenderer::GetDevices()
vkDestroyInstance(instance, nullptr);
return result;
}
void VulkanRenderer::DetermineVendor()
@ -389,8 +388,7 @@ VulkanRenderer::VulkanRenderer()
auto surface = CreateFramebufferSurface(m_instance, gui_getWindowInfo().window_main);
auto& config = GetConfig();
decltype(config.graphic_device_uuid) zero{};
const bool has_device_set = config.graphic_device_uuid != zero;
const bool has_device_set = !config.graphic_device_name.empty();
VkPhysicalDevice fallbackDevice = VK_NULL_HANDLE;
@ -410,7 +408,7 @@ VulkanRenderer::VulkanRenderer()
physDeviceProps.pNext = &physDeviceIDProps;
vkGetPhysicalDeviceProperties2(device, &physDeviceProps);
if (memcmp(config.graphic_device_uuid.data(), physDeviceIDProps.deviceUUID, VK_UUID_SIZE) != 0)
if (config.graphic_device_name != physDeviceProps.properties.deviceName)
continue;
}
@ -423,7 +421,7 @@ VulkanRenderer::VulkanRenderer()
{
cemuLog_log(LogType::Force, "The selected GPU could not be found or is not suitable. Falling back to first available device instead");
m_physicalDevice = fallbackDevice;
config.graphic_device_uuid = {}; // resetting device selection
config.graphic_device_name = ""; // resetting device selection
}
else if (m_physicalDevice == VK_NULL_HANDLE)
{

View file

@ -156,19 +156,7 @@ public:
sint32 texelCountY;
}FormatInfoVK;
struct DeviceInfo
{
DeviceInfo(const std::string name, uint8* uuid)
: name(name)
{
std::copy(uuid, uuid + VK_UUID_SIZE, this->uuid.data());
}
std::string name;
std::array<uint8, VK_UUID_SIZE> uuid;
};
static std::vector<DeviceInfo> GetDevices();
static std::vector<std::string> GetDevices();
VulkanRenderer();
virtual ~VulkanRenderer();