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build: register shadercache cpp files in CMakeLists
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@ -154,3 +154,8 @@ endif()
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if (BSD)
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target_link_libraries(CemuBin PRIVATE execinfo SPIRV-Tools SPIRV-Tools-opt)
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endif()
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# shadercache auxiliary files (added by feat/shader-bg-compile)
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target_sources(CemuBin PRIVATE
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src/render/shadercache/ShaderCache.cpp
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src/render/shadercache/ShaderCompileWorker.cpp
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)
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