#pragma once namespace GX2 { enum class GX2ClearFlags : uint32 { CLEAR_DEPTH = 0x01, // clear depth to given clear value CLEAR_STENCIL = 0x02, // clear stencil to given stencil clear value SET_DEPTH_REG = 0x04, // SET_STENCIL_REG = 0x08, }; void GX2BlitInit(); } ENABLE_BITMASK_OPERATORS(GX2::GX2ClearFlags);