#pragma once #include "gui/input/panels/InputPanel.h" class wxInputDraw; class VPADInputPanel : public InputPanel { public: VPADInputPanel(wxWindow* parent); void on_timer(const EmulatedControllerPtr& emulated_controller, const ControllerPtr& controller) override; private: void OnVolumeChange(wxCommandEvent& event); wxInputDraw* m_left_draw, * m_right_draw; };