| .. |
|
GX2.cpp
|
GX2: Rework GX2Set*UniformReg
|
2024-03-11 21:57:37 +01:00 |
|
GX2.h
|
GX2: Rework GX2Set*UniformReg
|
2024-03-11 21:57:37 +01:00 |
|
GX2_AddrTest.cpp
|
Add all the files
|
2022-08-22 22:21:23 +02:00 |
|
GX2_Blit.cpp
|
Add all the files
|
2022-08-22 22:21:23 +02:00 |
|
GX2_Blit.h
|
Add all the files
|
2022-08-22 22:21:23 +02:00 |
|
GX2_Command.cpp
|
Logging: Restructure menu + allow toggeling APIErrors logtype
|
2024-06-02 21:39:40 +02:00 |
|
GX2_Command.h
|
Logging: Restructure menu + allow toggeling APIErrors logtype
|
2024-06-02 21:39:40 +02:00 |
|
GX2_ContextState.cpp
|
Logging: Restructure menu + allow toggeling APIErrors logtype
|
2024-06-02 21:39:40 +02:00 |
|
GX2_Draw.cpp
|
Add all the files
|
2022-08-22 22:21:23 +02:00 |
|
GX2_Draw.h
|
Add all the files
|
2022-08-22 22:21:23 +02:00 |
|
GX2_Event.cpp
|
Bump CI clang version to 15 + workaround for unsafe fiber optimizations (#982)
|
2023-09-29 17:17:28 +02:00 |
|
GX2_Event.h
|
Initial support for title switching + better Wii U menu compatibility (#907)
|
2023-07-21 13:54:07 +02:00 |
|
GX2_Memory.cpp
|
Migrate gx2Log_printf to new logging (#761)
|
2023-04-13 14:13:54 +02:00 |
|
GX2_Memory.h
|
Add all the files
|
2022-08-22 22:21:23 +02:00 |
|
GX2_Misc.cpp
|
Initial support for title switching + better Wii U menu compatibility (#907)
|
2023-07-21 13:54:07 +02:00 |
|
GX2_Misc.h
|
Implement proc_ui.rpl + stub SYSSwitchToEManual() to avoid softlocks
|
2024-04-30 23:29:15 +02:00 |
|
GX2_Query.cpp
|
Add all the files
|
2022-08-22 22:21:23 +02:00 |
|
GX2_Query.h
|
Add all the files
|
2022-08-22 22:21:23 +02:00 |
|
GX2_RenderTarget.cpp
|
Logging migration (forceLogDebug_printf) (#780)
|
2023-04-25 08:43:31 +02:00 |
|
GX2_Resource.cpp
|
Multiple smaller HLE improvements
|
2024-12-07 10:26:17 +01:00 |
|
GX2_Resource.h
|
Add all the files
|
2022-08-22 22:21:23 +02:00 |
|
GX2_Shader.cpp
|
Latte: Add support for shader instructions MIN_UINT and MAX_UINT
|
2024-11-21 20:34:24 +01:00 |
|
GX2_Shader.h
|
Refactor more GX2 code to use LatteReg.h
|
2023-09-14 20:52:40 +02:00 |
|
GX2_shader_legacy.cpp
|
GX2: Rework GX2Set*UniformReg
|
2024-03-11 21:57:37 +01:00 |
|
GX2_State.cpp
|
Add all the files
|
2022-08-22 22:21:23 +02:00 |
|
GX2_State.h
|
Add all the files
|
2022-08-22 22:21:23 +02:00 |
|
GX2_Streamout.cpp
|
Add all the files
|
2022-08-22 22:21:23 +02:00 |
|
GX2_Streamout.h
|
Add all the files
|
2022-08-22 22:21:23 +02:00 |
|
GX2_Surface.cpp
|
GX2: Add crash workaround for FFL uninitialized texture (#264)
|
2022-09-17 16:32:46 +02:00 |
|
GX2_Surface.h
|
Add all the files
|
2022-08-22 22:21:23 +02:00 |
|
GX2_Surface_Copy.cpp
|
Logging migration (forceLogDebug_printf) (#780)
|
2023-04-25 08:43:31 +02:00 |
|
GX2_Surface_Copy.h
|
Add all the files
|
2022-08-22 22:21:23 +02:00 |
|
GX2_Texture.cpp
|
Add all the files
|
2022-08-22 22:21:23 +02:00 |
|
GX2_Texture.h
|
Add all the files
|
2022-08-22 22:21:23 +02:00 |
|
GX2_TilingAperture.cpp
|
Logging migration (forceLogDebug_printf) (#780)
|
2023-04-25 08:43:31 +02:00 |