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CachedFBOMtl.cpp
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make a workaround for streamout with no fbo
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2024-09-14 22:06:30 +02:00 |
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CachedFBOMtl.h
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implement occlusion queries
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2024-09-13 10:41:03 +02:00 |
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LatteTextureMtl.cpp
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create stack scoped helper macro
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2025-01-25 08:59:48 +01:00 |
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LatteTextureMtl.h
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remove useless texture member variables
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2025-01-12 18:02:36 +01:00 |
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LatteTextureReadbackMtl.cpp
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remove useless texture member variables
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2025-01-12 18:02:36 +01:00 |
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LatteTextureReadbackMtl.h
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use multiple command buffers per frame
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2024-08-12 14:27:28 +02:00 |
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LatteTextureViewMtl.cpp
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remove useless texture member variables
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2025-01-12 18:02:36 +01:00 |
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LatteTextureViewMtl.h
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fix: 3D texture copies & fix: present filter
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2024-08-13 11:44:49 +02:00 |
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LatteToMtl.cpp
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fix incorrect ABGR4 texture decoder
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2025-01-20 13:47:59 +01:00 |
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LatteToMtl.h
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implement framebuffer fetch
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2025-01-08 16:09:15 +01:00 |
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MetalAttachmentsInfo.cpp
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refactor fbos
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2024-10-15 17:15:46 +02:00 |
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MetalAttachmentsInfo.h
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refactor fbos
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2024-10-15 17:15:46 +02:00 |
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MetalBufferAllocator.cpp
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flush uploaded buffers
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2025-01-18 18:01:40 +01:00 |
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MetalBufferAllocator.h
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flush uploaded buffers
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2025-01-18 18:01:40 +01:00 |
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MetalCommon.h
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check for mesh shaders support
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2025-02-11 18:09:42 +01:00 |
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MetalCppImpl.cpp
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initialize Metal
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2024-07-25 12:53:24 +02:00 |
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MetalDepthStencilCache.cpp
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create stack scoped helper macro
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2025-01-25 08:59:48 +01:00 |
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MetalDepthStencilCache.h
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implement depth stencil cache & fix: textureSize
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2024-08-03 10:01:57 +02:00 |
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MetalLayer.h
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fix: present
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2024-08-16 15:33:49 +02:00 |
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MetalLayer.mm
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fix: present
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2024-08-16 15:33:49 +02:00 |
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MetalLayerHandle.cpp
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log instead of printf
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2024-11-15 17:32:29 +01:00 |
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MetalLayerHandle.h
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support game pad view in a separate window
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2024-08-30 08:57:50 +02:00 |
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MetalMemoryManager.cpp
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latte: rename metal specific options
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2025-05-20 18:26:52 +02:00 |
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MetalMemoryManager.h
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latte: rename metal specific options
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2025-05-20 18:26:52 +02:00 |
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MetalOutputShaderCache.cpp
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create stack scoped helper macro
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2025-01-25 08:59:48 +01:00 |
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MetalOutputShaderCache.h
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cache output shaders
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2024-09-30 16:28:07 +02:00 |
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MetalPerformanceMonitor.h
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update debug overlay
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2025-01-18 17:27:51 +01:00 |
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MetalPipelineCache.cpp
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flush file streamer after each write
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2024-12-01 18:57:57 +01:00 |
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MetalPipelineCache.h
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cache all pipelines
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2024-10-29 07:44:47 +01:00 |
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MetalPipelineCompiler.cpp
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check for mesh shaders support
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2025-02-11 18:09:42 +01:00 |
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MetalPipelineCompiler.h
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check for mesh shaders support
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2025-02-11 18:09:42 +01:00 |
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MetalQuery.cpp
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rework the command buffer system
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2024-11-16 15:28:23 +01:00 |
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MetalQuery.h
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remove outdated todo notices
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2024-11-05 18:07:03 +01:00 |
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MetalRenderer.cpp
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add an option to force mesh shaders
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2025-03-04 08:34:35 +01:00 |
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MetalRenderer.h
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check for mesh shaders support
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2025-02-11 18:09:42 +01:00 |
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MetalSamplerCache.cpp
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support max anisotropy overwrite
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2025-01-28 07:12:10 +01:00 |
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MetalSamplerCache.h
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support max anisotropy overwrite
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2025-01-28 07:12:10 +01:00 |
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MetalVoidVertexPipeline.cpp
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create stack scoped helper macro
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2025-01-25 08:59:48 +01:00 |
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MetalVoidVertexPipeline.h
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rename hybrid pipeline to void vertex pipeline
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2024-09-30 19:43:53 +02:00 |
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RendererShaderMtl.cpp
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latte: rename metal specific options
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2025-05-20 18:26:52 +02:00 |
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RendererShaderMtl.h
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disable AIR cache
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2025-01-17 14:56:59 +01:00 |
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UtilityShaderSource.h
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implement state 5 through a draw call
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2024-11-22 19:44:49 +01:00 |