Cemu/src/gui
2024-11-08 08:33:39 +01:00
..
canvas support game pad view in a separate window 2024-08-30 08:57:50 +02:00
components separate metal shader cache 2024-11-04 19:03:59 +01:00
debugger debugger: Slightly optimize symbol list updates 2024-07-26 06:03:00 +02:00
dialogs Minor localization adjustments (#984) 2023-09-30 15:27:56 +02:00
EmulatedUSBDevices nsyshid: Tidyups and Fixes (#1275) 2024-07-28 18:50:20 +02:00
helpers Add support for fmt 11 (#1366) 2024-10-03 08:48:25 +02:00
input input: Fix crash when closing add controller dialog before search completes (#1386) 2024-10-28 09:37:30 +01:00
windows debugger: Add symbol support to PPC stack traces 2024-07-26 06:03:00 +02:00
wxcomponents Add all the files 2022-08-22 22:21:23 +02:00
CemuApp.cpp Merge branch 'main' into metal 2024-11-01 15:56:10 +01:00
CemuApp.h Windows default to non-portable + Reworked MLC handling and related UI (#1252) 2024-07-23 03:13:36 +02:00
CemuUpdateWindow.cpp Preparations for 2.1 (#1306) 2024-08-26 11:43:38 +02:00
CemuUpdateWindow.h Infrastructure for shipping and auto-updating experimental releases (#131) 2022-08-31 12:04:09 +02:00
ChecksumTool.cpp Localization improvements and fixes (#956) 2023-09-08 02:09:03 +02:00
ChecksumTool.h Add all the files 2022-08-22 22:21:23 +02:00
CMakeLists.txt fix: CI when metal is disabled 2024-10-31 17:13:22 +01:00
DownloadGraphicPacksWindow.cpp Preparations for 2.1 (#1306) 2024-08-26 11:43:38 +02:00
DownloadGraphicPacksWindow.h Add all the files 2022-08-22 22:21:23 +02:00
GameProfileWindow.cpp rename buffer cache type to buffer cache mode 2024-11-04 16:10:37 +01:00
GameProfileWindow.h rename buffer cache type to buffer cache mode 2024-11-04 16:10:37 +01:00
GameUpdateWindow.cpp Additional localization fixes (#966) 2023-09-14 12:47:59 +02:00
GameUpdateWindow.h Initial support for title switching + better Wii U menu compatibility (#907) 2023-07-21 13:54:07 +02:00
GeneralSettings2.cpp move fast math option to game profile 2024-11-03 16:35:47 +01:00
GeneralSettings2.h move fast math option to game profile 2024-11-03 16:35:47 +01:00
GettingStartedDialog.cpp Windows default to non-portable + Reworked MLC handling and related UI (#1252) 2024-07-23 03:13:36 +02:00
GettingStartedDialog.h Windows default to non-portable + Reworked MLC handling and related UI (#1252) 2024-07-23 03:13:36 +02:00
GraphicPacksWindow2.cpp GfxPack: Workaround for invisible detail panel 2024-08-23 19:26:33 +02:00
GraphicPacksWindow2.h GraphicPacksWindow: Disable update button when a game is running (#1137) 2024-03-26 13:09:24 +01:00
guiWrapper.cpp start metal backend 2024-07-25 11:18:35 +02:00
guiWrapper.h Avoid wxGetKeyState since it asserts on Linux with wayland GTK 2023-10-17 13:06:45 +02:00
LoggingWindow.cpp start metal backend 2024-07-25 11:18:35 +02:00
LoggingWindow.h Add all the files 2022-08-22 22:21:23 +02:00
MainWindow.cpp remove MetalLogging log type 2024-11-08 08:33:39 +01:00
MainWindow.h Windows default to non-portable + Reworked MLC handling and related UI (#1252) 2024-07-23 03:13:36 +02:00
MemorySearcherTool.cpp Additional localization fixes (#966) 2023-09-14 12:47:59 +02:00
MemorySearcherTool.h Localization improvements and fixes (#956) 2023-09-08 02:09:03 +02:00
PadViewFrame.cpp fix: CI when metal is disabled 2024-10-31 17:13:22 +01:00
PadViewFrame.h Initial support for title switching + better Wii U menu compatibility (#907) 2023-07-21 13:54:07 +02:00
PairingDialog.cpp Add a pairing utility for Wiimotes to Cemu (#941) 2023-09-06 04:59:50 +02:00
PairingDialog.h Add a pairing utility for Wiimotes to Cemu (#941) 2023-09-06 04:59:50 +02:00
TitleManager.cpp DownloadManager: Always use Nintendo servers + additional streamlining 2024-04-20 12:19:06 +02:00
TitleManager.h DownloadManager: Always use Nintendo servers + additional streamlining 2024-04-20 12:19:06 +02:00
wxgui.h Additional localization fixes (#966) 2023-09-14 12:47:59 +02:00
wxHelper.h Localization improvements and fixes (#956) 2023-09-08 02:09:03 +02:00