Cemu/src/gui/debugger/SymbolWindow.cpp
2022-08-22 22:21:23 +02:00

55 lines
1.6 KiB
C++

#include "gui/wxgui.h"
#include "gui/guiWrapper.h"
#include "gui/debugger/SymbolWindow.h"
#include "gui/debugger/DebuggerWindow2.h"
#include "Cafe/HW/Espresso/Debugger/Debugger.h"
#include "Cafe/OS/RPL/rpl_symbol_storage.h"
enum ItemColumns
{
ColumnName = 0,
ColumnAddress,
ColumnModule,
};
SymbolWindow::SymbolWindow(DebuggerWindow2& parent, const wxPoint& main_position, const wxSize& main_size)
: wxFrame(&parent, wxID_ANY, wxT("Symbol Window"), wxDefaultPosition, wxSize(600, 250), wxSYSTEM_MENU | wxCAPTION | wxCLIP_CHILDREN | wxRESIZE_BORDER | wxFRAME_FLOAT_ON_PARENT)
{
this->wxWindowBase::SetBackgroundColour(*wxWHITE);
wxBoxSizer* main_sizer = new wxBoxSizer(wxVERTICAL);
m_symbol_ctrl = new SymbolListCtrl(this, wxID_ANY, wxDefaultPosition, wxDefaultSize);
main_sizer->Add(m_symbol_ctrl, 1, wxEXPAND);
m_filter = new wxTextCtrl(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxDefaultSize, wxTE_NO_VSCROLL);
m_filter->Bind(wxEVT_TEXT, &SymbolWindow::OnFilterChanged, this);
main_sizer->Add(m_filter, 0, wxALL | wxEXPAND, 5);
this->SetSizer(main_sizer);
this->wxWindowBase::Layout();
this->Centre(wxHORIZONTAL);
if (parent.GetConfig().data().pin_to_main)
OnMainMove(main_position, main_size);
}
void SymbolWindow::OnMainMove(const wxPoint& main_position, const wxSize& main_size)
{
wxSize size(420, 250);
this->SetSize(size);
wxPoint position = main_position;
position.x -= 420;
this->SetPosition(position);
}
void SymbolWindow::OnGameLoaded()
{
m_symbol_ctrl->OnGameLoaded();
}
void SymbolWindow::OnFilterChanged(wxCommandEvent& event)
{
m_symbol_ctrl->ChangeListFilter(m_filter->GetValue().ToStdString());
}