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Resolves a variable shadowing issue in AsyncCompileShader where the callback lambda parameter was shadowing the outer callback variable. This was causing compilation warnings/errors in Android Studio. The fix: - Renames the outer callback variable to 'outer_callback' - Renames the inner lambda callback parameters to 'inner_callback' - Maintains consistent naming across all error handling paths This change improves code clarity and eliminates compiler warnings while maintaining the same functionality for async shader compilation. Signed-off-by: Zephyron <zephyron@citron-emu.org> |
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| .. | ||
| android | ||
| audio_core | ||
| citron | ||
| citron_cmd | ||
| common | ||
| core | ||
| dedicated_room | ||
| frontend_common | ||
| hid_core | ||
| input_common | ||
| network | ||
| shader_recompiler | ||
| tests | ||
| video_core | ||
| web_service | ||
| .clang-format | ||
| CMakeLists.txt | ||