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This amends cases where crashes can occur that were missed due to the odd way the previous code was set up (using 3DS memory regions that don't exist). |
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|---|---|---|
| .. | ||
| audio_core | ||
| common | ||
| core | ||
| input_common | ||
| tests | ||
| video_core | ||
| yuzu | ||
| yuzu_cmd | ||
| .clang-format | ||
| CMakeLists.txt | ||