Merge pull request #892 from lioncash/global
video_core: Make global EmuWindow instance part of the base renderer …
This commit is contained in:
commit
00ba704a7f
13 changed files with 54 additions and 64 deletions
|
|
@ -402,7 +402,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
|
|||
|
||||
system.SetGPUDebugContext(debug_context);
|
||||
|
||||
const Core::System::ResultStatus result{system.Load(render_window, filename.toStdString())};
|
||||
const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
|
||||
|
||||
render_window->DoneCurrent();
|
||||
|
||||
|
|
|
|||
Reference in a new issue